diff options
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r-- | src/gui/equipmentwindow.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index b532d621..b37dfc3a 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -28,6 +28,7 @@ #include "equipmentwindow.h" #include "playerbox.h" +#include "../equipment.h" #include "../graphics.h" #include "../inventory.h" #include "../item.h" @@ -42,15 +43,15 @@ // Positions of the boxes, 2nd dimension is X and Y respectively. static const int boxPosition[][2] = { {50, 208}, // EQUIP_LEGS_SLOT - {8, 123}, // EQUIP_FIGHT1_SLOT - {8, 78}, // EQUIP_GLOVES_SLOT + {8, 123}, // EQUIP_FIGHT1_SLOT + {8, 78}, // EQUIP_GLOVES_SLOT {129, 168}, // EQUIP_RING2_SLOT - {8, 168}, // EQUIP_RING1_SLOT + {8, 168}, // EQUIP_RING1_SLOT {129, 123}, // EQUIP_FIGHT2_SLOT - {90, 208}, // EQUIP_FEET_SLOT + {90, 208}, // EQUIP_FEET_SLOT {50, 40}, // EQUIP_CAPE_SLOT {70, 0}, // EQUIP_HEAD_SLOT - {90, 40}, // EQUIP_TORSO_SLOT + {90, 40}, // EQUIP_TORSO_SLOT {129, 78} // EQUIP_AMMO_SLOT }; |