diff options
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r-- | src/gui/gui.cpp | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 48cbd522..365d8eba 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -192,7 +192,8 @@ Gui::~Gui() delete guiInput; } -void Gui::logic() +void +Gui::logic() { gcn::Gui::logic(); @@ -201,7 +202,8 @@ void Gui::logic() mFocusHandler->applyChanges(); } -void Gui::draw() +void +Gui::draw() { mGraphics->pushClipArea(mTop->getDimension()); mTop->draw(mGraphics); @@ -212,19 +214,24 @@ void Gui::draw() if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS || button & SDL_BUTTON(1)) && mCustomCursor) { - dynamic_cast<Graphics*>(mGraphics)->drawImage(mMouseCursor, mouseX - 5, mouseY - 2); + dynamic_cast<Graphics*>(mGraphics)->drawImage(mMouseCursor, + mouseX - 5, + mouseY - 2); } mGraphics->popClipArea(); } -void Gui::mousePress(int mx, int my, int button) +void +Gui::mousePress(int mx, int my, int button) { // Mouse pressed on window container (basically, the map) // When conditions for walking are met, set new player destination - if (player_node && player_node->action != Being::DEAD && current_npc == 0 && - button == gcn::MouseInput::LEFT) + if (player_node && + player_node->action != Being::DEAD && + current_npc == 0 && + button == gcn::MouseInput::LEFT) { Map *tiledMap = engine->getCurrentMap(); int tilex = mx / 32 + camera_x; |