diff options
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 158 |
1 files changed, 122 insertions, 36 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 7f97d98c..c840e456 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -26,6 +26,7 @@ #include "../beingmanager.h" #include "../configuration.h" #include "../flooritemmanager.h" +#include "../game.h" #include "../graphics.h" #include "../keyboardconfig.h" #include "../localplayer.h" @@ -50,8 +51,13 @@ Viewport::Viewport(): mTileViewX(0), mTileViewY(0), mShowDebugPath(false), + mVisibleNames(false), mPlayerFollowMouse(false), +#ifdef TMWSERV_SUPPORT + mLocalWalkTime(-1) +#else mWalkTime(0) +#endif { setOpaque(false); addMouseListener(this); @@ -60,9 +66,11 @@ Viewport::Viewport(): mScrollRadius = (int) config.getValue("ScrollRadius", 0); mScrollCenterOffsetX = (int) config.getValue("ScrollCenterOffsetX", 0); mScrollCenterOffsetY = (int) config.getValue("ScrollCenterOffsetY", 0); + mVisibleNames = config.getValue("visiblenames", 1); config.addListener("ScrollLaziness", this); config.addListener("ScrollRadius", this); + config.addListener("visiblenames", this); mPopupMenu = new PopupMenu; } @@ -70,6 +78,8 @@ Viewport::Viewport(): Viewport::~Viewport() { delete mPopupMenu; + + config.removeListener("visiblenames", this); } void Viewport::setMap(Map *map) @@ -99,6 +109,14 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) } // Calculate viewpoint +#ifdef TMWSERV_SUPPORT + int midTileX = (graphics->getWidth() + mScrollCenterOffsetX) / 2; + int midTileY = (graphics->getHeight() + mScrollCenterOffsetX) / 2; + + const Vector &playerPos = player_node->getPosition(); + const int player_x = (int) playerPos.x - midTileX; + const int player_y = (int) playerPos.y - midTileY; +#else int midTileX = (graphics->getWidth() + mScrollCenterOffsetX) / 32 / 2; int midTileY = (graphics->getHeight() + mScrollCenterOffsetY) / 32 / 2; @@ -106,6 +124,7 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) player_node->getXOffset(); int player_y = (player_node->mY - midTileY) * 32 + player_node->getYOffset(); +#endif if (mScrollLaziness < 1) mScrollLaziness = 1; // Avoids division by zero @@ -148,8 +167,10 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) }; // Don't move camera so that the end of the map is on screen - int viewXmax = (mMap->getWidth() * 32) - graphics->getWidth(); - int viewYmax = (mMap->getHeight() * 32) - graphics->getHeight(); + const int viewXmax = + mMap->getWidth() * mMap->getTileWidth() - graphics->getWidth(); + const int viewYmax = + mMap->getHeight() * mMap->getTileHeight() - graphics->getHeight(); if (mMap) { if (mPixelViewX < 0) @@ -170,30 +191,13 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) { mMap->draw(graphics, (int) mPixelViewX, (int) mPixelViewY); - // Find a path from the player to the mouse, and draw it. This is for - // debug purposes. - if (mShowDebugPath) - { - // Get the current mouse position - SDL_GetMouseState(&mMouseX, &mMouseY); - - int mouseTileX = mMouseX / 32 + mTileViewX; - int mouseTileY = mMouseY / 32 + mTileViewY; - - Path debugPath = mMap->findPath(player_node->mX, player_node->mY, - mouseTileX, mouseTileY); - - graphics->setColor(gcn::Color(255, 0, 0)); - for (PathIterator i = debugPath.begin(); i != debugPath.end(); i++) - { - int squareX = i->x * 32 - (int) mPixelViewX + 12; - int squareY = i->y * 32 - (int) mPixelViewY + 12; - - graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8)); - graphics->drawText(toString(mMap->getMetaTile(i->x, i->y)->Gcost), - squareX + 4, squareY + 12, - gcn::Graphics::CENTER); - } + if (mShowDebugPath) { + mMap->drawCollision(graphics, + (int) mPixelViewX, + (int) mPixelViewY); +#if 0 + drawDebugPath(graphics); +#endif } } @@ -234,11 +238,51 @@ void Viewport::logic() Uint8 button = SDL_GetMouseState(&mMouseX, &mMouseY); if (mPlayerFollowMouse && button & SDL_BUTTON(1) && +#ifdef TMWSERV_SUPPORT + get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay) + { + mLocalWalkTime = tick_time; + player_node->setDestination(mMouseX + (int) mPixelViewX, + mMouseY + (int) mPixelViewY); +#else mWalkTime != player_node->mWalkTime) { player_node->setDestination(mMouseX / 32 + mTileViewX, mMouseY / 32 + mTileViewY); mWalkTime = player_node->mWalkTime; +#endif + } +} + +void Viewport::drawDebugPath(Graphics *graphics) +{ + // Get the current mouse position + SDL_GetMouseState(&mMouseX, &mMouseY); + + const int mouseTileX = (mMouseX + (int) mPixelViewX) / 32; + const int mouseTileY = (mMouseY + (int) mPixelViewY) / 32; + const Vector &playerPos = player_node->getPosition(); + + Path debugPath = mMap->findPath( + (int) playerPos.x / 32, + (int) playerPos.y / 32, + mouseTileX, mouseTileY, 0xFF); + + drawPath(graphics, debugPath); +} + +void Viewport::drawPath(Graphics *graphics, const Path &path) +{ + graphics->setColor(gcn::Color(255, 0, 0)); + for (Path::const_iterator i = path.begin(); i != path.end(); ++i) + { + int squareX = i->x * 32 - (int) mPixelViewX + 12; + int squareY = i->y * 32 - (int) mPixelViewY + 12; + + graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8)); + graphics->drawText( + toString(mMap->getMetaTile(i->x, i->y)->Gcost), + squareX + 4, squareY + 12, gcn::Graphics::CENTER); } } @@ -254,10 +298,10 @@ void Viewport::mousePressed(gcn::MouseEvent &event) mPlayerFollowMouse = false; - const int tilex = event.getX() / 32 + mTileViewX; - const int tiley = event.getY() / 32 + mTileViewY; - const int x = (int)((float) event.getX() + mPixelViewX); - const int y = (int)((float) event.getY() + mPixelViewY); + const int pixelx = event.getX() + (int) mPixelViewX; + const int pixely = event.getY() + (int) mPixelViewY; + const int tilex = pixelx / mMap->getTileWidth(); + const int tiley = pixely / mMap->getTileHeight(); // Right click might open a popup if (event.getButton() == gcn::MouseEvent::RIGHT) @@ -265,7 +309,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event) Being *being; FloorItem *floorItem; - if ((being = beingManager->findBeingByPixel(x, y)) && + if ((being = beingManager->findBeingByPixel(pixelx, pixely)) && being != player_node) { mPopupMenu->showPopup(event.getX(), event.getY(), being); @@ -289,12 +333,13 @@ void Viewport::mousePressed(gcn::MouseEvent &event) // Left click can cause different actions if (event.getButton() == gcn::MouseEvent::LEFT) { - Being *being; FloorItem *item; +#ifdef EATHENA_SUPPORT + Being *being; // Interact with some being // if ((being = beingManager->findBeing(tilex, tiley))) - if ((being = beingManager->findBeingByPixel(x, y))) + if ((being = beingManager->findBeingByPixel(pixelx, pixely))) { switch (being->getType()) { @@ -325,23 +370,38 @@ void Viewport::mousePressed(gcn::MouseEvent &event) } } // Pick up some item - else if ((item = floorItemManager->findByCoordinates(tilex, tiley))) + else +#endif + if ((item = floorItemManager->findByCoordinates(tilex, tiley))) { player_node->pickUp(item); } // Just walk around else { +#ifdef TMWSERV_SUPPORT + // FIXME: REALLY UGLY! + Uint8 *keys = SDL_GetKeyState(NULL); + if (!(keys[SDLK_LSHIFT] || keys[SDLK_RSHIFT]) && + get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay) + { + mLocalWalkTime = tick_time; + player_node->setDestination(event.getX() + (int) mPixelViewX, + event.getY() + (int) mPixelViewY); + } +#else player_node->stopAttack(); player_node->setDestination(tilex, tiley); +#endif mPlayerFollowMouse = true; } } else if (event.getButton() == gcn::MouseEvent::MIDDLE) { // Find the being nearest to the clicked position - Being *target = beingManager->findNearestLivingBeing(tilex, tiley, 20, - Being::MONSTER); + Being *target = beingManager->findNearestLivingBeing( + tilex, tiley, + 20, Being::MONSTER); if (target) player_node->setTarget(target); @@ -353,12 +413,22 @@ void Viewport::mouseDragged(gcn::MouseEvent &event) if (!mMap || !player_node) return; +#ifdef TMWSERV_SUPPORT + if (mPlayerFollowMouse + && get_elapsed_time(mLocalWalkTime) >= walkingMouseDelay) + { + mLocalWalkTime = tick_time; + player_node->setDestination(event.getX() + (int) mPixelViewX, + event.getY() + (int) mPixelViewY); + } +#else if (mPlayerFollowMouse && mWalkTime == player_node->mWalkTime) { int destX = event.getX() / 32 + mTileViewX; int destY = event.getY() / 32 + mTileViewY; player_node->setDestination(destX, destY); } +#endif } void Viewport::mouseReleased(gcn::MouseEvent &event) @@ -375,4 +445,20 @@ void Viewport::optionChanged(const std::string &name) { mScrollLaziness = (int) config.getValue("ScrollLaziness", 32); mScrollRadius = (int) config.getValue("ScrollRadius", 32); + + if (name == "visiblenames") { + mVisibleNames = config.getValue("visiblenames", 1); + } +} + +void Viewport::mouseMoved(gcn::MouseEvent &event) +{ + // Check if we are on the map + if (!mMap || !player_node) + return; + + const int tilex = (event.getX() + (int) mPixelViewX) / 32; + const int tiley = (event.getY() + (int) mPixelViewY) / 32; + + mSelectedBeing = beingManager->findBeing(tilex, tiley); } |