diff options
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index d37c1364..ca639317 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -61,22 +61,22 @@ const int AWAY_LIMIT_TIMER = 60; -LocalPlayer *local_player = 0; +LocalPlayer *local_player = nullptr; LocalPlayer::LocalPlayer(int id, int subtype): - Being(id, PLAYER, subtype, 0), + Being(id, PLAYER, subtype, nullptr), mAttackRange(-1), mTargetTime(-1), mLastTargetTime(-1), - mTarget(0), - mPickUpTarget(0), + mTarget(nullptr), + mPickUpTarget(nullptr), mGoingToTarget(false), mKeepAttacking(false), mLastActionTime(-1), mWalkingDir(0), mPathSetByMouse(false), mMessageTime(0), mShowIp(false), - mAwayDialog(0), + mAwayDialog(nullptr), mAfkTime(0), mAwayMode(false) { @@ -188,7 +188,7 @@ void LocalPlayer::logic() && withinRange(mPickUpTarget, Net::getGameHandler()->getPickupRange())) { Net::getPlayerHandler()->pickUp(mPickUpTarget); - mPickUpTarget = 0; + mPickUpTarget = nullptr; } Being::logic(); @@ -199,7 +199,7 @@ void LocalPlayer::setAction(Action action, int attackId) if (action == DEAD) { mLastTargetTime = -1; - setTarget(0); + setTarget(nullptr); } Being::setAction(action, attackId); @@ -607,8 +607,8 @@ void LocalPlayer::inviteToGuild(Being *being) // TODO: Allow user to choose which guild to invite being to // For now, just invite to the first guild you have permissions to invite with - std::map<int, Guild*>::iterator itr = mGuilds.begin(); - std::map<int, Guild*>::iterator itr_end = mGuilds.end(); + auto itr = mGuilds.begin(); + auto itr_end = mGuilds.end(); for (; itr != itr_end; ++itr) { if (checkInviteRights(itr->second->getName())) @@ -633,7 +633,7 @@ void LocalPlayer::pickUp(FloorItem *item) // if the player does not move if (getDestination() == getPosition()) lookAt(item->getPosition()); - mPickUpTarget = 0; + mPickUpTarget = nullptr; } else { @@ -669,7 +669,7 @@ void LocalPlayer::setTarget(Being *target) mTargetTime = -1; } - Being *oldTarget = 0; + Being *oldTarget = nullptr; if (mTarget) { mTarget->untarget(); @@ -895,7 +895,7 @@ void LocalPlayer::stopAttack() { if (mAction == ATTACK) setAction(STAND); - setTarget(0); + setTarget(nullptr); } mLastTargetTime = -1; cancelGoToTarget(); @@ -1013,10 +1013,10 @@ void LocalPlayer::event(Event::Channel channel, const Event &event) ActorSprite *actor = event.getActor("source"); if (mPickUpTarget == actor) - mPickUpTarget = 0; + mPickUpTarget = nullptr; if (mTarget == actor) - mTarget = 0; + mTarget = nullptr; } } else if (channel == Event::AttributesChannel) @@ -1073,7 +1073,7 @@ void LocalPlayer::changeAwayMode() mAwayDialog->addActionListener(mAwayListener); } - mAwayDialog = 0; + mAwayDialog = nullptr; } void LocalPlayer::setAway(const std::string &message) |