diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/main.cpp b/src/main.cpp index 5713b7db..20a1771c 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -84,7 +84,7 @@ char n_server, n_character; std::vector<Spriteset *> hairset; Spriteset *playerset[2]; -Spriteset *equipmentset = NULL; +Spriteset *equipmentset[2]; Graphics *graphics; // TODO Anyone knows a good location for this? Or a way to make it non-global? @@ -250,13 +250,17 @@ void init_engine() playerset[0] = resman->createSpriteset( "graphics/sprites/player_male_base.png", 64, 64); + if (!playerset[0]) logger->error("Couldn't load male player spriteset!"); playerset[1] = resman->createSpriteset( "graphics/sprites/player_female_base.png", 64, 64); - if (!playerset[0]) logger->error("Couldn't load male player spriteset!"); if (!playerset[1]) logger->error("Couldn't load female player spriteset!"); - equipmentset = resman->createSpriteset( - "graphics/sprites/item1202.png", 64, 64); - if (!equipmentset) logger->error("Couldn't load player equipmentset!"); + equipmentset[0] = resman->createSpriteset( + "graphics/sprites/item001.png", 64, 64); + if (!equipmentset[0]) logger->error("Couldn't load player equipmentset!"); + equipmentset[1] = resman->createSpriteset( + "graphics/sprites/item002.png", 64, 64); + if (!equipmentset[1]) logger->error("Couldn't load player equipmentset!"); + for (int i=0; i < NR_HAIR_STYLES; i++) { @@ -298,7 +302,8 @@ void exit_engine() hairset.clear(); delete playerset[0]; delete playerset[1]; - delete equipmentset; + delete equipmentset[0]; + delete equipmentset[1]; // Shutdown libxml xmlCleanupParser(); |