diff options
Diffstat (limited to 'src/gui')
47 files changed, 989 insertions, 840 deletions
diff --git a/src/gui/beingpopup.cpp b/src/gui/beingpopup.cpp index 33fdff44..9f05bbdb 100644 --- a/src/gui/beingpopup.cpp +++ b/src/gui/beingpopup.cpp @@ -89,8 +89,3 @@ void BeingPopup::show(int x, int y, Player *p) setVisible(false); } - -gcn::Color BeingPopup::getColor() -{ - return guiPalette->getColor(Palette::GENERIC); -} diff --git a/src/gui/beingpopup.h b/src/gui/beingpopup.h index 71d9dd2a..f397e374 100644 --- a/src/gui/beingpopup.h +++ b/src/gui/beingpopup.h @@ -52,8 +52,6 @@ class BeingPopup : public Popup private: Label *mBeingName; Label *mBeingParty; - - static gcn::Color getColor(); }; #endif // BEINGPOPUP_H diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 581fd818..43e330f4 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -29,7 +29,7 @@ #include "gui/equipmentwindow.h" #include "gui/itempopup.h" -#include "gui/palette.h" +#include "gui/theme.h" #include "gui/setup.h" #include "gui/viewport.h" @@ -118,7 +118,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) { if (i == mSelected) { - const gcn::Color color = guiPalette->getColor(Palette::HIGHLIGHT); + const gcn::Color color = Theme::getThemeColor(Theme::HIGHLIGHT); // Set color to the highlight color g->setColor(gcn::Color(color.r, color.g, color.b, getGuiAlpha())); @@ -143,7 +143,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics) mEquipBox[i].posY + 2); if (i == EQUIP_PROJECTILE_SLOT) { - g->setColor(guiPalette->getColor(Palette::TEXT)); + g->setColor(Theme::getThemeColor(Theme::TEXT)); graphics->drawText(toString(item->getQuantity()), mEquipBox[i].posX + (BOX_WIDTH / 2), mEquipBox[i].posY - getFont()->getHeight(), diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index a59b0157..e2354386 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -168,7 +168,7 @@ void Gui::logic() else mMouseCursorAlpha = std::max(0.0f, mMouseCursorAlpha - 0.005f); - guiPalette->advanceGradient(); + Palette::advanceGradients(); gcn::Gui::logic(); } diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index ed008e63..701558a9 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -30,6 +30,7 @@ #include "gui/itemamount.h" #include "gui/setup.h" #include "gui/sdlinput.h" +#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/button.h" @@ -96,8 +97,8 @@ InventoryWindow::InventoryWindow(int invSize): mSlotsLabel = new Label(_("Slots:")); mWeightLabel = new Label(_("Weight:")); - mSlotsBar = new ProgressBar(0.0f, 100, 20, gcn::Color(225, 200, 25)); - mWeightBar = new ProgressBar(0.0f, 100, 20, gcn::Color(0, 0, 255)); + mSlotsBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_INVY_SLOTS); + mWeightBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_WEIGHT); place(0, 0, mWeightLabel).setPadding(3); place(1, 0, mWeightBar, 3); @@ -140,14 +141,6 @@ void InventoryWindow::logic() mMaxWeight = player_node->getMaxWeight(); mUsedSlots = usedSlots; - // Weight Bar coloration - if (mTotalWeight < (mMaxWeight / 3)) - mWeightBar->setColor(0, 0, 255); // Blue - else if (mTotalWeight < ((mMaxWeight * 2) / 3)) - mWeightBar->setColor(255, 255, 0); // Yellow - else - mWeightBar->setColor(255, 0, 0); // Red - // Adjust progress bars mSlotsBar->setProgress((float) mUsedSlots / mMaxSlots); mWeightBar->setProgress((float) mTotalWeight / mMaxWeight); diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp index 1d41449d..72a46696 100644 --- a/src/gui/itempopup.cpp +++ b/src/gui/itempopup.cpp @@ -26,7 +26,7 @@ #include "units.h" #include "gui/gui.h" -#include "gui/palette.h" +#include "gui/theme.h" #include "gui/widgets/textbox.h" @@ -136,33 +136,33 @@ gcn::Color ItemPopup::getColor(ItemType type) switch (type) { case ITEM_UNUSABLE: - return guiPalette->getColor(Palette::GENERIC); + return Theme::getThemeColor(Theme::GENERIC); case ITEM_USABLE: - return guiPalette->getColor(Palette::USABLE); + return Theme::getThemeColor(Theme::USABLE); case ITEM_EQUIPMENT_ONE_HAND_WEAPON: - return guiPalette->getColor(Palette::ONEHAND); + return Theme::getThemeColor(Theme::ONEHAND); case ITEM_EQUIPMENT_TWO_HANDS_WEAPON: - return guiPalette->getColor(Palette::TWOHAND); + return Theme::getThemeColor(Theme::TWOHAND); case ITEM_EQUIPMENT_TORSO: - return guiPalette->getColor(Palette::TORSO); + return Theme::getThemeColor(Theme::TORSO); case ITEM_EQUIPMENT_ARMS: - return guiPalette->getColor(Palette::ARMS); + return Theme::getThemeColor(Theme::ARMS); case ITEM_EQUIPMENT_HEAD: - return guiPalette->getColor(Palette::HEAD); + return Theme::getThemeColor(Theme::HEAD); case ITEM_EQUIPMENT_LEGS: - return guiPalette->getColor(Palette::LEGS); + return Theme::getThemeColor(Theme::LEGS); case ITEM_EQUIPMENT_SHIELD: - return guiPalette->getColor(Palette::SHIELD); + return Theme::getThemeColor(Theme::SHIELD); case ITEM_EQUIPMENT_RING: - return guiPalette->getColor(Palette::RING); + return Theme::getThemeColor(Theme::RING); case ITEM_EQUIPMENT_NECKLACE: - return guiPalette->getColor(Palette::NECKLACE); + return Theme::getThemeColor(Theme::NECKLACE); case ITEM_EQUIPMENT_FEET: - return guiPalette->getColor(Palette::FEET); + return Theme::getThemeColor(Theme::FEET); case ITEM_EQUIPMENT_AMMO: - return guiPalette->getColor(Palette::AMMO); + return Theme::getThemeColor(Theme::AMMO); default: - return guiPalette->getColor(Palette::UNKNOWN_ITEM); + return Theme::getThemeColor(Theme::UNKNOWN_ITEM); } } diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 8e5585ad..53d58d2e 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -30,8 +30,8 @@ #include "map.h" #include "player.h" -#include "gui/palette.h" #include "gui/setup.h" +#include "gui/userpalette.h" #include "resources/image.h" #include "resources/resourcemanager.h" @@ -201,32 +201,32 @@ void Minimap::draw(gcn::Graphics *graphics) { const Player *player = static_cast<const Player*>(being); - Palette::ColorType type = Palette::PC; + int type = UserPalette::PC; if (being == player_node) { - type = Palette::SELF; + type = UserPalette::SELF; dotSize = 3; } else if (player->isGM()) { - type = Palette::GM_NAME; + type = UserPalette::GM; } else if (player->isInParty()) { - type = Palette::PARTY; + type = UserPalette::PARTY; } - graphics->setColor(guiPalette->getColor(type)); + graphics->setColor(userPalette->getColor(type)); break; } case Being::MONSTER: - graphics->setColor(guiPalette->getColor(Palette::MONSTER)); + graphics->setColor(userPalette->getColor(UserPalette::MONSTER)); break; case Being::NPC: - graphics->setColor(guiPalette->getColor(Palette::NPC)); + graphics->setColor(userPalette->getColor(UserPalette::NPC)); break; default: diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index c11ea171..cdefc391 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -28,9 +28,13 @@ #include "gui/gui.h" #include "gui/statuswindow.h" +#include "gui/theme.h" #include "gui/widgets/progressbar.h" +#include "net/net.h" +#include "net/playerhandler.h" + #include "utils/stringutils.h" extern volatile int tick_time; @@ -38,15 +42,16 @@ extern volatile int tick_time; MiniStatusWindow::MiniStatusWindow(): Popup("MiniStatus") { - mHpBar = new ProgressBar((float) player_node->getHp() - / (float) player_node->getMaxHp(), - 100, 20, gcn::Color(0, 171, 34)); - mMpBar = new ProgressBar((float) player_node->getMaxMP() - / (float) player_node->getMaxMP(), - 100, 20, gcn::Color(26, 102, 230)); - mXpBar = new ProgressBar((float) player_node->getExp() - / player_node->getExpNeeded(), - 100, 20, gcn::Color(143, 192, 211)); + int max = player_node->getMaxHp(); + mHpBar = new ProgressBar(max ? (float) player_node->getHp() / max : 0, + 100, 20, Theme::PROG_HP); + max = player_node->getMaxMP(); + mMpBar = new ProgressBar(max ? (float) player_node->getMP() / max : 0, + 100, 20, Net::getPlayerHandler()->canUseMagic() ? + Theme::PROG_MP : Theme::PROG_NO_MP); + max = player_node->getExpNeeded(); + mXpBar = new ProgressBar(max ? (float) player_node->getExp() / max : 0, + 100, 20, Theme::PROG_EXP); mHpBar->setPosition(0, 3); mMpBar->setPosition(mHpBar->getWidth() + 3, 3); mXpBar->setPosition(mMpBar->getX() + mMpBar->getWidth() + 3, 3); diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp index d2309399..9ddbb34d 100644 --- a/src/gui/palette.cpp +++ b/src/gui/palette.cpp @@ -33,6 +33,7 @@ #include <math.h> const gcn::Color Palette::BLACK = gcn::Color(0, 0, 0); +Palette::Palettes Palette::mInstances; const gcn::Color Palette::RAINBOW_COLORS[7] = { gcn::Color(255, 0, 0), @@ -46,127 +47,22 @@ const gcn::Color Palette::RAINBOW_COLORS[7] = { /** Number of Elemets of RAINBOW_COLORS */ const int Palette::RAINBOW_COLOR_COUNT = 7; -std::string Palette::getConfigName(const std::string &typeName) -{ - std::string res = "Color" + typeName; - - int pos = 5; - for (size_t i = 0; i < typeName.length(); i++) - { - if (i == 0 || typeName[i] == '_') - { - if (i > 0) - i++; - - res[pos] = typeName[i]; - } - else - { - res[pos] = tolower(typeName[i]); - } - pos++; - } - res.erase(pos, res.length() - pos); - - return res; -} - -DEFENUMNAMES(ColorType, COLOR_TYPE); - -Palette::Palette() : +Palette::Palette(int size) : mRainbowTime(tick_time), - mColVector(ColVector(TYPE_COUNT)) + mColors(Colors(size)) { - std::string indent = " "; - addColor(TEXT, 0x000000, STATIC, _("Text")); - addColor(SHADOW, 0x000000, STATIC, indent + _("Text Shadow")); - addColor(OUTLINE, 0x000000, STATIC, indent + _("Text Outline")); - addColor(PROGRESS_BAR, 0xffffff, STATIC, indent + _("Progress Bar Labels")); - addColor(BUTTON, 0x000000, STATIC, indent + _("Buttons")); - addColor(BUTTON_DISABLED, 0xCCCCCC, STATIC, indent + _("Disabled Buttons")); - addColor(TAB, 0x00000, STATIC, indent + _("Tabs")); - - addColor(BACKGROUND, 0xffffff, STATIC, _("Background")); - - addColor(HIGHLIGHT, 0xebc873, STATIC, _("Highlight"), 'H'); - addColor(TAB_HIGHLIGHT, 0xff0000, PULSE, indent + _("Tab Highlight")); - addColor(SHOP_WARNING, 0x910000, STATIC, indent + _("Item Too Expensive")); - addColor(ITEM_EQUIPPED, 0x000091, STATIC, indent + _("Item Is Equipped")); - - addColor(CHAT, 0x000000, STATIC, _("Chat"), 'C'); - addColor(GM, 0xff0000, STATIC, indent + _("GM"), 'G'); - addColor(PLAYER, 0x1fa052, STATIC, indent + _("Player"), 'Y'); - addColor(WHISPER, 0x00feaf, STATIC, indent + _("Whisper"), 'W'); - addColor(IS, 0xa08527, STATIC, indent + _("Is"), 'I'); - addColor(PARTY, 0xf48055, STATIC, indent + _("Party"), 'P'); - addColor(GUILD, 0xf48055, STATIC, indent + _("Guild"), 'U'); - addColor(SERVER, 0x8415e2, STATIC, indent + _("Server"), 'S'); - addColor(LOGGER, 0x919191, STATIC, indent + _("Logger"), 'L'); - addColor(HYPERLINK, 0xe50d0d, STATIC, indent + _("Hyperlink"), '<'); - - addColor(BEING, 0xffffff, STATIC, _("Being")); - addColor(PC, 0xffffff, STATIC, indent + _("Other Players' Names")); - addColor(SELF, 0xff8040, STATIC, indent + _("Own Name")); - addColor(GM_NAME, 0x00ff00, STATIC, indent + _("GM Names")); - addColor(NPC, 0xc8c8ff, STATIC, indent + _("NPCs")); - addColor(MONSTER, 0xff4040, STATIC, indent + _("Monsters")); - - addColor(UNKNOWN_ITEM, 0x000000, STATIC, _("Unknown Item Type")); - addColor(GENERIC, 0x21a5b1, STATIC, indent + _("Generics")); - addColor(HEAD, 0x527fa4, STATIC, indent + _("Hats")); - addColor(USABLE, 0x268d24, STATIC, indent + _("Usables")); - addColor(TORSO, 0xd12aa4, STATIC, indent + _("Shirts")); - addColor(ONEHAND, 0xf42a2a, STATIC, indent + _("One Handed Weapons")); - addColor(LEGS, 0x699900, STATIC, indent + _("Pants")); - addColor(FEET, 0xaa1d48, STATIC, indent + _("Shoes")); - addColor(TWOHAND, 0xf46d0e, STATIC, indent + _("Two Handed Weapons")); - addColor(SHIELD, 0x9c2424, STATIC, indent + _("Shields")); - addColor(RING, 0x0000ff, STATIC, indent + _("Rings")); - addColor(NECKLACE, 0xff00ff, STATIC, indent + _("Necklaces")); - addColor(ARMS, 0x9c24e8, STATIC, indent + _("Arms")); - addColor(AMMO, 0x8b6311, STATIC, indent + _("Ammo")); - - addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects")); - addColor(PICKUP_INFO, 0x28dc28, STATIC, indent + _("Pickup Notification")); - addColor(EXP_INFO, 0xffff00, STATIC, indent + _("Exp Notification")); - addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC, - indent + _("Player Hits Monster")); - addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC, - indent + _("Monster Hits Player")); - addColor(HIT_CRITICAL, 0xff0000, RAINBOW, indent + _("Critical Hit")); - addColor(MISS, 0xffff00, STATIC, indent + _("Misses")); - - addColor(HPBAR_FULL, 0x0f6a20, STATIC, _("HP Bar")); - addColor(HPBAR_THREE_QUARTERS, 0xc38948, STATIC, indent + _("3/4 HP Bar")); - addColor(HPBAR_ONE_HALF, 0xe28000, STATIC, indent + _("1/2 HP Bar")); - addColor(HPBAR_ONE_QUARTER, 0xff0000, PULSE, indent + _("1/4 HP Bar")); - commit(true); + mInstances.insert(this); } Palette::~Palette() { - for (ColVector::iterator col = mColVector.begin(), - colEnd = mColVector.end(); col != colEnd; ++col) - { - const std::string &configName = ColorTypeNames[col->type]; - config.setValue(configName + "Gradient", col->committedGrad); - - if (col->grad != STATIC) - config.setValue(configName + "Delay", col->delay); - - if (col->grad == STATIC || col->grad == PULSE) - { - char buffer[20]; - sprintf(buffer, "0x%06x", col->getRGB()); - config.setValue(configName, std::string(buffer)); - } - } + mInstances.erase(this); } const gcn::Color& Palette::getColor(char c, bool &valid) { - for (ColVector::const_iterator col = mColVector.begin(), - colEnd = mColVector.end(); col != colEnd; ++col) + for (Colors::const_iterator col = mColors.begin(), + colEnd = mColors.end(); col != colEnd; ++col) { if (col->ch == c) { @@ -178,116 +74,15 @@ const gcn::Color& Palette::getColor(char c, bool &valid) return BLACK; } -void Palette::setColor(ColorType type, int r, int g, int b) -{ - mColVector[type].color.r = r; - mColVector[type].color.g = g; - mColVector[type].color.b = b; -} - -void Palette::setGradient(ColorType type, GradientType grad) -{ - ColorElem *elem = &mColVector[type]; - if (elem->grad != STATIC && grad == STATIC) - { - for (size_t i = 0; i < mGradVector.size(); i++) - { - if (mGradVector[i] == elem) - { - mGradVector.erase(mGradVector.begin() + i); - break; - } - } - } - else if (elem->grad == STATIC && grad != STATIC) - { - mGradVector.push_back(elem); - } - - if (elem->grad != grad) - { - elem->grad = grad; - } -} - -std::string Palette::getElementAt(int i) +void Palette::advanceGradients() { - if (i < 0 || i >= getNumberOfElements()) - { - return ""; - } - return mColVector[i].text; -} + Palettes::iterator it = mInstances.begin(); + Palettes::iterator it_end = mInstances.end(); -Palette::ColorType Palette::getColorTypeAt(int i) -{ - if (i < 0 || i >= getNumberOfElements()) + for (; it != it_end; it++) { - return CHAT; + (*it)->advanceGradient(); } - return mColVector[i].type; -} - -void Palette::commit(bool commitNonStatic) -{ - for (ColVector::iterator i = mColVector.begin(), iEnd = mColVector.end(); - i != iEnd; ++i) - { - i->committedGrad = i->grad; - i->committedDelay = i->delay; - if (commitNonStatic || i->grad == STATIC) - { - i->committedColor = i->color; - } - else if (i->grad == PULSE) - { - i->committedColor = i->testColor; - } - } -} - -void Palette::rollback() -{ - for (ColVector::iterator i = mColVector.begin(), iEnd = mColVector.end(); - i != iEnd; ++i) - { - if (i->grad != i->committedGrad) - { - setGradient(i->type, i->committedGrad); - } - setGradientDelay(i->type, i->committedDelay); - setColor(i->type, i->committedColor.r, i->committedColor.g, - i->committedColor.b); - if (i->grad == PULSE) - { - i->testColor.r = i->committedColor.r; - i->testColor.g = i->committedColor.g; - i->testColor.b = i->committedColor.b; - } - } -} - -void Palette::addColor(Palette::ColorType type, int rgb, - Palette::GradientType grad, const std::string &text, - char c, int delay) -{ - const std::string &configName = ColorTypeNames[type]; - char buffer[20]; - sprintf(buffer, "0x%06x", rgb); - const std::string rgbString = config.getValue(configName, - std::string(buffer)); - unsigned int rgbValue = 0; - if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x') - rgbValue = atox(rgbString); - else - rgbValue = atoi(rgbString.c_str()); - gcn::Color trueCol = rgbValue; - grad = (GradientType) config.getValue(configName + "Gradient", grad); - delay = (int) config.getValue(configName + "Delay", delay); - mColVector[type].set(type, trueCol, grad, text, c, delay); - - if (grad != STATIC) - mGradVector.push_back(&mColVector[type]); } void Palette::advanceGradient() diff --git a/src/gui/palette.h b/src/gui/palette.h index 0c1d2df0..6a5917c2 100644 --- a/src/gui/palette.h +++ b/src/gui/palette.h @@ -23,92 +23,24 @@ #ifndef PALETTE_H #define PALETTE_H -#include <guichan/listmodel.hpp> #include <guichan/color.hpp> #include <cstdlib> #include <string> +#include <set> #include <vector> -// Generate strings from an enum ... some preprocessor fun. -#define EDEF(a) a, -#define LASTEDEF(a) a -#define ECONFIGSTR(a) Palette::getConfigName(#a), -#define LASTECONFIGSTR(a) Palette::getConfigName(#a) - -#define TEXTENUM(name,def)\ - enum name { def(EDEF,LASTEDEF) };\ - static const std::string name ## Names[] -#define DEFENUMNAMES(name,def)\ - const std::string Palette::name ## Names[] = { def(ECONFIGSTR,ECONFIGSTR) "" } - // Default Gradient Delay #define GRADIENT_DELAY 40 /** * Class controlling the game's color palette. */ -class Palette : public gcn::ListModel +class Palette { public: - /** List of all colors that are configurable. */ - #define COLOR_TYPE(ENTRY,LASTENTRY)\ - ENTRY(TEXT)\ - ENTRY(SHADOW)\ - ENTRY(OUTLINE)\ - ENTRY(PROGRESS_BAR)\ - ENTRY(BUTTON)\ - ENTRY(BUTTON_DISABLED)\ - ENTRY(TAB)\ - ENTRY(BACKGROUND)\ - ENTRY(HIGHLIGHT)\ - ENTRY(TAB_HIGHLIGHT)\ - ENTRY(SHOP_WARNING)\ - ENTRY(ITEM_EQUIPPED)\ - ENTRY(CHAT)\ - ENTRY(GM)\ - ENTRY(PLAYER)\ - ENTRY(WHISPER)\ - ENTRY(IS)\ - ENTRY(PARTY)\ - ENTRY(GUILD)\ - ENTRY(SERVER)\ - ENTRY(LOGGER)\ - ENTRY(HYPERLINK)\ - ENTRY(BEING)\ - ENTRY(PC)\ - ENTRY(SELF)\ - ENTRY(GM_NAME)\ - ENTRY(NPC)\ - ENTRY(MONSTER)\ - ENTRY(UNKNOWN_ITEM)\ - ENTRY(GENERIC)\ - ENTRY(HEAD)\ - ENTRY(USABLE)\ - ENTRY(TORSO)\ - ENTRY(ONEHAND)\ - ENTRY(LEGS)\ - ENTRY(FEET)\ - ENTRY(TWOHAND)\ - ENTRY(SHIELD)\ - ENTRY(RING)\ - ENTRY(NECKLACE)\ - ENTRY(ARMS)\ - ENTRY(AMMO)\ - ENTRY(PARTICLE)\ - ENTRY(EXP_INFO)\ - ENTRY(PICKUP_INFO)\ - ENTRY(HIT_PLAYER_MONSTER)\ - ENTRY(HIT_MONSTER_PLAYER)\ - ENTRY(HIT_CRITICAL)\ - ENTRY(MISS)\ - ENTRY(HPBAR_FULL)\ - ENTRY(HPBAR_THREE_QUARTERS)\ - ENTRY(HPBAR_ONE_HALF)\ - ENTRY(HPBAR_ONE_QUARTER)\ - LASTENTRY(TYPE_COUNT) - - TEXTENUM(ColorType, COLOR_TYPE); + /** Black Color Constant */ + static const gcn::Color BLACK; /** Colors can be static or can alter over time. */ enum GradientType { @@ -119,16 +51,6 @@ class Palette : public gcn::ListModel }; /** - * Constructor - */ - Palette(); - - /** - * Destructor - */ - ~Palette(); - - /** * Returns the color associated with a character, if it exists. Returns * Palette::BLACK if the character is not found. * @@ -148,180 +70,78 @@ class Palette : public gcn::ListModel * * @return the requested color */ - inline const gcn::Color &getColor(ColorType type, int alpha = 255) + inline const gcn::Color &getColor(int type, int alpha = 255) { - gcn::Color* col = &mColVector[type].color; + gcn::Color* col = &mColors[type].color; col->a = alpha; return *col; } /** - * Gets the committed color associated with the specified type. - * - * @param type the color type requested - * - * @return the requested committed color - */ - inline const gcn::Color &getCommittedColor(ColorType type) - { - return mColVector[type].committedColor; - } - - /** - * Gets the test color associated with the specified type. - * - * @param type the color type requested - * - * @return the requested test color - */ - inline const gcn::Color &getTestColor(ColorType type) - { - return mColVector[type].testColor; - } - - /** - * Sets the test color associated with the specified type. - * - * @param type the color type requested - * @param color the color that should be tested - */ - inline void setTestColor(ColorType type, gcn::Color color) - { - mColVector[type].testColor = color; - } - - /** * Gets the GradientType associated with the specified type. * * @param type the color type of the color * * @return the gradient type of the color with the given index */ - inline GradientType getGradientType(ColorType type) + inline GradientType getGradientType(int type) { - return mColVector[type].grad; + return mColors[type].grad; } /** - * Gets the gradient delay for the specified type. + * Get the character used by the specified color. * * @param type the color type of the color * - * @return the gradient delay of the color with the given index + * @return the color char of the color with the given index */ - inline int getGradientDelay(ColorType type) - { return mColVector[type].delay; } - - /** - * Get the character used by the specified color. - * - * @param type the color type of the color - * - * @return the color char of the color with the given index - */ - inline char getColorChar(ColorType type) + inline char getColorChar(int type) { - return mColVector[type].ch; + return mColors[type].ch; } /** - * Sets the color for the specified type. - * - * @param type color to be set - * @param r red component - * @param g green component - * @param b blue component - */ - void setColor(ColorType type, int r, int g, int b); - - /** - * Sets the gradient type for the specified color. - * - * @param grad gradient type to set - */ - void setGradient(ColorType type, GradientType grad); - - /** - * Sets the gradient delay for the specified color. - * - * @param grad gradient type to set - */ - void setGradientDelay(ColorType type, int delay) - { mColVector[type].delay = delay; } - - /** - * Returns the number of colors known. - * - * @return the number of colors known - */ - inline int getNumberOfElements() { return mColVector.size(); } - - /** - * Returns the name of the ith color. - * - * @param i index of color interested in - * - * @return the name of the color - */ - std::string getElementAt(int i); - - /** - * Gets the ColorType used by the color for the element at index i in - * the current color model. + * Gets the gradient delay for the specified type. * - * @param i the index of the color + * @param type the color type of the color * - * @return the color type of the color with the given index - */ - ColorType getColorTypeAt(int i); - - /** - * Commit the colors - */ - inline void commit() - { - commit(false); - } - - /** - * Rollback the colors + * @return the gradient delay of the color with the given index */ - void rollback(); + inline int getGradientDelay(int type) + { return mColors[type].delay; } /** * Updates all colors, that are non-static. */ - void advanceGradient(); - - private: - /** Black Color Constant */ - static const gcn::Color BLACK; + static void advanceGradients(); + protected: /** Colors used for the rainbow gradient */ static const gcn::Color RAINBOW_COLORS[]; static const int RAINBOW_COLOR_COUNT; + /** Time tick, that gradient-type colors were updated the last time. */ int mRainbowTime; + typedef std::set<Palette*> Palettes; + static Palettes mInstances; + /** - * Define a color replacement. - * - * @param i the index of the color to replace - * @param r red component - * @param g green component - * @param b blue component + * Constructor */ - void setColorAt(int i, int r, int g, int b); + Palette(int size); /** - * Commit the colors. Commit the non-static color values, if - * commitNonStatic is true. Only needed in the constructor. + * Destructor */ - void commit(bool commitNonStatic); + ~Palette(); + + void advanceGradient(); struct ColorElem { - ColorType type; + int type; gcn::Color color; gcn::Color testColor; gcn::Color committedColor; @@ -333,7 +153,7 @@ class Palette : public gcn::ListModel int delay; int committedDelay; - void set(ColorType type, gcn::Color& color, GradientType grad, + void set(int type, gcn::Color& color, GradientType grad, const std::string &text, char c, int delay) { ColorElem::type = type; @@ -352,35 +172,10 @@ class Palette : public gcn::ListModel committedColor.b; } }; - typedef std::vector<ColorElem> ColVector; + typedef std::vector<ColorElem> Colors; /** Vector containing the colors. */ - ColVector mColVector; + Colors mColors; std::vector<ColorElem*> mGradVector; - - /** - * Initialise color - * - * @param c character that needs initialising - * @param rgb default color if not found in config - * @param text identifier of color - */ - void addColor(ColorType type, int rgb, GradientType grad, - const std::string &text, char c = 0, - int delay = GRADIENT_DELAY); - - /** - * Prefixes the given string with "Color", lowercases all letters but - * the first and all following a '_'. All '_'s will be removed. - * - * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster - * - * @param typeName string to transform - * - * @return the transformed string - */ - static std::string getConfigName(const std::string &typeName); }; -extern Palette *guiPalette; - #endif diff --git a/src/gui/setup_colors.cpp b/src/gui/setup_colors.cpp index bc86e362..12dba82a 100644 --- a/src/gui/setup_colors.cpp +++ b/src/gui/setup_colors.cpp @@ -23,7 +23,8 @@ #include "configuration.h" #include "gui/gui.h" -#include "gui/palette.h" +#include "gui/theme.h" +#include "gui/userpalette.h" #include "gui/widgets/browserbox.h" #include "gui/widgets/itemlinkhandler.h" @@ -48,7 +49,7 @@ Setup_Colors::Setup_Colors() : { setName(_("Colors")); - mColorBox = new ListBox(guiPalette); + mColorBox = new ListBox(userPalette); mColorBox->addSelectionListener(this); mScroll = new ScrollArea(mColorBox); @@ -227,18 +228,15 @@ void Setup_Colors::action(const gcn::ActionEvent &event) void Setup_Colors::valueChanged(const gcn::SelectionEvent &event) { mSelected = mColorBox->getSelected(); - Palette::ColorType type = guiPalette->getColorTypeAt(mSelected); - const gcn::Color *col = &guiPalette->getColor(type); - Palette::GradientType grad = guiPalette->getGradientType(type); - const int delay = guiPalette->getGradientDelay(type); - - std::string msg; - const char ch = guiPalette->getColorChar(type); + int type = userPalette->getColorTypeAt(mSelected); + const gcn::Color *col = &userPalette->getColor(type); + Palette::GradientType grad = userPalette->getGradientType(type); + const int delay = userPalette->getGradientDelay(type); mPreview->clearRows(); mPreviewBox->setContent(mTextPreview); - mTextPreview->setFont(gui->getFont()); - mTextPreview->setTextColor(&guiPalette->getColor(Palette::TEXT)); + mTextPreview->setFont(boldFont); + mTextPreview->setTextColor(col); mTextPreview->setTextBGColor(NULL); mTextPreview->setOpaque(false); mTextPreview->setShadow(true); @@ -247,125 +245,24 @@ void Setup_Colors::valueChanged(const gcn::SelectionEvent &event) switch (type) { - case Palette::TEXT: - case Palette::SHADOW: - case Palette::OUTLINE: - mTextPreview->setFont(gui->getFont()); - mTextPreview->setShadow(type == Palette::SHADOW); - mTextPreview->setOutline(type == Palette::OUTLINE); - break; - case Palette::PROGRESS_BAR: - mTextPreview->useTextAlpha(true); - mTextPreview->setFont(boldFont); - mTextPreview->setTextColor(col); - mTextPreview->setOutline(true); - mTextPreview->setShadow(false); - break; - case Palette::BUTTON: - case Palette::BUTTON_DISABLED: - case Palette::TAB: - case Palette::TAB_HIGHLIGHT: - mTextPreview->setFont(gui->getFont()); - mTextPreview->setTextColor(col); - mTextPreview->setOutline(false); - mTextPreview->setShadow(false); - break; - case Palette::BACKGROUND: - case Palette::SHOP_WARNING: - mTextPreview->setBGColor(col); - mTextPreview->setOpaque(true); - mTextPreview->setOutline(false); - mTextPreview->setShadow(false); - break; - case Palette::HPBAR_FULL: - case Palette::HPBAR_THREE_QUARTERS: - case Palette::HPBAR_ONE_HALF: - case Palette::HPBAR_ONE_QUARTER: - mTextPreview->setTextBGColor(col); - mTextPreview->setFont(boldFont); - mTextPreview->setTextColor(&guiPalette->getColor(Palette::PROGRESS_BAR)); - mTextPreview->setOutline(true); - mTextPreview->setShadow(false); - mPreview->addRow(rawmsg); - break; - case Palette::HIGHLIGHT: - mTextPreview->setTextBGColor(col); - mTextPreview->setOutline(false); - mTextPreview->setShadow(false); - mPreview->addRow(rawmsg); - break; - case Palette::CHAT: - case Palette::GM: - case Palette::PLAYER: - case Palette::WHISPER: - case Palette::IS: - case Palette::PARTY: - case Palette::GUILD: - case Palette::SERVER: - case Palette::LOGGER: - case Palette::HYPERLINK: - mPreviewBox->setContent(mPreview); - mPreview->clearRows(); - - if (ch == '<') - msg = toString("@@|") + rawmsg + "@@"; - else - msg = "##" + toString(ch) + rawmsg; - - mPreview->addRow(msg); - break; - case Palette::ITEM_EQUIPPED: - mTextPreview->setTextColor(col); - mTextPreview->setOutline(false); - mTextPreview->setShadow(false); - break; - case Palette::UNKNOWN_ITEM: - case Palette::GENERIC: - case Palette::HEAD: - case Palette::USABLE: - case Palette::TORSO: - case Palette::ONEHAND: - case Palette::LEGS: - case Palette::FEET: - case Palette::TWOHAND: - case Palette::SHIELD: - case Palette::RING: - case Palette::NECKLACE: - case Palette::ARMS: - case Palette::AMMO: - mTextPreview->setFont(boldFont); - mTextPreview->setTextColor(col); - mTextPreview->setOutline(false); - mTextPreview->setShadow(false); - break; - case Palette::PARTICLE: - case Palette::EXP_INFO: - case Palette::PICKUP_INFO: - case Palette::HIT_PLAYER_MONSTER: - case Palette::HIT_MONSTER_PLAYER: - case Palette::HIT_CRITICAL: - case Palette::MISS: + case UserPalette::PARTICLE: + case UserPalette::EXP_INFO: + case UserPalette::PICKUP_INFO: + case UserPalette::HIT_PLAYER_MONSTER: + case UserPalette::HIT_MONSTER_PLAYER: + case UserPalette::HIT_CRITICAL: + case UserPalette::MISS: mTextPreview->setShadow(false); - case Palette::BEING: - case Palette::PC: - case Palette::SELF: - case Palette::GM_NAME: - case Palette::NPC: - case Palette::MONSTER: - mTextPreview->setFont(boldFont); - mTextPreview->setTextColor(col); - case Palette::TYPE_COUNT: - break; } if (grad != Palette::STATIC && grad != Palette::PULSE) { // If nonstatic color, don't display the current, but the committed // color at the sliders - col = &guiPalette->getCommittedColor(type); + col = &userPalette->getCommittedColor(type); } else if (grad == Palette::PULSE) { - col = &guiPalette->getTestColor(type); + col = &userPalette->getTestColor(type); } setEntry(mGradDelaySlider, mGradDelayText, delay); @@ -388,16 +285,16 @@ void Setup_Colors::setEntry(gcn::Slider *s, TextField *t, int value) void Setup_Colors::apply() { - guiPalette->commit(); + userPalette->commit(); } void Setup_Colors::cancel() { - guiPalette->rollback(); - Palette::ColorType type = guiPalette->getColorTypeAt(mSelected); - const gcn::Color *col = &guiPalette->getColor(type); - mGradTypeSlider->setValue(guiPalette->getGradientType(type)); - const int delay = guiPalette->getGradientDelay(type); + userPalette->rollback(); + int type = userPalette->getColorTypeAt(mSelected); + const gcn::Color *col = &userPalette->getColor(type); + mGradTypeSlider->setValue(userPalette->getGradientType(type)); + const int delay = userPalette->getGradientDelay(type); setEntry(mGradDelaySlider, mGradDelayText, delay); setEntry(mRedSlider, mRedText, col->r); setEntry(mGreenSlider, mGreenText, col->g); @@ -426,8 +323,8 @@ void Setup_Colors::updateGradType() return; mSelected = mColorBox->getSelected(); - Palette::ColorType type = guiPalette->getColorTypeAt(mSelected); - Palette::GradientType grad = guiPalette->getGradientType(type); + int type = userPalette->getColorTypeAt(mSelected); + Palette::GradientType grad = userPalette->getGradientType(type); mGradTypeText->setCaption( (grad == Palette::STATIC) ? _("Static") : @@ -453,23 +350,23 @@ void Setup_Colors::updateColor() if (mSelected == -1) return; - Palette::ColorType type = guiPalette->getColorTypeAt(mSelected); - Palette::GradientType grad = - static_cast<Palette::GradientType>((int)mGradTypeSlider->getValue()); + int type = userPalette->getColorTypeAt(mSelected); + Palette::GradientType grad = static_cast<Palette::GradientType>((int) + mGradTypeSlider->getValue()); int delay = (int) mGradDelaySlider->getValue(); - guiPalette->setGradient(type, grad); - guiPalette->setGradientDelay(type, delay); + userPalette->setGradient(type, grad); + userPalette->setGradientDelay(type, delay); if (grad == Palette::STATIC) { - guiPalette->setColor(type, + userPalette->setColor(type, static_cast<int>(mRedSlider->getValue()), static_cast<int>(mGreenSlider->getValue()), static_cast<int>(mBlueSlider->getValue())); } else if (grad == Palette::PULSE) { - guiPalette->setTestColor(type, gcn::Color( + userPalette->setTestColor(type, gcn::Color( static_cast<int>(mRedSlider->getValue()), static_cast<int>(mGreenSlider->getValue()), static_cast<int>(mBlueSlider->getValue()))); diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp index 76ddd7b0..da244208 100644 --- a/src/gui/skilldialog.cpp +++ b/src/gui/skilldialog.cpp @@ -71,6 +71,7 @@ struct SkillInfo std::string skillExp; float progress; + gcn::Color color; ~SkillInfo() { @@ -146,8 +147,8 @@ public: Graphics *graphics = static_cast<Graphics*>(gcnGraphics); - graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT, - (int)(mAlpha * 255.0f))); + graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT, + (int) (mAlpha * 255.0f))); graphics->setFont(getFont()); // Draw filled rectangle around the selected list element @@ -158,7 +159,7 @@ public: } // Draw the list elements - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); for (int i = 0, y = 1; i < model->getNumberOfElements(); ++i, y += getRowHeight()) @@ -429,6 +430,8 @@ void SkillInfo::update() progress = 0.0f; } + color = Theme::getProgressColor(Theme::PROG_EXP, progress); + if (updateVisibility) { model->updateVisibilities(); @@ -452,7 +455,6 @@ void SkillInfo::draw(Graphics *graphics, int y, int width) { gcn::Rectangle rect(33, y + 15, width - 33, 17); - ProgressBar::render(graphics, rect, gcn::Color(143, 192, 211), - progress, skillExp); + ProgressBar::render(graphics, rect, color, progress, skillExp); } } diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index 5da8018c..904a710b 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -30,6 +30,7 @@ #include "gui/okdialog.h" #include "gui/setup.h" #include "gui/textdialog.h" +#include "gui/theme.h" #include "gui/widgets/avatarlistbox.h" #include "gui/widgets/browserbox.h" @@ -98,7 +99,7 @@ public: { setCaption(guild->getName()); - setTabColor(&guiPalette->getColor(Palette::GUILD)); + setTabColor(&Theme::getThemeColor(Theme::GUILD)); mList = new AvatarListBox(guild); mScroll = new ScrollArea(mList); @@ -163,7 +164,7 @@ public: { setCaption(party->getName()); - setTabColor(&guiPalette->getColor(Palette::PARTY)); + setTabColor(&Theme::getThemeColor(Theme::PARTY)); mList = new AvatarListBox(party); mScroll = new ScrollArea(mList); diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp index 5cc5772d..8d7458aa 100644 --- a/src/gui/speechbubble.cpp +++ b/src/gui/speechbubble.cpp @@ -46,7 +46,7 @@ SpeechBubble::SpeechBubble(): mSpeechBox = new TextBox; mSpeechBox->setEditable(false); mSpeechBox->setOpaque(false); - mSpeechBox->setTextColor(&guiPalette->getColor(Palette::CHAT)); + mSpeechBox->setTextColor(&Theme::getThemeColor(Theme::CHAT)); add(mCaption); add(mSpeechBox); @@ -66,7 +66,7 @@ void SpeechBubble::setText(const std::string &text, bool showName) if (text == mText && (mCaption->getWidth() <= mSpeechBox->getMinWidth())) return; - mSpeechBox->setTextColor(&guiPalette->getColor(Palette::TEXT)); + mSpeechBox->setTextColor(&Theme::getThemeColor(Theme::TEXT)); int width = mCaption->getWidth() + 2 * getPadding(); mSpeechBox->setTextWrapped(text, 130 > width ? 130 : width); diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h index 6d393d74..8682ab7e 100644 --- a/src/gui/speechbubble.h +++ b/src/gui/speechbubble.h @@ -23,7 +23,7 @@ #ifndef SPEECHBUBBLE_H #define SPEECHBUBBLE_H -#include "gui/palette.h" +#include "gui/theme.h" #include "gui/widgets/popup.h" @@ -42,7 +42,7 @@ class SpeechBubble : public Popup */ void setCaption(const std::string &name, const gcn::Color *color = - &guiPalette->getColor(Palette::TEXT)); + &Theme::getThemeColor(Theme::TEXT)); /** * Sets the text to be displayed. diff --git a/src/gui/statuswindow.cpp b/src/gui/statuswindow.cpp index 7ea2cf18..e5d59624 100644 --- a/src/gui/statuswindow.cpp +++ b/src/gui/statuswindow.cpp @@ -26,6 +26,7 @@ #include "gui/ministatus.h" #include "gui/setup.h" +#include "gui/theme.h" #include "gui/widgets/button.h" #include "gui/widgets/label.h" @@ -99,22 +100,21 @@ StatusWindow::StatusWindow(): mLvlLabel = new Label(strprintf(_("Level: %d"), 0)); mMoneyLabel = new Label(strprintf(_("Money: %s"), "")); + int max = player_node->getMaxHp(); mHpLabel = new Label(_("HP:")); - mHpBar = new ProgressBar((float) player_node->getHp() - / (float) player_node->getMaxHp(), - 80, 15, gcn::Color(0, 171, 34)); + mHpBar = new ProgressBar(max ? (float) player_node->getHp() / max: 0, + 80, 15, Theme::PROG_HP); + max = player_node->getExpNeeded(); mXpLabel = new Label(_("Exp:")); - mXpBar = new ProgressBar((float) player_node->getExp() - / player_node->getExpNeeded(), - 80, 15, gcn::Color(143, 192, 211)); + mXpBar = new ProgressBar(max ? (float) player_node->getExp() / max : 0, + 80, 15, Theme::PROG_EXP); + max = player_node->getMaxMP(); mMpLabel = new Label(_("MP:")); - mMpBar = new ProgressBar((float) player_node->getMaxMP() - / (float) player_node->getMaxMP(), + mMpBar = new ProgressBar(max ? (float) player_node->getMaxMP() / max : 0, 80, 15, Net::getPlayerHandler()->canUseMagic() ? - gcn::Color(26, 102, 230) : - gcn::Color(100, 100, 100)); + Theme::PROG_MP : Theme::PROG_NO_MP); place(0, 0, mLvlLabel, 3); // 5, 0 Job Level @@ -131,7 +131,7 @@ StatusWindow::StatusWindow(): { mJobLvlLabel = new Label(strprintf(_("Job: %d"), 0)); mJobLabel = new Label(_("Job:")); - mJobBar = new ProgressBar(0.0f, 80, 15, gcn::Color(220, 135, 203)); + mJobBar = new ProgressBar(0.0f, 80, 15, Theme::PROG_JOB); place(5, 0, mJobLvlLabel, 3); place(5, 2, mJobLabel).setPadding(3); @@ -303,84 +303,8 @@ void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax) else bar->setText(toString(player_node->getHp())); - if (player_node->getMaxHp() < 4) - { - bar->setColor(guiPalette->getColor(Palette::HPBAR_ONE_QUARTER)); - } - else - { - // HP Bar coloration - float r1 = 255; - float g1 = 255; - float b1 = 255; - - float r2 = 255; - float g2 = 255; - float b2 = 255; - - float weight = 1.0f; - - int curHP = player_node->getHp(); - int thresholdLevel = player_node->getMaxHp() / 4; - int thresholdProgress = curHP % thresholdLevel; - - if (thresholdLevel) - weight = 1 - ((float)thresholdProgress) / ((float)thresholdLevel); - else - weight = 0; - - if (curHP < (thresholdLevel)) - { - gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_ONE_HALF); - gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_ONE_QUARTER); - r1 = color1.r; r2 = color2.r; - g1 = color1.g; g2 = color2.g; - b1 = color1.b; b2 = color2.b; - } - else if (curHP < (thresholdLevel*2)) - { - gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_THREE_QUARTERS); - gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_ONE_HALF); - r1 = color1.r; r2 = color2.r; - g1 = color1.g; g2 = color2.g; - b1 = color1.b; b2 = color2.b; - } - else if (curHP < thresholdLevel*3) - { - gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_FULL); - gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_THREE_QUARTERS); - r1 = color1.r; r2 = color2.r; - g1 = color1.g; g2 = color2.g; - b1 = color1.b; b2 = color2.b; - } - else - { - gcn::Color color1 = guiPalette->getColor(Palette::HPBAR_FULL); - gcn::Color color2 = guiPalette->getColor(Palette::HPBAR_FULL); - r1 = color1.r; r2 = color2.r; - g1 = color1.g; g2 = color2.g; - b1 = color1.b; b2 = color2.b; - } - - // Safety checks - if (weight > 1.0f) weight = 1.0f; - if (weight < 0.0f) weight = 0.0f; - - // Do the color blend - r1 = (int) weightedAverage(r1, r2,weight); - g1 = (int) weightedAverage(g1, g2, weight); - b1 = (int) weightedAverage(b1, b2, weight); - - // More safety checks - if (r1 > 255) r1 = 255; - if (g1 > 255) g1 = 255; - if (b1 > 255) b1 = 255; - - bar->setColor((int)r1,(int)g1, (int)b1); - } - - bar->setProgress((float) player_node->getHp() / (float) player_node->getMaxHp()); - + float prog = (float) player_node->getHp() / player_node->getMaxHp(); + bar->setProgress(prog); } void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) @@ -391,13 +315,14 @@ void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax) else bar->setText(toString(player_node->getMP())); + float prog = (float) player_node->getMP() / player_node->getMaxMP(); + if (Net::getPlayerHandler()->canUseMagic()) - bar->setColor(26, 102, 230); // blue, to indicate that we have magic + bar->setProgressPalette(Theme::PROG_MP); else - bar->setColor(100, 100, 100); // grey, to indicate that we lack magic + bar->setProgressPalette(Theme::PROG_NO_MP); - bar->setProgress((float) player_node->getMP() / - (float) player_node->getMaxMP()); + bar->setProgress(prog); } void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, @@ -423,8 +348,8 @@ void StatusWindow::updateProgressBar(ProgressBar *bar, int value, int max, void StatusWindow::updateXPBar(ProgressBar *bar, bool percent) { - updateProgressBar(bar, player_node->getExp(), player_node->getExpNeeded(), - percent); + updateProgressBar(bar, player_node->getExp(), + player_node->getExpNeeded(), percent); } void StatusWindow::updateProgressBar(ProgressBar *bar, int id, bool percent) diff --git a/src/gui/statuswindow.h b/src/gui/statuswindow.h index 05a6cb01..13ee9a68 100644 --- a/src/gui/statuswindow.h +++ b/src/gui/statuswindow.h @@ -67,7 +67,7 @@ class StatusWindow : public Window static void updateMPBar(ProgressBar *bar, bool showMax = false); static void updateXPBar(ProgressBar *bar, bool percent = true); static void updateProgressBar(ProgressBar *bar, int value, int max, - bool percent); + bool percent); void updateProgressBar(ProgressBar *bar, int id, bool percent = true); diff --git a/src/gui/storagewindow.cpp b/src/gui/storagewindow.cpp index bf54afb9..579725c4 100644 --- a/src/gui/storagewindow.cpp +++ b/src/gui/storagewindow.cpp @@ -30,6 +30,7 @@ #include "gui/inventorywindow.h" #include "gui/itemamount.h" #include "gui/setup.h" +#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/button.h" @@ -82,7 +83,7 @@ StorageWindow::StorageWindow(Inventory *inventory): mSlotsLabel = new Label(_("Slots:")); - mSlotsBar = new ProgressBar(0.0f, 100, 20, gcn::Color(225, 200, 25)); + mSlotsBar = new ProgressBar(0.0f, 100, 20, Theme::PROG_INVY_SLOTS); mSlotsBar->setText(strprintf("%d/%d", mUsedSlots, mInventory->getSize())); mSlotsBar->setProgress((float) mUsedSlots / mInventory->getSize()); diff --git a/src/gui/theme.cpp b/src/gui/theme.cpp index 961694e6..1841f8d9 100644 --- a/src/gui/theme.cpp +++ b/src/gui/theme.cpp @@ -27,6 +27,7 @@ #include "configuration.h" #include "log.h" +#include "resources/dye.h" #include "resources/image.h" #include "resources/imageset.h" #include "resources/resourcemanager.h" @@ -39,6 +40,8 @@ #include <algorithm> +#define GUI_ROOT "graphics/gui" + std::string Theme::mThemePath; Theme *Theme::mInstance = 0; @@ -92,9 +95,12 @@ int Skin::getMinHeight() const } Theme::Theme(): - mMinimumOpacity(-1.0f) + Palette(THEME_COLORS_END), + mMinimumOpacity(-1.0f), + mProgressColors(ProgressColors(THEME_PROG_END)) { config.addListener("guialpha", this); + loadColors(); } Theme::~Theme() @@ -117,6 +123,18 @@ void Theme::deleteInstance() mInstance = 0; } +gcn::Color Theme::getProgressColor(int type, float progress) +{ + DyePalette *dye = mInstance->mProgressColors[type]; + + int color[3] = {0, 0, 0}; + int intensity = (int) (255 * progress); + + dye->getColor(intensity, color); + + return gcn::Color(color[0], color[1], color[2]); +} + Skin *Theme::load(const std::string &filename, const std::string &defaultPath) { // Check if this skin was already loaded @@ -283,7 +301,7 @@ bool Theme::tryThemePath(std::string themePath) { if (!themePath.empty()) { - themePath = "graphics/gui/" + themePath; + themePath = GUI_ROOT + themePath; if (PHYSFS_exists(themePath.c_str())) { mThemePath = themePath; @@ -297,15 +315,13 @@ bool Theme::tryThemePath(std::string themePath) void Theme::prepareThemePath() { // Try theme from settings - if (tryThemePath(config.getValue("theme", ""))) - return; + if (!tryThemePath(config.getValue("theme", ""))) + // Try theme from branding + if (!tryThemePath(branding.getValue("theme", ""))) + // Use default + mThemePath = GUI_ROOT; - // Try theme from branding - if (tryThemePath(branding.getValue("theme", ""))) - return; - - // Use default - mThemePath = "graphics/gui"; + instance()->loadColors(mThemePath); } std::string Theme::resolveThemePath(const std::string &path) @@ -328,7 +344,7 @@ std::string Theme::resolveThemePath(const std::string &path) return getThemePath() + "/" + path; // Backup - return "graphics/gui/" + path; + return std::string(GUI_ROOT) + "/" + path; } Image *Theme::getImageFromTheme(const std::string &path) @@ -343,3 +359,190 @@ ImageSet *Theme::getImageSetFromTheme(const std::string &path, ResourceManager *resman = ResourceManager::getInstance(); return resman->getImageSet(resolveThemePath(path), w, h); } + +static int readColorType(const std::string &type) +{ + static std::string colors[] = { + "TEXT", + "SHADOW", + "OUTLINE", + "PROGRESS_BAR", + "BUTTON", + "BUTTON_DISABLED", + "TAB", + "BACKGROUND", + "HIGHLIGHT", + "TAB_FLASH", + "SHOP_WARNING", + "ITEM_EQUIPPED", + "CHAT", + "GM", + "PLAYER", + "WHISPER", + "IS", + "PARTY", + "GUILD", + "SERVER", + "LOGGER", + "HYPERLINK", + "UNKNOWN_ITEM", + "GENERIC", + "HEAD", + "USABLE", + "TORSO", + "ONEHAND", + "LEGS", + "FEET", + "TWOHAND", + "SHIELD", + "RING", + "NECKLACE", + "ARMS", + "AMMO" + }; + + if (type.empty()) + return -1; + + for (int i = 0; i < Theme::THEME_COLORS_END; i++) + { + if (compareStrI(type, colors[i]) == 0) + { + return i; + } + } + + return -1; +} + +static gcn::Color readColor(const std::string &description) +{ + int size = description.length(); + if (size < 7 || description[0] != '#') + { + error: + logger->log("Error, invalid theme color palette: %s", + description.c_str()); + return Palette::BLACK; + } + + int v = 0; + for (int i = 1; i < 7; ++i) + { + char c = description[i]; + int n; + + if ('0' <= c && c <= '9') + n = c - '0'; + else if ('A' <= c && c <= 'F') + n = c - 'A' + 10; + else if ('a' <= c && c <= 'f') + n = c - 'a' + 10; + else + goto error; + + v = (v << 4) | n; + } + + return gcn::Color(v); +} + +static Palette::GradientType readColorGradient(const std::string &grad) +{ + static std::string grads[] = { + "STATIC", + "PULSE", + "SPECTRUM", + "RAINBOW" + }; + + if (grad.empty()) + return Palette::STATIC; + + for (int i = 0; i < 4; i++) + { + if (compareStrI(grad, grads[i])) + return (Palette::GradientType) i; + } + + return Palette::STATIC; +} + +static int readProgressType(const std::string &type) +{ + static std::string colors[] = { + "DEFAULT", + "HP", + "MP", + "NO_MP", + "EXP", + "INVY_SLOTS", + "WEIGHT", + "JOB" + }; + + if (type.empty()) + return -1; + + for (int i = 0; i < Theme::THEME_PROG_END; i++) + { + if (compareStrI(type, colors[i]) == 0) + return i; + } + + return -1; +} + +void Theme::loadColors(std::string file) +{ + if (file == GUI_ROOT) + return; // No need to reload + + if (file == "") + file = GUI_ROOT; + + file += "/colors.xml"; + + XML::Document doc(file); + xmlNodePtr root = doc.rootNode(); + + if (!root || !xmlStrEqual(root->name, BAD_CAST "colors")) + { + logger->log("Error loading colors file: %s", file.c_str()); + return; + } + + int type; + std::string temp; + gcn::Color color; + GradientType grad; + + for_each_xml_child_node(node, root) + { + if (xmlStrEqual(node->name, BAD_CAST "color")) + { + type = readColorType(XML::getProperty(node, "id", "")); + if (type < 0) // invalid or no type given + continue; + + temp = XML::getProperty(node, "color", ""); + if (temp.empty()) // no color set, so move on + continue; + + color = readColor(temp); + grad = readColorGradient(XML::getProperty(node, "effect", "")); + + mColors[type].set(type, color, grad, "", 0, 10); + } + + if (xmlStrEqual(node->name, BAD_CAST "progressbar")) + { + type = readProgressType(XML::getProperty(node, "id", "")); + if (type < 0) // invalid or no type given + continue; + + mProgressColors[type] = new DyePalette(XML::getProperty(node, + "color", "")); + } + } +} diff --git a/src/gui/theme.h b/src/gui/theme.h index abc2612f..4dd63660 100644 --- a/src/gui/theme.h +++ b/src/gui/theme.h @@ -27,11 +27,15 @@ #include "configlistener.h" #include "graphics.h" +#include "gui/palette.h" + #include <map> #include <string> +class DyePalette; class Image; class ImageSet; +class ProgressBar; class Skin { @@ -96,7 +100,7 @@ class Skin Image *mStickyImageDown; /**< Sticky Button Image */ }; -class Theme : public ConfigListener +class Theme : public Palette, public ConfigListener { public: static Theme *instance(); @@ -115,6 +119,79 @@ class Theme : public ConfigListener static ImageSet *getImageSetFromTheme(const std::string &path, int w, int h); + enum ThemePalette { + TEXT, + SHADOW, + OUTLINE, + PROGRESS_BAR, + BUTTON, + BUTTON_DISABLED, + TAB, + BACKGROUND, + HIGHLIGHT, + TAB_FLASH, + SHOP_WARNING, + ITEM_EQUIPPED, + CHAT, + GM, + PLAYER, + WHISPER, + IS, + PARTY, + GUILD, + SERVER, + LOGGER, + HYPERLINK, + UNKNOWN_ITEM, + GENERIC, + HEAD, + USABLE, + TORSO, + ONEHAND, + LEGS, + FEET, + TWOHAND, + SHIELD, + RING, + NECKLACE, + ARMS, + AMMO, + THEME_COLORS_END + }; + + enum ProgressPalette { + PROG_DEFAULT, + PROG_HP, + PROG_MP, + PROG_NO_MP, + PROG_EXP, + PROG_INVY_SLOTS, + PROG_WEIGHT, + PROG_JOB, + THEME_PROG_END + }; + + /** + * Gets the color associated with the type. Sets the alpha channel + * before returning. + * + * @param type the color type requested + * @param alpha alpha channel to use + * + * @return the requested color + */ + inline static const gcn::Color &getThemeColor(int type, int alpha = 255) + { + return mInstance->getColor(type, alpha); + } + + const static gcn::Color &getThemeColor(char c, bool &valid) + { + return mInstance->getColor(c, valid); + } + + static gcn::Color getProgressColor(int type, float progress); + /** * Loads a skin. */ @@ -152,21 +229,21 @@ class Theme : public ConfigListener Skins mSkins; - /** - * The config listener that listens to changes relevant to all skins. - */ - ConfigListener *mSkinConfigListener; - static std::string mThemePath; static Theme *mInstance; static bool tryThemePath(std::string themePath); + void loadColors(std::string file = ""); + /** * Tells if the current skins opacity * should not get less than the given value */ float mMinimumOpacity; + + typedef std::vector<DyePalette*> ProgressColors; + ProgressColors mProgressColors; }; #endif diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 743f3936..975fdcff 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -140,7 +140,7 @@ UpdaterWindow::UpdaterWindow(const std::string &updateHost, mBrowserBox = new BrowserBox; mScrollArea = new ScrollArea(mBrowserBox); mLabel = new Label(_("Connecting...")); - mProgressBar = new ProgressBar(0.0, 310, 20, gcn::Color(168, 116, 31)); + mProgressBar = new ProgressBar(0.0, 310, 20); mCancelButton = new Button(_("Cancel"), "cancel", this); mPlayButton = new Button(_("Play"), "play", this); diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp new file mode 100644 index 00000000..71cb054c --- /dev/null +++ b/src/gui/userpalette.cpp @@ -0,0 +1,237 @@ +/* + * Configurable text colors + * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "userpalette.h" + +#include "configuration.h" +#include "client.h" + +#include "gui/gui.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include <math.h> + +const std::string ColorTypeNames[] = { + "Being", + "Player", + "Self", + "GM", + "NPC", + "Monster", + "Party", + "Guild", + "Particle", + "Experience", + "Pickup", + "Hit Player Monster", + "Hit Monster Player", + "Hit Critical", + "Miss" +}; + +std::string UserPalette::getConfigName(const std::string &typeName) +{ + std::string res = "Color" + typeName; + + int pos = 5; + for (size_t i = 0; i < typeName.length(); i++) + { + if (i == 0 || typeName[i] == '_') + { + if (i > 0) + i++; + + res[pos] = typeName[i]; + } + else + { + res[pos] = tolower(typeName[i]); + } + pos++; + } + res.erase(pos, res.length() - pos); + + return res; +} + +UserPalette::UserPalette(): + Palette(USER_COLOR_LAST) +{ + mColors[BEING] = ColorElem(); + mColors[PC] = ColorElem(); + mColors[SELF] = ColorElem(); + mColors[GM] = ColorElem(); + mColors[NPC] = ColorElem(); + mColors[MONSTER] = ColorElem(); + + addColor(BEING, 0xffffff, STATIC, _("Being")); + addColor(PC, 0xffffff, STATIC, _("Other Players' Names")); + addColor(SELF, 0xff8040, STATIC, _("Own Name")); + addColor(GM, 0x00ff00, STATIC, _("GM Names")); + addColor(NPC, 0xc8c8ff, STATIC, _("NPCs")); + addColor(MONSTER, 0xff4040, STATIC, _("Monsters")); + addColor(PARTY, 0xff00d8, STATIC, _("Party Members")); + addColor(GUILD, 0xff00d8, STATIC, _("Guild Members")); + addColor(PARTICLE, 0xffffff, STATIC, _("Particle Effects")); + addColor(PICKUP_INFO, 0x28dc28, STATIC, _("Pickup Notification")); + addColor(EXP_INFO, 0xffff00, STATIC, _("Exp Notification")); + addColor(HIT_PLAYER_MONSTER, 0x0064ff, STATIC, _("Player Hits Monster")); + addColor(HIT_MONSTER_PLAYER, 0xff3232, STATIC, _("Monster Hits Player")); + addColor(HIT_CRITICAL, 0xff0000, RAINBOW, _("Critical Hit")); + addColor(MISS, 0xffff00, STATIC, _("Misses")); + commit(true); +} + +UserPalette::~UserPalette() +{ + for (Colors::iterator col = mColors.begin(), + colEnd = mColors.end(); col != colEnd; ++col) + { + const std::string &configName = ColorTypeNames[col->type]; + config.setValue(configName + "Gradient", col->committedGrad); + + if (col->grad != STATIC) + config.setValue(configName + "Delay", col->delay); + + if (col->grad == STATIC || col->grad == PULSE) + { + char buffer[20]; + sprintf(buffer, "0x%06x", col->getRGB()); + config.setValue(configName, std::string(buffer)); + } + } +} + +void UserPalette::setColor(int type, int r, int g, int b) +{ + mColors[type].color.r = r; + mColors[type].color.g = g; + mColors[type].color.b = b; +} + +void UserPalette::setGradient(int type, GradientType grad) +{ + ColorElem *elem = &mColors[type]; + if (elem->grad != STATIC && grad == STATIC) + { + for (size_t i = 0; i < mGradVector.size(); i++) + { + if (mGradVector[i] == elem) + { + mGradVector.erase(mGradVector.begin() + i); + break; + } + } + } + else if (elem->grad == STATIC && grad != STATIC) + { + mGradVector.push_back(elem); + } + + if (elem->grad != grad) + { + elem->grad = grad; + } +} + +std::string UserPalette::getElementAt(int i) +{ + if (i < 0 || i >= getNumberOfElements()) + { + return ""; + } + return mColors[i].text; +} + +void UserPalette::commit(bool commitNonStatic) +{ + for (Colors::iterator i = mColors.begin(), iEnd = mColors.end(); + i != iEnd; ++i) + { + i->committedGrad = i->grad; + i->committedDelay = i->delay; + if (commitNonStatic || i->grad == STATIC) + { + i->committedColor = i->color; + } + else if (i->grad == PULSE) + { + i->committedColor = i->testColor; + } + } +} + +void UserPalette::rollback() +{ + for (Colors::iterator i = mColors.begin(), iEnd = mColors.end(); + i != iEnd; ++i) + { + if (i->grad != i->committedGrad) + { + setGradient(i->type, i->committedGrad); + } + setGradientDelay(i->type, i->committedDelay); + setColor(i->type, i->committedColor.r, + i->committedColor.g, i->committedColor.b); + if (i->grad == PULSE) + { + i->testColor.r = i->committedColor.r; + i->testColor.g = i->committedColor.g; + i->testColor.b = i->committedColor.b; + } + } +} + +int UserPalette::getColorTypeAt(int i) +{ + if (i < 0 || i >= getNumberOfElements()) + { + return BEING; + } + + return mColors[i].type; +} + +void UserPalette::addColor(int type, int rgb, + Palette::GradientType grad, const std::string &text, + char c, int delay) +{ + const std::string &configName = ColorTypeNames[type]; + char buffer[20]; + sprintf(buffer, "0x%06x", rgb); + const std::string rgbString = config.getValue(configName, + std::string(buffer)); + unsigned int rgbValue = 0; + if (rgbString.length() == 8 && rgbString[0] == '0' && rgbString[1] == 'x') + rgbValue = atox(rgbString); + else + rgbValue = atoi(rgbString.c_str()); + gcn::Color trueCol = rgbValue; + grad = (GradientType) config.getValue(configName + "Gradient", grad); + delay = (int) config.getValue(configName + "Delay", delay); + mColors[type].set(type, trueCol, grad, text, c, delay); + + if (grad != STATIC) + mGradVector.push_back(&mColors[type]); +} diff --git a/src/gui/userpalette.h b/src/gui/userpalette.h new file mode 100644 index 00000000..7863f8cd --- /dev/null +++ b/src/gui/userpalette.h @@ -0,0 +1,208 @@ +/* + * Configurable text colors + * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net> + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef USER_PALETTE_H +#define USER_PALETTE_H + +#include "gui/palette.h" + +#include <guichan/listmodel.hpp> + +/** + * Class controlling the game's color palette. + */ +class UserPalette : public Palette, public gcn::ListModel +{ + public: + /** List of all colors that are configurable. */ + enum { + BEING, + PC, + SELF, + GM, + NPC, + MONSTER, + PARTY, + GUILD, + PARTICLE, + EXP_INFO, + PICKUP_INFO, + HIT_PLAYER_MONSTER, + HIT_MONSTER_PLAYER, + HIT_CRITICAL, + MISS, + USER_COLOR_LAST + }; + + /** + * Constructor + */ + UserPalette(); + + /** + * Destructor + */ + ~UserPalette(); + + /** + * Gets the committed color associated with the specified type. + * + * @param type the color type requested + * + * @return the requested committed color + */ + inline const gcn::Color &getCommittedColor(int type) + { + return mColors[type].committedColor; + } + + /** + * Gets the test color associated with the specified type. + * + * @param type the color type requested + * + * @return the requested test color + */ + inline const gcn::Color &getTestColor(int type) + { + return mColors[type].testColor; + } + + /** + * Sets the test color associated with the specified type. + * + * @param type the color type requested + * @param color the color that should be tested + */ + inline void setTestColor(int type, gcn::Color color) + { + mColors[type].testColor = color; + } + + /** + * Sets the color for the specified type. + * + * @param type color to be set + * @param r red component + * @param g green component + * @param b blue component + */ + void setColor(int type, int r, int g, int b); + + /** + * Sets the gradient type for the specified color. + * + * @param grad gradient type to set + */ + void setGradient(int type, Palette::GradientType grad); + + /** + * Sets the gradient delay for the specified color. + * + * @param grad gradient type to set + */ + void setGradientDelay(int type, int delay) + { mColors[type].delay = delay; } + + /** + * Returns the number of colors known. + * + * @return the number of colors known + */ + inline int getNumberOfElements() { return mColors.size(); } + + /** + * Returns the name of the ith color. + * + * @param i index of color interested in + * + * @return the name of the color + */ + std::string getElementAt(int i); + + /** + * Commit the colors + */ + inline void commit() + { + commit(false); + } + + /** + * Rollback the colors + */ + void rollback(); + + /** + * Gets the ColorType used by the color for the element at index i in + * the current color model. + * + * @param i the index of the color + * + * @return the color type of the color with the given index + */ + int getColorTypeAt(int i); + + private: + /** + * Define a color replacement. + * + * @param i the index of the color to replace + * @param r red component + * @param g green component + * @param b blue component + */ + void setColorAt(int i, int r, int g, int b); + + /** + * Commit the colors. Commit the non-static color values, if + * commitNonStatic is true. Only needed in the constructor. + */ + void commit(bool commitNonStatic); + + /** + * Prefixes the given string with "Color", lowercases all letters but + * the first and all following a '_'. All '_'s will be removed. + * + * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster + * + * @param typeName string to transform + * + * @return the transformed string + */ + static std::string getConfigName(const std::string &typeName); + + /** + * Initialise color + * + * @param c character that needs initialising + * @param rgb default color if not found in config + * @param text identifier of color + */ + void addColor(int type, int rgb, GradientType grad, + const std::string &text, char c = 0, + int delay = GRADIENT_DELAY); +}; + +extern UserPalette *userPalette; + +#endif // USER_PALETTE_H diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index 17651137..0235d104 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -74,8 +74,8 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics) Graphics *graphics = static_cast<Graphics*>(gcnGraphics); - graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT, - (int)(mAlpha * 255.0f))); + graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT, + (int) (mAlpha * 255.0f))); graphics->setFont(getFont()); const int fontHeight = getFont()->getHeight(); @@ -89,7 +89,7 @@ void AvatarListBox::draw(gcn::Graphics *gcnGraphics) int width = 0; // Draw the list elements - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); for (int i = 0, y = 0; i < model->getNumberOfElements(); ++i, y += fontHeight) diff --git a/src/gui/widgets/browserbox.cpp b/src/gui/widgets/browserbox.cpp index de4f7a40..d43afed7 100644 --- a/src/gui/widgets/browserbox.cpp +++ b/src/gui/widgets/browserbox.cpp @@ -21,7 +21,7 @@ #include "gui/widgets/browserbox.h" -#include "gui/palette.h" +#include "gui/theme.h" #include "gui/widgets/linkhandler.h" @@ -268,7 +268,7 @@ void BrowserBox::draw(gcn::Graphics *graphics) if (mOpaque) { - graphics->setColor(guiPalette->getColor(Palette::BACKGROUND)); + graphics->setColor(Theme::getThemeColor(Theme::BACKGROUND)); graphics->fillRectangle(gcn::Rectangle(0, 0, getWidth(), getHeight())); } @@ -276,7 +276,7 @@ void BrowserBox::draw(gcn::Graphics *graphics) { if ((mHighMode & BACKGROUND)) { - graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT)); + graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT)); graphics->fillRectangle(gcn::Rectangle( mLinks[mSelectedLink].x1, mLinks[mSelectedLink].y1, @@ -287,7 +287,7 @@ void BrowserBox::draw(gcn::Graphics *graphics) if ((mHighMode & UNDERLINE)) { - graphics->setColor(guiPalette->getColor(Palette::HYPERLINK)); + graphics->setColor(Theme::getThemeColor(Theme::HYPERLINK)); graphics->drawLine( mLinks[mSelectedLink].x1, mLinks[mSelectedLink].y2, @@ -305,8 +305,8 @@ void BrowserBox::draw(gcn::Graphics *graphics) char const *hyphen = "~"; int hyphenWidth = font->getWidth(hyphen); - graphics->setColor(guiPalette->getColor(Palette::TEXT)); - const gcn::Color textColor = guiPalette->getColor(Palette::TEXT); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); + const gcn::Color textColor = Theme::getThemeColor(Theme::TEXT); TextRowsHeightIterator h = mTextRowsHeights.begin(); for (TextRowIterator i = mTextRows.begin(); @@ -373,7 +373,7 @@ void BrowserBox::draw(gcn::Graphics *graphics) { const char c = row.at(start + 2); bool valid; - const gcn::Color col = guiPalette->getColor(c, valid); + const gcn::Color col = Theme::getThemeColor(c, valid); if (c == '>') { diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp index aff46b2a..26e0ad90 100644 --- a/src/gui/widgets/button.cpp +++ b/src/gui/widgets/button.cpp @@ -160,9 +160,9 @@ void Button::draw(gcn::Graphics *graphics) drawImageRect(0, 0, getWidth(), getHeight(), button[mode]); if (mode == BUTTON_DISABLED) - graphics->setColor(guiPalette->getColor(Palette::BUTTON_DISABLED)); + graphics->setColor(Theme::getThemeColor(Theme::BUTTON_DISABLED)); else - graphics->setColor(guiPalette->getColor(Palette::BUTTON)); + graphics->setColor(Theme::getThemeColor(Theme::BUTTON)); int textX; int textY = getHeight() / 2 - getFont()->getHeight() / 2; diff --git a/src/gui/widgets/chattab.cpp b/src/gui/widgets/chattab.cpp index ee4197eb..39ea6887 100644 --- a/src/gui/widgets/chattab.cpp +++ b/src/gui/widgets/chattab.cpp @@ -197,7 +197,7 @@ void ChatTab::chatLog(std::string line, int own, bool ignoreRecord) chatWindow->mRecorder->record(line.substr(3)); if (this != getTabbedArea()->getSelectedTab() && own != BY_PLAYER) - setHighlighted(true); + setFlash(true); } void ChatTab::chatLog(const std::string &nick, const std::string &msg) diff --git a/src/gui/widgets/chattab.h b/src/gui/widgets/chattab.h index 3a4133bb..7fd3931e 100644 --- a/src/gui/widgets/chattab.h +++ b/src/gui/widgets/chattab.h @@ -115,7 +115,7 @@ class ChatTab : public Tab friend class ChatWindow; friend class WhisperWindow; - virtual void setCurrent() { setHighlighted(false); } + virtual void setCurrent() { setFlash(false); } virtual void handleInput(const std::string &msg); diff --git a/src/gui/widgets/checkbox.cpp b/src/gui/widgets/checkbox.cpp index 5ca38727..f9002166 100644 --- a/src/gui/widgets/checkbox.cpp +++ b/src/gui/widgets/checkbox.cpp @@ -83,7 +83,7 @@ void CheckBox::draw(gcn::Graphics* graphics) drawBox(graphics); graphics->setFont(getFont()); - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); const int h = getHeight() + getHeight() / 2; diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index 57a09ed2..6c3417e7 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -143,15 +143,15 @@ void DropDown::draw(gcn::Graphics* graphics) const int alpha = (int) (mAlpha * 255.0f); gcn::Color faceColor = getBaseColor(); faceColor.a = alpha; - const gcn::Color *highlightColor = - &guiPalette->getColor(Palette::HIGHLIGHT, alpha); + const gcn::Color *highlightColor = &Theme::getThemeColor(Theme::HIGHLIGHT, + alpha); gcn::Color shadowColor = faceColor - 0x303030; shadowColor.a = alpha; if (mListBox->getListModel() && mListBox->getSelected() >= 0) { graphics->setFont(getFont()); - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); graphics->drawText(mListBox->getListModel()->getElementAt(mListBox->getSelected()), 1, 0); } diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index aadc6f24..2b07ad1e 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -92,7 +92,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics) // Draw emote keyboard shortcut. const char *key = SDL_GetKeyName( (SDLKey) keyboard.getKeyValue(keyboard.KEY_EMOTE_1 + i)); - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); g->drawText(key, emoteX + 2, emoteY + 2, gcn::Graphics::LEFT); if (emoteShortcut->getEmote(i)) diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index 0a211d29..5163fc45 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -141,7 +141,7 @@ void ItemContainer::draw(gcn::Graphics *graphics) caption = "Eq."; if (item->isEquipped()) - g->setColor(guiPalette->getColor(Palette::ITEM_EQUIPPED)); + g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED)); else g->setColor(gcn::Color(0, 0, 0)); diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index da5d11c5..92e3e2e5 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -87,7 +87,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) // Draw item keyboard shortcut. const char *key = SDL_GetKeyName( (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i)); - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT); if (itemShortcut->getItem(i) < 0) @@ -111,7 +111,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) g->drawImage(image, itemX, itemY); if (item->isEquipped()) - g->setColor(guiPalette->getColor(Palette::ITEM_EQUIPPED)); + g->setColor(Theme::getThemeColor(Theme::ITEM_EQUIPPED)); g->drawText(caption, itemX + mBoxWidth / 2, itemY + mBoxHeight - 14, gcn::Graphics::CENTER); } diff --git a/src/gui/widgets/label.cpp b/src/gui/widgets/label.cpp index 464ecf69..4c607edf 100644 --- a/src/gui/widgets/label.cpp +++ b/src/gui/widgets/label.cpp @@ -20,7 +20,7 @@ #include "gui/widgets/label.h" -#include "gui/palette.h" +#include "gui/theme.h" Label::Label() { @@ -33,6 +33,6 @@ Label::Label(const std::string &caption) : void Label::draw(gcn::Graphics *graphics) { - setForegroundColor(guiPalette->getColor(Palette::TEXT)); + setForegroundColor(Theme::getThemeColor(Theme::TEXT)); gcn::Label::draw(static_cast<gcn::Graphics*>(graphics)); } diff --git a/src/gui/widgets/listbox.cpp b/src/gui/widgets/listbox.cpp index 138cf3a0..eed6b8d0 100644 --- a/src/gui/widgets/listbox.cpp +++ b/src/gui/widgets/listbox.cpp @@ -59,8 +59,8 @@ void ListBox::draw(gcn::Graphics *graphics) updateAlpha(); - graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT, - (int)(mAlpha * 255.0f))); + graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT, + (int) (mAlpha * 255.0f))); graphics->setFont(getFont()); const int fontHeight = getFont()->getHeight(); @@ -71,7 +71,7 @@ void ListBox::draw(gcn::Graphics *graphics) getWidth(), fontHeight)); // Draw the list elements - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); for (int i = 0, y = 0; i < mListModel->getNumberOfElements(); ++i, y += fontHeight) { diff --git a/src/gui/widgets/progressbar.cpp b/src/gui/widgets/progressbar.cpp index 99a8c36a..028658ab 100644 --- a/src/gui/widgets/progressbar.cpp +++ b/src/gui/widgets/progressbar.cpp @@ -41,11 +41,10 @@ float ProgressBar::mAlpha = 1.0; ProgressBar::ProgressBar(float progress, int width, int height, - const gcn::Color &color): + int color): gcn::Widget(), mSmoothProgress(true), - mColor(color), - mColorToGo(color), + mProgressPalette(color), mSmoothColorChange(true) { // The progress value is directly set at load time: @@ -54,6 +53,9 @@ ProgressBar::ProgressBar(float progress, mProgress = mProgressToGo = progress; + mColor = mColorToGo = Theme::getProgressColor(color >= 0 ? color : 0, + mProgress); + setSize(width, height); if (mInstances == 0) @@ -156,6 +158,22 @@ void ProgressBar::setProgress(float progress) if (!mSmoothProgress) mProgress = p; + + if (mProgressPalette >= 0) + { + mColorToGo = Theme::getProgressColor(mProgressPalette, progress); + } +} + +void ProgressBar::setProgressPalette(int progressPalette) +{ + int oldPalette = mProgressPalette; + mProgressPalette = progressPalette; + + if (mProgressPalette != oldPalette && mProgressPalette >= 0) + { + mColorToGo = Theme::getProgressColor(mProgressPalette, mProgressToGo); + } } void ProgressBar::setColor(const gcn::Color &color) @@ -192,7 +210,7 @@ void ProgressBar::render(Graphics *graphics, const gcn::Rectangle &area, TextRenderer::renderText(graphics, text, textX, textY, gcn::Graphics::CENTER, - guiPalette->getColor(Palette::PROGRESS_BAR), + Theme::getThemeColor(Theme::PROGRESS_BAR), gui->getFont(), true, false); } diff --git a/src/gui/widgets/progressbar.h b/src/gui/widgets/progressbar.h index a6bb49d9..56bcb0a0 100644 --- a/src/gui/widgets/progressbar.h +++ b/src/gui/widgets/progressbar.h @@ -42,7 +42,7 @@ class ProgressBar : public gcn::Widget */ ProgressBar(float progress = 0.0f, int width = 40, int height = 7, - const gcn::Color &color = gcn::Color(150, 150, 150)); + int color = -1); ~ProgressBar(); @@ -72,17 +72,15 @@ class ProgressBar : public gcn::Widget float getProgress() const { return mProgress; } /** - * Change the color of the progress bar. + * Change the ProgressPalette for this ProgressBar to follow or -1 to + * disable this and manage color manually. */ - void setColor(const gcn::Color &color); + void setProgressPalette(int progressPalette); /** * Change the color of the progress bar. - * - * This is an overload provided for convenience. */ - inline void setColor(int r, int g, int b) - { setColor(gcn::Color(r, g, b)); } + void setColor(const gcn::Color &color); /** * Returns the color of the progress bar. @@ -124,6 +122,7 @@ class ProgressBar : public gcn::Widget float mProgress, mProgressToGo; bool mSmoothProgress; + int mProgressPalette; /** < Entry in ProgressPalette or -1 for none. */ gcn::Color mColor; gcn::Color mColorToGo; bool mSmoothColorChange; diff --git a/src/gui/widgets/progressindicator.cpp b/src/gui/widgets/progressindicator.cpp index 1941da4a..6bda617f 100644 --- a/src/gui/widgets/progressindicator.cpp +++ b/src/gui/widgets/progressindicator.cpp @@ -20,15 +20,15 @@ #include "progressindicator.h" +#include "graphics.h" +#include "simpleanimation.h" + #include "gui/theme.h" #include "resources/animation.h" #include "resources/imageset.h" #include "resources/resourcemanager.h" -#include "graphics.h" -#include "simpleanimation.h" - #include <guichan/widgets/label.hpp> ProgressIndicator::ProgressIndicator() diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp index fc9fc4d4..2f5fab34 100644 --- a/src/gui/widgets/shoplistbox.cpp +++ b/src/gui/widgets/shoplistbox.cpp @@ -26,7 +26,7 @@ #include "shopitem.h" #include "gui/itempopup.h" -#include "gui/palette.h" +#include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/shopitems.h" @@ -76,7 +76,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) int alpha = (int)(mAlpha * 255.0f); const gcn::Color* highlightColor = - &guiPalette->getColor(Palette::HIGHLIGHT, alpha); + &Theme::getThemeColor(Theme::HIGHLIGHT, alpha); Graphics *graphics = static_cast<Graphics*>(gcnGraphics); @@ -89,19 +89,19 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) { gcn::Color temp; const gcn::Color* backgroundColor = - &guiPalette->getColor(Palette::BACKGROUND, alpha); + &Theme::getThemeColor(Theme::BACKGROUND, alpha); if (mShopItems && mPlayerMoney < mShopItems->at(i)->getPrice() && mPriceCheck) { if (i != mSelected) { - backgroundColor = &guiPalette->getColor(Palette::SHOP_WARNING, - alpha); + backgroundColor = &Theme::getThemeColor(Theme::SHOP_WARNING, + alpha); } else { - temp = guiPalette->getColor(Palette::SHOP_WARNING, alpha); + temp = Theme::getThemeColor(Theme::SHOP_WARNING, alpha); temp.r = (temp.r + highlightColor->r) / 2; temp.g = (temp.g + highlightColor->g) / 2; temp.b = (temp.g + highlightColor->b) / 2; @@ -125,7 +125,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) graphics->drawImage(icon, 1, y); } } - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); graphics->drawText(mListModel->getElementAt(i), ITEM_ICON_SIZE + 5, y + (ITEM_ICON_SIZE - getFont()->getHeight()) / 2); } diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp index d770dbfe..2ab126dd 100644 --- a/src/gui/widgets/tab.cpp +++ b/src/gui/widgets/tab.cpp @@ -63,7 +63,7 @@ static TabData const data[TAB_COUNT] = { ImageRect Tab::tabImg[TAB_COUNT]; Tab::Tab() : gcn::Tab(), - mTabColor(&guiPalette->getColor(Palette::TAB)) + mTabColor(&Theme::getThemeColor(Theme::TAB)) { init(); } @@ -85,7 +85,7 @@ void Tab::init() { setFocusable(false); setFrameSize(0); - mHighlighted = false; + mFlash = false; if (mInstances == 0) { @@ -148,15 +148,15 @@ void Tab::draw(gcn::Graphics *graphics) { mode = TAB_SELECTED; // if tab is selected, it doesnt need to highlight activity - mHighlighted = false; + mFlash = false; } else if (mHasMouse) { mode = TAB_HIGHLIGHTED; } - if (mHighlighted) + if (mFlash) { - mLabel->setForegroundColor(guiPalette->getColor(Palette::TAB_HIGHLIGHT)); + mLabel->setForegroundColor(Theme::getThemeColor(Theme::TAB_FLASH)); } } @@ -175,7 +175,7 @@ void Tab::setTabColor(const gcn::Color *color) mTabColor = color; } -void Tab::setHighlighted(bool high) +void Tab::setFlash(bool flash) { - mHighlighted = high; + mFlash = flash; } diff --git a/src/gui/widgets/tab.h b/src/gui/widgets/tab.h index 7b372e04..433084f9 100644 --- a/src/gui/widgets/tab.h +++ b/src/gui/widgets/tab.h @@ -53,9 +53,9 @@ class Tab : public gcn::Tab void setTabColor(const gcn::Color *color); /** - * Set tab highlighted + * Set tab flashing state */ - void setHighlighted(bool high); + void setFlash(bool flash); protected: friend class TabbedArea; @@ -70,7 +70,7 @@ class Tab : public gcn::Tab static float mAlpha; const gcn::Color *mTabColor; - bool mHighlighted; + bool mFlash; }; #endif diff --git a/src/gui/widgets/table.cpp b/src/gui/widgets/table.cpp index 0bc4f3d1..f0887ed7 100644 --- a/src/gui/widgets/table.cpp +++ b/src/gui/widgets/table.cpp @@ -23,8 +23,8 @@ #include "configuration.h" -#include "gui/palette.h" #include "gui/sdlinput.h" +#include "gui/theme.h" #include "utils/dtor.h" @@ -275,7 +275,7 @@ void GuiTable::draw(gcn::Graphics* graphics) if (mOpaque) { - graphics->setColor(guiPalette->getColor(Palette::BACKGROUND, + graphics->setColor(Theme::getThemeColor(Theme::BACKGROUND, (int)(mAlpha * 255.0f))); graphics->fillRectangle(gcn::Rectangle(0, 0, getWidth(), getHeight())); } @@ -321,8 +321,8 @@ void GuiTable::draw(gcn::Graphics* graphics) widget->setDimension(bounds); - graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT, - (int)(mAlpha * 255.0f))); + graphics->setColor(Theme::getThemeColor(Theme::HIGHLIGHT, + (int)(mAlpha * 255.0f))); if (mLinewiseMode && r == mSelectedRow && c == 0) { diff --git a/src/gui/widgets/textbox.cpp b/src/gui/widgets/textbox.cpp index 9f79c963..f248f35d 100644 --- a/src/gui/widgets/textbox.cpp +++ b/src/gui/widgets/textbox.cpp @@ -21,14 +21,14 @@ #include "gui/widgets/textbox.h" -#include "gui/palette.h" +#include "gui/theme.h" #include <guichan/font.hpp> #include <sstream> TextBox::TextBox() : - mTextColor(&guiPalette->getColor(Palette::TEXT)) + mTextColor(&Theme::getThemeColor(Theme::TEXT)) { setOpaque(false); setFrameSize(0); diff --git a/src/gui/widgets/textfield.cpp b/src/gui/widgets/textfield.cpp index 1fab4eb7..4453f522 100644 --- a/src/gui/widgets/textfield.cpp +++ b/src/gui/widgets/textfield.cpp @@ -108,7 +108,7 @@ void TextField::draw(gcn::Graphics *graphics) mXScroll); } - graphics->setColor(guiPalette->getColor(Palette::TEXT)); + graphics->setColor(Theme::getThemeColor(Theme::TEXT)); graphics->setFont(getFont()); graphics->drawText(mText, 1 - mXScroll, 1); } diff --git a/src/gui/widgets/textpreview.cpp b/src/gui/widgets/textpreview.cpp index 209752b2..10426d7c 100644 --- a/src/gui/widgets/textpreview.cpp +++ b/src/gui/widgets/textpreview.cpp @@ -37,9 +37,9 @@ TextPreview::TextPreview(const std::string &text): { mTextAlpha = false; mFont = gui->getFont(); - mTextColor = &guiPalette->getColor(Palette::TEXT); + mTextColor = &Theme::getThemeColor(Theme::TEXT); mTextBGColor = NULL; - mBGColor = &guiPalette->getColor(Palette::BACKGROUND); + mBGColor = &Theme::getThemeColor(Theme::BACKGROUND); mOpaque = false; } diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp index 124b3165..858a2e6b 100644 --- a/src/gui/widgets/whispertab.cpp +++ b/src/gui/widgets/whispertab.cpp @@ -24,7 +24,7 @@ #include "commandhandler.h" #include "localplayer.h" -#include "gui/palette.h" +#include "gui/theme.h" #include "net/chathandler.h" #include "net/net.h" @@ -36,7 +36,7 @@ WhisperTab::WhisperTab(const std::string &nick) : ChatTab(nick), mNick(nick) { - setTabColor(&guiPalette->getColor(Palette::WHISPER)); + setTabColor(&Theme::getThemeColor(Theme::WHISPER)); } WhisperTab::~WhisperTab() diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index b3d6bd02..2db3afb5 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -122,7 +122,7 @@ void Window::draw(gcn::Graphics *graphics) // Draw title if (mShowTitle) { - g->setColor(guiPalette->getColor(Palette::TEXT)); + g->setColor(Theme::getThemeColor(Theme::TEXT)); g->setFont(getFont()); g->drawText(getCaption(), 7, 5, gcn::Graphics::LEFT); } |