diff options
Diffstat (limited to 'src/itemshortcut.cpp')
-rw-r--r-- | src/itemshortcut.cpp | 44 |
1 files changed, 23 insertions, 21 deletions
diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp index bea14864..2dea8c56 100644 --- a/src/itemshortcut.cpp +++ b/src/itemshortcut.cpp @@ -1,31 +1,31 @@ /* * The Mana World - * Copyright 2007 The Mana World Development Team + * Copyright (C) 2007 The Mana World Development Team * * This file is part of The Mana World. * - * The Mana World is free software; you can redistribute it and/or modify + * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * - * The Mana World is distributed in the hope that it will be useful, + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software + * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "itemshortcut.h" - +#include "configuration.h" +#include "inventory.h" #include "item.h" +#include "itemshortcut.h" #include "localplayer.h" -#include "configuration.h" -#include "utils/tostring.h" +#include "utils/stringutils.h" ItemShortcut::ItemShortcut *itemShortcut; @@ -33,9 +33,8 @@ ItemShortcut::ItemShortcut(): mItemSelected(-1) { for (int i = 0; i < SHORTCUT_ITEMS; i++) - { mItems[i] = -1; - } + load(); } @@ -51,9 +50,7 @@ void ItemShortcut::load() int itemId = (int) config.getValue("shortcut" + toString(i), -1); if (itemId != -1) - { mItems[i] = itemId; - } } } @@ -70,21 +67,26 @@ void ItemShortcut::useItem(int index) { if (mItems[index]) { - Item *item = player_node->searchForItem(mItems[index]); + Item *item = player_node->getInventory()->findItem(mItems[index]); if (item && item->getQuantity()) { - // TODO: Fix this (index vs. pointer mismatch) - /* - if (item->isEquipment()) { - if (item->isEquipped()) { + if (item->isEquipment()) + { +#ifdef EATHENA_SUPPORT + if (item->isEquipped()) player_node->unequipItem(item); - } else { + else +#endif player_node->equipItem(item); - } - } else { + } + else + { +#ifdef TMWSERV_SUPPORT + player_node->useItem(item->getInvIndex()); +#else player_node->useItem(item); +#endif } - */ } } } |