diff options
Diffstat (limited to 'src/gui/smileywindow.cpp')
-rw-r--r-- | src/gui/smileywindow.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/gui/smileywindow.cpp b/src/gui/smileywindow.cpp new file mode 100644 index 00000000..c7c9d995 --- /dev/null +++ b/src/gui/smileywindow.cpp @@ -0,0 +1,96 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include <string> + +#include <guichan/mouseinput.hpp> + +#include "button.h" +#include "gui.h" +#include "smileywindow.h" +#include "smileycontainer.h" +#include "scrollarea.h" +#include "../localplayer.h" +#include "../utils/tostring.h" + +SmileyWindow::SmileyWindow(): + Window("Smiley") +{ + setWindowName("Smiley"); + setResizable(true); + setCloseButton(true); + setMinWidth(80); + setDefaultSize(115, 25, 322, 200); + + mUseButton = new Button("Use", "use", this); + + mItems = new SmileyContainer(); + mItems->addSelectionListener(this); + + mInvenScroll = new ScrollArea(mItems); + mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + + draw(); + + add(mUseButton); + add(mInvenScroll); + + mUseButton->setSize(60, mUseButton->getHeight()); + + loadWindowState(); +} + +void SmileyWindow::action(const gcn::ActionEvent &event) +{ + int item = mItems->getSelectedSmiley(); + + if (!item) + return; + + player_node->emote(item); +} + + +void SmileyWindow::draw() +{ + const gcn::Rectangle &area = getChildrenArea(); + const int width = area.width; + const int height = area.height; + + mUseButton->setPosition(8, height - 8 - mUseButton->getHeight()); + + mInvenScroll->setSize(width - 16, mUseButton->getY() - 18); + mInvenScroll->setPosition(8, 10); + + setMinHeight(130); +} + +void SmileyWindow::widgetResized(const gcn::Event &event) +{ + Window::widgetResized(event); + draw(); +} + + +int SmileyWindow::getSelectedSmiley() const +{ + return mItems->getSelectedSmiley(); +} |