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-rw-r--r--src/item.h62
1 files changed, 39 insertions, 23 deletions
diff --git a/src/item.h b/src/item.h
index 37db52a4..1fd1ee88 100644
--- a/src/item.h
+++ b/src/item.h
@@ -1,26 +1,26 @@
/*
* The Mana World
- * Copyright 2004 The Mana World Development Team
+ * Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
- * The Mana World is free software; you can redistribute it and/or modify
+ * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
- * The Mana World is distributed in the hope that it will be useful,
+ * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
+ * along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef _ITEM_H_
-#define _ITEM_H_
+#ifndef ITEM_H
+#define ITEM_H
#include "resources/itemdb.h"
@@ -35,7 +35,11 @@ class Item
/**
* Constructor.
*/
- Item(int id = 0, int quantity = 0);
+ Item(int id = -1, int quantity = 0, bool equipment = false
+#ifdef EATHENA_SUPPORT
+ , bool equipped = false
+#endif
+ );
/**
* Destructor.
@@ -50,8 +54,7 @@ class Item
/**
* Returns the item id.
*/
- int
- getId() const { return mId; }
+ int getId() const { return mId; }
/**
* Returns the item image.
@@ -61,50 +64,63 @@ class Item
/**
* Sets the number of items.
*/
- void
- setQuantity(int quantity) { mQuantity = quantity; }
+ void setQuantity(int quantity) { mQuantity = quantity; }
/**
* Increases the number of items by the given amount.
*/
- void
- increaseQuantity(int amount) { mQuantity += amount; }
+ void increaseQuantity(int amount) { mQuantity += amount; }
/**
* Returns the number of items.
*/
- int
- getQuantity() const { return mQuantity; }
+ int getQuantity() const { return mQuantity; }
+
+ /**
+ * Sets whether this item is considered equipment.
+ */
+ void setEquipment(bool equipment) { mEquipment = equipment; }
/**
* Returns whether this item is considered equipment.
*/
- bool
- isEquipment() const { return mEquipment; }
+ bool isEquipment() const { return mEquipment; }
+
+#ifdef EATHENA_SUPPORT
+ /**
+ * Sets whether this item is equipped.
+ */
+ void setEquipped(bool equipped) { mEquipped = equipped; }
+
+ /**
+ * Returns whether this item is equipped.
+ */
+ bool isEquipped() const { return mEquipped; }
+#endif
/**
* Sets the inventory index of this item.
*/
- void
- setInvIndex(int index) { mInvIndex = index; }
+ void setInvIndex(int index) { mInvIndex = index; }
/**
* Returns the inventory index of this item.
*/
- int
- getInvIndex() const { return mInvIndex; }
+ int getInvIndex() const { return mInvIndex; }
/**
* Returns information about this item type.
*/
- const ItemInfo&
- getInfo() const { return ItemDB::get(mId); }
+ const ItemInfo& getInfo() const { return ItemDB::get(mId); }
protected:
int mId; /**< Item type id. */
Image *mImage; /**< Item image. */
int mQuantity; /**< Number of items. */
bool mEquipment; /**< Item is equipment. */
+#ifdef EATHENA_SUPPORT
+ bool mEquipped; /**< Item is equipped. */
+#endif
int mInvIndex; /**< Inventory index. */
};