diff options
Diffstat (limited to 'src/gui/itempopup.cpp')
-rw-r--r-- | src/gui/itempopup.cpp | 67 |
1 files changed, 32 insertions, 35 deletions
diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp index 66729605..8d51c765 100644 --- a/src/gui/itempopup.cpp +++ b/src/gui/itempopup.cpp @@ -112,9 +112,7 @@ void ItemPopup::setItem(const ItemInfo &item) mItemEffect->setTextWrapped(item.getEffect(), 196); mItemWeight->setTextWrapped(_("Weight: ") + Units::formatWeight(item.getWeight()), 196); -#ifdef EATHENA_SUPPORT mItemType = item.getType(); -#endif int minWidth = mItemName->getWidth(); @@ -162,44 +160,43 @@ void ItemPopup::setItem(const ItemInfo &item) void ItemPopup::updateColors() { -#ifdef EATHENA_SUPPORT mItemName->setForegroundColor(getColor(mItemType)); -#endif graphics->setColor(guiPalette->getColor(Palette::TEXT)); } -gcn::Color ItemPopup::getColor(const std::string &type) +gcn::Color ItemPopup::getColor(short type) { - gcn::Color color; - - if (type.compare("generic") == 0) - color = guiPalette->getColor(Palette::GENERIC); - else if (type.compare("equip-head") == 0) - color = guiPalette->getColor(Palette::HEAD); - else if (type.compare("usable") == 0) - color = guiPalette->getColor(Palette::USABLE); - else if (type.compare("equip-torso") == 0) - color = guiPalette->getColor(Palette::TORSO); - else if (type.compare("equip-1hand") == 0) - color = guiPalette->getColor(Palette::ONEHAND); - else if (type.compare("equip-legs") == 0) - color = guiPalette->getColor(Palette::LEGS); - else if (type.compare("equip-feet") == 0) - color = guiPalette->getColor(Palette::FEET); - else if (type.compare("equip-2hand") == 0) - color = guiPalette->getColor(Palette::TWOHAND); - else if (type.compare("equip-shield") == 0) - color = guiPalette->getColor(Palette::SHIELD); - else if (type.compare("equip-ring") == 0) - color = guiPalette->getColor(Palette::RING); - else if (type.compare("equip-arms") == 0) - color = guiPalette->getColor(Palette::ARMS); - else if (type.compare("equip-ammo") == 0) - color = guiPalette->getColor(Palette::AMMO); - else - color = guiPalette->getColor(Palette::UNKNOWN_ITEM); - - return color; + switch (type) + { + case ITEM_UNUSABLE: + return guiPalette->getColor(Palette::GENERIC); + case ITEM_USABLE: + return guiPalette->getColor(Palette::USABLE); + case ITEM_EQUIPMENT_ONE_HAND_WEAPON: + return guiPalette->getColor(Palette::ONEHAND); + case ITEM_EQUIPMENT_TWO_HANDS_WEAPON: + return guiPalette->getColor(Palette::TWOHAND); + case ITEM_EQUIPMENT_TORSO: + return guiPalette->getColor(Palette::TORSO); + case ITEM_EQUIPMENT_ARMS: + return guiPalette->getColor(Palette::ARMS); + case ITEM_EQUIPMENT_HEAD: + return guiPalette->getColor(Palette::HEAD); + case ITEM_EQUIPMENT_LEGS: + return guiPalette->getColor(Palette::LEGS); + case ITEM_EQUIPMENT_SHIELD: + return guiPalette->getColor(Palette::SHIELD); + case ITEM_EQUIPMENT_RING: + return guiPalette->getColor(Palette::RING); + case ITEM_EQUIPMENT_NECKLACE: + return guiPalette->getColor(Palette::NECKLACE); + case ITEM_EQUIPMENT_FEET: + return guiPalette->getColor(Palette::FEET); + case ITEM_EQUIPMENT_AMMO: + return guiPalette->getColor(Palette::AMMO); + default: + return guiPalette->getColor(Palette::UNKNOWN_ITEM); + } } std::string ItemPopup::getItemName() |