diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main.cpp b/src/main.cpp index 3a562b25..209157b4 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -55,7 +55,7 @@ #include "gui/button.h" #include "gui/char_server.h" #include "gui/char_select.h" -#include "gui/colour.h" +#include "gui/color.h" #include "gui/gui.h" #include "gui/login.h" #include "gui/ok_dialog.h" @@ -135,7 +135,7 @@ CharServerHandler charServerHandler; LoginData loginData; LockedArray<LocalPlayer*> charInfo(MAX_SLOT + 1); -Colour *textColour; +color *textcolor; // This anonymous namespace hides whatever is inside from other modules. namespace { @@ -760,7 +760,7 @@ int main(int argc, char *argv[]) unsigned int oldstate = !state; // We start with a status change. // Needs to be created in main, as the updater uses it - textColour = new Colour(); + textcolor = new color(); Game *game = NULL; Window *currentDialog = NULL; @@ -1095,7 +1095,7 @@ int main(int argc, char *argv[]) usleep(50000); } - delete textColour; + delete textcolor; #ifdef PACKAGE_VERSION delete versionLabel; #endif |