diff options
Diffstat (limited to 'src/gui/widgets/emoteshortcutcontainer.cpp')
-rw-r--r-- | src/gui/widgets/emoteshortcutcontainer.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gui/widgets/emoteshortcutcontainer.cpp b/src/gui/widgets/emoteshortcutcontainer.cpp index 82fb9f8d..f7a6ca2b 100644 --- a/src/gui/widgets/emoteshortcutcontainer.cpp +++ b/src/gui/widgets/emoteshortcutcontainer.cpp @@ -20,11 +20,11 @@ #include "gui/widgets/emoteshortcutcontainer.h" -#include "animatedsprite.h" #include "configuration.h" #include "emoteshortcut.h" #include "graphics.h" #include "inventory.h" +#include "imagesprite.h" #include "item.h" #include "itemshortcut.h" #include "keyboardconfig.h" @@ -32,10 +32,10 @@ #include "log.h" #include "gui/palette.h" -#include "gui/theme.h" #include "resources/emotedb.h" #include "resources/image.h" +#include "resources/theme.h" #include "utils/dtor.h" @@ -51,12 +51,12 @@ EmoteShortcutContainer::EmoteShortcutContainer(): mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png"); - mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); + mBackgroundImg->setAlpha(config.getFloatValue("guialpha")); // Setup emote sprites for (int i = 0; i <= EmoteDB::getLast(); i++) { - mEmoteImg.push_back(EmoteDB::getAnimation(i)); + mEmoteImg.push_back(EmoteDB::get(i)->sprite); } mMaxItems = EmoteDB::getLast() < MAX_ITEMS ? EmoteDB::getLast() : MAX_ITEMS; @@ -72,9 +72,9 @@ EmoteShortcutContainer::~EmoteShortcutContainer() void EmoteShortcutContainer::draw(gcn::Graphics *graphics) { - if (config.getValue("guialpha", 0.8) != mAlpha) + if (config.getFloatValue("guialpha") != mAlpha) { - mAlpha = config.getValue("guialpha", 0.8); + mAlpha = config.getFloatValue("guialpha"); mBackgroundImg->setAlpha(mAlpha); } @@ -106,7 +106,7 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics) if (mEmoteMoved) { // Draw the emote image being dragged by the cursor. - const AnimatedSprite* sprite = mEmoteImg[mEmoteMoved - 1]; + const ImageSprite* sprite = mEmoteImg[mEmoteMoved - 1]; if (sprite) { const int tPosX = mCursorPosX - (sprite->getWidth() / 2); |