diff options
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r-- | src/gui/viewport.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h index 522ea734..a097a4ac 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -29,6 +29,7 @@ #include "../configlistener.h" #include "../position.h" +class Being; class FloorItem; class Graphics; class ImageSet; @@ -36,6 +37,9 @@ class Item; class Map; class PopupMenu; +/** Delay between two mouse calls when dragging mouse and move the player */ +const int walkingMouseDelay = 500; + /** * The viewport on the map. Displays the current map and handles mouse input * and the popup menu. @@ -94,6 +98,11 @@ class Viewport : public WindowContainer, public gcn::MouseListener, void mouseReleased(gcn::MouseEvent &event); /** + * Handles mouse move on map. + */ + void mouseMoved(gcn::MouseEvent &event); + + /** * Shows a popup for an item. * TODO Find some way to get rid of Item here */ @@ -120,6 +129,17 @@ class Viewport : public WindowContainer, public gcn::MouseListener, void scrollBy(float x, float y) { mPixelViewX += x; mPixelViewY += y; } private: + /** + * Finds a path from the player to the mouse, and draws it. This is for + * debug purposes. + */ + void drawDebugPath(Graphics *graphics); + + /** + * Draws the given path. + */ + void drawPath(Graphics *graphics, const Path &path); + Map *mMap; /**< The current map. */ int mScrollRadius; @@ -131,11 +151,18 @@ class Viewport : public WindowContainer, public gcn::MouseListener, int mTileViewX; /**< Current viewpoint in tiles. */ int mTileViewY; /**< Current viewpoint in tiles. */ bool mShowDebugPath; /**< Show a path from player to pointer. */ + bool mVisibleNames; /**< Show target names. */ bool mPlayerFollowMouse; +#ifdef TMWSERV_SUPPORT + int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */ +#else int mWalkTime; +#endif PopupMenu *mPopupMenu; /**< Popup menu. */ + Being *mSelectedBeing; /**< Current selected being. */ + }; extern Viewport *viewport; /**< The viewport */ |