diff options
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r-- | src/gui/inventorywindow.cpp | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 4172a532..fcc602f9 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -57,7 +57,7 @@ InventoryWindow::InventoryWindow(): mUseButton = new Button("Use", "use", this); mDropButton = new Button("Drop", "drop", this); - mItems = new ItemContainer(player_node->mInventory); + mItems = new ItemContainer(player_node->getInventory()); mItems->addSelectionListener(this); mInvenScroll = new ScrollArea(mItems); @@ -100,11 +100,10 @@ void InventoryWindow::logic() void InventoryWindow::action(const gcn::ActionEvent &event) { - Item *item = mItems->getItem(); + Item *item = mItems->getSelectedItem(); - if (!item) { + if (!item) return; - } if (event.getId() == "use") { if (item->isEquipment()) { @@ -133,7 +132,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event) void InventoryWindow::valueChanged(const gcn::SelectionEvent &event) { - Item *item = mItems->getItem(); + const Item *item = mItems->getSelectedItem(); // Update name, effect and description if (!item) @@ -161,7 +160,7 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event) if (event.getButton() == gcn::MouseEvent::RIGHT) { - Item *item = mItems->getItem(); + Item *item = mItems->getSelectedItem(); if (!item) return; @@ -208,11 +207,11 @@ void InventoryWindow::widgetResized(const gcn::Event &event) void InventoryWindow::updateButtons() { - Item *item; + const Item *selectedItem = mItems->getSelectedItem(); - if ((item = mItems->getItem()) && item->isEquipment()) + if (selectedItem && selectedItem->isEquipment()) { - if (item->isEquipped()) { + if (selectedItem->isEquipped()) { mUseButton->setCaption("Unequip"); } else { @@ -220,14 +219,14 @@ void InventoryWindow::updateButtons() } } else { - mUseButton ->setCaption("Use"); + mUseButton->setCaption("Use"); } - mUseButton->setEnabled(!!item); - mDropButton->setEnabled(!!item); + mUseButton->setEnabled(selectedItem != 0); + mDropButton->setEnabled(selectedItem != 0); } -Item* InventoryWindow::getItem() +Item* InventoryWindow::getSelectedItem() const { - return mItems->getItem(); + return mItems->getSelectedItem(); } |