diff options
Diffstat (limited to 'src/gui/equipmentwindow.h')
-rw-r--r-- | src/gui/equipmentwindow.h | 47 |
1 files changed, 3 insertions, 44 deletions
diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index 8bc350a4..a7b2c0d1 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -24,11 +24,11 @@ #include "gui/widgets/window.h" +#include "equipment.h" #include "guichanfwd.h" #include <guichan/actionlistener.hpp> -class Equipment; class Inventory; class Item; class ItemPopup; @@ -44,11 +44,7 @@ class EquipmentWindow : public Window, public gcn::ActionListener /** * Constructor. */ -#ifdef TMWSERV_SUPPORT EquipmentWindow(Equipment *equipment); -#else - EquipmentWindow(); -#endif /** * Destructor. @@ -64,40 +60,6 @@ class EquipmentWindow : public Window, public gcn::ActionListener void mousePressed(gcn::MouseEvent& mouseEvent); -#ifdef TMWSERV_SUPPORT - enum EquipmentSlots - { - EQUIP_TORSO_SLOT = 0, - EQUIP_ARMS_SLOT = 1, - EQUIP_HEAD_SLOT = 2, - EQUIP_LEGS_SLOT = 3, - EQUIP_FEET_SLOT = 4, - EQUIP_RING1_SLOT = 5, - EQUIP_RING2_SLOT = 6, - EQUIP_NECKLACE_SLOT = 7, - EQUIP_FIGHT1_SLOT = 8, - EQUIP_FIGHT2_SLOT = 9, - EQUIP_PROJECTILE_SLOT = 10, - EQUIP_VECTOREND - }; -#else - enum EquipmentSlots - { - EQUIP_LEGS_SLOT = 0, - EQUIP_FIGHT1_SLOT, - EQUIP_GLOVES_SLOT, - EQUIP_RING2_SLOT, - EQUIP_RING1_SLOT, - EQUIP_FIGHT2_SLOT, - EQUIP_FEET_SLOT, - EQUIP_CAPE_SLOT, - EQUIP_HEAD_SLOT, - EQUIP_TORSO_SLOT, - EQUIP_AMMO_SLOT, - EQUIP_VECTOREND - }; -#endif - private: void mouseExited(gcn::MouseEvent &event); void mouseMoved(gcn::MouseEvent &event); @@ -107,9 +69,6 @@ class EquipmentWindow : public Window, public gcn::ActionListener void setSelected(int index); Equipment *mEquipment; -#ifdef EATHENA_SUPPORT - Inventory *mInventory; -#endif /** * Equipment box. @@ -120,12 +79,12 @@ class EquipmentWindow : public Window, public gcn::ActionListener int posY; }; - EquipBox mEquipBox[EQUIP_VECTOREND]; /**< Equipment Boxes. */ + EquipBox mEquipBox[Equipment::EQUIP_VECTOREND]; /**< Equipment Boxes. */ ItemPopup *mItemPopup; gcn::Button *mUnequip; - int mSelected; /**< Index of selected item. */ + int mSelected; /**< Index of selected item. */ }; extern EquipmentWindow *equipmentWindow; |