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-rw-r--r--src/gui/window.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index ee5613bc..58439316 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -534,24 +534,24 @@ void Window::setGuiAlpha()
mAlphaChanged = false;
}
-void Window::loadSkin(const std::string &filename)
+void Window::loadSkin(const std::string &fileName)
{
const std::string windowId = Window::getId();
ResourceManager *resman = ResourceManager::getInstance();
- logger->log("Loading Window Skin '%s'.", filename.c_str());
+ logger->log("Loading Window Skin '%s'.", fileName.c_str());
logger->log("Loading Window ID '%s'.", windowId.c_str());
- if (filename.empty())
+ if (fileName.empty())
logger->error("Window::loadSkin(): Invalid File Name.");
// TODO:
// If there is an error loading the specified file, we should try to revert
// to a 'default' skin file. Only if the 'default' skin file can't be loaded
// should we have a terminating error.
- XML::Document doc(filename);
+ XML::Document doc(fileName);
xmlNodePtr rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset"))