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diff --git a/src/gui/npctextdialog.h b/src/gui/npctextdialog.h
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-/*
- * The Mana World
- * Copyright (C) 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef NPC_TEXT_H
-#define NPC_TEXT_H
-
-#include "gui/widgets/window.h"
-
-#include "npc.h"
-
-#include <guichan/actionlistener.hpp>
-
-#include <string>
-
-class TextBox;
-
-/**
- * The npc text dialog.
- *
- * \ingroup Interface
- */
-class NpcTextDialog : public Window, public gcn::ActionListener
-{
- public:
- /**
- * Constructor.
- *
- * @see Window::Window
- */
- NpcTextDialog();
-
- /**
- * Called when receiving actions from the widgets.
- */
- void action(const gcn::ActionEvent &event);
-
- /**
- * Clears the text shown in the dialog.
- */
- void clearText();
-
- /**
- * Sets the text shows in the dialog.
- *
- * @param string The new text.
- */
- void setText(const std::string &string);
-
- /**
- * Adds the text to the text shows in the dialog. Also adds a newline
- * to the end.
- *
- * @param string The text to add.
- */
- void addText(const std::string &string);
-
- void showNextButton();
-
- void showCloseButton();
-
- /**
- * Notifies the server that the client has performed a next action.
- */
- void nextDialog(int npcID = current_npc);
-
- /**
- * Notifies the server that the client has performed a close action.
- */
- void closeDialog(int npcID = current_npc);
-
- /**
- * Called when resizing the window.
- *
- * @param event The calling event
- */
- void widgetResized(const gcn::Event &event);
-
- private:
- gcn::ScrollArea *mScrollArea;
- TextBox *mTextBox;
- gcn::Button *mButton;
-
- std::string mText;
-
- enum NPCTextState {
- NPC_TEXT_STATE_WAITING,
- NPC_TEXT_STATE_NEXT,
- NPC_TEXT_STATE_CLOSE
- };
- NPCTextState mState;
-};
-
-extern NpcTextDialog *npcTextDialog;
-
-#endif // NPC_TEXT_H