diff options
Diffstat (limited to 'src/gui')
91 files changed, 1275 insertions, 2175 deletions
diff --git a/src/gui/beingpopup.cpp b/src/gui/beingpopup.cpp index 2150f7e5..ae0b43fd 100644 --- a/src/gui/beingpopup.cpp +++ b/src/gui/beingpopup.cpp @@ -20,8 +20,8 @@ #include "gui/beingpopup.h" +#include "being.h" #include "graphics.h" -#include "player.h" #include "units.h" #include "gui/gui.h" @@ -57,24 +57,24 @@ BeingPopup::~BeingPopup() { } -void BeingPopup::show(int x, int y, Player *p) +void BeingPopup::show(int x, int y, Being *b) { - if (!p) + if (!b) { setVisible(false); return; } - mBeingName->setCaption(p->getName()); + mBeingName->setCaption(b->getName()); mBeingName->adjustSize(); int minWidth = mBeingName->getWidth(); const int height = getFont()->getHeight(); - if (!(p->getPartyName().empty())) + if (!(b->getPartyName().empty())) { mBeingParty->setCaption(strprintf(_("Party: %s"), - p->getPartyName().c_str())); + b->getPartyName().c_str())); mBeingParty->adjustSize(); if (minWidth < mBeingParty->getWidth()) diff --git a/src/gui/beingpopup.h b/src/gui/beingpopup.h index f397e374..514a6e7e 100644 --- a/src/gui/beingpopup.h +++ b/src/gui/beingpopup.h @@ -23,8 +23,8 @@ #include "gui/widgets/popup.h" +class Being; class Label; -class Player; /** * A popup that displays information about a being. @@ -45,7 +45,7 @@ class BeingPopup : public Popup /** * Sets the info to be displayed given a particular player. */ - void show(int x, int y, Player *p); + void show(int x, int y, Being *b); // TODO: Add a version for monsters, NPCs, etc? diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index 031c53dd..cc135e07 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -21,6 +21,10 @@ #include "gui/buy.h" +#include "playerinfo.h" +#include "shopitem.h" +#include "units.h" + #include "gui/setup.h" #include "gui/widgets/button.h" @@ -31,10 +35,6 @@ #include "gui/widgets/shoplistbox.h" #include "gui/widgets/slider.h" -#include "npc.h" -#include "shopitem.h" -#include "units.h" - #include "net/net.h" #include "net/npchandler.h" @@ -112,6 +112,8 @@ BuyDialog::BuyDialog(int npcId): instances.push_back(this); setVisible(true); + + PlayerInfo::setBuySellState(BUYSELL_BUYING); } BuyDialog::~BuyDialog() @@ -119,6 +121,9 @@ BuyDialog::~BuyDialog() delete mShopItems; instances.remove(this); + + if (PlayerInfo::getBuySellState() == BUYSELL_BUYING) + PlayerInfo::setBuySellState(BUYSELL_NONE); } void BuyDialog::setMoney(int amount) diff --git a/src/gui/buy.h b/src/gui/buy.h index 4b273bcc..c3cb3229 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -100,11 +100,6 @@ class BuyDialog : public Window, public gcn::ActionListener, void setVisible(bool visible); /** - * Returns true if any instances exist. - */ - static bool isActive() { return instances.size() > 0; } - - /** * Closes all instances. */ static void closeAll(); diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index c6b4ef41..4419ffcc 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -21,7 +21,7 @@ #include "buysell.h" -#include "npc.h" +#include "playerinfo.h" #include "gui/setup.h" @@ -67,11 +67,16 @@ BuySellDialog::BuySellDialog(int npcId): instances.push_back(this); setVisible(true); + + PlayerInfo::setBuySellState(BUYSELL_CHOOSING); } BuySellDialog::~BuySellDialog() { instances.remove(this); + + if (PlayerInfo::getBuySellState() == BUYSELL_CHOOSING) + PlayerInfo::setBuySellState(BUYSELL_NONE); } void BuySellDialog::setVisible(bool visible) diff --git a/src/gui/buysell.h b/src/gui/buysell.h index cf7ec91e..3408821a 100644 --- a/src/gui/buysell.h +++ b/src/gui/buysell.h @@ -52,11 +52,6 @@ class BuySellDialog : public Window, public gcn::ActionListener void action(const gcn::ActionEvent &event); /** - * Returns true if any instances exist. - */ - static bool isActive() { return instances.size() > 0; } - - /** * Closes all instances. */ static void closeAll(); diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index e4a5fd01..2db25a35 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -54,7 +54,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): mCharSelectDialog(parent), mSlot(slot) { - mPlayer = new Player(0, 0, NULL); + mPlayer = new Being(0, ActorSprite::PLAYER, 0, NULL); mPlayer->setGender(GENDER_MALE); int numberOfHairColors = ColorDB::size(); @@ -65,10 +65,10 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): mNameField = new TextField(""); mNameLabel = new Label(_("Name:")); - // TRANSLATORS: This is a narrow symbol used to denote 'next'. + // TRANSLATORS: This is an arrow symbol used to denote 'next'. // You may change this symbol if your language uses another. mNextHairColorButton = new Button(_(">"), "nextcolor", this); - // TRANSLATORS: This is a narrow symbol used to denote 'previous'. + // TRANSLATORS: This is an arrow symbol used to denote 'previous'. // You may change this symbol if your language uses another. mPrevHairColorButton = new Button(_("<"), "prevcolor", this); mHairColorLabel = new Label(_("Hair color:")); @@ -277,7 +277,8 @@ int CharCreateDialog::getDistributedPoints() const } void CharCreateDialog::setAttributes(const std::vector<std::string> &labels, - int available, int min, int max) + unsigned int available, unsigned int min, + unsigned int max) { mMaxPoints = available; diff --git a/src/gui/charcreatedialog.h b/src/gui/charcreatedialog.h index 902e650e..d6b6d390 100644 --- a/src/gui/charcreatedialog.h +++ b/src/gui/charcreatedialog.h @@ -22,7 +22,7 @@ #ifndef CHAR_CREATE_DIALOG_H #define CHAR_CREATE_DIALOG_H -#include "player.h" +#include "being.h" #include "guichanfwd.h" #include "gui/charselectdialog.h" @@ -63,8 +63,8 @@ class CharCreateDialog : public Window, public gcn::ActionListener void unlock(); void setAttributes(const std::vector<std::string> &labels, - int available, - int min, int max); + unsigned int available, + unsigned int min, unsigned int max); void setFixedGender(bool fixed, Gender gender = GENDER_FEMALE); @@ -110,7 +110,7 @@ class CharCreateDialog : public Window, public gcn::ActionListener gcn::Button *mCreateButton; gcn::Button *mCancelButton; - Player *mPlayer; + Being *mPlayer; PlayerBox *mPlayerBox; int mHairStyle; diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index f8c28c6a..1c292759 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -380,8 +380,10 @@ void CharacterDisplay::update() mButton->setCaption(_("Choose")); mButton->setActionEventId("use"); mName->setCaption(strprintf("%s", character->getName().c_str())); - mLevel->setCaption(strprintf("Level %d", character->getLevel())); - mMoney->setCaption(Units::formatCurrency(character->getMoney())); + mLevel->setCaption(strprintf("Level %d", + mCharacter->data.mAttributes[LEVEL])); + mMoney->setCaption(Units::formatCurrency( + mCharacter->data.mAttributes[MONEY])); mDelete->setVisible(true); } diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h index b6e71715..6d565135 100644 --- a/src/gui/charselectdialog.h +++ b/src/gui/charselectdialog.h @@ -22,9 +22,9 @@ #ifndef CHAR_SELECT_H #define CHAR_SELECT_H +#include "being.h" #include "guichanfwd.h" #include "main.h" -#include "player.h" #include "gui/widgets/window.h" diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 6d900e98..36125e60 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -21,10 +21,11 @@ #include "chat.h" -#include "beingmanager.h" +#include "actorspritemanager.h" #include "configuration.h" #include "localplayer.h" #include "party.h" +#include "playerrelations.h" #include "gui/recorder.h" #include "gui/setup.h" @@ -89,6 +90,9 @@ ChatWindow::ChatWindow(): mAutoComplete(new ChatAutoComplete), mTmpVisible(false) { + listen("Chat"); + listen("Notices"); + setWindowName("Chat"); setupWindow->registerWindowForReset(this); @@ -119,7 +123,7 @@ ChatWindow::ChatWindow(): mChatInput->setHistory(mHistory); mChatInput->setAutoComplete(mAutoComplete); - mReturnToggles = config.getValue("ReturnToggles", "0") == "1"; + mReturnToggles = config.getBoolValue("ReturnToggles"); mRecorder = new Recorder(this); } @@ -286,20 +290,20 @@ void ChatWindow::chatInput(const std::string &msg) void ChatWindow::doPresent() { - const Beings &beings = beingManager->getAll(); + const ActorSprites &actors = actorSpriteManager->getAll(); std::string response = ""; int playercount = 0; - for (Beings::const_iterator bi = beings.begin(), be = beings.end(); - bi != be; ++bi) + for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end(); + it != it_end; it++) { - if ((*bi)->getType() == Being::PLAYER) + if ((*it)->getType() == ActorSprite::PLAYER) { if (!response.empty()) { response += ", "; } - response += (*bi)->getName(); + response += static_cast<Being*>(*it)->getName(); ++playercount; } } @@ -371,6 +375,40 @@ void ChatWindow::mouseDragged(gcn::MouseEvent &event) } } +void ChatWindow::event(const std::string &channel, const Mana::Event &event) +{ + if (channel == "Notices") + { + if (event.getName() == "ServerNotice") + localChatTab->chatLog(event.getString("message"), BY_SERVER); + } + else if (channel == "Chat") + { + if (event.getName() == "Whisper") + { + whisper(event.getString("nick"), event.getString("message")); + } + else if (event.getName() == "WhisperError") + { + whisper(event.getString("nick"), + event.getString("error"), BY_SERVER); + } + else if (event.getName() == "Player") + { + localChatTab->chatLog(event.getString("message"), BY_PLAYER); + } + else if (event.getName() == "Announcement") + { + localChatTab->chatLog(event.getString("message"), BY_GM); + } + else if (event.getName() == "Being") + { + if (event.getInt("permissions") & PlayerRelation::SPEECH_LOG) + localChatTab->chatLog(event.getString("message"), BY_OTHER); + } + } +} + void ChatWindow::addInputText(const std::string &text) { const int caretPos = mChatInput->getCaretPosition(); @@ -409,7 +447,7 @@ void ChatWindow::setRecordingFile(const std::string &msg) } void ChatWindow::whisper(const std::string &nick, - const std::string &mes, bool own) + const std::string &mes, Own own) { if (mes.empty()) return; @@ -428,24 +466,27 @@ void ChatWindow::whisper(const std::string &nick, if (i != mWhispers.end()) tab = i->second; - else if (config.getValue("whispertab", true)) + else if (config.getBoolValue("whispertab")) tab = addWhisperTab(nick); if (tab) { - if (own) + if (own == BY_PLAYER) { tab->chatInput(mes); } + else if (own == BY_SERVER) + { + tab->chatLog(mes); + } else { tab->chatLog(nick, mes); - player_node->afkRespond(tab, nick); } } else { - if (own) + if (own == BY_PLAYER) { Net::getChatHandler()->privateMessage(nick, mes); diff --git a/src/gui/chat.h b/src/gui/chat.h index 1c673556..3a001432 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -22,6 +22,8 @@ #ifndef CHAT_H #define CHAT_H +#include "listener.h" + #include "gui/widgets/window.h" #include "gui/widgets/textfield.h" @@ -36,8 +38,8 @@ #include <vector> class BrowserBox; -class Channel; class ChatTab; +class Channel; class ChatInput; class Recorder; class ScrollArea; @@ -48,12 +50,24 @@ class WhisperTab; #define DEFAULT_CHAT_WINDOW_SCROLL 7 // 1 means `1/8th of the window size'. +enum Own +{ + BY_GM, + BY_PLAYER, + BY_OTHER, + BY_SERVER, + BY_CHANNEL, + ACT_WHISPER, // getting whispered at + ACT_IS, // equivalent to "/me" on IRC + BY_LOGGER +}; + /** One item in the chat log */ struct CHATLOG { std::string nick; std::string text; - int own; + Own own; }; /** @@ -62,7 +76,8 @@ struct CHATLOG * \ingroup Interface */ class ChatWindow : public Window, - public gcn::ActionListener + public gcn::ActionListener, + public Mana::Listener { public: /** @@ -143,6 +158,8 @@ class ChatWindow : public Window, void mousePressed(gcn::MouseEvent &event); void mouseDragged(gcn::MouseEvent &event); + void event(const std::string &channel, const Mana::Event &event); + /** * Scrolls the chat window * @@ -165,7 +182,7 @@ class ChatWindow : public Window, void doPresent(); void whisper(const std::string &nick, const std::string &mes, - bool own = false); + Own own = BY_OTHER); ChatTab *addWhisperTab(const std::string &nick, bool switchTo = false); diff --git a/src/gui/emotepopup.cpp b/src/gui/emotepopup.cpp index 7c05e263..f9dc8e0f 100644 --- a/src/gui/emotepopup.cpp +++ b/src/gui/emotepopup.cpp @@ -29,11 +29,10 @@ #include "localplayer.h" #include "log.h" -#include "gui/theme.h" - #include "resources/emotedb.h" #include "resources/image.h" #include "resources/iteminfo.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -61,7 +60,7 @@ EmotePopup::EmotePopup(): if (!mSelectionImage) logger->error("Unable to load selection.png"); - mSelectionImage->setAlpha(config.getValue("guialpha", 0.8)); + mSelectionImage->setAlpha(config.getFloatValue("guialpha")); addMouseListener(this); recalculateSize(); diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 43e330f4..474a9cb6 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -29,7 +29,6 @@ #include "gui/equipmentwindow.h" #include "gui/itempopup.h" -#include "gui/theme.h" #include "gui/setup.h" #include "gui/viewport.h" @@ -41,6 +40,7 @@ #include "resources/image.h" #include "resources/iteminfo.h" #include "resources/resourcemanager.h" +#include "resources/theme.h" #include "utils/gettext.h" #include "utils/stringutils.h" @@ -158,7 +158,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event) if (event.getId() == "unequip" && mSelected > -1) { Item *item = mEquipment->getEquipment(mSelected); - Net::getInventoryHandler()->unequipItem(item); + item->doEvent("doUnequip"); setSelected(-1); } } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 75f67435..c8568b0f 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -24,7 +24,6 @@ #include "gui/focushandler.h" #include "gui/palette.h" #include "gui/sdlinput.h" -#include "gui/theme.h" #include "gui/truetypefont.h" #include "gui/widgets/window.h" @@ -39,6 +38,7 @@ #include "resources/imageset.h" #include "resources/imageloader.h" #include "resources/resourcemanager.h" +#include "resources/theme.h" #include <guichan/exception.hpp> #include <guichan/image.hpp> @@ -61,7 +61,7 @@ class GuiConfigListener : public ConfigListener { if (name == "customcursor") { - bool bCustomCursor = config.getValue("customcursor", 1) == 1; + bool bCustomCursor = config.getBoolValue("customcursor"); mGui->setUseCustomCursor(bCustomCursor); } } @@ -104,7 +104,7 @@ Gui::Gui(Graphics *graphics): ResourceManager *resman = ResourceManager::getInstance(); // Set global font - const int fontSize = (int) config.getValue("fontSize", 11); + const int fontSize = config.getValue("fontSize", 11); std::string fontFile = branding.getValue("font", "fonts/dejavusans.ttf"); std::string path = resman->getPath(fontFile); @@ -135,7 +135,7 @@ Gui::Gui(Graphics *graphics): gcn::Widget::setGlobalFont(mGuiFont); // Initialize mouse cursor and listen for changes to the option - setUseCustomCursor(config.getValue("customcursor", 1) == 1); + setUseCustomCursor(config.getBoolValue("customcursor")); mConfigListener = new GuiConfigListener(this); config.addListener("customcursor", mConfigListener); } diff --git a/src/gui/help.cpp b/src/gui/help.cpp index f3c6a0af..aca036c1 100644 --- a/src/gui/help.cpp +++ b/src/gui/help.cpp @@ -94,9 +94,9 @@ void HelpWindow::loadHelp(const std::string &helpFile) void HelpWindow::loadFile(const std::string &file) { ResourceManager *resman = ResourceManager::getInstance(); - std::string helpPath = branding.getValue("helpPath", ""); + std::string helpPath = branding.getStringValue("helpPath"); if (helpPath.empty()) - helpPath = paths.getValue("help", "help/"); + helpPath = paths.getStringValue("help"); std::vector<std::string> lines = resman->loadTextFile(helpPath + file + ".txt"); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 16ac5409..62b63f24 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -23,14 +23,13 @@ #include "inventory.h" #include "item.h" -#include "localplayer.h" #include "units.h" #include "keyboardconfig.h" +#include "playerinfo.h" #include "gui/itemamount.h" #include "gui/setup.h" #include "gui/sdlinput.h" -#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/button.h" @@ -44,6 +43,7 @@ #include "net/net.h" #include "resources/iteminfo.h" +#include "resources/theme.h" #include "utils/gettext.h" #include "utils/stringutils.h" @@ -60,6 +60,8 @@ InventoryWindow::InventoryWindow(Inventory *inventory): mInventory(inventory), mSplit(false) { + listen("Attributes"); + setWindowName(isMainInventory() ? "Inventory" : "Storage"); setupWindow->registerWindowForReset(this); setResizable(true); @@ -95,7 +97,8 @@ InventoryWindow::InventoryWindow(Inventory *inventory): longestUseString = unequip; } - mUseButton = new Button(longestUseString, "use", this); + mEquipButton = new Button(_("Equip"), "equip", this); + mUseButton = new Button(_("Activate"), "activate", this); mDropButton = new Button(_("Drop..."), "drop", this); mSplitButton = new Button(_("Split"), "split", this); mOutfitButton = new Button(_("Outfits"), "outfit", this); @@ -109,8 +112,9 @@ InventoryWindow::InventoryWindow(Inventory *inventory): place(5, 0, mSlotsBar, 2); place(0, 1, invenScroll, 7).setPadding(3); place(0, 2, mUseButton); - place(1, 2, mDropButton); - place(2, 2, mSplitButton); + place(1, 2, mEquipButton); + place(2, 2, mDropButton); + place(3, 2, mSplitButton); place(6, 2, mOutfitButton); updateWeight(); @@ -138,13 +142,19 @@ InventoryWindow::InventoryWindow(Inventory *inventory): slotsChanged(mInventory); if (!isMainInventory()) + { setVisible(true); + PlayerInfo::setStorageCount(PlayerInfo::getStorageCount() + 1); + } } InventoryWindow::~InventoryWindow() { instances.remove(this); mInventory->removeInventoyListener(this); + + if (!isMainInventory()) + PlayerInfo::setStorageCount(PlayerInfo::getStorageCount() - 1); } void InventoryWindow::action(const gcn::ActionEvent &event) @@ -175,17 +185,21 @@ void InventoryWindow::action(const gcn::ActionEvent &event) if (!item) return; - if (event.getId() == "use") + if (event.getId() == "activate") + item->doEvent("doUse"); + else if (event.getId() == "equip") { - if (item->isEquipment()) + if (item->isEquippable()) { if (item->isEquipped()) - Net::getInventoryHandler()->unequipItem(item); + item->doEvent("doUnequip"); else - Net::getInventoryHandler()->equipItem(item); + item->doEvent("doEquip"); } else - Net::getInventoryHandler()->useItem(item); + { + item->doEvent("doUse"); + } } else if (event.getId() == "drop") { @@ -234,20 +248,30 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) if (event.getButton() == gcn::MouseEvent::LEFT) { - if (isStorageActive() && keyboard.isKeyActive(keyboard.KEY_EMOTE)) + if (instances.size() > 1 && keyboard.isKeyActive(keyboard.KEY_EMOTE)) { Item *item = mItems->getSelectedItem(); if(!item) return; if (mInventory->isMainInventory()) - Net::getInventoryHandler()->moveItem(Inventory::INVENTORY, - item->getInvIndex(), item->getQuantity(), - Inventory::STORAGE); + { + Mana::Event event("doMove"); + event.setItem("item", item); + event.setInt("amount", item->getQuantity()); + event.setInt("source", Inventory::INVENTORY); + event.setInt("destination", Inventory::STORAGE); + event.trigger("Item"); + } else - Net::getInventoryHandler()->moveItem(Inventory::STORAGE, - item->getInvIndex(), item->getQuantity(), - Inventory::INVENTORY); + { + Mana::Event event("doMove"); + event.setItem("item", item); + event.setInt("amount", item->getQuantity()); + event.setInt("source", Inventory::STORAGE); + event.setInt("destination", Inventory::INVENTORY); + event.trigger("Item"); + } } } } @@ -298,26 +322,27 @@ void InventoryWindow::updateButtons() if (!item || item->getQuantity() == 0) { mUseButton->setEnabled(false); + mEquipButton->setEnabled(false); mDropButton->setEnabled(false); mSplitButton->setEnabled(false); return; } - mUseButton->setEnabled(true); mDropButton->setEnabled(true); - if (item->isEquipment()) + if (item->getInfo().getEquippable()) { if (item->isEquipped()) - mUseButton->setCaption(_("Unequip")); + mEquipButton->setCaption(_("Unequip")); else - mUseButton->setCaption(_("Equip")); + mEquipButton->setCaption(_("Equip")); + mEquipButton->setEnabled(true); } else - { - mUseButton->setCaption(_("Use")); - } + mEquipButton->setEnabled(false); + + mUseButton->setEnabled(item->getInfo().getActivatable()); if (item->getQuantity() > 1) mDropButton->setCaption(_("Drop...")); @@ -343,15 +368,36 @@ void InventoryWindow::close() } else { - Net::getInventoryHandler()->closeStorage(Inventory::STORAGE); + Mana::Event event("doCloseInventory"); + event.setInt("type", mInventory->getType()); + event.trigger("Item"); scheduleDelete(); } } +void InventoryWindow::event(const std::string &channel, const Mana::Event &event) +{ + if (event.getName() == "UpdateAttribute") + { + int id = event.getInt("id"); + if (id == TOTAL_WEIGHT || + id == MAX_WEIGHT) + { + updateWeight(); + } + } +} + void InventoryWindow::updateWeight() { - int total = player_node->getTotalWeight(); - int max = player_node->getMaxWeight(); + if (!isMainInventory()) + return; + + int total = PlayerInfo::getAttribute(TOTAL_WEIGHT); + int max = PlayerInfo::getAttribute(MAX_WEIGHT); + + if (max <= 0) + return; // Adjust progress bar mWeightBar->setProgress((float) total / max); diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index 0dce0611..99fc1c03 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -23,6 +23,7 @@ #define INVENTORYWINDOW_H #include "inventory.h" +#include "listener.h" #include "gui/widgets/window.h" @@ -47,7 +48,8 @@ class InventoryWindow : public Window, public gcn::ActionListener, public gcn::KeyListener, public gcn::SelectionListener, - public InventoryListener + public InventoryListener, + public Mana::Listener { public: /** @@ -106,21 +108,19 @@ class InventoryWindow : public Window, */ void updateButtons(); - /** - * Updates the weight bar. - */ - void updateWeight(); - void slotsChanged(Inventory* inventory); bool isMainInventory() { return mInventory->isMainInventory(); } + void event(const std::string &channel, const Mana::Event &event); + + private: /** - * Returns true if any instances exist. + * Updates the weight bar. */ - static bool isStorageActive() { return instances.size() > 1; } + void updateWeight(); + - private: typedef std::list<InventoryWindow*> WindowList; static WindowList instances; @@ -129,8 +129,8 @@ class InventoryWindow : public Window, std::string mWeight, mSlots; - gcn::Button *mUseButton, *mDropButton, *mSplitButton, *mOutfitButton, - *mStoreButton, *mRetrieveButton; + gcn::Button *mUseButton, *mEquipButton, *mDropButton, *mSplitButton, + *mOutfitButton, *mStoreButton, *mRetrieveButton; gcn::Label *mWeightLabel, *mSlotsLabel; diff --git a/src/gui/itemamount.cpp b/src/gui/itemamount.cpp index a98a67ab..aed8d11d 100644 --- a/src/gui/itemamount.cpp +++ b/src/gui/itemamount.cpp @@ -47,20 +47,30 @@ void ItemAmountWindow::finish(Item *item, int amount, Usage usage) tradeWindow->tradeItem(item, amount); break; case ItemDrop: - Net::getInventoryHandler()->dropItem(item, amount); + item->doEvent("doDrop", amount); break; case ItemSplit: - Net::getInventoryHandler()->splitItem(item, amount); + item->doEvent("doSplit", amount); break; case StoreAdd: - Net::getInventoryHandler()->moveItem(Inventory::INVENTORY, - item->getInvIndex(), amount, - Inventory::STORAGE); + { + Mana::Event event("doMove"); + event.setItem("item", item); + event.setInt("amount", amount); + event.setInt("source", Inventory::INVENTORY); + event.setInt("destination", Inventory::STORAGE); + event.trigger("Item"); + } break; case StoreRemove: - Net::getInventoryHandler()->moveItem(Inventory::STORAGE, - item->getInvIndex(), amount, - Inventory::INVENTORY); + { + Mana::Event event("doMove"); + event.setItem("item", item); + event.setInt("amount", amount); + event.setInt("source", Inventory::STORAGE); + event.setInt("destination", Inventory::INVENTORY); + event.trigger("Item"); + } break; default: break; diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp index b71ca529..9b2df34d 100644 --- a/src/gui/itempopup.cpp +++ b/src/gui/itempopup.cpp @@ -26,9 +26,9 @@ #include "units.h" #include "gui/gui.h" -#include "gui/theme.h" #include "gui/widgets/icon.h" +#include "gui/widgets/label.h" #include "gui/widgets/textbox.h" #include "utils/gettext.h" @@ -36,6 +36,7 @@ #include "resources/image.h" #include "resources/resourcemanager.h" +#include "resources/theme.h" #include <guichan/font.hpp> @@ -46,7 +47,7 @@ ItemPopup::ItemPopup(): mIcon(0) { // Item Name - mItemName = new gcn::Label; + mItemName = new Label; mItemName->setFont(boldFont); mItemName->setPosition(getPadding(), getPadding()); @@ -98,8 +99,9 @@ void ItemPopup::setItem(const ItemInfo &item, bool showImage) { ResourceManager *resman = ResourceManager::getInstance(); Image *image = resman->getImage( - paths.getValue("itemIcons", "graphics/items/") - + item.getImageName()); + paths.getStringValue("itemIcons") + + item.getDisplay().image); + mIcon->setImage(image); if (image) { @@ -114,18 +116,27 @@ void ItemPopup::setItem(const ItemInfo &item, bool showImage) mIcon->setImage(0); } - mItemType = item.getType(); + //mItemType = item.getType(); mItemName->setCaption(item.getName()); mItemName->adjustSize(); - mItemName->setForegroundColor(getColor(mItemType)); + mItemName->setForegroundColor(Theme::UNKNOWN_ITEM); // TODO mItemName->setPosition(getPadding() + space, getPadding()); - mItemDesc->setTextWrapped(item.getDescription(), 196); - mItemEffect->setTextWrapped(item.getEffect(), 196); +#define ITEMPOPUP_WRAP_WIDTH 196 + + mItemDesc->setTextWrapped(item.getDescription(), ITEMPOPUP_WRAP_WIDTH); + { + const std::vector<std::string> &effect = item.getEffect(); + std::string temp = ""; + for (std::vector<std::string>::const_iterator it = effect.begin(), + it_end = effect.end(); it != it_end; ++it) + temp += temp.empty() ? *it : "\n" + *it; + mItemEffect->setTextWrapped(temp, ITEMPOPUP_WRAP_WIDTH); + } mItemWeight->setTextWrapped(strprintf(_("Weight: %s"), Units::formatWeight(item.getWeight()).c_str()), - 196); + ITEMPOPUP_WRAP_WIDTH); int minWidth = mItemName->getWidth() + space; diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 8713d3f9..993814ea 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -21,20 +21,19 @@ #include "gui/minimap.h" +#include "actorspritemanager.h" #include "being.h" -#include "beingmanager.h" #include "configuration.h" #include "graphics.h" #include "localplayer.h" #include "log.h" #include "map.h" -#include "player.h" #include "gui/setup.h" -#include "gui/userpalette.h" #include "resources/image.h" #include "resources/resourcemanager.h" +#include "resources/userpalette.h" #include "utils/gettext.h" @@ -186,52 +185,46 @@ void Minimap::draw(gcn::Graphics *graphics) drawImage(mMapImage, mapOriginX, mapOriginY); } - const Beings &beings = beingManager->getAll(); + const ActorSprites &actors = actorSpriteManager->getAll(); - for (Beings::const_iterator bi = beings.begin(), bi_end = beings.end(); - bi != bi_end; ++bi) + for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end(); + it != it_end; it++) { - const Being *being = (*bi); + if ((*it)->getType() == ActorSprite::FLOOR_ITEM) + continue; + + const Being *being = static_cast<Being*>(*it); int dotSize = 2; - switch (being->getType()) + int type = UserPalette::PC; + + if (being == player_node) + { + type = UserPalette::SELF; + dotSize = 3; + } + else if (being->isGM()) + type = UserPalette::GM; + else if (being->isInParty()) + type = UserPalette::PARTY; + else { - case Being::PLAYER: - { - const Player *player = static_cast<const Player*>(being); - - int type = UserPalette::PC; - - if (being == player_node) - { - type = UserPalette::SELF; - dotSize = 3; - } - else if (player->isGM()) - { - type = UserPalette::GM; - } - else if (player->isInParty()) - { - type = UserPalette::PARTY; - } - - graphics->setColor(userPalette->getColor(type)); + switch (being->getType()) + { + case ActorSprite::MONSTER: + graphics->setColor(userPalette->getColor(UserPalette::MONSTER)); break; - } - - case Being::MONSTER: - graphics->setColor(userPalette->getColor(UserPalette::MONSTER)); - break; - case Being::NPC: - graphics->setColor(userPalette->getColor(UserPalette::NPC)); - break; + case ActorSprite::NPC: + graphics->setColor(userPalette->getColor(UserPalette::NPC)); + break; - default: - continue; + default: + continue; + } } + graphics->setColor(userPalette->getColor(type)); const int offsetHeight = (int) ((dotSize - 1) * mHeightProportion); const int offsetWidth = (int) ((dotSize - 1) * mWidthProportion); diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 90581f61..1642d1b0 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -24,17 +24,20 @@ #include "animatedsprite.h" #include "configuration.h" #include "graphics.h" -#include "localplayer.h" +#include "playerinfo.h" +#include "statuseffect.h" #include "gui/gui.h" #include "gui/statuswindow.h" #include "gui/textpopup.h" -#include "gui/theme.h" #include "gui/widgets/progressbar.h" #include "net/net.h" #include "net/playerhandler.h" +#include "net/gamehandler.h" + +#include "resources/theme.h" #include "utils/gettext.h" #include "utils/stringutils.h" @@ -44,22 +47,36 @@ extern volatile int tick_time; MiniStatusWindow::MiniStatusWindow(): Popup("MiniStatus") { - int max = player_node->getMaxHp(); - mHpBar = new ProgressBar(max ? (float) player_node->getHp() / max : 0, - 100, 20, Theme::PROG_HP); - max = player_node->getMaxMP(); - mMpBar = new ProgressBar(max ? (float) player_node->getMP() / max : 0, - 100, 20, Net::getPlayerHandler()->canUseMagic() ? - Theme::PROG_MP : Theme::PROG_NO_MP); - max = player_node->getExpNeeded(); - mXpBar = new ProgressBar(max ? (float) player_node->getExp() / max : 0, - 100, 20, Theme::PROG_EXP); + listen("Attributes"); + + mHpBar = new ProgressBar(0, 100, 20, Theme::PROG_HP); + StatusWindow::updateHPBar(mHpBar); + + if (Net::getGameHandler()->canUseMagicBar()) + { + mMpBar = new ProgressBar(0, 100, 20, + Net::getPlayerHandler()->canUseMagic() + ? Theme::PROG_MP : Theme::PROG_NO_MP); + + StatusWindow::updateMPBar(mMpBar); + } + else + mMpBar = 0; + + mXpBar = new ProgressBar(0, 100, 20, Theme::PROG_EXP); + StatusWindow::updateXPBar(mXpBar); + + // Add the progressbars to the window + mHpBar->setPosition(0, 3); - mMpBar->setPosition(mHpBar->getWidth() + 3, 3); - mXpBar->setPosition(mMpBar->getX() + mMpBar->getWidth() + 3, 3); + if (mMpBar) + mMpBar->setPosition(mHpBar->getWidth() + 3, 3); + mXpBar->setPosition(mMpBar ? mMpBar->getX() + mMpBar->getWidth() + 3 : + mHpBar->getX() + mHpBar->getWidth() + 3, 3); add(mHpBar); - add(mMpBar); + if (mMpBar) + add(mMpBar); add(mXpBar); setContentSize(mXpBar->getX() + mXpBar->getWidth(), @@ -70,8 +87,6 @@ MiniStatusWindow::MiniStatusWindow(): mTextPopup = new TextPopup(); addMouseListener(this); - - update(StatusWindow::HP); } void MiniStatusWindow::setIcon(int index, AnimatedSprite *sprite) @@ -104,19 +119,82 @@ void MiniStatusWindow::drawIcons(Graphics *graphics) } } -void MiniStatusWindow::update(int id) +void MiniStatusWindow::event(const std::string &channel, const Mana::Event &event) { - if (id == StatusWindow::HP) - { - StatusWindow::updateHPBar(mHpBar); - } - else if (id == StatusWindow::MP) + if (channel == "Attributes") { - StatusWindow::updateMPBar(mMpBar); + if (event.getName() == "UpdateAttribute") + { + int id = event.getInt("id"); + if (id == HP || id == MAX_HP) + { + StatusWindow::updateHPBar(mHpBar); + } + else if (id == MP || id == MAX_MP) + { + StatusWindow::updateMPBar(mMpBar); + } + else if (id == EXP || id == EXP_NEEDED) + { + StatusWindow::updateXPBar(mXpBar); + } + } } - else if (id == StatusWindow::EXP) + else if (channel == "ActorSprite") { - StatusWindow::updateXPBar(mXpBar); + if (event.getName() == "UpdateStatusEffect") + { + int index = event.getInt("index"); + bool newStatus = event.getBool("newStatus"); + + StatusEffect *effect = StatusEffect::getStatusEffect(index, + newStatus); + + if (effect) + { + effect->deliverMessage(); + effect->playSFX(); + + AnimatedSprite *sprite = effect->getIcon(); + + typedef std::vector<int> IntMap; + + if (!sprite) + { + // delete sprite, if necessary + for (unsigned int i = 0; i < mStatusEffectIcons.size();) + if (mStatusEffectIcons[i] == index) + { + mStatusEffectIcons.erase(mStatusEffectIcons.begin() + + i); + miniStatusWindow->eraseIcon(i); + } + else + i++; + } + else + { + // replace sprite or append + bool found = false; + + for (unsigned int i = 0; i < mStatusEffectIcons.size(); + i++) + if (mStatusEffectIcons[i] == index) + { + miniStatusWindow->setIcon(i, sprite); + found = true; + break; + } + + if (!found) + { // add new + int offset = mStatusEffectIcons.size(); + miniStatusWindow->setIcon(offset, sprite); + mStatusEffectIcons.push_back(index); + } + } + } + } } } @@ -152,23 +230,23 @@ void MiniStatusWindow::mouseMoved(gcn::MouseEvent &event) if (event.getSource() == mXpBar) { mTextPopup->show(x + getX(), y + getY(), - strprintf("%u/%u", player_node->getExp(), - player_node->getExpNeeded()), + strprintf("%u/%u", PlayerInfo::getAttribute(EXP), + PlayerInfo::getAttribute(EXP_NEEDED)), strprintf("%s: %u", _("Need"), - player_node->getExpNeeded() - - player_node->getExp())); + PlayerInfo::getAttribute(EXP_NEEDED) + - PlayerInfo::getAttribute(EXP))); } else if (event.getSource() == mHpBar) { mTextPopup->show(x + getX(), y + getY(), - strprintf("%u/%u", player_node->getHp(), - player_node->getMaxHp())); + strprintf("%u/%u", PlayerInfo::getAttribute(HP), + PlayerInfo::getAttribute(MAX_HP))); } else if (event.getSource() == mMpBar) { mTextPopup->show(x + getX(), y + getY(), - strprintf("%u/%u", player_node->getMP(), - player_node->getMaxMP())); + strprintf("%u/%u", PlayerInfo::getAttribute(MP), + PlayerInfo::getAttribute(MAX_MP))); } else { @@ -182,5 +260,3 @@ void MiniStatusWindow::mouseExited(gcn::MouseEvent &event) mTextPopup->setVisible(false); } - - diff --git a/src/gui/ministatus.h b/src/gui/ministatus.h index bb8d4094..077eedeb 100644 --- a/src/gui/ministatus.h +++ b/src/gui/ministatus.h @@ -22,6 +22,8 @@ #ifndef MINISTATUS_H #define MINISTATUS_H +#include "listener.h" + #include "gui/widgets/popup.h" #include <vector> @@ -36,21 +38,14 @@ class TextPopup; * * \ingroup Interface */ -class MiniStatusWindow : public Popup +class MiniStatusWindow : public Popup, public Mana::Listener { public: MiniStatusWindow(); - /** - * Sets one of the icons. - */ - void setIcon(int index, AnimatedSprite *sprite); - - void eraseIcon(int index); - void drawIcons(Graphics *graphics); - void update(int id); // Same types as status window + void event(const std::string &channel, const Mana::Event &event); void logic(); // Updates icons @@ -63,6 +58,13 @@ class MiniStatusWindow : public Popup private: bool isInBar(ProgressBar *bar, int x, int y) const; + /** + * Sets one of the icons. + */ + void setIcon(int index, AnimatedSprite *sprite); + + void eraseIcon(int index); + /* * Mini Status Bars */ @@ -71,6 +73,7 @@ class MiniStatusWindow : public Popup ProgressBar *mXpBar; TextPopup *mTextPopup; + std::vector<int> mStatusEffectIcons; std::vector<AnimatedSprite *> mIcons; }; diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 6d3995a7..935962a0 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -22,8 +22,11 @@ #include "gui/npcdialog.h" #include "configuration.h" -#include "npc.h" +#include "event.h" +#include "listener.h" +#include "playerinfo.h" +#include "gui/npcpostdialog.h" #include "gui/setup.h" #include "gui/widgets/button.h" @@ -34,9 +37,6 @@ #include "gui/widgets/textbox.h" #include "gui/widgets/textfield.h" -#include "net/net.h" -#include "net/npchandler.h" - #include "utils/gettext.h" #include "utils/stringutils.h" @@ -47,12 +47,32 @@ #define CAPTION_CLOSE _("Close") #define CAPTION_SUBMIT _("Submit") +#define NpcEvent(name) Mana::Event event(name);\ +event.setInt("npcId", mNpcId); + +typedef std::map<int, NpcDialog*> NpcDialogs; + +class NpcEventListener : public Mana::Listener +{ +public: + void event(const std::string &channel, const Mana::Event &event); + + NpcDialog *getDialog(int id, bool make = true); + + void removeDialog(int id); + +private: + NpcDialogs mNpcDialogs; +}; + +static NpcEventListener *npcListener = NULL; + NpcDialog::DialogList NpcDialog::instances; NpcDialog::NpcDialog(int npcId) : Window(_("NPC")), mNpcId(npcId), - mLogInteraction(config.getValue("logNpcInGui", true)), + mLogInteraction(config.getBoolValue("logNpcInGui")), mDefaultInt(0), mInputState(NPC_INPUT_NONE), mActionState(NPC_ACTION_WAIT) @@ -124,6 +144,8 @@ NpcDialog::NpcDialog(int npcId) requestFocus(); config.addListener("logNpcInGui", this); + PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount() + + 1); } NpcDialog::~NpcDialog() @@ -140,6 +162,10 @@ NpcDialog::~NpcDialog() instances.remove(this); config.removeListener("logNpcInGui", this); + PlayerInfo::setNPCInteractionCount(PlayerInfo::getNPCInteractionCount() + - 1); + + npcListener->removeDialog(mNpcId); } void NpcDialog::setText(const std::string &text) @@ -192,27 +218,32 @@ void NpcDialog::action(const gcn::ActionEvent &event) if (mInputState == NPC_INPUT_LIST) { - int choice = 0; int selectedIndex = mItemList->getSelected(); if (selectedIndex >= (int) mItems.size() || selectedIndex < 0) - { return; - } - choice = selectedIndex + 1; + printText = mItems[selectedIndex]; - Net::getNpcHandler()->listInput(mNpcId, choice); + NpcEvent("doMenu") + event.setInt("choice", selectedIndex + 1); + event.trigger("NPC"); } else if (mInputState == NPC_INPUT_STRING) { printText = mTextField->getText(); - Net::getNpcHandler()->stringInput(mNpcId, printText); + + NpcEvent("doStringInput") + event.setString("value", printText); + event.trigger("NPC"); } else if (mInputState == NPC_INPUT_INTEGER) { printText = strprintf("%d", mIntField->getValue()); - Net::getNpcHandler()->integerInput(mNpcId, mIntField->getValue()); + + NpcEvent("doIntegerInput") + event.setInt("value", mIntField->getValue()); + event.trigger("NPC"); } // addText will auto remove the input layout addText(strprintf("\n> \"%s\"\n", printText.c_str()), false); @@ -250,12 +281,15 @@ void NpcDialog::action(const gcn::ActionEvent &event) void NpcDialog::nextDialog() { - Net::getNpcHandler()->nextDialog(mNpcId); + NpcEvent("doNext"); + event.trigger("NPC"); } void NpcDialog::closeDialog() { - Net::getNpcHandler()->closeDialog(mNpcId); + NpcEvent("doClose"); + event.trigger("NPC"); + close(); } int NpcDialog::getNumberOfElements() @@ -281,15 +315,6 @@ void NpcDialog::addChoice(const std::string &choice) mItems.push_back(choice); } -void NpcDialog::parseListItems(const std::string &itemString) -{ - std::istringstream iss(itemString); - - std::string tmp; - while (getline(iss, tmp, ':')) - mItems.push_back(tmp); -} - void NpcDialog::textRequest(const std::string &defaultText) { mActionState = NPC_ACTION_INPUT; @@ -370,7 +395,7 @@ void NpcDialog::optionChanged(const std::string &name) { if (name == "logNpcInGui") { - mLogInteraction = config.getValue("logNpcInGui", true); + mLogInteraction = config.getBoolValue("logNpcInGui"); } } @@ -404,6 +429,16 @@ void NpcDialog::closeAll() } } +void NpcDialog::setup() +{ + if (npcListener) + return; + + npcListener = new NpcEventListener(); + + npcListener->listen("NPC"); +} + void NpcDialog::buildLayout() { clearLayout(); @@ -470,3 +505,125 @@ void NpcDialog::buildLayout() mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); } + +void NpcEventListener::event(const std::string &channel, + const Mana::Event &event) +{ + if (channel != "NPC") + return; + + if (event.getName() == "Message") + { + NpcDialog *dialog = getDialog(event.getInt("id")); + + dialog->addText(event.getString("text")); + } + else if (event.getName() == "Menu") + { + NpcDialog *dialog = getDialog(event.getInt("id")); + + dialog->choiceRequest(); + + int count = event.getInt("choiceCount"); + for (int i = 1; i <= count; i++) + dialog->addChoice(event.getString("choice" + toString(i))); + } + else if (event.getName() == "IntegerInput") + { + NpcDialog *dialog = getDialog(event.getInt("id")); + + int defaultValue = event.getInt("default", 0); + int min = event.getInt("min", 0); + int max = event.getInt("max", 2147483647); + + dialog->integerRequest(defaultValue, min, max); + } + else if (event.getName() == "StringInput") + { + NpcDialog *dialog = getDialog(event.getInt("id")); + + try + { + dialog->textRequest(event.getString("default")); + } + catch (Mana::BadEvent) + { + dialog->textRequest(""); + } + } + else if (event.getName() == "Next") + { + int id = event.getInt("id"); + NpcDialog *dialog = getDialog(id, false); + + if (!dialog) + { + int mNpcId = id; + NpcEvent("doNext"); + event.trigger("NPC"); + return; + } + + dialog->showNextButton(); + } + else if (event.getName() == "Close") + { + int id = event.getInt("id"); + NpcDialog *dialog = getDialog(id, false); + + if (!dialog) + { + int mNpcId = id; + NpcEvent("doClose"); + event.trigger("NPC"); + return; + } + + dialog->showCloseButton(); + } + else if (event.getName() == "CloseAll") + { + NpcDialog::closeAll(); + } + else if (event.getName() == "End") + { + int id = event.getInt("id"); + NpcDialog *dialog = getDialog(id, false); + + if (dialog) + dialog->close(); + } + else if (event.getName() == "Post") + { + new NpcPostDialog(event.getInt("id")); + } +} + +NpcDialog *NpcEventListener::getDialog(int id, bool make) +{ + NpcDialogs::iterator diag = mNpcDialogs.find(id); + NpcDialog *dialog = 0; + + if (diag == mNpcDialogs.end()) + { + // Empty dialogs don't help + if (make) + { + dialog = new NpcDialog(id); + mNpcDialogs[id] = dialog; + } + } + else + { + dialog = diag->second; + } + + return dialog; +} + +void NpcEventListener::removeDialog(int id) +{ + NpcDialogs::iterator it = mNpcDialogs.find(id); + if (it != mNpcDialogs.end()) + mNpcDialogs.erase(it); +} diff --git a/src/gui/npcdialog.h b/src/gui/npcdialog.h index a8521ce9..5850ecca 100644 --- a/src/gui/npcdialog.h +++ b/src/gui/npcdialog.h @@ -23,7 +23,6 @@ #define NPCDIALOG_H #include "configlistener.h" -#include "npc.h" #include "gui/widgets/window.h" @@ -120,13 +119,6 @@ class NpcDialog : public Window, public gcn::ActionListener, void addChoice(const std::string &); /** - * Fills the options list for an NPC dialog. - * - * @param itemString A string with the options separated with colons. - */ - void parseListItems(const std::string &itemString); - - /** * Requests a text string from the user. */ void textRequest(const std::string &defaultText = ""); @@ -138,8 +130,7 @@ class NpcDialog : public Window, public gcn::ActionListener, /** * Requests a interger from the user. */ - void integerRequest(int defaultValue = 0, int min = 0, - int max = 2147483647); + void integerRequest(int defaultValue, int min, int max); void move(int amount); @@ -155,11 +146,6 @@ class NpcDialog : public Window, public gcn::ActionListener, void optionChanged(const std::string &name); /** - * Returns true if any instances exist. - */ - static bool isActive() { return instances.size() > 0; } - - /** * Returns the first active instance. Useful for pushing user * interaction. */ @@ -170,6 +156,8 @@ class NpcDialog : public Window, public gcn::ActionListener, */ static void closeAll(); + static void setup(); + private: typedef std::list<NpcDialog*> DialogList; static DialogList instances; diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp index 19d0cf61..0662515e 100644 --- a/src/gui/npcpostdialog.cpp +++ b/src/gui/npcpostdialog.cpp @@ -21,18 +21,15 @@ #include "gui/npcpostdialog.h" -#include "npc.h" +#include "event.h" +#include "playerinfo.h" #include "gui/widgets/button.h" -#include "gui/widgets/chattab.h" #include "gui/widgets/label.h" #include "gui/widgets/textbox.h" #include "gui/widgets/textfield.h" #include "gui/widgets/scrollarea.h" -#include "net/net.h" -#include "net/npchandler.h" - #include "utils/gettext.h" NpcPostDialog::DialogList NpcPostDialog::instances; @@ -80,11 +77,14 @@ NpcPostDialog::NpcPostDialog(int npcId): instances.push_back(this); setVisible(true); + + PlayerInfo::setNPCPostCount(PlayerInfo::getNPCPostCount() + 1); } NpcPostDialog::~NpcPostDialog() { instances.remove(this); + PlayerInfo::setNPCPostCount(PlayerInfo::getNPCPostCount() - 1); } void NpcPostDialog::action(const gcn::ActionEvent &event) @@ -93,13 +93,15 @@ void NpcPostDialog::action(const gcn::ActionEvent &event) { if (mSender->getText().empty() || mText->getText().empty()) { - localChatTab->chatLog(_("Failed to send as sender or letter " - "invalid.")); + SERVER_NOTICE(_("Failed to send as sender or letter invalid.")) } else { - Net::getNpcHandler()->sendLetter(mNpcId, mSender->getText(), - mText->getText()); + Mana::Event event("doSendLetter"); + event.setInt("npcId", mNpcId); + event.setString("recipient", mSender->getText()); + event.setString("text", mText->getText()); + event.trigger("NPC"); } setVisible(false); } diff --git a/src/gui/npcpostdialog.h b/src/gui/npcpostdialog.h index ad0053a3..248e4515 100644 --- a/src/gui/npcpostdialog.h +++ b/src/gui/npcpostdialog.h @@ -47,11 +47,6 @@ public: void setVisible(bool visible); /** - * Returns true if any instances exist. - */ - static bool isActive() { return instances.size() > 0; } - - /** * Closes all instances. */ static void closeAll(); diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp index 89bf47da..7e126dc8 100644 --- a/src/gui/outfitwindow.cpp +++ b/src/gui/outfitwindow.cpp @@ -22,18 +22,17 @@ #include "outfitwindow.h" #include "configuration.h" -#include "localplayer.h" +#include "equipment.h" #include "graphics.h" #include "inventory.h" -#include "equipment.h" #include "item.h" #include "log.h" +#include "playerinfo.h" #include "gui/chat.h" #include "gui/widgets/button.h" #include "gui/widgets/checkbox.h" -#include "gui/widgets/chattab.h" #include "gui/widgets/label.h" #include "gui/widgets/layout.h" @@ -41,6 +40,7 @@ #include "net/net.h" #include "resources/image.h" +#include "resources/iteminfo.h" #include "utils/gettext.h" #include "utils/stringutils.h" @@ -168,11 +168,11 @@ void OutfitWindow::wearOutfit(int outfit) Item *item; for (int i = 0; i < OUTFIT_ITEM_COUNT; i++) { - item = player_node->getInventory()->findItem(mItems[outfit][i]); + item = PlayerInfo::getInventory()->findItem(mItems[outfit][i]); if (item && !item->isEquipped() && item->getQuantity()) { - if (item->isEquipment()) - Net::getInventoryHandler()->equipItem(item); + if (item->isEquippable()) + item->doEvent("doEquip"); } } } @@ -206,7 +206,7 @@ void OutfitWindow::draw(gcn::Graphics *graphics) } Item *item = - player_node->getInventory()->findItem(mItems[mCurrentOutfit][i]); + PlayerInfo::getInventory()->findItem(mItems[mCurrentOutfit][i]); if (item) { // Draw item icon. @@ -245,7 +245,7 @@ void OutfitWindow::mouseDragged(gcn::MouseEvent &event) const int itemId = mItems[mCurrentOutfit][index]; if (itemId < 0) return; - Item *item = player_node->getInventory()->findItem(itemId); + Item *item = PlayerInfo::getInventory()->findItem(itemId); if (item) { mItemMoved = item; @@ -319,7 +319,7 @@ int OutfitWindow::getIndexFromGrid(int pointX, int pointY) const void OutfitWindow::unequipNotInOutfit(int outfit) { - Inventory *inventory = player_node->getInventory(); + Inventory *inventory = PlayerInfo::getInventory(); if (!inventory) return; @@ -338,7 +338,10 @@ void OutfitWindow::unequipNotInOutfit(int outfit) } if (!found) { - Net::getInventoryHandler()->unequipItem(inventory->getItem(i)); + Item *item = inventory->getItem(i); + + if (item) + item->doEvent("doUnequip"); } } } diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 409a0eda..3d389374 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -21,14 +21,14 @@ #include "gui/popupmenu.h" +#include "actorspritemanager.h" #include "being.h" -#include "beingmanager.h" #include "flooritem.h" #include "graphics.h" #include "item.h" #include "localplayer.h" #include "log.h" -#include "npc.h" +#include "playerinfo.h" #include "playerrelations.h" #include "gui/chat.h" @@ -76,7 +76,7 @@ void PopupMenu::showPopup(int x, int y, Being *being) switch (being->getType()) { - case Being::PLAYER: + case ActorSprite::PLAYER: { // Players can be traded with. mBrowserBox->addRow(strprintf("@@trade|%s@@", @@ -143,7 +143,7 @@ void PopupMenu::showPopup(int x, int y, Being *being) } break; - case Being::NPC: + case ActorSprite::NPC: // NPCs can be talked to (single option, candidate for removal // unless more options would be added) mBrowserBox->addRow(strprintf("@@talk|%s@@", @@ -151,7 +151,7 @@ void PopupMenu::showPopup(int x, int y, Being *being) name.c_str()).c_str())); break; - case Being::MONSTER: + case ActorSprite::MONSTER: { // Monsters can be attacked mBrowserBox->addRow(strprintf("@@attack|%s@@", @@ -180,11 +180,11 @@ void PopupMenu::showPopup(int x, int y, Being *being) void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) { mFloorItem = floorItem; - mItem = floorItem->getItem(); + ItemInfo info = floorItem->getInfo(); mBrowserBox->clearRows(); // Floor item can be picked up (single option, candidate for removal) - std::string name = ItemDB::get(mFloorItem->getItemId()).getName(); + std::string name = info.getName(); mBrowserBox->addRow(strprintf("@@pickup|%s@@", strprintf(_("Pick up %s"), name.c_str()).c_str())); mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat"))); @@ -198,16 +198,17 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) void PopupMenu::handleLink(const std::string &link) { - Being *being = beingManager->findBeing(mBeingId); + Being *being = actorSpriteManager->findBeing(mBeingId); // Talk To action - if (link == "talk" && being && being->getType() == Being::NPC) + if (link == "talk" && being && being->canTalk()) { - static_cast<NPC*>(being)->talk(); + being->talkTo(); } // Trade action - else if (link == "trade" && being && being->getType() == Being::PLAYER) + else if (link == "trade" && being && + being->getType() == ActorSprite::PLAYER) { Net::getTradeHandler()->request(being); tradePartnerName = being->getName(); @@ -221,27 +222,32 @@ void PopupMenu::handleLink(const std::string &link) { chatWindow->addInputText("/w \"" + being->getName() + "\" "); } - else if (link == "unignore" && being && being->getType() == Being::PLAYER) + else if (link == "unignore" && being && + being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL); } - else if (link == "ignore" && being && being->getType() == Being::PLAYER) + else if (link == "ignore" && being && + being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::IGNORED); } - else if (link == "disregard" && being && being->getType() == Being::PLAYER) + else if (link == "disregard" && being && + being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED); } - else if (link == "friend" && being && being->getType() == Being::PLAYER) + else if (link == "friend" && being && + being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::FRIEND); } // Guild action - else if (link == "guild" && being && being->getType() == Being::PLAYER) + else if (link == "guild" && being && + being->getType() == ActorSprite::PLAYER) { player_node->inviteToGuild(being); } @@ -257,25 +263,27 @@ void PopupMenu::handleLink(const std::string &link) { } - else if (link == "use") + else if (link == "activate") { assert(mItem); - if (mItem->isEquipment()) + if (mItem->isEquippable()) { if (mItem->isEquipped()) - Net::getInventoryHandler()->unequipItem(mItem); + mItem->doEvent("doUnequip"); else - Net::getInventoryHandler()->equipItem(mItem); + mItem->doEvent("doEquip"); } else { - Net::getInventoryHandler()->useItem(mItem); + mItem->doEvent("doUse"); } } - else if (link == "chat") { - chatWindow->addItemText(mItem->getInfo().getName()); + if (mItem) + chatWindow->addItemText(mItem->getInfo().getName()); + else if (mFloorItem) + chatWindow->addItemText(mFloorItem->getInfo().getName()); } else if (link == "split") @@ -302,9 +310,10 @@ void PopupMenu::handleLink(const std::string &link) mItem); } - else if (link == "party" && being && being->getType() == Being::PLAYER) + else if (link == "party" && being && + being->getType() == ActorSprite::PLAYER) { - Net::getPartyHandler()->invite(static_cast<Player*>(being)); + Net::getPartyHandler()->invite(being); } else if (link == "name" && being) @@ -315,8 +324,8 @@ void PopupMenu::handleLink(const std::string &link) else if (link == "admin-kick" && being && - (being->getType() == Being::PLAYER || - being->getType() == Being::MONSTER)) + (being->getType() == ActorSprite::PLAYER || + being->getType() == ActorSprite::MONSTER)) { Net::getAdminHandler()->kick(being->getId()); } @@ -344,15 +353,15 @@ void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, if (isInventory) { - if (item->isEquipment()) + if (item->getInfo().getEquippable()) { if (item->isEquipped()) - mBrowserBox->addRow(strprintf("@@use|%s@@", _("Unequip"))); + mBrowserBox->addRow(strprintf("@@equip|%s@@", _("Unequip"))); else - mBrowserBox->addRow(strprintf("@@use|%s@@", _("Equip"))); + mBrowserBox->addRow(strprintf("@@equip|%s@@", _("Equip"))); } - else - mBrowserBox->addRow(strprintf("@@use|%s@@", _("Use"))); + if (item->getInfo().getActivatable()) + mBrowserBox->addRow(strprintf("@@activate|%s@@", _("Activate"))); if (item->getQuantity() > 1) mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop..."))); @@ -364,7 +373,7 @@ void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split"))); } - if (InventoryWindow::isStorageActive()) + if (PlayerInfo::getStorageCount() > 0) { mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store"))); } diff --git a/src/gui/recorder.cpp b/src/gui/recorder.cpp index 257afd7f..2345369e 100644 --- a/src/gui/recorder.cpp +++ b/src/gui/recorder.cpp @@ -21,11 +21,11 @@ #include "gui/recorder.h" #include "client.h" +#include "event.h" #include "gui/chat.h" #include "gui/widgets/button.h" -#include "gui/widgets/chattab.h" #include "gui/widgets/layout.h" #include "gui/widgets/windowcontainer.h" @@ -84,16 +84,16 @@ void Recorder::setRecordingFile(const std::string &msg) * Message should go after mStream is closed so that it isn't * recorded. */ - localChatTab->chatLog(_("Finishing recording."), BY_SERVER); + SERVER_NOTICE(_("Finishing recording.")) } else { - localChatTab->chatLog(_("Not currently recording."), BY_SERVER); + SERVER_NOTICE(_("Not currently recording.")) } } else if (mStream.is_open()) { - localChatTab->chatLog(_("Already recording."), BY_SERVER); + SERVER_NOTICE(_("Already recording.")) } else { @@ -101,7 +101,7 @@ void Recorder::setRecordingFile(const std::string &msg) * Message should go before mStream is opened so that it isn't * recorded. */ - localChatTab->chatLog(_("Starting to record..."), BY_SERVER); + SERVER_NOTICE(_("Starting to record...")) const std::string file = Client::getLocalDataDirectory() + "/" + msgCopy; mStream.open(file.c_str(), std::ios_base::trunc); @@ -109,7 +109,7 @@ void Recorder::setRecordingFile(const std::string &msg) if (mStream.is_open()) setVisible(true); else - localChatTab->chatLog(_("Failed to start recording."), BY_SERVER); + SERVER_NOTICE(_("Failed to start recording.")) } } diff --git a/src/gui/register.h b/src/gui/register.h index 645b0be8..3c65695b 100644 --- a/src/gui/register.h +++ b/src/gui/register.h @@ -22,8 +22,6 @@ #ifndef REGISTER_H #define REGISTER_H -#include "player.h" - #include "gui/widgets/window.h" #include <guichan/actionlistener.hpp> diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 13e0ba99..f33111d7 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -21,7 +21,7 @@ #include "gui/sell.h" -#include "npc.h" +#include "playerinfo.h" #include "shopitem.h" #include "units.h" @@ -111,6 +111,8 @@ SellDialog::SellDialog(int npcId): instances.push_back(this); setVisible(true); + + PlayerInfo::setBuySellState(BUYSELL_SELLING); } SellDialog::~SellDialog() @@ -118,6 +120,9 @@ SellDialog::~SellDialog() delete mShopItems; instances.remove(this); + + if (PlayerInfo::getBuySellState() == BUYSELL_SELLING) + PlayerInfo::setBuySellState(BUYSELL_NONE); } void SellDialog::reset() @@ -197,6 +202,11 @@ void SellDialog::action(const gcn::ActionEvent &event) // the inventory index of the next Duplicate otherwise. itemIndex = item->getCurrentInvIndex(); sellCount = item->sellCurrentDuplicate(mAmountItems); + + // For Manaserv, the Item id is to be given as index. + if ((Net::getNetworkType() == ServerInfo::MANASERV)) + itemIndex = item->getId(); + Net::getNpcHandler()->sellItem(mNpcId, itemIndex, sellCount); mAmountItems -= sellCount; } diff --git a/src/gui/sell.h b/src/gui/sell.h index 32a4dc55..c286dcc2 100644 --- a/src/gui/sell.h +++ b/src/gui/sell.h @@ -86,11 +86,6 @@ class SellDialog : public Window, gcn::ActionListener, gcn::SelectionListener void setVisible(bool visible); /** - * Returns true if any instances exist. - */ - static bool isActive() { return instances.size() > 0; } - - /** * Closes all instances. */ static void closeAll(); diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index abe898b0..e377042a 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -21,6 +21,7 @@ #include "gui/serverdialog.h" +#include "chatlog.h" #include "client.h" #include "configuration.h" #include "gui.h" @@ -29,7 +30,6 @@ #include "gui/okdialog.h" #include "gui/sdlinput.h" -#include "gui/theme.h" #include "gui/widgets/button.h" #include "gui/widgets/dropdown.h" @@ -41,10 +41,11 @@ #include "net/net.h" +#include "resources/theme.h" + #include "utils/gettext.h" #include "utils/stringutils.h" #include "utils/xml.h" -#include "widgets/dropdown.h" #include <guichan/font.hpp> @@ -360,6 +361,8 @@ void ServerDialog::action(const gcn::ActionEvent &event) // Save the selected server mServerInfo->save = true; + chatLogger->setServerName(mServerInfo->hostname); + saveCustomServers(*mServerInfo); Client::setState(STATE_CONNECT_SERVER); @@ -489,10 +492,10 @@ void ServerDialog::setFieldsReadOnly(bool readOnly) void ServerDialog::downloadServerList() { // Try to load the configuration value for the onlineServerList - std::string listFile = branding.getValue("onlineServerList", std::string()); + std::string listFile = branding.getStringValue("onlineServerList"); if (listFile.empty()) - listFile = config.getValue("onlineServerList", std::string()); + listFile = config.getStringValue("onlineServerList"); // Fall back to manasource.org when neither branding nor config set it if (listFile.empty()) diff --git a/src/gui/setup_audio.cpp b/src/gui/setup_audio.cpp index 2c6b89e8..8e9f5e98 100644 --- a/src/gui/setup_audio.cpp +++ b/src/gui/setup_audio.cpp @@ -35,10 +35,10 @@ #include "utils/gettext.h" Setup_Audio::Setup_Audio(): - mMusicVolume((int)config.getValue("musicVolume", 60)), - mSfxVolume((int)config.getValue("sfxVolume", 100)), - mSoundEnabled(config.getValue("sound", 0)), - mDownloadEnabled(config.getValue("download-music", false)), + mMusicVolume(config.getIntValue("musicVolume")), + mSfxVolume(config.getIntValue("sfxVolume")), + mSoundEnabled(config.getBoolValue("sound")), + mDownloadEnabled(config.getBoolValue("download-music")), mSoundCheckBox(new CheckBox(_("Sound"), mSoundEnabled)), mDownloadMusicCheckBox(new CheckBox(_("Download music"), mDownloadEnabled)), mSfxSlider(new Slider(0, sound.getMaxVolume())), @@ -82,14 +82,14 @@ void Setup_Audio::apply() { mSoundEnabled = mSoundCheckBox->isSelected(); mDownloadEnabled = mDownloadMusicCheckBox->isSelected(); - mSfxVolume = (int) config.getValue("sfxVolume", 100); - mMusicVolume = (int) config.getValue("musicVolume", 60); + mSfxVolume = config.getIntValue("sfxVolume"); + mMusicVolume = config.getIntValue("musicVolume"); config.setValue("sound", mSoundEnabled); // Display a message if user has selected to download music, // And if downloadmusic is not already enabled - if (mDownloadEnabled && !config.getValue("download-music", false)) + if (mDownloadEnabled && !config.getBoolValue("download-music")) { new OkDialog(_("Notice"),_("You may have to restart your client if you want to download new music")); } diff --git a/src/gui/setup_colors.cpp b/src/gui/setup_colors.cpp index 12dba82a..6b3b3fec 100644 --- a/src/gui/setup_colors.cpp +++ b/src/gui/setup_colors.cpp @@ -23,8 +23,6 @@ #include "configuration.h" #include "gui/gui.h" -#include "gui/theme.h" -#include "gui/userpalette.h" #include "gui/widgets/browserbox.h" #include "gui/widgets/itemlinkhandler.h" @@ -36,6 +34,9 @@ #include "gui/widgets/textfield.h" #include "gui/widgets/textpreview.h" +#include "resources/theme.h" +#include "resources/userpalette.h" + #include "utils/gettext.h" #include "utils/stringutils.h" diff --git a/src/gui/setup_joystick.cpp b/src/gui/setup_joystick.cpp index 965f5712..7ac5b5ed 100644 --- a/src/gui/setup_joystick.cpp +++ b/src/gui/setup_joystick.cpp @@ -40,7 +40,7 @@ Setup_Joystick::Setup_Joystick(): { setName(_("Joystick")); - mOriginalJoystickEnabled = !config.getValue("joystickEnabled", false); + mOriginalJoystickEnabled = !config.getBoolValue("joystickEnabled"); mJoystickEnabled->setSelected(mOriginalJoystickEnabled); mJoystickEnabled->addActionListener(this); diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp index 93551689..e1948bb0 100644 --- a/src/gui/setup_players.cpp +++ b/src/gui/setup_players.cpp @@ -21,7 +21,7 @@ #include "gui/setup_players.h" -#include "beingmanager.h" +#include "actorspritemanager.h" #include "configuration.h" #include "log.h" @@ -214,6 +214,7 @@ public: #define ACTION_STRATEGY "strategy" #define ACTION_WHISPER_TAB "whisper tab" #define ACTION_SHOW_GENDER "show gender" +#define ACTION_ENABLE_CHAT_LOG "enable log" Setup_Players::Setup_Players(): mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)), @@ -226,10 +227,12 @@ Setup_Players::Setup_Players(): mDefaultWhisper(new CheckBox(_("Allow whispers"), player_relations.getDefault() & PlayerRelation::WHISPER)), mDeleteButton(new Button(_("Delete"), ACTION_DELETE, this)), - mWhisperTab(config.getValue("whispertab", false)), + mWhisperTab(config.getBoolValue("whispertab")), mWhisperTabCheckBox(new CheckBox(_("Put all whispers in tabs"), mWhisperTab)), - mShowGender(config.getValue("showgender", false)), - mShowGenderCheckBox(new CheckBox(_("Show gender"), mShowGender)) + mShowGender(config.getBoolValue("showgender")), + mShowGenderCheckBox(new CheckBox(_("Show gender"), mShowGender)), + mEnableChatLog(config.getBoolValue("enableChatLog")), + mEnableChatLogCheckBox(new CheckBox(_("Enable Chat log"), mEnableChatLog)) { setName(_("Players")); @@ -279,6 +282,9 @@ Setup_Players::Setup_Players(): mShowGenderCheckBox->setActionEventId(ACTION_SHOW_GENDER); mShowGenderCheckBox->addActionListener(this); + mEnableChatLogCheckBox->setActionEventId(ACTION_ENABLE_CHAT_LOG); + mEnableChatLogCheckBox->addActionListener(this); + reset(); // Do the layout @@ -289,11 +295,12 @@ Setup_Players::Setup_Players(): place(0, 1, mPlayerScrollArea, 4, 4).setPadding(2); place(0, 5, mDeleteButton); place(0, 6, mShowGenderCheckBox, 2).setPadding(2); + place(0, 7, mEnableChatLogCheckBox, 2).setPadding(2); place(2, 5, ignore_action_label); place(2, 6, mIgnoreActionChoicesBox, 2).setPadding(2); - place(0, 7, mDefaultTrading); - place(0, 8, mDefaultWhisper); - place(0, 9, mWhisperTabCheckBox, 4).setPadding(4); + place(0, 8, mDefaultTrading); + place(0, 9, mDefaultWhisper); + place(0, 10, mWhisperTabCheckBox, 4).setPadding(4); player_relations.addListener(this); @@ -341,20 +348,24 @@ void Setup_Players::apply() PlayerRelation::WHISPER : 0)); config.setValue("whispertab", mWhisperTab); - bool showGender = config.getValue("showgender", false); + bool showGender = config.getBoolValue("showgender"); config.setValue("showgender", mShowGender); - if (beingManager && mShowGender != showGender) - beingManager->updatePlayerNames(); + if (actorSpriteManager && mShowGender != showGender) + actorSpriteManager->updatePlayerNames(); + + config.setValue("enableChatLog", mEnableChatLog); } void Setup_Players::cancel() { - mWhisperTab = config.getValue("whispertab", false); + mWhisperTab = config.getBoolValue("whispertab"); mWhisperTabCheckBox->setSelected(mWhisperTab); - mShowGender = config.getValue("showgender", false); + mShowGender = config.getBoolValue("showgender"); mShowGenderCheckBox->setSelected(mShowGender); + mEnableChatLog = config.getBoolValue("enableChatLog"); + mEnableChatLogCheckBox->setSelected(mEnableChatLog); } void Setup_Players::action(const gcn::ActionEvent &event) @@ -402,6 +413,10 @@ void Setup_Players::action(const gcn::ActionEvent &event) { mShowGender = mShowGenderCheckBox->isSelected(); } + else if (event.getId() == ACTION_ENABLE_CHAT_LOG) + { + mEnableChatLog = mEnableChatLogCheckBox->isSelected(); + } } void Setup_Players::updatedPlayer(const std::string &name) diff --git a/src/gui/setup_players.h b/src/gui/setup_players.h index 5337b213..a62ffe1f 100644 --- a/src/gui/setup_players.h +++ b/src/gui/setup_players.h @@ -70,6 +70,9 @@ private: bool mShowGender; gcn::CheckBox *mShowGenderCheckBox; + + bool mEnableChatLog; + gcn::CheckBox *mEnableChatLogCheckBox; }; #endif diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index 1a5e17b6..c8af218f 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -171,7 +171,7 @@ static const char *speechModeToString(Being::Speech mode) const char *Setup_Video::overlayDetailToString(int detail) { if (detail == -1) - detail = config.getValue("OverlayDetail", -1); + detail = config.getIntValue("OverlayDetail"); switch (detail) { @@ -185,7 +185,7 @@ const char *Setup_Video::overlayDetailToString(int detail) const char *Setup_Video::particleDetailToString(int detail) { if (detail == -1) - detail = 3 - config.getValue("particleEmitterSkip", -1); + detail = 3 - config.getIntValue("particleEmitterSkip"); switch (detail) { @@ -198,22 +198,20 @@ const char *Setup_Video::particleDetailToString(int detail) } Setup_Video::Setup_Video(): - mFullScreenEnabled(config.getValue("screen", false)), - mOpenGLEnabled(config.getValue("opengl", false)), - mCustomCursorEnabled(config.getValue("customcursor", true)), - mShowMonsterDamageEnabled(config.getValue("showMonstersTakedDamage", - false)), - mVisibleNamesEnabled(config.getValue("visiblenames", true)), - mParticleEffectsEnabled(config.getValue("particleeffects", true)), - mNameEnabled(config.getValue("showownname", false)), - mNPCLogEnabled(config.getValue("logNpcInGui", true)), - mPickupChatEnabled(config.getValue("showpickupchat", true)), - mPickupParticleEnabled(config.getValue("showpickupparticle", false)), - mOpacity(config.getValue("guialpha", 0.8)), - mFps((int) config.getValue("fpslimit", 60)), - mSDLTransparencyDisabled(config.getValue("disableTransparency", true)), - mSpeechMode(static_cast<Being::Speech>( - config.getValue("speech", Being::TEXT_OVERHEAD))), + mFullScreenEnabled(config.getBoolValue("screen")), + mOpenGLEnabled(config.getBoolValue("opengl")), + mCustomCursorEnabled(config.getBoolValue("customcursor")), + mShowMonsterDamageEnabled(config.getBoolValue("showMonstersTakedDamage")), + mVisibleNamesEnabled(config.getBoolValue("visiblenames")), + mParticleEffectsEnabled(config.getBoolValue("particleeffects")), + mNameEnabled(config.getBoolValue("showownname")), + mNPCLogEnabled(config.getBoolValue("logNpcInGui")), + mPickupChatEnabled(config.getBoolValue("showpickupchat")), + mPickupParticleEnabled(config.getBoolValue("showpickupparticle")), + mOpacity(config.getFloatValue("guialpha")), + mFps(config.getIntValue("fpslimit")), + mSDLTransparencyDisabled(config.getBoolValue("disableTransparency")), + mSpeechMode(static_cast<Being::Speech>(config.getIntValue("speech"))), mModeListModel(new ModeListModel), mModeList(new ListBox(mModeListModel)), mFsCheckBox(new CheckBox(_("Full screen"), mFullScreenEnabled)), @@ -238,13 +236,13 @@ Setup_Video::Setup_Video(): mFpsCheckBox(new CheckBox(_("FPS limit:"))), mFpsSlider(new Slider(10, 120)), mFpsLabel(new Label), - mOverlayDetail((int) config.getValue("OverlayDetail", 2)), + mOverlayDetail(config.getIntValue("OverlayDetail")), mOverlayDetailSlider(new Slider(0, 2)), mOverlayDetailField(new Label), - mParticleDetail(3 - (int) config.getValue("particleEmitterSkip", 1)), + mParticleDetail(3 - config.getIntValue("particleEmitterSkip")), mParticleDetailSlider(new Slider(0, 3)), mParticleDetailField(new Label), - mFontSize((int) config.getValue("fontSize", 11)), + mFontSize(config.getIntValue("fontSize")), mDisableSDLTransparencyCheckBox( new CheckBox(_("Disable transparency (Low CPU mode)"), mSDLTransparencyDisabled)) @@ -403,7 +401,7 @@ void Setup_Video::apply() { // Full screen changes bool fullscreen = mFsCheckBox->isSelected(); - if (fullscreen != (config.getValue("screen", false) == 1)) + if (fullscreen != config.getBoolValue("screen")) { /* The OpenGL test is only necessary on Windows, since switching * to/from full screen works fine on Linux. On Windows we'd have to @@ -414,7 +412,7 @@ void Setup_Video::apply() #if defined(WIN32) || defined(__APPLE__) // checks for opengl usage - if (!(config.getValue("opengl", false) == 1)) + if (!config.getBoolValue("opengl")) { #endif if (!graphics->setFullscreen(fullscreen)) @@ -497,21 +495,20 @@ void Setup_Video::apply() config.setValue("fontSize", mFontSizeDropDown->getSelected() + 10); // We sync old and new values at apply time - mFullScreenEnabled = config.getValue("screen", false); - mCustomCursorEnabled = config.getValue("customcursor", true); - mShowMonsterDamageEnabled = config.getValue("showMonstersTakedDamage", false); - mVisibleNamesEnabled = config.getValue("visiblenames", true); - mParticleEffectsEnabled = config.getValue("particleeffects", true); - mNameEnabled = config.getValue("showownname", false); - mNPCLogEnabled = config.getValue("logNpcInGui", true); - mSpeechMode = static_cast<Being::Speech>( - config.getValue("speech", Being::TEXT_OVERHEAD)); - mOpacity = config.getValue("guialpha", 0.8); - mOverlayDetail = (int) config.getValue("OverlayDetail", 2); - mOpenGLEnabled = config.getValue("opengl", false); - mPickupChatEnabled = config.getValue("showpickupchat", true); - mPickupParticleEnabled = config.getValue("showpickupparticle", false); - mSDLTransparencyDisabled = config.getValue("disableTransparency", true); + mFullScreenEnabled = config.getBoolValue("screen"); + mCustomCursorEnabled = config.getBoolValue("customcursor"); + mShowMonsterDamageEnabled = config.getBoolValue("showMonstersTakedDamage"); + mVisibleNamesEnabled = config.getBoolValue("visiblenames"); + mParticleEffectsEnabled = config.getBoolValue("particleeffects"); + mNameEnabled = config.getBoolValue("showownname"); + mNPCLogEnabled = config.getBoolValue("logNpcInGui"); + mSpeechMode = static_cast<Being::Speech>(config.getIntValue("speech")); + mOpacity = config.getFloatValue("guialpha"); + mOverlayDetail = config.getIntValue("OverlayDetail"); + mOpenGLEnabled = config.getBoolValue("opengl"); + mPickupChatEnabled = config.getBoolValue("showpickupchat"); + mPickupParticleEnabled = config.getBoolValue("showpickupparticle"); + mSDLTransparencyDisabled = config.getBoolValue("disableTransparency"); } void Setup_Video::cancel() diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 207e3ded..be46132e 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -21,11 +21,11 @@ #include "gui/skilldialog.h" -#include "localplayer.h" #include "log.h" +#include "playerinfo.h" +#include "configuration.h" #include "gui/setup.h" -#include "gui/theme.h" #include "gui/widgets/button.h" #include "gui/widgets/container.h" @@ -43,6 +43,7 @@ #include "resources/image.h" #include "resources/resourcemanager.h" +#include "resources/theme.h" #include "utils/dtor.h" #include "utils/gettext.h" @@ -93,7 +94,8 @@ struct SkillInfo if (!icon) { - icon = Theme::getImageFromTheme("unknown-item.png"); + icon = Theme::getImageFromTheme( + paths.getStringValue("unknownItemFile")); } } @@ -246,10 +248,6 @@ void SkillDialog::action(const gcn::ActionEvent &event) { setVisible(false); } - else - { - printf("Unknown event '%s'\n", event.getId().c_str()); - } } std::string SkillDialog::update(int id) @@ -269,7 +267,7 @@ std::string SkillDialog::update(int id) void SkillDialog::update() { mPointsLabel->setCaption(strprintf(_("Skill points available: %d"), - player_node->getSkillPoints())); + PlayerInfo::getAttribute(SKILL_POINTS))); mPointsLabel->adjustSize(); for (SkillMap::iterator it = mSkills.begin(); it != mSkills.end(); it++) @@ -420,10 +418,10 @@ void SkillModel::updateVisibilities() void SkillInfo::update() { - int baseLevel = player_node->getAttributeBase(id); - int effLevel = player_node->getAttributeEffective(id); + int baseLevel = PlayerInfo::getStatBase(id); + int effLevel = PlayerInfo::getStatEffective(id); - std::pair<int, int> exp = player_node->getExperience(id); + std::pair<int, int> exp = PlayerInfo::getStatExperience(id); if (!modifiable && baseLevel == 0 && effLevel == 0 && exp.second == 0) { diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index 95f8ef25..764f9d51 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -19,8 +19,8 @@ * along with this program. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SKILL_H -#define SKILL_H +#ifndef SKILLDIALOG_H +#define SKILLDIALOG_H #include "guichanfwd.h" diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index d52e073c..b4321b25 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -20,22 +20,19 @@ #include "gui/socialwindow.h" -#include "beingmanager.h" +#include "event.h" #include "guild.h" #include "localplayer.h" #include "party.h" -#include "player.h" #include "gui/confirmdialog.h" #include "gui/okdialog.h" #include "gui/setup.h" #include "gui/textdialog.h" -#include "gui/theme.h" #include "gui/widgets/avatarlistbox.h" #include "gui/widgets/browserbox.h" #include "gui/widgets/button.h" -#include "gui/widgets/chattab.h" #include "gui/widgets/container.h" #include "gui/widgets/label.h" #include "gui/widgets/layouthelper.h" @@ -49,6 +46,8 @@ #include "net/guildhandler.h" #include "net/partyhandler.h" +#include "resources/theme.h" + #include "utils/dtor.h" #include "utils/gettext.h" #include "utils/stringutils.h" @@ -124,13 +123,10 @@ public: if (!name.empty()) { - Net::getGuildHandler()->invite(mGuild->getId(), name); - localChatTab->chatLog(strprintf(_("Invited user %s to guild %s."), - name.c_str(), - mGuild->getName().c_str()), - BY_SERVER); + SERVER_NOTICE(strprintf(_("Invited user %s to guild %s."), + name.c_str(), + mGuild->getName().c_str())) } - mInviteDialog = NULL; } else if (event.getId() == "~do invite") @@ -140,8 +136,8 @@ public: else if (event.getId() == "yes") { Net::getGuildHandler()->leave(mGuild->getId()); - localChatTab->chatLog(strprintf(_("Guild %s quit requested."), - mGuild->getName().c_str()), BY_SERVER); + SERVER_NOTICE(strprintf(_("Guild %s quit requested."), + mGuild->getName().c_str())) mConfirmDialog = NULL; } else if (event.getId() == "no") @@ -208,8 +204,8 @@ public: std::string name = mInviteDialog->getText(); if (!name.empty()) - Net::getPartyHandler()->invite(name); - + SERVER_NOTICE(strprintf(_("Invited user %s to party."), + name.c_str())) mInviteDialog = NULL; } else if (event.getId() == "~do invite") @@ -219,8 +215,8 @@ public: else if (event.getId() == "yes") { Net::getPartyHandler()->leave(); - localChatTab->chatLog(strprintf(_("Party %s quit requested."), - mParty->getName().c_str()), BY_SERVER); + SERVER_NOTICE(strprintf(_("Party %s quit requested."), + mParty->getName().c_str())) mConfirmDialog = NULL; } else if (event.getId() == "no") @@ -444,14 +440,14 @@ void SocialWindow::action(const gcn::ActionEvent &event) // check if they accepted the invite if (eventId == "yes") { - localChatTab->chatLog(strprintf(_("Accepted party invite from %s."), - mPartyInviter.c_str())); + SERVER_NOTICE(strprintf(_("Accepted party invite from %s."), + mPartyInviter.c_str())) Net::getPartyHandler()->inviteResponse(mPartyInviter, true); } else if (eventId == "no") { - localChatTab->chatLog(strprintf(_("Rejected party invite from %s."), - mPartyInviter.c_str())); + SERVER_NOTICE(strprintf(_("Rejected party invite from %s."), + mPartyInviter.c_str())) Net::getPartyHandler()->inviteResponse(mPartyInviter, false); } @@ -463,14 +459,14 @@ void SocialWindow::action(const gcn::ActionEvent &event) // check if they accepted the invite if (eventId == "yes") { - localChatTab->chatLog(strprintf(_("Accepted guild invite from %s."), - mPartyInviter.c_str())); + SERVER_NOTICE(strprintf(_("Accepted guild invite from %s."), + mPartyInviter.c_str())) Net::getGuildHandler()->inviteResponse(mGuildInvited, true); } else if (eventId == "no") { - localChatTab->chatLog(strprintf(_("Rejected guild invite from %s."), - mPartyInviter.c_str())); + SERVER_NOTICE(strprintf(_("Rejected guild invite from %s."), + mPartyInviter.c_str())) Net::getGuildHandler()->inviteResponse(mGuildInvited, false); } @@ -498,14 +494,15 @@ void SocialWindow::action(const gcn::ActionEvent &event) if (name.size() > 16) { - localChatTab->chatLog(_("Creating guild failed, please choose a " - "shorter name."), BY_SERVER); + SERVER_NOTICE(_("Creating guild failed, please choose a " + "shorter name.")); + return; } else if (!name.empty()) { Net::getGuildHandler()->create(name); - localChatTab->chatLog(strprintf(_("Creating guild called %s."), - name.c_str()), BY_SERVER); + SERVER_NOTICE(strprintf(_("Creating guild called %s."), + name.c_str())); } mGuildCreateDialog = NULL; @@ -520,14 +517,15 @@ void SocialWindow::action(const gcn::ActionEvent &event) if (name.size() > 16) { - localChatTab->chatLog(_("Creating party failed, please choose a " - "shorter name."), BY_SERVER); + SERVER_NOTICE(_("Creating party failed, please choose a " + "shorter name.")); + return; } else if (!name.empty()) { Net::getPartyHandler()->create(name); - localChatTab->chatLog(strprintf(_("Creating party called %s."), - name.c_str()), BY_SERVER); + SERVER_NOTICE(strprintf(_("Creating party called %s."), + name.c_str())); } mPartyCreateDialog = NULL; @@ -553,14 +551,14 @@ void SocialWindow::showGuildInvite(const std::string &guildName, // check there isnt already an invite showing if (mGuildInvited != 0) { - localChatTab->chatLog(_("Received guild request, but one already " - "exists."), BY_SERVER); + SERVER_NOTICE(_("Received guild request, but one already " + "exists.")) return; } std::string msg = strprintf(_("%s has invited you to join the guild %s."), inviterName.c_str(), guildName.c_str()); - localChatTab->chatLog(msg, BY_SERVER); + SERVER_NOTICE(msg) // show invite mGuildAcceptDialog = new ConfirmDialog(_("Accept Guild Invite"), msg, this); @@ -575,8 +573,7 @@ void SocialWindow::showPartyInvite(const std::string &partyName, // check there isnt already an invite showing if (mPartyInviter != "") { - localChatTab->chatLog(_("Received party request, but one already " - "exists."), BY_SERVER); + SERVER_NOTICE(_("Received party request, but one already exists.")) return; } @@ -607,7 +604,7 @@ void SocialWindow::showPartyInvite(const std::string &partyName, } } - localChatTab->chatLog(msg, BY_SERVER); + SERVER_NOTICE(msg) // show invite mPartyAcceptDialog = new ConfirmDialog(_("Accept Party Invite"), msg, this); diff --git a/src/gui/specialswindow.cpp b/src/gui/specialswindow.cpp index 44551825..b511e4a3 100644 --- a/src/gui/specialswindow.cpp +++ b/src/gui/specialswindow.cpp @@ -20,11 +20,9 @@ #include "gui/specialswindow.h" -#include "localplayer.h" #include "log.h" #include "gui/setup.h" -#include "gui/theme.h" #include "gui/widgets/button.h" #include "gui/widgets/container.h" @@ -42,6 +40,9 @@ #include "net/net.h" #include "net/specialhandler.h" +#include "resources/specialdb.h" +#include "resources/theme.h" + #include "utils/dtor.h" #include "utils/gettext.h" #include "utils/stringutils.h" @@ -54,31 +55,24 @@ class SpecialEntry; -struct SpecialInfo -{ - unsigned short id; - std::string name; - std::string icon; - SpecialEntry *display; -}; class SpecialEntry : public Container { public: SpecialEntry(SpecialInfo *info); - void update(); + void update(int current, int needed); protected: friend class SpecialsWindow; SpecialInfo *mInfo; private: - Icon *mIcon; - Label *mNameLabel; - Label *mLevelLabel; - Label *mTechLabel; - Button *mUse; + Icon *mIcon; // icon to display + Label *mNameLabel; // name to display + Label *mLevelLabel; // level number label (only shown when applicable) + Button *mUse; // use button (only shown when applicable) + ProgressBar *mRechargeBar; // recharge bar (only shown when applicable) }; SpecialsWindow::SpecialsWindow(): @@ -102,7 +96,6 @@ SpecialsWindow::SpecialsWindow(): SpecialsWindow::~SpecialsWindow() { // Clear gui - loadSpecials(""); } void SpecialsWindow::action(const gcn::ActionEvent &event) @@ -127,91 +120,70 @@ void SpecialsWindow::action(const gcn::ActionEvent &event) } } -std::string SpecialsWindow::update(int id) -{ - // TODO - - return std::string(); -} - -void SpecialsWindow::loadSpecials(const std::string &file) +void SpecialsWindow::draw(gcn::Graphics *graphics) { - // TODO: mTabs->clear(); - while (mTabs->getSelectedTabIndex() != -1) + // update the progress bars + std::map<int, Special> specialData = PlayerInfo::getSpecialStatus(); + bool foundNew = false; + unsigned int found = 0; // number of entries in specialData which match mEntries + + for (std::map<int, Special>::iterator i = specialData.begin(); + i != specialData.end(); + i++) { - mTabs->removeTabWithIndex(mTabs->getSelectedTabIndex()); - } - - for (SpecialMap::iterator it = mSpecials.begin(); it != mSpecials.end(); it++) - { - delete (*it).second->display; + std::map<int, SpecialEntry *>::iterator e = mEntries.find(i->first); + if (e == mEntries.end()) + { + // found a new special - abort update and rebuild from scratch + foundNew = true; + break; + } else { + // update progress bar of special + e->second->update(i->second.currentMana, i->second.neededMana); + found++; + } } - delete_all(mSpecials); - mSpecials.clear(); + // a rebuild is needed when a) the number of specials changed or b) an existing entry isn't found anymore + if (foundNew || found != mEntries.size()) rebuild(specialData); - if (file.length() == 0) - return; + Window::draw(graphics); +} - XML::Document doc(file); - xmlNodePtr root = doc.rootNode(); +void SpecialsWindow::rebuild(const std::map<int, Special> &specialData) +{ + make_dtor(mEntries); + mEntries.clear(); + int vPos = 0; //vertical position of next placed element - if (!root || !xmlStrEqual(root->name, BAD_CAST "specials")) + for (std::map<int, Special>::const_iterator i = specialData.begin(); + i != specialData.end(); + i++) { - logger->log("Error loading specials file: %s", file.c_str()); - return; - } - - int setCount = 0; - std::string setName; - ScrollArea *scroll; - FlowContainer *container; + logger->log("Updating special GUI for %d", i->first); - for_each_xml_child_node(set, root) - { - if (xmlStrEqual(set->name, BAD_CAST "set")) + SpecialInfo* info = SpecialDB::get(i->first); + if (info) { - setCount++; - setName = XML::getProperty(set, "name", strprintf(_("Specials Set %d"), setCount)); - - container = new FlowContainer(SPECIALS_WIDTH, SPECIALS_HEIGHT); - container->setOpaque(false); - scroll = new ScrollArea(container); - scroll->setOpaque(false); - scroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); - scroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS); - - mTabs->addTab(setName, scroll); - for_each_xml_child_node(node, set) - { - if (xmlStrEqual(node->name, BAD_CAST "special")) - { - int id = atoi(XML::getProperty(node, "id", "-1").c_str()); - if (id == -1) - continue; - std::string name = XML::getProperty(node, "name", strprintf(_("Special %d"), id)); - std::string icon = XML::getProperty(node, "icon", ""); - - SpecialInfo *special = new SpecialInfo; - special->id = id; - special->name = name; - special->icon = icon; - special->display = new SpecialEntry(special); - - container->add(special->display); - - mSpecials[id] = special; - } - } + info->rechargeCurrent = i->second.currentMana; + info->rechargeNeeded = i->second.neededMana; + SpecialEntry* entry = new SpecialEntry(info); + entry->setPosition(0, vPos); + vPos += entry->getHeight(); + add(entry); + mEntries[i->first] = entry; + } else { + logger->log("Warning: No info available of special %d", i->first); } } } + SpecialEntry::SpecialEntry(SpecialInfo *info) : mInfo(info), mIcon(NULL), - mNameLabel(new Label(info->name)), - mLevelLabel(new Label("999")), - mUse(new Button("Use", "use", specialsWindow)) + mLevelLabel(NULL), + mUse(NULL), + mRechargeBar(NULL) { setFrameSize(1); setOpaque(false); @@ -225,21 +197,42 @@ SpecialEntry::SpecialEntry(SpecialInfo *info) : mIcon->setPosition(1, 0); add(mIcon); + + mNameLabel = new Label(info->name); mNameLabel->setPosition(35, 0); add(mNameLabel); - mLevelLabel->setPosition(getWidth() - mLevelLabel->getWidth(), 0); - add(mLevelLabel); + if (info->hasLevel) + { + mLevelLabel = new Label(toString(info->level)); + mLevelLabel->setPosition(getWidth() - mLevelLabel->getWidth(), 0); + add(mLevelLabel); + } + - mNameLabel->setWidth(mLevelLabel->getX() - mNameLabel->getX() - 1); + if (info->isActive) + { + mUse = new Button("Use", "use", specialsWindow); + mUse->setPosition(getWidth() - mUse->getWidth(), 13); + add(mUse); + } - mUse->setPosition(getWidth() - mUse->getWidth(), 13); - add(mUse); + if (info->hasRechargeBar) + { + float progress = (float)info->rechargeCurrent / (float)info->rechargeNeeded; + mRechargeBar = new ProgressBar(progress, 100, 10, Theme::PROG_MP); + mRechargeBar->setSmoothProgress(false); + mRechargeBar->setPosition(0, 13); + add(mRechargeBar); + } - update(); } -void SpecialEntry::update() +void SpecialEntry::update(int current, int needed) { - // TODO + if (mRechargeBar) + { + float progress = (float)current / (float)needed; + mRechargeBar->setProgress(progress); + } } diff --git a/src/gui/specialswindow.h b/src/gui/specialswindow.h index 81384856..85abe3a4 100644 --- a/src/gui/specialswindow.h +++ b/src/gui/specialswindow.h @@ -25,6 +25,8 @@ #include "guichanfwd.h" +#include "playerinfo.h" + #include "gui/widgets/window.h" #include <guichan/actionlistener.hpp> @@ -36,7 +38,7 @@ class ScrollArea; class Tab; class TabbedArea; -struct SpecialInfo; +struct SpecialEntry; class SpecialsWindow : public Window, public gcn::ActionListener { public: @@ -49,20 +51,14 @@ class SpecialsWindow : public Window, public gcn::ActionListener { */ void action(const gcn::ActionEvent &actionEvent); - /** - * Update the given special's display - */ - std::string update(int id); - - void loadSpecials(const std::string &file); - - bool hasSpecials() { return !mSpecials.empty(); } + void draw(gcn::Graphics *graphics); private: - std::vector<gcn::Button *> mSpellButtons; - typedef std::map<int, SpecialInfo*> SpecialMap; - SpecialMap mSpecials; + // (re)constructs the list of specials + void rebuild(const std::map<int, Special> &specialData); + TabbedArea *mTabs; + std::map<int, SpecialEntry *> mEntries; }; extern SpecialsWindow *specialsWindow; diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp index 08d00038..e0a9f8a0 100644 --- a/src/gui/speechbubble.cpp +++ b/src/gui/speechbubble.cpp @@ -25,10 +25,12 @@ #include "graphics.h" #include "gui/gui.h" -#include "gui/theme.h" +#include "gui/widgets/label.h" #include "gui/widgets/textbox.h" +#include "resources/theme.h" + #include <guichan/font.hpp> #include <guichan/widgets/label.hpp> @@ -40,7 +42,7 @@ SpeechBubble::SpeechBubble(): setMinWidth(29); setMinHeight(29); - mCaption = new gcn::Label; + mCaption = new Label; mCaption->setFont(boldFont); mSpeechBox = new TextBox; diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h index 8682ab7e..6017398a 100644 --- a/src/gui/speechbubble.h +++ b/src/gui/speechbubble.h @@ -23,10 +23,10 @@ #ifndef SPEECHBUBBLE_H #define SPEECHBUBBLE_H -#include "gui/theme.h" - #include "gui/widgets/popup.h" +#include "resources/theme.h" + class TextBox; class SpeechBubble : public Popup diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index 91f832f5..022a97c7 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -22,11 +22,10 @@ #include "gui/statuswindow.h" #include "localplayer.h" +#include "playerinfo.h" #include "units.h" -#include "gui/ministatus.h" #include "gui/setup.h" -#include "gui/theme.h" #include "gui/widgets/button.h" #include "gui/widgets/label.h" @@ -38,6 +37,9 @@ #include "net/net.h" #include "net/playerhandler.h" +#include "net/gamehandler.h" + +#include "resources/theme.h" #include "utils/gettext.h" #include "utils/mathutils.h" @@ -94,6 +96,8 @@ class ChangeDisplay : public AttrDisplay, gcn::ActionListener StatusWindow::StatusWindow(): Window(player_node->getName()) { + listen("Attributes"); + setWindowName("Status"); setupWindow->registerWindowForReset(this); setResizable(true); @@ -109,21 +113,26 @@ StatusWindow::StatusWindow(): mLvlLabel = new Label(strprintf(_("Level: %d"), 0)); mMoneyLabel = new Label(strprintf(_("Money: %s"), "")); - int max = player_node->getMaxHp(); + int max = PlayerInfo::getAttribute(MAX_HP); mHpLabel = new Label(_("HP:")); - mHpBar = new ProgressBar(max ? (float) player_node->getHp() / max: 0, - 80, 15, Theme::PROG_HP); + mHpBar = new ProgressBar(max ? (float) PlayerInfo::getAttribute(HP) / max : + 0, 80, 15, Theme::PROG_HP); - max = player_node->getExpNeeded(); + max = PlayerInfo::getAttribute(EXP_NEEDED); mXpLabel = new Label(_("Exp:")); - mXpBar = new ProgressBar(max ? (float) player_node->getExp() / max : 0, - 80, 15, Theme::PROG_EXP); + mXpBar = new ProgressBar(max ? (float) PlayerInfo::getAttribute(EXP) / max : + 0, 80, 15, Theme::PROG_EXP); - max = player_node->getMaxMP(); - mMpLabel = new Label(_("MP:")); - mMpBar = new ProgressBar(max ? (float) player_node->getMaxMP() / max : 0, - 80, 15, Net::getPlayerHandler()->canUseMagic() ? + bool magicBar = Net::getGameHandler()->canUseMagicBar(); + if (magicBar) + { + max = PlayerInfo::getAttribute(MAX_MP); + mMpLabel = new Label(_("MP:")); + mMpBar = new ProgressBar(max ? + (float) PlayerInfo::getAttribute(MAX_MP) / max : + 0, 80, 15, Net::getPlayerHandler()->canUseMagic() ? Theme::PROG_MP : Theme::PROG_NO_MP); + } place(0, 0, mLvlLabel, 3); // 5, 0 Job Level @@ -132,9 +141,17 @@ StatusWindow::StatusWindow(): place(1, 1, mHpBar, 4); place(5, 1, mXpLabel).setPadding(3); place(6, 1, mXpBar, 5); - place(0, 2, mMpLabel).setPadding(3); - // 5, 2 and 6, 2 Job Progress Bar - place(1, 2, mMpBar, 4); + + int attributesFirstRow = 2; + if (magicBar) + { + place(0, 2, mMpLabel).setPadding(3); + // 5, 2 and 6, 2 Job Progress Bar + place(1, 2, mMpBar, 4); + + // We move the attribute row to the next one + attributesFirstRow = 3; + } if (Net::getPlayerHandler()->getJobLocation() > 0) { @@ -145,128 +162,131 @@ StatusWindow::StatusWindow(): place(5, 0, mJobLvlLabel, 3); place(5, 2, mJobLabel).setPadding(3); place(6, 2, mJobBar, 5); + + // We move the attribute row to the next one + attributesFirstRow = 3; } // ---------------------- // Stats Part // ---------------------- - mAttrCont = new VertContainer(32); + mAttrCont = new VertContainer(28); mAttrScroll = new ScrollArea(mAttrCont); mAttrScroll->setOpaque(false); mAttrScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mAttrScroll->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO); - place(0, 3, mAttrScroll, 5, 3); + place(0, attributesFirstRow, mAttrScroll, 5, 3); - mDAttrCont = new VertContainer(32); + mDAttrCont = new VertContainer(28); mDAttrScroll = new ScrollArea(mDAttrCont); mDAttrScroll->setOpaque(false); mDAttrScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mDAttrScroll->setVerticalScrollPolicy(ScrollArea::SHOW_AUTO); - place(6, 3, mDAttrScroll, 5, 3); + place(6, attributesFirstRow, mDAttrScroll, 5, 3); - getLayout().setRowHeight(3, Layout::AUTO_SET); + getLayout().setRowHeight(attributesFirstRow, Layout::AUTO_SET); - mCharacterPointsLabel = new Label("C"); - place(0, 6, mCharacterPointsLabel, 5); + mCharacterPointsLabel = new Label("Character points: 0"); + place(0, attributesFirstRow + 3, mCharacterPointsLabel, 4); if (Net::getPlayerHandler()->canCorrectAttributes()) { - mCorrectionPointsLabel = new Label("C"); - place(0, 7, mCorrectionPointsLabel, 5); + mCorrectionPointsLabel = new Label("Correction points: 0"); + place(4, attributesFirstRow + 3, mCorrectionPointsLabel, 4); } loadWindowState(); - update(HP); - update(MP); - update(EXP); - update(MONEY); - update(CHAR_POINTS); // This also updates all attributes (none atm) - update(LEVEL); - int job = Net::getPlayerHandler()->getJobLocation(); - if (job > 0) - { - update(job); - } -} - -std::string StatusWindow::update(int id) -{ - if (miniStatusWindow) - miniStatusWindow->update(id); - - if (id == HP) - { - updateHPBar(mHpBar, true); - - return _("HP"); - } - else if (id == MP) - { + // Update bars + updateHPBar(mHpBar, true); + if (magicBar) updateMPBar(mMpBar, true); + updateXPBar(mXpBar, false); - return _("MP"); - } - else if (id == EXP) - { - updateXPBar(mXpBar, false); - return _("Exp"); - } - else if (id == MONEY) - { - int money = player_node->getMoney(); - mMoneyLabel->setCaption(strprintf(_("Money: %s"), - Units::formatCurrency(money).c_str())); - mMoneyLabel->adjustSize(); + mMoneyLabel->setCaption(strprintf(_("Money: %s"), + Units::formatCurrency(PlayerInfo::getAttribute(MONEY)).c_str())); + mMoneyLabel->adjustSize(); + mCharacterPointsLabel->setCaption(strprintf(_("Character points: %d"), + PlayerInfo::getAttribute(CHAR_POINTS))); + mCharacterPointsLabel->adjustSize(); - return _("Money"); - } - else if (id == Net::getPlayerHandler()->getJobLocation()) - { - mJobLvlLabel->setCaption(strprintf(_("Job: %d"), - player_node->getAttributeBase(id))); - mJobLvlLabel->adjustSize(); - - updateProgressBar(mJobBar, id, false); + mLvlLabel->setCaption(strprintf(_("Level: %d"), + PlayerInfo::getAttribute(LEVEL))); + mLvlLabel->adjustSize(); +} - return _("Job"); - } - else if (id == CHAR_POINTS) +void StatusWindow::event(const std::string &channel, const Mana::Event &event) +{ + if (event.getName() == "UpdateAttribute") { - mCharacterPointsLabel->setCaption(strprintf(_("Character points: %d"), - player_node->getCharacterPoints())); - mCharacterPointsLabel->adjustSize(); - - if (Net::getPlayerHandler()->canCorrectAttributes()) + switch(event.getInt("id")) { - mCorrectionPointsLabel->setCaption(strprintf(_("Correction points: %d"), - player_node->getCorrectionPoints())); - mCorrectionPointsLabel->adjustSize(); + case HP: case MAX_HP: + updateHPBar(mHpBar, true); + break; + + case MP: case MAX_MP: + updateMPBar(mMpBar, true); + break; + + case EXP: case EXP_NEEDED: + updateXPBar(mXpBar, false); + break; + + case MONEY: + mMoneyLabel->setCaption(strprintf(_("Money: %s"), + Units::formatCurrency( + event.getInt("newValue")).c_str())); + mMoneyLabel->adjustSize(); + break; + + case CHAR_POINTS: + mCharacterPointsLabel->setCaption(strprintf( + _("Character points: %d"), + event.getInt("newValue"))); + mCharacterPointsLabel->adjustSize(); + updateAttrs(); + break; + + case CORR_POINTS: + mCorrectionPointsLabel->setCaption(strprintf( + _("Correction points: %d"), + event.getInt("newValue"))); + mCorrectionPointsLabel->adjustSize(); + updateAttrs(); + break; + + case LEVEL: + mLvlLabel->setCaption(strprintf(_("Level: %d"), + event.getInt("newValue"))); + mLvlLabel->adjustSize(); + break; } - - updateAttrs(); } - else if (id == LEVEL) + else if (event.getName() == "UpdateStat") { - mLvlLabel->setCaption(strprintf(_("Level: %d"), - player_node->getLevel())); - mLvlLabel->adjustSize(); + int id = event.getInt("id"); - return _("Level"); - } - else - { - Attrs::iterator it = mAttrs.find(id); + if (id == Net::getPlayerHandler()->getJobLocation()) + { + + mJobLvlLabel->setCaption(strprintf(_("Job: %d"), + PlayerInfo::getStatBase(id))); + mJobLvlLabel->adjustSize(); - if (it != mAttrs.end()) + updateProgressBar(mJobBar, id, false); + } + else { - return it->second->update(); + Attrs::iterator it = mAttrs.find(id); + if (it != mAttrs.end()) + { + it->second->update(); + } } } - - return ""; } void StatusWindow::updateAttrs() @@ -311,32 +331,39 @@ void StatusWindow::addAttribute(int id, const std::string &name, void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax) { + if (!bar) + return; if (showMax) - bar->setText(toString(player_node->getHp()) + - "/" + toString(player_node->getMaxHp())); + bar->setText(toString(PlayerInfo::getAttribute(HP)) + + "/" + toString(PlayerInfo::getAttribute(MAX_HP))); else - bar->setText(toString(player_node->getHp())); + bar->setText(toString(PlayerInfo::getAttribute(HP))); float prog = 1.0; - if (player_node->getMaxHp() > 0) - prog = (float) player_node->getHp() / player_node->getMaxHp(); + if (PlayerInfo::getAttribute(MAX_HP) > 0) + prog = (float) PlayerInfo::getAttribute(HP) + / PlayerInfo::getAttribute(MAX_HP); bar->setProgress(prog); } void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) { + if (!bar) + return; + if (showMax) - bar->setText(toString(player_node->getMP()) + - "/" + toString(player_node->getMaxMP())); + bar->setText(toString(PlayerInfo::getAttribute(MP)) + + "/" + toString(PlayerInfo::getAttribute(MAX_MP))); else - bar->setText(toString(player_node->getMP())); + bar->setText(toString(PlayerInfo::getAttribute(MP))); float prog = 1.0f; - if (player_node->getMaxMP() > 0) - prog = (float) player_node->getMP() / player_node->getMaxMP(); + if (PlayerInfo::getAttribute(MAX_MP) > 0) + prog = (float) PlayerInfo::getAttribute(MP) + / PlayerInfo::getAttribute(MAX_MP); if (Net::getPlayerHandler()->canUseMagic()) bar->setProgressPalette(Theme::PROG_MP); @@ -347,8 +374,11 @@ void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) } void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, - bool percent) + bool percent) { + if (!bar) + return; + if (max == 0) { bar->setText(_("Max")); @@ -369,13 +399,16 @@ void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, void StatusWindow::updateXPBar(ProgressBar *bar, bool percent) { - updateProgressBar(bar, player_node->getExp(), - player_node->getExpNeeded(), percent); + if (!bar) + return; + + updateProgressBar(bar, PlayerInfo::getAttribute(EXP), + PlayerInfo::getAttribute(EXP_NEEDED), percent); } void StatusWindow::updateProgressBar(ProgressBar *bar, int id, bool percent) { - std::pair<int, int> exp = player_node->getExperience(id); + std::pair<int, int> exp = PlayerInfo::getStatExperience(id); updateProgressBar(bar, exp.first, exp.second, percent); } @@ -400,8 +433,8 @@ AttrDisplay::~AttrDisplay() std::string AttrDisplay::update() { - int base = player_node->getAttributeBase(mId); - int bonus = player_node->getAttributeEffective(mId) - base; + int base = PlayerInfo::getStatBase(mId); + int bonus = PlayerInfo::getStatMod(mId); std::string value = toString(base); if (bonus) value += strprintf(" (%+d)", bonus); @@ -465,9 +498,9 @@ std::string ChangeDisplay::update() if (mDec) { - mDec->setEnabled(player_node->getCorrectionPoints()); + mDec->setEnabled(PlayerInfo::getAttribute(CORR_POINTS)); } - mInc->setEnabled(player_node->getCharacterPoints() >= mNeeded && + mInc->setEnabled(PlayerInfo::getAttribute(CHAR_POINTS) >= mNeeded && mNeeded > 0); return AttrDisplay::update(); @@ -485,24 +518,25 @@ void ChangeDisplay::action(const gcn::ActionEvent &event) if (Net::getPlayerHandler()->canCorrectAttributes() && event.getSource() == mDec) { - int newcorpoints = player_node->getCorrectionPoints() - 1; - player_node->setCorrectionPoints(newcorpoints); - int newpoints = player_node->getCharacterPoints() + 1; - player_node->setCharacterPoints(newpoints); - int newbase = player_node->getAttributeBase(mId) - 1; - player_node->setAttributeBase(mId, newbase); - int newmod = player_node->getAttributeEffective(mId) - 1; - player_node->setAttributeEffective(mId, newmod); + int newcorpoints = PlayerInfo::getAttribute(CORR_POINTS) - 1; + PlayerInfo::setAttribute(CORR_POINTS, newcorpoints); + + int newpoints = PlayerInfo::getAttribute(CHAR_POINTS) + 1; + PlayerInfo::setAttribute(CHAR_POINTS, newpoints); + + int newbase = PlayerInfo::getStatBase(mId) - 1; + PlayerInfo::setStatBase(mId, newbase); + Net::getPlayerHandler()->decreaseAttribute(mId); } else if (event.getSource() == mInc) { - int newpoints = player_node->getCharacterPoints() - 1; - player_node->setCharacterPoints(newpoints); - int newbase = player_node->getAttributeBase(mId) + 1; - player_node->setAttributeBase(mId, newbase); - int newmod = player_node->getAttributeEffective(mId) + 1; - player_node->setAttributeEffective(mId, newmod); + int newpoints = PlayerInfo::getAttribute(CHAR_POINTS) - 1; + PlayerInfo::setAttribute(CHAR_POINTS, newpoints); + + int newbase = PlayerInfo::getStatBase(mId) + 1; + PlayerInfo::setStatBase(mId, newbase); + Net::getPlayerHandler()->increaseAttribute(mId); } } diff --git a/src/gui/statuswindow.h b/src/gui/statuswindow.h index d99368b8..fd8c6319 100644 --- a/src/gui/statuswindow.h +++ b/src/gui/statuswindow.h @@ -23,6 +23,7 @@ #define STATUS_H #include "guichanfwd.h" +#include "listener.h" #include "gui/widgets/window.h" @@ -40,24 +41,15 @@ class VertContainer; * * \ingroup Interface */ -class StatusWindow : public Window +class StatusWindow : public Window, public Mana::Listener { public: - enum { // Some update constants - HP = -1, - MP = -2, - EXP = -3, - MONEY = -4, - CHAR_POINTS = -5, - LEVEL = -6 - }; - /** * Constructor. */ StatusWindow(); - std::string update(int id); + void event(const std::string &channel, const Mana::Event &event); void updateAttrs(); diff --git a/src/gui/textdialog.cpp b/src/gui/textdialog.cpp index d9728357..f88a6afa 100644 --- a/src/gui/textdialog.cpp +++ b/src/gui/textdialog.cpp @@ -21,7 +21,7 @@ #include "gui/textdialog.h" -#include "beingmanager.h" +#include "actorspritemanager.h" #include "gui/widgets/button.h" #include "gui/widgets/label.h" @@ -42,7 +42,7 @@ TextDialog::TextDialog(const std::string &title, const std::string &msg, // In TextField the escape key will either cause autoComplete or lose focus mTextField = new TextField("", ! autoCompleteEnabled); if (autoCompleteEnabled) - mTextField->setAutoComplete(beingManager->getPlayerNameLister()); + mTextField->setAutoComplete(actorSpriteManager->getPlayerNameLister()); mTextField->addActionListener(this); diff --git a/src/gui/textpopup.cpp b/src/gui/textpopup.cpp index 6aeae319..d0a0c495 100644 --- a/src/gui/textpopup.cpp +++ b/src/gui/textpopup.cpp @@ -26,6 +26,8 @@ #include "gui/gui.h" #include "gui/palette.h" +#include "gui/widgets/label.h" + #include "graphics.h" #include "units.h" @@ -40,10 +42,10 @@ TextPopup::TextPopup(): { const int fontHeight = getFont()->getHeight(); - mText1 = new gcn::Label; + mText1 = new Label; mText1->setPosition(getPadding(), getPadding()); - mText2 = new gcn::Label; + mText2 = new Label; mText2->setPosition(getPadding(), fontHeight + getPadding()); add(mText1); diff --git a/src/gui/theme.cpp b/src/gui/theme.cpp deleted file mode 100644 index 3d0bd5d3..00000000 --- a/src/gui/theme.cpp +++ /dev/null @@ -1,578 +0,0 @@ -/* - * Gui Skinning - * Copyright (C) 2008 The Legend of Mazzeroth Development Team - * Copyright (C) 2009 Aethyra Development Team - * Copyright (C) 2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * - * This file is part of The Mana Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/theme.h" - -#include "client.h" -#include "configuration.h" -#include "log.h" - -#include "resources/dye.h" -#include "resources/image.h" -#include "resources/imageset.h" -#include "resources/resourcemanager.h" - -#include "utils/dtor.h" -#include "utils/stringutils.h" -#include "utils/xml.h" - -#include <physfs.h> - -#include <algorithm> - -static std::string defaultThemePath; -std::string Theme::mThemePath; -Theme *Theme::mInstance = 0; - -// Set the theme path... -static void initDefaultThemePath() -{ - ResourceManager *resman = ResourceManager::getInstance(); - defaultThemePath = branding.getValue("guiThemePath", ""); - - if (!defaultThemePath.empty() && resman->isDirectory(defaultThemePath)) - return; - else - defaultThemePath = "graphics/gui/"; -} - -Skin::Skin(ImageRect skin, Image *close, Image *stickyUp, Image *stickyDown, - const std::string &filePath, - const std::string &name): - instances(0), - mFilePath(filePath), - mName(name), - mBorder(skin), - mCloseImage(close), - mStickyImageUp(stickyUp), - mStickyImageDown(stickyDown) -{} - -Skin::~Skin() -{ - // Clean up static resources - for (int i = 0; i < 9; i++) - delete mBorder.grid[i]; - - mCloseImage->decRef(); - delete mStickyImageUp; - delete mStickyImageDown; -} - -void Skin::updateAlpha(float minimumOpacityAllowed) -{ - const float alpha = std::max((double)minimumOpacityAllowed, - config.getValue("guialpha", 0.8f)); - - for_each(mBorder.grid, mBorder.grid + 9, - std::bind2nd(std::mem_fun(&Image::setAlpha), alpha)); - - mCloseImage->setAlpha(alpha); - mStickyImageUp->setAlpha(alpha); - mStickyImageDown->setAlpha(alpha); -} - -int Skin::getMinWidth() const -{ - return mBorder.grid[ImageRect::UPPER_LEFT]->getWidth() + - mBorder.grid[ImageRect::UPPER_RIGHT]->getWidth(); -} - -int Skin::getMinHeight() const -{ - return mBorder.grid[ImageRect::UPPER_LEFT]->getHeight() + - mBorder.grid[ImageRect::LOWER_LEFT]->getHeight(); -} - -Theme::Theme(): - Palette(THEME_COLORS_END), - mMinimumOpacity(-1.0f), - mProgressColors(ProgressColors(THEME_PROG_END)) -{ - initDefaultThemePath(); - - config.addListener("guialpha", this); - loadColors(); - - mColors[HIGHLIGHT].ch = 'H'; - mColors[CHAT].ch = 'C'; - mColors[GM].ch = 'G'; - mColors[PLAYER].ch = 'Y'; - mColors[WHISPER].ch = 'W'; - mColors[IS].ch = 'I'; - mColors[PARTY].ch = 'P'; - mColors[GUILD].ch = 'U'; - mColors[SERVER].ch = 'S'; - mColors[LOGGER].ch = 'L'; - mColors[HYPERLINK].ch = '<'; -} - -Theme::~Theme() -{ - delete_all(mSkins); - config.removeListener("guialpha", this); - delete_all(mProgressColors); -} - -Theme *Theme::instance() -{ - if (!mInstance) - mInstance = new Theme; - - return mInstance; -} - -void Theme::deleteInstance() -{ - delete mInstance; - mInstance = 0; -} - -gcn::Color Theme::getProgressColor(int type, float progress) -{ - DyePalette *dye = mInstance->mProgressColors[type]; - - int color[3] = {0, 0, 0}; - dye->getColor(progress, color); - - return gcn::Color(color[0], color[1], color[2]); -} - -Skin *Theme::load(const std::string &filename, const std::string &defaultPath) -{ - // Check if this skin was already loaded - SkinIterator skinIterator = mSkins.find(filename); - if (mSkins.end() != skinIterator) - { - skinIterator->second->instances++; - return skinIterator->second; - } - - Skin *skin = readSkin(filename); - - if (!skin) - { - // Try falling back on the defaultPath if this makes sense - if (filename != defaultPath) - { - logger->log("Error loading skin '%s', falling back on default.", - filename.c_str()); - - skin = readSkin(defaultPath); - } - - if (!skin) - { - logger->error(strprintf("Error: Loading default skin '%s' failed. " - "Make sure the skin file is valid.", - defaultPath.c_str())); - } - } - - // Add the skin to the loaded skins - mSkins[filename] = skin; - - return skin; -} - -void Theme::setMinimumOpacity(float minimumOpacity) -{ - if (minimumOpacity > 1.0f) return; - - mMinimumOpacity = minimumOpacity; - updateAlpha(); -} - -void Theme::updateAlpha() -{ - for (SkinIterator iter = mSkins.begin(); iter != mSkins.end(); ++iter) - iter->second->updateAlpha(mMinimumOpacity); -} - -void Theme::optionChanged(const std::string &) -{ - updateAlpha(); -} - -Skin *Theme::readSkin(const std::string &filename) -{ - if (filename.empty()) - return 0; - - logger->log("Loading skin '%s'.", filename.c_str()); - - XML::Document doc(resolveThemePath(filename)); - xmlNodePtr rootNode = doc.rootNode(); - - if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset")) - return 0; - - const std::string skinSetImage = XML::getProperty(rootNode, "image", ""); - - if (skinSetImage.empty()) - { - logger->log("Theme::readSkin(): Skinset does not define an image!"); - return 0; - } - - logger->log("Theme::load(): <skinset> defines '%s' as a skin image.", - skinSetImage.c_str()); - - Image *dBorders = Theme::getImageFromTheme(skinSetImage); - ImageRect border; - memset(&border, 0, sizeof(ImageRect)); - - // iterate <widget>'s - for_each_xml_child_node(widgetNode, rootNode) - { - if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget")) - continue; - - const std::string widgetType = - XML::getProperty(widgetNode, "type", "unknown"); - if (widgetType == "Window") - { - // Iterate through <part>'s - // LEEOR / TODO: - // We need to make provisions to load in a CloseButton image. For - // now it can just be hard-coded. - for_each_xml_child_node(partNode, widgetNode) - { - if (!xmlStrEqual(partNode->name, BAD_CAST "part")) - continue; - - const std::string partType = - XML::getProperty(partNode, "type", "unknown"); - // TOP ROW - const int xPos = XML::getProperty(partNode, "xpos", 0); - const int yPos = XML::getProperty(partNode, "ypos", 0); - const int width = XML::getProperty(partNode, "width", 1); - const int height = XML::getProperty(partNode, "height", 1); - - if (partType == "top-left-corner") - border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "top-edge") - border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "top-right-corner") - border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height); - - // MIDDLE ROW - else if (partType == "left-edge") - border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "bg-quad") - border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "right-edge") - border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height); - - // BOTTOM ROW - else if (partType == "bottom-left-corner") - border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "bottom-edge") - border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height); - else if (partType == "bottom-right-corner") - border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height); - - else - logger->log("Theme::readSkin(): Unknown part type '%s'", - partType.c_str()); - } - } - else - { - logger->log("Theme::readSkin(): Unknown widget type '%s'", - widgetType.c_str()); - } - } - - dBorders->decRef(); - - logger->log("Finished loading skin."); - - // Hard-coded for now until we update the above code to look for window buttons - Image *closeImage = Theme::getImageFromTheme("close_button.png"); - Image *sticky = Theme::getImageFromTheme("sticky_button.png"); - Image *stickyImageUp = sticky->getSubImage(0, 0, 15, 15); - Image *stickyImageDown = sticky->getSubImage(15, 0, 15, 15); - sticky->decRef(); - - Skin *skin = new Skin(border, closeImage, stickyImageUp, stickyImageDown, - filename); - skin->updateAlpha(mMinimumOpacity); - return skin; -} - -bool Theme::tryThemePath(std::string themePath) -{ - if (!themePath.empty()) - { - themePath = defaultThemePath + themePath; - - if (PHYSFS_exists(themePath.c_str())) - { - mThemePath = themePath; - return true; - } - } - - return false; -} - -void Theme::prepareThemePath() -{ - // Ensure the Theme object has been created - instance(); - - // Try theme from settings - if (!tryThemePath(config.getValue("theme", ""))) - // Try theme from branding - if (!tryThemePath(branding.getValue("theme", ""))) - // Use default - mThemePath = defaultThemePath; - - instance()->loadColors(mThemePath); -} - -std::string Theme::resolveThemePath(const std::string &path) -{ - // Need to strip off any dye info for the existence tests - int pos = path.find('|'); - std::string file; - if (pos > 0) - file = path.substr(0, pos); - else - file = path; - - // Might be a valid path already - if (PHYSFS_exists(file.c_str())) - return path; - - // Try the theme - file = getThemePath() + "/" + file; - if (PHYSFS_exists(file.c_str())) - return getThemePath() + "/" + path; - - // Backup - return std::string(defaultThemePath) + "/" + path; -} - -Image *Theme::getImageFromTheme(const std::string &path) -{ - ResourceManager *resman = ResourceManager::getInstance(); - return resman->getImage(resolveThemePath(path)); -} - -ImageSet *Theme::getImageSetFromTheme(const std::string &path, - int w, int h) -{ - ResourceManager *resman = ResourceManager::getInstance(); - return resman->getImageSet(resolveThemePath(path), w, h); -} - -static int readColorType(const std::string &type) -{ - static std::string colors[] = { - "TEXT", - "SHADOW", - "OUTLINE", - "PROGRESS_BAR", - "BUTTON", - "BUTTON_DISABLED", - "TAB", - "PARTY_CHAT_TAB", - "PARTY_SOCIAL_TAB", - "BACKGROUND", - "HIGHLIGHT", - "TAB_FLASH", - "SHOP_WARNING", - "ITEM_EQUIPPED", - "CHAT", - "GM", - "PLAYER", - "WHISPER", - "IS", - "PARTY", - "GUILD", - "SERVER", - "LOGGER", - "HYPERLINK", - "UNKNOWN_ITEM", - "GENERIC", - "HEAD", - "USABLE", - "TORSO", - "ONEHAND", - "LEGS", - "FEET", - "TWOHAND", - "SHIELD", - "RING", - "NECKLACE", - "ARMS", - "AMMO", - "SERVER_VERSION_NOT_SUPPORTED" - }; - - if (type.empty()) - return -1; - - for (int i = 0; i < Theme::THEME_COLORS_END; i++) - { - if (compareStrI(type, colors[i]) == 0) - { - return i; - } - } - - return -1; -} - -static gcn::Color readColor(const std::string &description) -{ - int size = description.length(); - if (size < 7 || description[0] != '#') - { - error: - logger->log("Error, invalid theme color palette: %s", - description.c_str()); - return Palette::BLACK; - } - - int v = 0; - for (int i = 1; i < 7; ++i) - { - char c = description[i]; - int n; - - if ('0' <= c && c <= '9') - n = c - '0'; - else if ('A' <= c && c <= 'F') - n = c - 'A' + 10; - else if ('a' <= c && c <= 'f') - n = c - 'a' + 10; - else - goto error; - - v = (v << 4) | n; - } - - return gcn::Color(v); -} - -static Palette::GradientType readColorGradient(const std::string &grad) -{ - static std::string grads[] = { - "STATIC", - "PULSE", - "SPECTRUM", - "RAINBOW" - }; - - if (grad.empty()) - return Palette::STATIC; - - for (int i = 0; i < 4; i++) - { - if (compareStrI(grad, grads[i])) - return (Palette::GradientType) i; - } - - return Palette::STATIC; -} - -static int readProgressType(const std::string &type) -{ - static std::string colors[] = { - "DEFAULT", - "HP", - "MP", - "NO_MP", - "EXP", - "INVY_SLOTS", - "WEIGHT", - "JOB" - }; - - if (type.empty()) - return -1; - - for (int i = 0; i < Theme::THEME_PROG_END; i++) - { - if (compareStrI(type, colors[i]) == 0) - return i; - } - - return -1; -} - -void Theme::loadColors(std::string file) -{ - if (file == defaultThemePath) - return; // No need to reload - - if (file == "") - file = defaultThemePath; - - file += "/colors.xml"; - - XML::Document doc(file); - xmlNodePtr root = doc.rootNode(); - - if (!root || !xmlStrEqual(root->name, BAD_CAST "colors")) - { - logger->log("Error loading colors file: %s", file.c_str()); - return; - } - - int type; - std::string temp; - gcn::Color color; - GradientType grad; - - for_each_xml_child_node(node, root) - { - if (xmlStrEqual(node->name, BAD_CAST "color")) - { - type = readColorType(XML::getProperty(node, "id", "")); - if (type < 0) // invalid or no type given - continue; - - temp = XML::getProperty(node, "color", ""); - if (temp.empty()) // no color set, so move on - continue; - - color = readColor(temp); - grad = readColorGradient(XML::getProperty(node, "effect", "")); - - mColors[type].set(type, color, grad, 10); - } - else if (xmlStrEqual(node->name, BAD_CAST "progressbar")) - { - type = readProgressType(XML::getProperty(node, "id", "")); - if (type < 0) // invalid or no type given - continue; - - mProgressColors[type] = new DyePalette(XML::getProperty(node, - "color", "")); - } - } -} diff --git a/src/gui/theme.h b/src/gui/theme.h deleted file mode 100644 index 3a5aa41a..00000000 --- a/src/gui/theme.h +++ /dev/null @@ -1,252 +0,0 @@ -/* - * Gui Skinning - * Copyright (C) 2008 The Legend of Mazzeroth Development Team - * Copyright (C) 2009 Aethyra Development Team - * Copyright (C) 2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * - * This file is part of The Mana Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef SKIN_H -#define SKIN_H - -#include "configlistener.h" -#include "graphics.h" - -#include "gui/palette.h" - -#include <map> -#include <string> - -class DyePalette; -class Image; -class ImageSet; -class ProgressBar; - -class Skin -{ - public: - Skin(ImageRect skin, Image *close, Image *stickyUp, Image *stickyDown, - const std::string &filePath, - const std::string &name = ""); - - ~Skin(); - - /** - * Returns the skin's name. Useful for giving a human friendly skin - * name if a dialog for skin selection for a specific window type is - * done. - */ - const std::string &getName() const { return mName; } - - /** - * Returns the skin's xml file path. - */ - const std::string &getFilePath() const { return mFilePath; } - - /** - * Returns the background skin. - */ - const ImageRect &getBorder() const { return mBorder; } - - /** - * Returns the image used by a close button for this skin. - */ - Image *getCloseImage() const { return mCloseImage; } - - /** - * Returns the image used by a sticky button for this skin. - */ - Image *getStickyImage(bool state) const - { return state ? mStickyImageDown : mStickyImageUp; } - - /** - * Returns the minimum width which can be used with this skin. - */ - int getMinWidth() const; - - /** - * Returns the minimum height which can be used with this skin. - */ - int getMinHeight() const; - - /** - * Updates the alpha value of the skin - */ - void updateAlpha(float minimumOpacityAllowed = 0.0f); - - int instances; - - private: - std::string mFilePath; /**< File name path for the skin */ - std::string mName; /**< Name of the skin to use */ - ImageRect mBorder; /**< The window border and background */ - Image *mCloseImage; /**< Close Button Image */ - Image *mStickyImageUp; /**< Sticky Button Image */ - Image *mStickyImageDown; /**< Sticky Button Image */ -}; - -class Theme : public Palette, public ConfigListener -{ - public: - static Theme *instance(); - static void deleteInstance(); - - static void prepareThemePath(); - static std::string getThemePath() { return mThemePath; } - - /** - * Returns the patch to the given gui resource relative to the theme - * or, if it isn't in the theme, relative to 'graphics/gui'. - */ - static std::string resolveThemePath(const std::string &path); - - static Image *getImageFromTheme(const std::string &path); - static ImageSet *getImageSetFromTheme(const std::string &path, - int w, int h); - - enum ThemePalette { - TEXT, - SHADOW, - OUTLINE, - PROGRESS_BAR, - BUTTON, - BUTTON_DISABLED, - TAB, - PARTY_CHAT_TAB, - PARTY_SOCIAL_TAB, - BACKGROUND, - HIGHLIGHT, - TAB_FLASH, - SHOP_WARNING, - ITEM_EQUIPPED, - CHAT, - GM, - PLAYER, - WHISPER, - IS, - PARTY, - GUILD, - SERVER, - LOGGER, - HYPERLINK, - UNKNOWN_ITEM, - GENERIC, - HEAD, - USABLE, - TORSO, - ONEHAND, - LEGS, - FEET, - TWOHAND, - SHIELD, - RING, - NECKLACE, - ARMS, - AMMO, - SERVER_VERSION_NOT_SUPPORTED, - THEME_COLORS_END - }; - - enum ProgressPalette { - PROG_DEFAULT, - PROG_HP, - PROG_MP, - PROG_NO_MP, - PROG_EXP, - PROG_INVY_SLOTS, - PROG_WEIGHT, - PROG_JOB, - THEME_PROG_END - }; - - /** - * Gets the color associated with the type. Sets the alpha channel - * before returning. - * - * @param type the color type requested - * @param alpha alpha channel to use - * - * @return the requested color - */ - inline static const gcn::Color &getThemeColor(int type, int alpha = 255) - { - return mInstance->getColor(type, alpha); - } - - const static gcn::Color &getThemeColor(char c, bool &valid) - { - return mInstance->getColor(c, valid); - } - - static gcn::Color getProgressColor(int type, float progress); - - /** - * Loads a skin. - */ - Skin *load(const std::string &filename, - const std::string &defaultPath = getThemePath()); - - /** - * Updates the alpha values of all of the skins. - */ - void updateAlpha(); - - /** - * Get the minimum opacity allowed to skins. - */ - float getMinimumOpacity() - { return mMinimumOpacity; } - - /** - * Set the minimum opacity allowed to skins. - * Set a negative value to free the minimum allowed. - */ - void setMinimumOpacity(float minimumOpacity); - - void optionChanged(const std::string &); - - private: - Theme(); - ~Theme(); - - Skin *readSkin(const std::string &filename); - - // Map containing all window skins - typedef std::map<std::string, Skin*> Skins; - typedef Skins::iterator SkinIterator; - - Skins mSkins; - - static std::string mThemePath; - static Theme *mInstance; - - static bool tryThemePath(std::string themePath); - - void loadColors(std::string file = ""); - - /** - * Tells if the current skins opacity - * should not get less than the given value - */ - float mMinimumOpacity; - - typedef std::vector<DyePalette*> ProgressColors; - ProgressColors mProgressColors; -}; - -#endif diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index dcb38e8e..37662bef 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -21,9 +21,11 @@ #include "gui/trade.h" +#include "event.h" #include "inventory.h" #include "item.h" #include "localplayer.h" +#include "playerinfo.h" #include "units.h" #include "gui/inventorywindow.h" @@ -31,7 +33,6 @@ #include "gui/setup.h" #include "gui/widgets/button.h" -#include "gui/widgets/chattab.h" #include "gui/widgets/itemcontainer.h" #include "gui/widgets/label.h" #include "gui/widgets/scrollarea.h" @@ -59,7 +60,7 @@ TradeWindow::TradeWindow(): mMyInventory(new Inventory(Inventory::TRADE)), mPartnerInventory(new Inventory(Inventory::TRADE)), mStatus(PROPOSING) -{ +{ setWindowName("Trade"); setResizable(true); setCloseButton(true); @@ -96,7 +97,7 @@ TradeWindow::TradeWindow(): mMoneyLabel = new Label(strprintf(_("You get %s"), "")); gcn::Label *mMoneyLabel2 = new Label(_("You give:")); - + mMoneyField = new TextField; mMoneyField->setWidth(40); mMoneyChangeButton = new Button(_("Change"), "money", this); @@ -140,18 +141,6 @@ void TradeWindow::addItem(int id, bool own, int quantity) (own ? mMyInventory : mPartnerInventory)->addItem(id, quantity); } -void TradeWindow::addItem(int id, bool own, int quantity, bool equipment) -{ - if (own) - { - mMyInventory->addItem(id, quantity, equipment); - } - else - { - mPartnerInventory->addItem(id, quantity, equipment); - } -} - void TradeWindow::changeQuantity(int index, bool own, int quantity) { if (own) @@ -270,9 +259,8 @@ void TradeWindow::action(const gcn::ActionEvent &event) if (mMyInventory->contains(item)) { - localChatTab->chatLog(_("Failed adding item. You can not " - "overlap one kind of item on the window."), - BY_SERVER); + SERVER_NOTICE(_("Failed adding item. You can not " + "overlap one kind of item on the window.")) return; } @@ -285,7 +273,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) { setVisible(false); reset(); - player_node->setTrading(false); + PlayerInfo::setTrading(false); Net::getTradeHandler()->cancel(); } @@ -310,11 +298,10 @@ void TradeWindow::action(const gcn::ActionEvent &event) return; int v = atoi(mMoneyField->getText().c_str()); - int curMoney = player_node->getMoney(); + int curMoney = PlayerInfo::getAttribute(MONEY); if (v > curMoney) { - localChatTab->chatLog(_("You don't have enough money."), - BY_SERVER); + SERVER_NOTICE(_("You don't have enough money.")) v = curMoney; } Net::getTradeHandler()->setMoney(v); diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 7448a102..23d23b5e 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -476,7 +476,7 @@ void UpdaterWindow::logic() // This statement checks to see if the file type is music, and if download-music is true // If it fails, this statement returns true, and results in not downloading the file // Else it will ignore the break, and download the file. - if ( !(thisFile.type == "music" && config.getValue("download-music", false)) ) + if ( !(thisFile.type == "music" && config.getBoolValue("download-music")) ) { mUpdateIndex++; break; diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp deleted file mode 100644 index 9e202fe9..00000000 --- a/src/gui/userpalette.cpp +++ /dev/null @@ -1,247 +0,0 @@ -/* - * Configurable text colors - * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> - * Copyright (C) 2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * - * This file is part of The Mana Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "userpalette.h" - -#include "configuration.h" -#include "client.h" - -#include "gui/gui.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <math.h> - -const std::string ColorTypeNames[] = { - "ColorBeing", - "ColorPlayer", - "ColorSelf", - "ColorGM", - "ColorNPC", - "ColorMonster", - "ColorParty", - "ColorGuild", - "ColorParticle", - "ColorExperience", - "ColorPickup", - "ColorHitPlayerMonster", - "ColorHitMonsterPlayer", - "ColorHitCritical", - "ColorHitLocalPlayerMonster", - "ColorHitLocalPlayerCritical", - "ColorHitLocalPlayerMiss", - "ColorMiss" -}; - -std::string UserPalette::getConfigName(const std::string &typeName) -{ - std::string res = "Color" + typeName; - - int pos = 5; - for (size_t i = 0; i < typeName.length(); i++) - { - if (i == 0 || typeName[i] == '_') - { - if (i > 0) - i++; - - res[pos] = typeName[i]; - } - else - { - res[pos] = tolower(typeName[i]); - } - pos++; - } - res.erase(pos, res.length() - pos); - - return res; -} - -UserPalette::UserPalette(): - Palette(USER_COLOR_LAST) -{ - mColors[BEING] = ColorElem(); - mColors[PC] = ColorElem(); - mColors[SELF] = ColorElem(); - mColors[GM] = ColorElem(); - mColors[NPC] = ColorElem(); - mColors[MONSTER] = ColorElem(); - - addColor(BEING, 0xffffff, STATIC, _("Being")); - addColor(PC, 0xffffff, STATIC, _("Other Players' Names")); - addColor(SELF, 0xff8040, STATIC, _("Own Name")); - addColor(GM, 0x00ff00, STATIC, _("GM Names")); - addColor(NPC, 0xc8c8ff, STATIC, _("NPCs")); - addColor(MONSTER, 0xff4040, STATIC, _("Monsters")); - addColor(PARTY, 0xff00d8, STATIC, _("Party Members")); - addColor(GUILD, 0xff00d8, STATIC, _("Guild Members")); - addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects")); - addColor(PICKUP_INFO, 0x28dc28, STATIC, _("Pickup Notification")); - addColor(EXP_INFO, 0xffff00, STATIC, _("Exp Notification")); - addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC, - _("Other Player Hits Monster")); - addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC, _("Monster Hits Player")); - addColor(HIT_CRITICAL, 0xff0000, RAINBOW, _("Critical Hit")); - addColor(HIT_LOCAL_PLAYER_MONSTER, 0x00ff00, STATIC, - _("Local Player Hits Monster")); - addColor(HIT_LOCAL_PLAYER_CRITICAL, 0xff0000, RAINBOW, - _("Local Player Critical Hit")); - addColor(HIT_LOCAL_PLAYER_MISS, 0x00ffa6, STATIC, - _("Local Player Miss")); - addColor(MISS, 0xffff00, STATIC, _("Misses")); - commit(true); -} - -UserPalette::~UserPalette() -{ - for (Colors::iterator col = mColors.begin(), - colEnd = mColors.end(); col != colEnd; ++col) - { - const std::string &configName = ColorTypeNames[col->type]; - config.setValue(configName + "Gradient", col->committedGrad); - - if (col->grad != STATIC) - config.setValue(configName + "Delay", col->delay); - - if (col->grad == STATIC || col->grad == PULSE) - { - char buffer[20]; - sprintf(buffer, "0x%06x", col->getRGB()); - config.setValue(configName, std::string(buffer)); - } - } -} - -void UserPalette::setColor(int type, int r, int g, int b) -{ - mColors[type].color.r = r; - mColors[type].color.g = g; - mColors[type].color.b = b; -} - -void UserPalette::setGradient(int type, GradientType grad) -{ - ColorElem *elem = &mColors[type]; - if (elem->grad != STATIC && grad == STATIC) - { - for (size_t i = 0; i < mGradVector.size(); i++) - { - if (mGradVector[i] == elem) - { - mGradVector.erase(mGradVector.begin() + i); - break; - } - } - } - else if (elem->grad == STATIC && grad != STATIC) - { - mGradVector.push_back(elem); - } - - if (elem->grad != grad) - { - elem->grad = grad; - } -} - -std::string UserPalette::getElementAt(int i) -{ - if (i < 0 || i >= getNumberOfElements()) - { - return ""; - } - return mColors[i].text; -} - -void UserPalette::commit(bool commitNonStatic) -{ - for (Colors::iterator i = mColors.begin(), iEnd = mColors.end(); - i != iEnd; ++i) - { - i->committedGrad = i->grad; - i->committedDelay = i->delay; - if (commitNonStatic || i->grad == STATIC) - { - i->committedColor = i->color; - } - else if (i->grad == PULSE) - { - i->committedColor = i->testColor; - } - } -} - -void UserPalette::rollback() -{ - for (Colors::iterator i = mColors.begin(), iEnd = mColors.end(); - i != iEnd; ++i) - { - if (i->grad != i->committedGrad) - { - setGradient(i->type, i->committedGrad); - } - setGradientDelay(i->type, i->committedDelay); - setColor(i->type, i->committedColor.r, - i->committedColor.g, i->committedColor.b); - if (i->grad == PULSE) - { - i->testColor.r = i->committedColor.r; - i->testColor.g = i->committedColor.g; - i->testColor.b = i->committedColor.b; - } - } -} - -int UserPalette::getColorTypeAt(int i) -{ - if (i < 0 || i >= getNumberOfElements()) - { - return BEING; - } - - return mColors[i].type; -} - -void UserPalette::addColor(int type, int rgb, Palette::GradientType grad, - const std::string &text, int delay) -{ - const std::string &configName = ColorTypeNames[type]; - char buffer[20]; - sprintf(buffer, "0x%06x", rgb); - const std::string rgbString = config.getValue(configName, - std::string(buffer)); - unsigned int rgbValue = 0; - if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x') - rgbValue = atox(rgbString); - else - rgbValue = atoi(rgbString.c_str()); - gcn::Color trueCol = rgbValue; - grad = (GradientType) config.getValue(configName + "Gradient", grad); - delay = (int) config.getValue(configName + "Delay", delay); - mColors[type].set(type, trueCol, grad, delay); - mColors[type].text = text; - - if (grad != STATIC) - mGradVector.push_back(&mColors[type]); -} diff --git a/src/gui/userpalette.h b/src/gui/userpalette.h deleted file mode 100644 index be02db10..00000000 --- a/src/gui/userpalette.h +++ /dev/null @@ -1,210 +0,0 @@ -/* - * Configurable text colors - * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> - * Copyright (C) 2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * - * This file is part of The Mana Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef USER_PALETTE_H -#define USER_PALETTE_H - -#include "gui/palette.h" - -#include <guichan/listmodel.hpp> - -/** - * Class controlling the game's color palette. - */ -class UserPalette : public Palette, public gcn::ListModel -{ - public: - /** List of all colors that are configurable. */ - enum { - BEING, - PC, - SELF, - GM, - NPC, - MONSTER, - PARTY, - GUILD, - PARTICLE, - EXP_INFO, - PICKUP_INFO, - HIT_PLAYER_MONSTER, - HIT_MONSTER_PLAYER, - HIT_CRITICAL, - HIT_LOCAL_PLAYER_MONSTER, - HIT_LOCAL_PLAYER_CRITICAL, - HIT_LOCAL_PLAYER_MISS, - MISS, - USER_COLOR_LAST - }; - - /** - * Constructor - */ - UserPalette(); - - /** - * Destructor - */ - ~UserPalette(); - - /** - * Gets the committed color associated with the specified type. - * - * @param type the color type requested - * - * @return the requested committed color - */ - inline const gcn::Color &getCommittedColor(int type) - { - return mColors[type].committedColor; - } - - /** - * Gets the test color associated with the specified type. - * - * @param type the color type requested - * - * @return the requested test color - */ - inline const gcn::Color &getTestColor(int type) - { - return mColors[type].testColor; - } - - /** - * Sets the test color associated with the specified type. - * - * @param type the color type requested - * @param color the color that should be tested - */ - inline void setTestColor(int type, gcn::Color color) - { - mColors[type].testColor = color; - } - - /** - * Sets the color for the specified type. - * - * @param type color to be set - * @param r red component - * @param g green component - * @param b blue component - */ - void setColor(int type, int r, int g, int b); - - /** - * Sets the gradient type for the specified color. - * - * @param grad gradient type to set - */ - void setGradient(int type, Palette::GradientType grad); - - /** - * Sets the gradient delay for the specified color. - * - * @param grad gradient type to set - */ - void setGradientDelay(int type, int delay) - { mColors[type].delay = delay; } - - /** - * Returns the number of colors known. - * - * @return the number of colors known - */ - inline int getNumberOfElements() { return mColors.size(); } - - /** - * Returns the name of the ith color. - * - * @param i index of color interested in - * - * @return the name of the color - */ - std::string getElementAt(int i); - - /** - * Commit the colors - */ - inline void commit() - { - commit(false); - } - - /** - * Rollback the colors - */ - void rollback(); - - /** - * Gets the ColorType used by the color for the element at index i in - * the current color model. - * - * @param i the index of the color - * - * @return the color type of the color with the given index - */ - int getColorTypeAt(int i); - - private: - /** - * Define a color replacement. - * - * @param i the index of the color to replace - * @param r red component - * @param g green component - * @param b blue component - */ - void setColorAt(int i, int r, int g, int b); - - /** - * Commit the colors. Commit the non-static color values, if - * commitNonStatic is true. Only needed in the constructor. - */ - void commit(bool commitNonStatic); - - /** - * Prefixes the given string with "Color", lowercases all letters but - * the first and all following a '_'. All '_'s will be removed. - * - * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster - * - * @param typeName string to transform - * - * @return the transformed string - */ - static std::string getConfigName(const std::string &typeName); - - /** - * Initialise color - * - * @param c character that needs initialising - * @param rgb default color if not found in config - * @param text identifier of color - */ - void addColor(int type, int rgb, GradientType grad, - const std::string &text, int delay = GRADIENT_DELAY); -}; - -extern UserPalette *userPalette; - -#endif // USER_PALETTE_H diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index b18b9b0b..368eef17 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -21,16 +21,14 @@ #include "gui/viewport.h" +#include "actorspritemanager.h" #include "client.h" -#include "beingmanager.h" #include "configuration.h" -#include "flooritemmanager.h" #include "graphics.h" #include "keyboardconfig.h" #include "localplayer.h" #include "map.h" -#include "monster.h" -#include "npc.h" +#include "playerinfo.h" #include "textmanager.h" #include "gui/gui.h" @@ -40,7 +38,6 @@ #include "net/net.h" -#include "resources/monsterinfo.h" #include "resources/resourcemanager.h" #include "utils/stringutils.h" @@ -62,10 +59,10 @@ Viewport::Viewport(): setOpaque(false); addMouseListener(this); - mScrollLaziness = (int) config.getValue("ScrollLaziness", 16); - mScrollRadius = (int) config.getValue("ScrollRadius", 0); - mScrollCenterOffsetX = (int) config.getValue("ScrollCenterOffsetX", 0); - mScrollCenterOffsetY = (int) config.getValue("ScrollCenterOffsetY", 0); + mScrollLaziness = config.getIntValue("ScrollLaziness"); + mScrollRadius = config.getIntValue("ScrollRadius"); + mScrollCenterOffsetX = config.getIntValue("ScrollCenterOffsetX"); + mScrollCenterOffsetY = config.getIntValue("ScrollCenterOffsetY"); config.addListener("ScrollLaziness", this); config.addListener("ScrollRadius", this); @@ -74,6 +71,8 @@ Viewport::Viewport(): mBeingPopup = new BeingPopup; setFocusable(true); + + listen("ActorSprite"); } Viewport::~Viewport() @@ -207,12 +206,16 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) } // Draw player names, speech, and emotion sprite as needed - const Beings &beings = beingManager->getAll(); - for (Beings::const_iterator i = beings.begin(), i_end = beings.end(); - i != i_end; ++i) + const ActorSprites &actors = actorSpriteManager->getAll(); + for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end(); + it != it_end; it++) { - (*i)->drawSpeech((int) mPixelViewX, (int) mPixelViewY); - (*i)->drawEmotion(graphics, (int) mPixelViewX, (int) mPixelViewY); + if ((*it)->getType() == ActorSprite::FLOOR_ITEM) + continue; + + Being *b = static_cast<Being*>(*it); + b->drawSpeech((int) mPixelViewX, (int) mPixelViewY); + b->drawEmotion(graphics, (int) mPixelViewX, (int) mPixelViewY); } if (miniStatusWindow) @@ -345,7 +348,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) return; // Check if we are busy - if (NPC::isTalking()) + if (PlayerInfo::isTalking()) return; mPlayerFollowMouse = false; @@ -354,9 +357,8 @@ void Viewport::mousePressed(gcn::MouseEvent &event) const int pixelX = event.getX() + (int) mPixelViewX; const int pixelY = event.getY() + (int) mPixelViewY; - mHoverBeing = beingManager->findBeingByPixel(pixelX, pixelY); - mHoverItem = floorItemManager-> - findByCoordinates(pixelX / mMap->getTileWidth(), + mHoverBeing = actorSpriteManager->findBeingByPixel(pixelX, pixelY); + mHoverItem = actorSpriteManager->findItem(pixelX / mMap->getTileWidth(), pixelY / mMap->getTileHeight()); updateCursorType(); @@ -389,33 +391,20 @@ void Viewport::mousePressed(gcn::MouseEvent &event) // Interact with some being if (mHoverBeing) { - switch (mHoverBeing->getType()) + if (mHoverBeing->canTalk()) + mHoverBeing->talkTo(); + else { - // Talk to NPCs - case Being::NPC: - static_cast<NPC*>(mHoverBeing)->talk(); - break; - - // Attack or walk to monsters or players - case Being::MONSTER: - case Being::PLAYER: - // Ignore it if its dead - if (!mHoverBeing->isAlive()) - break; - + // Ignore it if its dead + if (mHoverBeing->isAlive()) + { if (player_node->withinAttackRange(mHoverBeing) || keyboard.isKeyActive(keyboard.KEY_ATTACK)) - { player_node->attack(mHoverBeing, !keyboard.isKeyActive(keyboard.KEY_TARGET)); - } else - { player_node->setGotoTarget(mHoverBeing); - } - break; - default: - break; + } } // Picks up a item if we clicked on one } @@ -440,8 +429,8 @@ void Viewport::mousePressed(gcn::MouseEvent &event) else if (event.getButton() == gcn::MouseEvent::MIDDLE) { // Find the being nearest to the clicked position - Being *target = beingManager->findNearestLivingBeing( - pixelX, pixelY, 20, Being::MONSTER); + Being *target = actorSpriteManager->findNearestLivingBeing( + pixelX, pixelY, 20, ActorSprite::MONSTER); if (target) player_node->setTarget(target); @@ -467,9 +456,9 @@ void Viewport::mouseDragged(gcn::MouseEvent &event) } else { - if (mLocalWalkTime != player_node->getWalkTime()) + if (mLocalWalkTime != player_node->getActionTime()) { - mLocalWalkTime = player_node->getWalkTime(); + mLocalWalkTime = player_node->getActionTime(); int destX = (event.getX() + mPixelViewX) / mMap->getTileWidth(); int destY = (event.getY() + mPixelViewY) / mMap->getTileHeight(); player_node->setDestination(destX, destY); @@ -499,8 +488,8 @@ void Viewport::closePopupMenu() void Viewport::optionChanged(const std::string &name) { - mScrollLaziness = (int) config.getValue("ScrollLaziness", 32); - mScrollRadius = (int) config.getValue("ScrollRadius", 32); + mScrollLaziness = config.getIntValue("ScrollLaziness"); + mScrollRadius = config.getIntValue("ScrollRadius"); } void Viewport::mouseMoved(gcn::MouseEvent &event) @@ -512,15 +501,11 @@ void Viewport::mouseMoved(gcn::MouseEvent &event) const int x = (event.getX() + (int) mPixelViewX); const int y = (event.getY() + (int) mPixelViewY); - mHoverBeing = beingManager->findBeingByPixel(x, y); - if (mHoverBeing && mHoverBeing->getType() == Being::PLAYER) - mBeingPopup->show(getMouseX(), getMouseY(), - static_cast<Player*>(mHoverBeing)); - else - mBeingPopup->setVisible(false); + mHoverBeing = actorSpriteManager->findBeingByPixel(x, y); + mBeingPopup->show(getMouseX(), getMouseY(), mHoverBeing); - mHoverItem = floorItemManager->findByCoordinates(x / mMap->getTileWidth(), - y / mMap->getTileHeight()); + mHoverItem = actorSpriteManager->findItem(x / mMap->getTileWidth(), + y / mMap->getTileHeight()); updateCursorType(); } @@ -532,12 +517,12 @@ void Viewport::updateCursorType() switch (mHoverBeing->getType()) { // NPCs - case Being::NPC: + case ActorSprite::NPC: gui->setCursorType(Gui::CURSOR_TALK); break; // Monsters - case Being::MONSTER: + case ActorSprite::MONSTER: gui->setCursorType(Gui::CURSOR_FIGHT); break; default: @@ -559,7 +544,7 @@ void Viewport::updateCursorType() void Viewport::toggleDebugPath() { mShowDebugPath++; - if (mShowDebugPath > Map::MAP_SPECIAL) + if (mShowDebugPath > Map::MAP_SPECIAL3) mShowDebugPath = Map::MAP_NORMAL; if (mMap) { @@ -572,8 +557,16 @@ void Viewport::hideBeingPopup() mBeingPopup->setVisible(false); } -void Viewport::clearHoverBeing(Being *being) +void Viewport::event(const std::string &channel, const Mana::Event &event) { - if (mHoverBeing == being) - mHoverBeing = 0; + if (channel == "ActorSprite" && event.getName() == "Destroyed") + { + ActorSprite *actor = event.getActor("source"); + + if (mHoverBeing == actor) + mHoverBeing = 0; + + if (mHoverItem == actor) + mHoverItem = 0; + } } diff --git a/src/gui/viewport.h b/src/gui/viewport.h index 616b88be..55db3676 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -22,14 +22,16 @@ #ifndef VIEWPORT_H #define VIEWPORT_H -#include "beingmanager.h" +#include "actorspritemanager.h" #include "configlistener.h" +#include "listener.h" #include "position.h" #include "gui/widgets/windowcontainer.h" #include <guichan/mouselistener.hpp> +class ActorSprite; class Being; class BeingPopup; class FloorItem; @@ -52,7 +54,7 @@ const int walkingMouseDelay = 500; * coordinates. */ class Viewport : public WindowContainer, public gcn::MouseListener, - public ConfigListener + public ConfigListener, public Mana::Listener { public: /** @@ -158,11 +160,7 @@ class Viewport : public WindowContainer, public gcn::MouseListener, */ void hideBeingPopup(); - protected: - friend class BeingManager; - - /// Clears the hovered being if it matches - void clearHoverBeing(Being *being); + void event(const std::string &channel, const Mana::Event &event); private: /** diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index cc2c7d6a..60837ea1 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -24,10 +24,10 @@ #include "gui/gui.h" #include "gui/palette.h" -#include "gui/theme.h" #include "resources/image.h" #include "resources/resourcemanager.h" +#include "resources/theme.h" #include "utils/stringutils.h" diff --git a/src/gui/widgets/browserbox.cpp b/src/gui/widgets/browserbox.cpp index 81f54212..314429fa 100644 --- a/src/gui/widgets/browserbox.cpp +++ b/src/gui/widgets/browserbox.cpp @@ -24,10 +24,10 @@ #include "client.h" -#include "gui/theme.h" - #include "gui/widgets/linkhandler.h" +#include "resources/theme.h" + #include <guichan/graphics.hpp> #include <guichan/font.hpp> #include <guichan/cliprectangle.hpp> diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp index 26e0ad90..3d3a07c2 100644 --- a/src/gui/widgets/button.cpp +++ b/src/gui/widgets/button.cpp @@ -25,9 +25,9 @@ #include "graphics.h" #include "gui/palette.h" -#include "gui/theme.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -125,8 +125,8 @@ Button::~Button() void Button::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8f), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (mAlpha != alpha) { diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp index bbb2b8bb..c86eb2ea 100644 --- a/src/gui/widgets/chattab.cpp +++ b/src/gui/widgets/chattab.cpp @@ -21,7 +21,8 @@ #include "gui/widgets/chattab.h" -#include "beingmanager.h" +#include "actorspritemanager.h" +#include "chatlog.h" #include "commandhandler.h" #include "configuration.h" #include "localplayer.h" @@ -51,7 +52,7 @@ ChatTab::ChatTab(const std::string &name) : Tab() mTextOutput = new BrowserBox(BrowserBox::AUTO_WRAP); mTextOutput->setOpaque(false); - mTextOutput->setMaxRow((int) config.getValue("ChatLogLength", 0)); + mTextOutput->setMaxRow((int) config.getIntValue("ChatLogLength")); mTextOutput->setLinkHandler(chatWindow->mItemLinkHandler); mTextOutput->setAlwaysUpdate(false); @@ -73,7 +74,7 @@ ChatTab::~ChatTab() delete mScrollArea; } -void ChatTab::chatLog(std::string line, int own, bool ignoreRecord) +void ChatTab::chatLog(std::string line, Own own, bool ignoreRecord) { // Trim whitespace trim(line); @@ -182,6 +183,9 @@ void ChatTab::chatLog(std::string line, int own, bool ignoreRecord) line = lineColor + timeStr.str() + tmp.nick + tmp.text; + if (config.getBoolValue("enableChatLog")) + saveToLogFile(line); + // We look if the Vertical Scroll Bar is set at the max before // adding a row, otherwise the max will always be a row higher // at comparison. @@ -234,7 +238,7 @@ void ChatTab::chatInput(const std::string &message) std::string temp = msg.substr(start + 1, end - start - 1); - const ItemInfo itemInfo = ItemDB::get(temp); + const ItemInfo itemInfo = itemDb->get(temp); if (itemInfo.getId() != 0) { msg.insert(end, "@@"); @@ -279,7 +283,13 @@ void ChatTab::handleCommand(const std::string &msg) void ChatTab::getAutoCompleteList(std::vector<std::string> &names) const { - beingManager->getPlayerNPCNameLister()->getAutoCompleteList(names); + actorSpriteManager->getPlayerNPCNameLister()->getAutoCompleteList(names); +} + +void ChatTab::saveToLogFile(std::string &msg) +{ + if (chatLogger) + chatLogger->log(msg); } void ChatTab::addRow(std::string &line) diff --git a/src/gui/widgets/chattab.h b/src/gui/widgets/chattab.h index c2dfa1c1..1e187f23 100644 --- a/src/gui/widgets/chattab.h +++ b/src/gui/widgets/chattab.h @@ -31,18 +31,6 @@ class BrowserBox; class Recorder; class ScrollArea; -enum -{ - BY_GM, - BY_PLAYER, - BY_OTHER, - BY_SERVER, - BY_CHANNEL, - ACT_WHISPER, // getting whispered at - ACT_IS, // equivalent to "/me" on IRC - BY_LOGGER -}; - /** * A tab for the chat window. This is special to ease chat handling. */ @@ -63,7 +51,8 @@ class ChatTab : public Tab, public AutoCompleteLister * @param channelName which channel to send the message to. * @param ignoreRecord should this not be recorded? */ - void chatLog(std::string line, int own = BY_SERVER, bool ignoreRecord = false); + void chatLog(std::string line, Own own = BY_SERVER, + bool ignoreRecord = false); /** * Adds the text to the message list @@ -112,8 +101,11 @@ class ChatTab : public Tab, public AutoCompleteLister const std::string &args) { return false; } + void getAutoCompleteList(std::vector<std::string> &names) const; + virtual void saveToLogFile(std::string &msg); + protected: friend class ChatWindow; friend class WhisperWindow; diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp index f9002166..6a44132d 100644 --- a/src/gui/widgets/checkbox.cpp +++ b/src/gui/widgets/checkbox.cpp @@ -25,9 +25,9 @@ #include "graphics.h" #include "gui/palette.h" -#include "gui/theme.h" #include "resources/image.h" +#include "resources/theme.h" int CheckBox::instances = 0; float CheckBox::mAlpha = 1.0; @@ -92,8 +92,8 @@ void CheckBox::draw(gcn::Graphics* graphics) void CheckBox::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8f), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (mAlpha != alpha) { diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index 6c3417e7..ced9c38b 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -26,12 +26,12 @@ #include "gui/palette.h" #include "gui/sdlinput.h" -#include "gui/theme.h" #include "gui/widgets/listbox.h" #include "gui/widgets/scrollarea.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -110,8 +110,8 @@ DropDown::~DropDown() void DropDown::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8f), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (mAlpha != alpha) { diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index 82fb9f8d..7a24c464 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -32,10 +32,10 @@ #include "log.h" #include "gui/palette.h" -#include "gui/theme.h" #include "resources/emotedb.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -51,7 +51,7 @@ EmoteShortcutContainer::EmoteShortcutContainer(): mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png"); - mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); + mBackgroundImg->setAlpha(config.getFloatValue("guialpha")); // Setup emote sprites for (int i = 0; i <= EmoteDB::getLast(); i++) @@ -72,9 +72,9 @@ EmoteShortcutContainer::~EmoteShortcutContainer() void EmoteShortcutContainer::draw(gcn::Graphics *graphics) { - if (config.getValue("guialpha", 0.8) != mAlpha) + if (config.getFloatValue("guialpha") != mAlpha) { - mAlpha = config.getValue("guialpha", 0.8); + mAlpha = config.getFloatValue("guialpha"); mBackgroundImg->setAlpha(mAlpha); } diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index fb5105b2..d448c3c2 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -32,7 +32,6 @@ #include "gui/outfitwindow.h" #include "gui/palette.h" #include "gui/sdlinput.h" -#include "gui/theme.h" #include "gui/viewport.h" #include "net/net.h" @@ -40,6 +39,7 @@ #include "resources/image.h" #include "resources/iteminfo.h" +#include "resources/theme.h" #include "utils/stringutils.h" @@ -263,7 +263,7 @@ void ItemContainer::mousePressed(gcn::MouseEvent &event) mSelectionStatus = SEL_SELECTING; itemShortcut->setItemSelected(item->getId()); - if (item->isEquipment()) + if (item->getInfo().getEquippable()) outfitWindow->setItemSelected(item->getId()); } else @@ -305,7 +305,14 @@ void ItemContainer::mouseReleased(gcn::MouseEvent &event) return; if (index == mSelectedIndex || mSelectedIndex == -1) return; - Net::getInventoryHandler()->moveItem(mSelectedIndex, index); + + Item *item = getSelectedItem(); + { + Mana::Event event("doMove"); + event.setItem("item", item); + event.setInt("newIndex", index); + event.trigger("Item"); + } selectNone(); } @@ -372,8 +379,11 @@ void ItemContainer::keyAction() mSelectedIndex != -1 && mHighlightedIndex != -1) { - Net::getInventoryHandler()->moveItem( - mSelectedIndex, mHighlightedIndex); + Item *item = getSelectedItem(); + Mana::Event event("doMove"); + event.setItem("item", item); + event.setInt("newIndex", mHighlightedIndex); + event.trigger("Item"); setSelectedIndex(mHighlightedIndex); } // If the highlight is on an item then select it. @@ -385,8 +395,11 @@ void ItemContainer::keyAction() // If the highlight is on a blank space then move it. else if (mSelectedIndex != -1) { - Net::getInventoryHandler()->moveItem( - mSelectedIndex, mHighlightedIndex); + Item *item = getSelectedItem(); + Mana::Event event("doMove"); + event.setItem("item", item); + event.setInt("newIndex", mHighlightedIndex); + event.trigger("Item"); selectNone(); } } diff --git a/src/gui/widgets/itemlinkhandler.cpp b/src/gui/widgets/itemlinkhandler.cpp index b7341084..8477225f 100644 --- a/src/gui/widgets/itemlinkhandler.cpp +++ b/src/gui/widgets/itemlinkhandler.cpp @@ -49,7 +49,7 @@ void ItemLinkHandler::handleLink(const std::string &link) if (id > 0) { - const ItemInfo &itemInfo = ItemDB::get(id); + const ItemInfo &itemInfo = itemDb->get(id); mItemPopup->setItem(itemInfo, true); if (mItemPopup->isVisible()) diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 682d71e5..fb4f558f 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -27,16 +27,16 @@ #include "item.h" #include "itemshortcut.h" #include "keyboardconfig.h" -#include "localplayer.h" +#include "playerinfo.h" #include "gui/inventorywindow.h" #include "gui/itempopup.h" #include "gui/palette.h" -#include "gui/theme.h" #include "gui/viewport.h" #include "resources/image.h" #include "resources/iteminfo.h" +#include "resources/theme.h" #include "utils/stringutils.h" @@ -53,7 +53,7 @@ ItemShortcutContainer::ItemShortcutContainer(): mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png"); mMaxItems = itemShortcut->getItemCount(); - mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); + mBackgroundImg->setAlpha(config.getFloatValue("guialpha")); mBoxHeight = mBackgroundImg->getHeight(); mBoxWidth = mBackgroundImg->getWidth(); @@ -67,9 +67,9 @@ ItemShortcutContainer::~ItemShortcutContainer() void ItemShortcutContainer::draw(gcn::Graphics *graphics) { - if (config.getValue("guialpha", 0.8) != mAlpha) + if (config.getFloatValue("guialpha") != mAlpha) { - mAlpha = config.getValue("guialpha", 0.8); + mAlpha = config.getFloatValue("guialpha"); mBackgroundImg->setAlpha(mAlpha); } @@ -94,7 +94,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) continue; Item *item = - player_node->getInventory()->findItem(itemShortcut->getItem(i)); + PlayerInfo::getInventory()->findItem(itemShortcut->getItem(i)); if (item) { @@ -152,7 +152,7 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) if (itemId < 0) return; - Item *item = player_node->getInventory()->findItem(itemId); + Item *item = PlayerInfo::getInventory()->findItem(itemId); if (item) { @@ -188,7 +188,7 @@ void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event) } else if (event.getButton() == gcn::MouseEvent::RIGHT) { - Item *item = player_node->getInventory()-> + Item *item = PlayerInfo::getInventory()-> findItem(itemShortcut->getItem(index)); if (!item) @@ -241,7 +241,7 @@ void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event) if (itemId < 0) return; - Item *item = player_node->getInventory()->findItem(itemId); + Item *item = PlayerInfo::getInventory()->findItem(itemId); if (item) { diff --git a/src/gui/widgets/label.cpp b/src/gui/widgets/label.cpp index 4c607edf..939e9fc0 100644 --- a/src/gui/widgets/label.cpp +++ b/src/gui/widgets/label.cpp @@ -20,19 +20,20 @@ #include "gui/widgets/label.h" -#include "gui/theme.h" +#include "resources/theme.h" Label::Label() { + setForegroundColor(Theme::getThemeColor(Theme::TEXT)); } Label::Label(const std::string &caption) : gcn::Label(caption) { + setForegroundColor(Theme::getThemeColor(Theme::TEXT)); } void Label::draw(gcn::Graphics *graphics) { - setForegroundColor(Theme::getThemeColor(Theme::TEXT)); gcn::Label::draw(static_cast<gcn::Graphics*>(graphics)); } diff --git a/src/gui/widgets/listbox.cpp b/src/gui/widgets/listbox.cpp index ef591023..d79d8d0c 100644 --- a/src/gui/widgets/listbox.cpp +++ b/src/gui/widgets/listbox.cpp @@ -25,7 +25,8 @@ #include "gui/palette.h" #include "gui/sdlinput.h" -#include "gui/theme.h" + +#include "resources/theme.h" #include <guichan/font.hpp> #include <guichan/graphics.hpp> @@ -45,8 +46,8 @@ ListBox::~ListBox() void ListBox::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (mAlpha != alpha) mAlpha = alpha; diff --git a/src/gui/widgets/playerbox.cpp b/src/gui/widgets/playerbox.cpp index 57cbec6f..559ac5a6 100644 --- a/src/gui/widgets/playerbox.cpp +++ b/src/gui/widgets/playerbox.cpp @@ -22,13 +22,12 @@ #include "gui/widgets/playerbox.h" #include "animatedsprite.h" +#include "being.h" #include "configuration.h" #include "graphics.h" -#include "player.h" - -#include "gui/theme.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -36,8 +35,8 @@ int PlayerBox::instances = 0; float PlayerBox::mAlpha = 1.0; ImageRect PlayerBox::background; -PlayerBox::PlayerBox(const Player *player): - mPlayer(player) +PlayerBox::PlayerBox(const Being *being): + mBeing(being) { setFrameSize(2); @@ -57,7 +56,7 @@ PlayerBox::PlayerBox(const Player *player): bggridx[x], bggridy[y], bggridx[x + 1] - bggridx[x] + 1, bggridy[y + 1] - bggridy[y] + 1); - background.grid[a]->setAlpha(config.getValue("guialpha", 0.8)); + background.grid[a]->setAlpha(config.getFloatValue("guialpha")); a++; } } @@ -72,7 +71,7 @@ PlayerBox::~PlayerBox() { instances--; - mPlayer = 0; + mBeing = 0; if (instances == 0) { @@ -82,20 +81,20 @@ PlayerBox::~PlayerBox() void PlayerBox::draw(gcn::Graphics *graphics) { - if (mPlayer) + if (mBeing) { // Draw character const int bs = getFrameSize(); - const int x = getWidth() / 2 + bs; - const int y = getHeight() - bs; - mPlayer->drawSpriteAt(static_cast<Graphics*>(graphics), x, y); + const int x = getWidth() / 2 + bs - 16; + const int y = getHeight() - bs - 32; + mBeing->drawSpriteAt(static_cast<Graphics*>(graphics), x, y); } - if (config.getValue("guialpha", 0.8) != mAlpha) + if (config.getFloatValue("guialpha") != mAlpha) { for (int a = 0; a < 9; a++) { - background.grid[a]->setAlpha(config.getValue("guialpha", 0.8)); + background.grid[a]->setAlpha(config.getFloatValue("guialpha")); } } } diff --git a/src/gui/widgets/playerbox.h b/src/gui/widgets/playerbox.h index 33b4a628..4505367f 100644 --- a/src/gui/widgets/playerbox.h +++ b/src/gui/widgets/playerbox.h @@ -24,8 +24,8 @@ #include <guichan/widgets/scrollarea.hpp> +class Being; class ImageRect; -class Player; /** * A box showing a player character. @@ -39,7 +39,7 @@ class PlayerBox : public gcn::ScrollArea * Constructor. Takes the initial player character that this box should * display, which defaults to <code>NULL</code>. */ - PlayerBox(const Player *player = 0); + PlayerBox(const Being *being = 0); /** * Destructor. @@ -51,7 +51,7 @@ class PlayerBox : public gcn::ScrollArea * player to <code>NULL</code> causes the box not to draw any * character. */ - void setPlayer(const Player *player) { mPlayer = player; } + void setPlayer(const Being *being) { mBeing = being; } /** * Draws the scroll area. @@ -64,7 +64,7 @@ class PlayerBox : public gcn::ScrollArea void drawFrame(gcn::Graphics *graphics); private: - const Player *mPlayer; /**< The character used for display */ + const Being *mBeing; /**< The character used for display */ static float mAlpha; static int instances; diff --git a/src/gui/widgets/popup.cpp b/src/gui/widgets/popup.cpp index 4dc58f72..e242bcf4 100644 --- a/src/gui/widgets/popup.cpp +++ b/src/gui/widgets/popup.cpp @@ -26,12 +26,12 @@ #include "graphics.h" #include "log.h" -#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/windowcontainer.h" #include "resources/image.h" +#include "resources/theme.h" #include <guichan/exception.hpp> diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp index 028658ab..15838952 100644 --- a/src/gui/widgets/progressbar.cpp +++ b/src/gui/widgets/progressbar.cpp @@ -27,9 +27,9 @@ #include "gui/gui.h" #include "gui/palette.h" -#include "gui/theme.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -123,8 +123,8 @@ void ProgressBar::logic() void ProgressBar::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (mAlpha != alpha) { diff --git a/src/gui/widgets/progressindicator.cpp b/src/gui/widgets/progressindicator.cpp index 6bda617f..91b40751 100644 --- a/src/gui/widgets/progressindicator.cpp +++ b/src/gui/widgets/progressindicator.cpp @@ -23,11 +23,10 @@ #include "graphics.h" #include "simpleanimation.h" -#include "gui/theme.h" - #include "resources/animation.h" #include "resources/imageset.h" #include "resources/resourcemanager.h" +#include "resources/theme.h" #include <guichan/widgets/label.hpp> diff --git a/src/gui/widgets/radiobutton.cpp b/src/gui/widgets/radiobutton.cpp index 96797225..1296feb6 100644 --- a/src/gui/widgets/radiobutton.cpp +++ b/src/gui/widgets/radiobutton.cpp @@ -24,9 +24,8 @@ #include "configuration.h" #include "graphics.h" -#include "gui/theme.h" - #include "resources/image.h" +#include "resources/theme.h" int RadioButton::instances = 0; float RadioButton::mAlpha = 1.0; @@ -78,9 +77,9 @@ RadioButton::~RadioButton() void RadioButton::drawBox(gcn::Graphics* graphics) { - if (config.getValue("guialpha", 0.8) != mAlpha) + if (config.getFloatValue("guialpha") != mAlpha) { - mAlpha = config.getValue("guialpha", 0.8); + mAlpha = config.getFloatValue("guialpha"); radioNormal->setAlpha(mAlpha); radioChecked->setAlpha(mAlpha); radioDisabled->setAlpha(mAlpha); diff --git a/src/gui/widgets/resizegrip.cpp b/src/gui/widgets/resizegrip.cpp index f0c3691c..7850643f 100644 --- a/src/gui/widgets/resizegrip.cpp +++ b/src/gui/widgets/resizegrip.cpp @@ -24,9 +24,8 @@ #include "configuration.h" #include "graphics.h" -#include "gui/theme.h" - #include "resources/image.h" +#include "resources/theme.h" #include <guichan/graphics.hpp> @@ -59,9 +58,9 @@ ResizeGrip::~ResizeGrip() void ResizeGrip::draw(gcn::Graphics *graphics) { - if (config.getValue("guialpha", 0.8) != mAlpha) + if (config.getFloatValue("guialpha") != mAlpha) { - mAlpha = config.getValue("guialpha", 0.8); + mAlpha = config.getFloatValue("guialpha"); gripImage->setAlpha(mAlpha); } diff --git a/src/gui/widgets/scrollarea.cpp b/src/gui/widgets/scrollarea.cpp index 0c7f4d7d..7d42883a 100644 --- a/src/gui/widgets/scrollarea.cpp +++ b/src/gui/widgets/scrollarea.cpp @@ -24,9 +24,8 @@ #include "configuration.h" #include "graphics.h" -#include "gui/theme.h" - #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -108,7 +107,7 @@ void ScrollArea::init() bggridx[x], bggridy[y], bggridx[x + 1] - bggridx[x] + 1, bggridy[y + 1] - bggridy[y] + 1); - background.grid[a]->setAlpha(config.getValue("guialpha", 0.8)); + background.grid[a]->setAlpha(config.getFloatValue("guialpha")); a++; } } @@ -135,8 +134,8 @@ void ScrollArea::init() vsgridx[x], vsgridy[y], vsgridx[x + 1] - vsgridx[x], vsgridy[y + 1] - vsgridy[y]); - vMarker.grid[a]->setAlpha(config.getValue("guialpha", 0.8)); - vMarkerHi.grid[a]->setAlpha(config.getValue("guialpha", 0.8)); + vMarker.grid[a]->setAlpha(config.getFloatValue("guialpha")); + vMarkerHi.grid[a]->setAlpha(config.getFloatValue("guialpha")); a++; } } @@ -213,8 +212,8 @@ void ScrollArea::logic() void ScrollArea::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (alpha != mAlpha) { diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp index a5033570..ae7d4d9b 100644 --- a/src/gui/widgets/shoplistbox.cpp +++ b/src/gui/widgets/shoplistbox.cpp @@ -26,12 +26,12 @@ #include "shopitem.h" #include "gui/itempopup.h" -#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/shopitems.h" #include "resources/image.h" +#include "resources/theme.h" #include <guichan/font.hpp> #include <guichan/listmodel.hpp> @@ -76,8 +76,8 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) if (!mListModel) return; - if (config.getValue("guialpha", 0.8) != mAlpha) - mAlpha = config.getValue("guialpha", 0.8); + if (config.getFloatValue("guialpha") != mAlpha) + mAlpha = config.getFloatValue("guialpha"); int alpha = (int)(mAlpha * 255.0f); const gcn::Color* highlightColor = diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp index 6a9a5c7c..c044d55d 100644 --- a/src/gui/widgets/slider.cpp +++ b/src/gui/widgets/slider.cpp @@ -24,9 +24,8 @@ #include "configuration.h" #include "graphics.h" -#include "gui/theme.h" - #include "resources/image.h" +#include "resources/theme.h" Image *Slider::hStart, *Slider::hMid, *Slider::hEnd, *Slider::hGrip; Image *Slider::vStart, *Slider::vMid, *Slider::vEnd, *Slider::vGrip; @@ -126,8 +125,8 @@ void Slider::init() void Slider::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (alpha != mAlpha) { diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp index 2ab126dd..10a51afe 100644 --- a/src/gui/widgets/tab.cpp +++ b/src/gui/widgets/tab.cpp @@ -25,11 +25,11 @@ #include "graphics.h" #include "gui/palette.h" -#include "gui/theme.h" #include "gui/widgets/tabbedarea.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -118,8 +118,8 @@ void Tab::init() void Tab::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); // TODO We don't need to do this for every tab on every draw // Maybe use a config listener to do it as the value changes. diff --git a/src/gui/widgets/table.cpp b/src/gui/widgets/table.cpp index f0887ed7..3d8680ce 100644 --- a/src/gui/widgets/table.cpp +++ b/src/gui/widgets/table.cpp @@ -24,7 +24,8 @@ #include "configuration.h" #include "gui/sdlinput.h" -#include "gui/theme.h" + +#include "resources/theme.h" #include "utils/dtor.h" @@ -270,8 +271,8 @@ void GuiTable::draw(gcn::Graphics* graphics) if (!mModel) return; - if (config.getValue("guialpha", 0.8) != mAlpha) - mAlpha = config.getValue("guialpha", 0.8); + if (config.getFloatValue("guialpha") != mAlpha) + mAlpha = config.getFloatValue("guialpha"); if (mOpaque) { diff --git a/src/gui/widgets/textbox.cpp b/src/gui/widgets/textbox.cpp index f248f35d..5b112e54 100644 --- a/src/gui/widgets/textbox.cpp +++ b/src/gui/widgets/textbox.cpp @@ -21,7 +21,7 @@ #include "gui/widgets/textbox.h" -#include "gui/theme.h" +#include "resources/theme.h" #include <guichan/font.hpp> diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp index 4989ae83..d06df376 100644 --- a/src/gui/widgets/textfield.cpp +++ b/src/gui/widgets/textfield.cpp @@ -21,15 +21,14 @@ #include "gui/widgets/textfield.h" -#include "beingmanager.h" #include "configuration.h" #include "graphics.h" #include "gui/palette.h" #include "gui/sdlinput.h" -#include "gui/theme.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/copynpaste.h" #include "utils/dtor.h" @@ -69,7 +68,7 @@ TextField::TextField(const std::string &text, bool loseFocusOnTab): gridx[x], gridy[y], gridx[x + 1] - gridx[x] + 1, gridy[y + 1] - gridy[y] + 1); - skin.grid[a]->setAlpha(config.getValue("guialpha", 0.8)); + skin.grid[a]->setAlpha(config.getFloatValue("guialpha")); a++; } } @@ -90,8 +89,8 @@ TextField::~TextField() void TextField::updateAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); if (alpha != mAlpha) { diff --git a/src/gui/widgets/textpreview.cpp b/src/gui/widgets/textpreview.cpp index 10426d7c..869ebd35 100644 --- a/src/gui/widgets/textpreview.cpp +++ b/src/gui/widgets/textpreview.cpp @@ -45,8 +45,8 @@ TextPreview::TextPreview(const std::string &text): void TextPreview::draw(gcn::Graphics* graphics) { - if (config.getValue("guialpha", 0.8) != mAlpha) - mAlpha = config.getValue("guialpha", 0.8); + if (config.getFloatValue("guialpha") != mAlpha) + mAlpha = config.getFloatValue("guialpha"); int alpha = (int) (mAlpha * 255.0f); diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp index 7542e251..864f1f51 100644 --- a/src/gui/widgets/whispertab.cpp +++ b/src/gui/widgets/whispertab.cpp @@ -21,14 +21,15 @@ #include "whispertab.h" +#include "chatlog.h" #include "commandhandler.h" #include "localplayer.h" -#include "gui/theme.h" - #include "net/chathandler.h" #include "net/net.h" +#include "resources/theme.h" + #include "utils/gettext.h" #include "utils/stringutils.h" @@ -115,3 +116,9 @@ bool WhisperTab::handleCommand(const std::string &type, return true; } + +void WhisperTab::saveToLogFile(std::string &msg) +{ + if (chatLogger) + chatLogger->log(getNick(), msg); +} diff --git a/src/gui/widgets/whispertab.h b/src/gui/widgets/whispertab.h index 447a8fe0..20a07449 100644 --- a/src/gui/widgets/whispertab.h +++ b/src/gui/widgets/whispertab.h @@ -39,6 +39,8 @@ class WhisperTab : public ChatTab bool handleCommand(const std::string &type, const std::string &args); + void saveToLogFile(std::string &msg); + protected: friend class ChatWindow; diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index 118ee7c0..aa8e6df3 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -26,7 +26,6 @@ #include "gui/gui.h" #include "gui/palette.h" -#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/layout.h" @@ -34,6 +33,7 @@ #include "gui/widgets/windowcontainer.h" #include "resources/image.h" +#include "resources/theme.h" #include <guichan/exception.hpp> #include <guichan/focushandler.hpp> @@ -697,8 +697,8 @@ int Window::getResizeHandles(gcn::MouseEvent &event) int Window::getGuiAlpha() { - float alpha = std::max(config.getValue("guialpha", 0.8), - (double) Theme::instance()->getMinimumOpacity()); + float alpha = std::max(config.getFloatValue("guialpha"), + Theme::instance()->getMinimumOpacity()); return (int) (alpha * 255.0f); } diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 4b18de89..542ab4a0 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -58,7 +58,7 @@ WindowMenu::WindowMenu(): if (skillDialog->hasSkills()) addButton(N_("Skills"), x, h); - if (specialsWindow->hasSpecials()) + // if (specialsWindow->hasSpecials()) addButton(N_("Specials"), x, h); addButton(N_("Social"), x, h); |