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-rw-r--r--src/gui/viewport.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 9a64ff78..5b92d950 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -30,13 +30,14 @@
#include <guichan/mouselistener.hpp>
class Being;
+class BeingPopup;
class FloorItem;
class Graphics;
class ImageSet;
class Item;
class Map;
class PopupMenu;
-class BeingPopup;
+class Window;
/** Delay between two mouse calls when dragging mouse and move the player */
const int walkingMouseDelay = 500;
@@ -107,7 +108,8 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
* Shows a popup for an item.
* TODO Find some way to get rid of Item here
*/
- void showPopup(int x, int y, Item *item, bool isInventory = true);
+ void showPopup(Window *parent, int x, int y, Item *item,
+ bool isInventory = true);
/**
* Closes the popup menu. Needed for when the player dies or switching