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-rw-r--r--src/gui/chat.cpp847
1 files changed, 769 insertions, 78 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 3d1b5643..37250091 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -1,68 +1,83 @@
/*
* The Mana World
- * Copyright 2004 The Mana World Development Team
+ * Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
- * The Mana World is free software; you can redistribute it and/or modify
+ * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
- * The Mana World is distributed in the hope that it will be useful,
+ * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
+ * along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include <algorithm>
-#include <sstream>
-
#include <guichan/focushandler.hpp>
-#include "chat.h"
-
#include "browserbox.h"
+#include "chat.h"
#include "chatinput.h"
#include "itemlinkhandler.h"
+#include "recorder.h"
#include "scrollarea.h"
#include "sdlinput.h"
#include "windowcontainer.h"
+#include "widgets/layout.h"
#include "widgets/tab.h"
#include "widgets/tabbedarea.h"
+#include "../beingmanager.h"
+#ifdef TMWSERV_SUPPORT
#include "../commandhandler.h"
+#endif
#include "../channelmanager.h"
#include "../channel.h"
#include "../configuration.h"
#include "../game.h"
#include "../localplayer.h"
+#ifdef TMWSERV_SUPPORT
#include "../net/chatserver/chatserver.h"
#include "../net/gameserver/player.h"
+#else
+#include "../party.h"
+#include "../net/messageout.h"
+#include "../net/ea/protocol.h"
+#endif
#include "../resources/iteminfo.h"
#include "../resources/itemdb.h"
#include "../utils/dtor.h"
-#include "../utils/trim.h"
-#include "../utils/tostring.h"
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
+#include "../utils/stringutils.h"
+#ifdef TMWSERV_SUPPORT
ChatWindow::ChatWindow():
Window("Chat"),
+#else
+ChatWindow::ChatWindow(Network * network):
+ Window(""), mNetwork(network),
+#endif
mTmpVisible(false)
{
setWindowName("Chat");
+
setResizable(true);
setDefaultSize(0, windowContainer->getHeight() - 123, 600, 123);
- setOpaque(false);
+ setMinWidth(150);
+ setMinHeight(90);
- mItemLinkHandler = new ItemLinkHandler();
+ mItemLinkHandler = new ItemLinkHandler;
mChatInput = new ChatInput;
mChatInput->setActionEventId("chatinput");
@@ -74,47 +89,51 @@ ChatWindow::ChatWindow():
textOutput->setLinkHandler(mItemLinkHandler);
ScrollArea *scrollArea = new ScrollArea(textOutput);
- scrollArea->setPosition(
- scrollArea->getFrameSize(), scrollArea->getFrameSize());
- scrollArea->setScrollPolicy(
- gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS);
+ scrollArea->setScrollPolicy(gcn::ScrollArea::SHOW_NEVER,
+ gcn::ScrollArea::SHOW_ALWAYS);
scrollArea->setScrollAmount(0, 1);
scrollArea->setOpaque(false);
mChatTabs = new TabbedArea();
mChatTabs->addTab("General", scrollArea);
- mChatTabs->setPosition(mChatTabs->getFrameSize(),
- mChatTabs->getFrameSize());
- mChannels.insert(
- std::make_pair("General", ChatArea(textOutput, scrollArea)));
+ place(0, 0, mChatTabs, 5, 5).setPadding(0);
+ place(0, 5, mChatInput, 5).setPadding(1);
+
+ Layout &layout = getLayout();
+ layout.setRowHeight(0, Layout::AUTO_SET);
+ layout.setMargin(2);
- add(mChatTabs);
- add(mChatInput);
+ loadWindowState();
// Add key listener to chat input to be able to respond to up/down
mChatInput->addKeyListener(this);
mCurHist = mHistory.end();
- loadWindowState();
+#ifdef EATHENA_SUPPORT
+ // Read the party prefix
+ std::string partyPrefix = config.getValue("PartyPrefix", "$");
+ mPartyPrefix = (partyPrefix.empty() ? '$' : partyPrefix.at(0));
+ mReturnToggles = config.getValue("ReturnToggles", "0") == "1";
+ mRecorder = new Recorder(this);
+ mParty = new Party(this, mNetwork);
+
+ // If the player had @assert on in the last session, ask the server to
+ // run the @assert command for the player again. Convenience for GMs.
+ if (config.getValue(player_node->getName() + "GMassert", 0))
+ chatSend(player_node->getName(), "@assert");
+#endif
}
ChatWindow::~ChatWindow()
{
- delete mChatInput;
- delete mChatTabs;
-}
-
-const std::string &ChatWindow::getFocused() const
-{
- return mChatTabs->getSelectedTab()->getCaption();
-}
-
-void ChatWindow::clearTab(const std::string &tab)
-{
- ChannelMap::const_iterator chan = mChannels.find(tab);
- if (chan != mChannels.end())
- chan->second.browser->clearRows();
+#ifdef EATHENA_SUPPORT
+ char partyPrefix[2] = ".";
+ *partyPrefix = mPartyPrefix;
+ config.setValue("PartyPrefix", partyPrefix);
+ config.setValue("ReturnToggles", mReturnToggles ? "1" : "0");
+ delete mRecorder;
+#endif
}
void ChatWindow::widgetResized(const gcn::Event &event)
@@ -159,7 +178,8 @@ void ChatWindow::logic()
}
}
-void ChatWindow::chatLog(std::string line, int own, std::string channelName)
+void ChatWindow::chatLog(std::string line, int own, std::string channelName,
+ bool ignoreRecord)
{
if(channelName.empty())
channelName = getFocused();
@@ -174,60 +194,122 @@ void ChatWindow::chatLog(std::string line, int own, std::string channelName)
// Trim whitespace
trim(line);
+ if (line.empty())
+ return;
+
CHATLOG tmp;
- tmp.own = own;
+ tmp.own = own;
tmp.nick = "";
tmp.text = line;
std::string::size_type pos = line.find(" : ");
- if (pos != std::string::npos) {
+ if (pos != std::string::npos)
+ {
tmp.nick = line.substr(0, pos);
tmp.text = line.substr(pos + 3);
}
+ else
+ {
+ // Fix the owner of welcome message.
+ if (line.substr(0, 7) == "Welcome")
+ {
+ own = BY_SERVER;
+ }
+ }
+
+ // *implements actions in a backwards compatible way*
+ if (own == BY_PLAYER &&
+ tmp.text.at(0) == '*' &&
+ tmp.text.at(tmp.text.length()-1) == '*')
+ {
+ tmp.text[0] = ' ';
+ tmp.text.erase(tmp.text.length() - 1);
+ own = ACT_IS;
+ }
- std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK
- switch (own) {
+ std::string lineColor = "##C";
+ switch (own)
+ {
case BY_GM:
- tmp.nick += "Global announcement: ";
- lineColor = "##1"; // Equiv. to BrowserBox::RED
+ if (tmp.nick.empty())
+ {
+ tmp.nick = std::string(_("Global announcement:"));
+ tmp.nick += " ";
+ lineColor = "##G";
+ }
+ else
+ {
+ tmp.nick = strprintf(_("Global announcement from %s:"),
+ tmp.nick.c_str());
+ tmp.nick += " ";
+ lineColor = "##1"; // Equiv. to BrowserBox::RED
+ }
break;
case BY_PLAYER:
- tmp.nick += ": ";
- lineColor = "##3"; // Equiv. to BrowserBox::BLUE
+ tmp.nick += CAT_NORMAL;
+ lineColor = "##Y";
break;
case BY_OTHER:
- tmp.nick += ": ";
- lineColor = "##0"; // Equiv. to BrowserBox::BLACK
+ tmp.nick += CAT_NORMAL;
+ lineColor = "##C";
break;
case BY_SERVER:
- tmp.nick = "Server: ";
+ tmp.nick = _("Server:");
+ tmp.nick += " ";
tmp.text = line;
- lineColor = "##7"; // Equiv. to BrowserBox::PINK
+ lineColor = "##S";
break;
case BY_CHANNEL:
tmp.nick = "";
+ // TODO: Use a predefined color
lineColor = "##2"; // Equiv. to BrowserBox::GREEN
break;
+#ifdef EATHENA_SUPPORT
+ case BY_PARTY:
+ tmp.nick += CAT_NORMAL;
+ lineColor = "##P";
+ break;
+#endif
+ case ACT_WHISPER:
+ tmp.nick = strprintf(_("%s whispers:"), tmp.nick.c_str());
+ tmp.nick += " ";
+ lineColor = "##W";
+ break;
+ case ACT_IS:
+ tmp.nick += CAT_IS;
+ lineColor = "##I";
+ break;
case BY_LOGGER:
tmp.nick = "";
tmp.text = line;
- lineColor = "##8"; // Equiv. to BrowserBox::GREY
+ lineColor = "##L";
break;
}
+ if (tmp.nick == ": ")
+ {
+ tmp.nick = "";
+ lineColor = "##S";
+ }
+
+#ifdef EATHENA_SUPPORT
+ if (tmp.nick.empty() && tmp.text.substr(0, 17) == "Visible GM status")
+ {
+ player_node->setGM();
+ }
+#endif
+
// Get the current system time
time_t t;
time(&t);
// Format the time string properly
std::stringstream timeStr;
- timeStr << "["
- << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
- << (int)(((t / 60) / 60) % 24)
- << ":"
- << (((t / 60) % 60 < 10) ? "0" : "")
- << (int)((t / 60) % 60)
- << "] ";
+ timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
+ << (int) (((t / 60) / 60) % 24)
+ << ":" << (((t / 60) % 60 < 10) ? "0" : "")
+ << (int) ((t / 60) % 60)
+ << "] ";
line = lineColor + timeStr.str() + tmp.nick + tmp.text;
@@ -245,6 +327,26 @@ void ChatWindow::chatLog(std::string line, int own, std::string channelName)
}
scroll->logic();
+ mRecorder->record(line.substr(3));
+}
+
+#ifdef EATHENA_SUPPORT
+void ChatWindow::chatLog(CHATSKILL act)
+{
+ chatLog(const_msg(act), BY_SERVER);
+}
+#endif
+
+const std::string &ChatWindow::getFocused() const
+{
+ return mChatTabs->getSelectedTab()->getCaption();
+}
+
+void ChatWindow::clearTab(const std::string &tab)
+{
+ ChannelMap::const_iterator chan = mChannels.find(tab);
+ if (chan != mChannels.end())
+ chan->second.browser->clearRows();
}
void ChatWindow::action(const gcn::ActionEvent &event)
@@ -253,29 +355,36 @@ void ChatWindow::action(const gcn::ActionEvent &event)
{
std::string message = mChatInput->getText();
- if (!message.empty()) {
+ if (!message.empty())
+ {
// If message different from previous, put it in the history
- if (mHistory.empty() || message != mHistory.back()) {
+ if (mHistory.empty() || message != mHistory.back())
+ {
mHistory.push_back(message);
}
-
// Reset history iterator
mCurHist = mHistory.end();
// Send the message to the server
+#ifdef TMWSERV_SUPPORT
chatSend(message);
+#else
+ chatSend(player_node->getName(), message);
+#endif
// Clear the text from the chat input
mChatInput->setText("");
}
- // Remove focus and hide input
- mFocusHandler->focusNone();
+ if (message.empty() || !mReturnToggles)
+ {
+ // Remove focus and hide input
+ mFocusHandler->focusNone();
- // If the chatWindow is shown up because you want to send a message
- // It should hide now
- if (mTmpVisible) {
- setVisible(false);
+ // If the chatWindow is shown up because you want to send a message
+ // It should hide now
+ if (mTmpVisible)
+ setVisible(false);
}
}
}
@@ -305,6 +414,56 @@ bool ChatWindow::isInputFocused()
return mChatInput->isFocused();
}
+void ChatWindow::whisper(const std::string &nick, std::string msg)
+{
+ std::string recvnick = "";
+
+ if (msg.substr(0, 1) == "\"")
+ {
+ const std::string::size_type pos = msg.find('"', 1);
+ if (pos != std::string::npos)
+ {
+ recvnick = msg.substr(1, pos - 1);
+ msg.erase(0, pos + 2);
+ }
+ }
+ else
+ {
+ const std::string::size_type pos = msg.find(" ");
+ if (pos != std::string::npos)
+ {
+ recvnick = msg.substr(0, pos);
+ msg.erase(0, pos + 1);
+ }
+ }
+
+ trim(msg);
+
+ std::string playerName = player_node->getName();
+ std::string tempNick = recvnick;
+
+ toLower(playerName);
+ toLower(tempNick);
+
+ if (tempNick.compare(playerName) == 0 || msg.empty())
+ return;
+
+ // TODO: Implement whispering on tmwserv
+#ifdef EATHENA_SUPPORT
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CMSG_CHAT_WHISPER);
+ outMsg.writeInt16(msg.length() + 28);
+ outMsg.writeString(recvnick, 24);
+ outMsg.writeString(msg, msg.length());
+
+ chatLog(strprintf(_("Whispering to %s: %s"),
+ recvnick.c_str(), msg.c_str()),
+ BY_PLAYER);
+#endif
+}
+
+#ifdef TMWSERV_SUPPORT
+
void ChatWindow::chatSend(std::string &msg)
{
if (msg.empty()) return;
@@ -415,6 +574,387 @@ void ChatWindow::sendToChannel(short channelId,
}
}
+#else
+
+void ChatWindow::chatSend(const std::string &nick, std::string msg)
+{
+ /* Some messages are managed client side, while others
+ * require server handling by proper packet. Probably
+ * those if elses should be replaced by protocol calls */
+
+ trim(msg);
+
+ if (msg.compare("") == 0)
+ return;
+
+ // Send party message
+ if (msg.at(0) == mPartyPrefix)
+ {
+ msg.erase(0, 1);
+ std::size_t length = msg.length() + 1;
+
+ if (length == 0)
+ {
+ chatLog(_("Trying to send a blank party message."), BY_SERVER);
+ return;
+ }
+ MessageOut outMsg(mNetwork);
+
+ outMsg.writeInt16(CMSG_PARTY_MESSAGE);
+ outMsg.writeInt16(length + 4);
+ outMsg.writeString(msg, length);
+ return;
+ }
+
+ // Check for item link
+ std::string::size_type start = msg.find('[');
+ while (start != std::string::npos && msg[start+1] != '@')
+ {
+ std::string::size_type end = msg.find(']', start);
+ if (start+1 != end && end != std::string::npos)
+ {
+ // Catch multiple embeds and ignore them
+ // so it doesn't crash the client.
+ while ((msg.find('[', start + 1) != std::string::npos) &&
+ (msg.find('[', start + 1) < end))
+ {
+ start = msg.find('[', start + 1);
+ }
+
+ std::string temp = msg.substr(start + 1, end - start - 1);
+
+ toLower(trim(temp));
+
+ const ItemInfo itemInfo = ItemDB::get(temp);
+ if (itemInfo.getName() != _("Unknown item"))
+ {
+ msg.insert(end, "@@");
+ msg.insert(start+1, "|");
+ msg.insert(start+1, toString(itemInfo.getId()));
+ msg.insert(start+1, "@@");
+ }
+ }
+ start = msg.find('[', start + 1);
+ }
+
+ // Prepare ordinary message
+ if (msg.substr(0, 1) != "/")
+ {
+ msg = nick + " : " + msg;
+
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(CMSG_CHAT_MESSAGE);
+ // Added + 1 in order to let eAthena parse admin commands correctly
+ outMsg.writeInt16(msg.length() + 4 + 1);
+ outMsg.writeString(msg, msg.length() + 1);
+ return;
+ }
+
+ msg.erase(0, 1);
+ trim(msg);
+
+ std::size_t space = msg.find(" ");
+ std::string command = msg.substr(0, space);
+
+ if (space == std::string::npos)
+ {
+ msg = "";
+ }
+ else
+ {
+ msg = msg.substr(space);
+ trim(msg);
+ }
+
+ if (command == "announce")
+ {
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(0x0099);
+ outMsg.writeInt16(msg.length() + 4);
+ outMsg.writeString(msg, msg.length());
+ }
+ else if (command == "help")
+ {
+ trim(msg);
+ std::size_t space = msg.find(" ");
+ std::string msg1;
+
+ if (space == std::string::npos)
+ {
+ msg1 = "";
+ }
+ else
+ {
+ msg1 = msg.substr(space + 1, msg.length());
+ msg = msg.substr(0, space);
+ }
+
+ if (!msg.empty() && msg.at(0) == '/')
+ {
+ msg.erase(0, 1);
+ }
+
+ trim(msg1);
+ help(msg, msg1);
+ }
+ else if (command == "where")
+ {
+ // Display the current map, X, and Y
+ std::ostringstream where;
+ where << map_path << " " << player_node->mX << "," << player_node->mY;
+ chatLog(where.str(), BY_SERVER);
+ }
+ else if (command == "who")
+ {
+ MessageOut outMsg(mNetwork);
+ outMsg.writeInt16(0x00c1);
+ }
+ else if (command == "clear")
+ clearTab(getFocused());
+ else if (command == "whisper" || command == "msg" || command == "w")
+ whisper(nick, msg);
+ else if (command == "record")
+ mRecorder->changeRecordingStatus(msg);
+ else if (command == "toggle")
+ {
+ if (msg.empty())
+ {
+ chatLog(mReturnToggles ? _("Return toggles chat.")
+ : _("Message closes chat."), BY_SERVER);
+ return;
+ }
+
+ msg = msg.substr(0, 1);
+
+ if (msg == "1" ||
+ msg == "y" || msg == "Y" ||
+ msg == "t" || msg == "T")
+ {
+ chatLog(_("Return now toggles chat."), BY_SERVER);
+ mReturnToggles = true;
+ return;
+ }
+ else if (msg == "0" ||
+ msg == "n" || msg == "N" ||
+ msg == "f" || msg == "F")
+ {
+ chatLog(_("Message now closes chat."), BY_SERVER);
+ mReturnToggles = false;
+ return;
+ }
+ else
+ chatLog(_("Options to /toggle are \"yes\", \"no\", \"true\", "
+ "\"false\", \"1\", \"0\"."), BY_SERVER);
+ }
+ else if (command == "party")
+ {
+ if (msg.empty())
+ {
+ chatLog(_("Unknown party command... Type \"/help\" party for more "
+ "information."), BY_SERVER);
+ return;
+ }
+
+ const std::string::size_type space = msg.find(" ");
+ std::string rest = (space == std::string::npos ? ""
+ : msg.substr(space + 1, msg.length()));
+
+ if (!rest.empty())
+ {
+ msg = msg.substr(0, space);
+ trim(msg);
+ }
+
+ party(msg, rest);
+ return;
+ }
+ else if (command == "cast")
+ {
+ /*
+ * This will eventually be replaced by a GUI, so
+ * we don't need to get too sophisticated
+ */
+ MessageOut outMsg(mNetwork);
+ if (msg == "heal")
+ {
+ outMsg.writeInt16(0x03f3);
+ outMsg.writeInt16(0x01);
+ outMsg.writeInt32(0);
+ outMsg.writeInt8(0);
+ outMsg.writeInt8(0);
+ outMsg.writeString("", 24);
+ }
+ else if (msg == "gather")
+ {
+ outMsg.writeInt16(0x03f3);
+ outMsg.writeInt16(0x02);
+ outMsg.writeInt32(0);
+ outMsg.writeInt8(0);
+ outMsg.writeInt8(0);
+ outMsg.writeString("", 24);
+ }
+ else
+ chatLog(_("No such spell!"), BY_SERVER);
+ }
+ else if (command == "present")
+ {
+ Beings & beings = beingManager->getAll();
+ std::string response = "";
+
+ for (BeingIterator bi = beings.begin(), be = beings.end();
+ bi != be; ++bi)
+ {
+ if ((*bi)->getType() == Being::PLAYER)
+ {
+ if (!response.empty())
+ {
+ response += ", ";
+ }
+ response += (*bi)->getName();
+ }
+ }
+
+ if (mRecorder->isRecording())
+ {
+ // Get the current system time
+ time_t t;
+ time(&t);
+
+ // Format the time string properly
+ std::stringstream timeStr;
+ timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "")
+ << (int) (((t / 60) / 60) % 24)
+ << ":" << (((t / 60) % 60 < 10) ? "0" : "")
+ << (int) ((t / 60) % 60)
+ << "] ";
+
+
+ mRecorder->record(timeStr.str() + _("Present: ") + response + ".");
+ chatLog(_("Attendance written to record log."), BY_SERVER, std::string(), true);
+ }
+ else
+ {
+ chatLog(_("Present: ") + response, BY_SERVER);
+ }
+ }
+ else if (command == "me")
+ {
+ std::stringstream actionStr;
+ actionStr << "*" << msg << "*";
+ chatSend(player_node->getName(), actionStr.str());
+ }
+ else
+ {
+ chatLog(_("Unknown command"), BY_SERVER);
+ }
+}
+
+std::string ChatWindow::const_msg(CHATSKILL act)
+{
+ std::string msg;
+ if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC)
+ {
+ switch (act.bskill)
+ {
+ case BSKILL_TRADE:
+ msg = _("Trade failed!");
+ break;
+ case BSKILL_EMOTE:
+ msg = _("Emote failed!");
+ break;
+ case BSKILL_SIT:
+ msg = _("Sit failed!");
+ break;
+ case BSKILL_CREATECHAT:
+ msg = _("Chat creating failed!");
+ break;
+ case BSKILL_JOINPARTY:
+ msg = _("Could not join party!");
+ break;
+ case BSKILL_SHOUT:
+ msg = _("Cannot shout!");
+ break;
+ }
+
+ msg += " ";
+
+ switch (act.reason)
+ {
+ case RFAIL_SKILLDEP:
+ msg += _("You have not yet reached a high enough lvl!");
+ break;
+ case RFAIL_INSUFHP:
+ msg += _("Insufficient HP!");
+ break;
+ case RFAIL_INSUFSP:
+ msg += _("Insufficient SP!");
+ break;
+ case RFAIL_NOMEMO:
+ msg += _("You have no memos!");
+ break;
+ case RFAIL_SKILLDELAY:
+ msg += _("You cannot do that right now!");
+ break;
+ case RFAIL_ZENY:
+ msg += _("Seems you need more money... ;-)");
+ break;
+ case RFAIL_WEAPON:
+ msg += _("You cannot use this skill with that kind of weapon!");
+ break;
+ case RFAIL_REDGEM:
+ msg += _("You need another red gem!");
+ break;
+ case RFAIL_BLUEGEM:
+ msg += _("You need another blue gem!");
+ break;
+ case RFAIL_OVERWEIGHT:
+ msg += _("You're carrying to much to do this!");
+ break;
+ default:
+ msg += _("Huh? What's that?");
+ break;
+ }
+ }
+ else
+ {
+ switch (act.skill)
+ {
+ case SKILL_WARP :
+ msg = _("Warp failed...");
+ break;
+ case SKILL_STEAL :
+ msg = _("Could not steal anything...");
+ break;
+ case SKILL_ENVENOM :
+ msg = _("Poison had no effect...");
+ break;
+ }
+ }
+
+ return msg;
+}
+
+#endif
+
+void ChatWindow::scroll(int amount)
+{
+ if (!isVisible())
+ return;
+
+ ChannelMap::const_iterator chan = mChannels.find(getFocused());
+ if (chan == mChannels.end())
+ return;
+
+ BrowserBox *browser = chan->second.browser;
+ ScrollArea *scroll = chan->second.scroll;
+
+ int range = scroll->getHeight() / 8 * amount;
+ gcn::Rectangle scr;
+ scr.y = scroll->getVerticalScrollAmount() + range;
+ scr.height = abs(range);
+ browser->showPart(scr);
+}
+
void ChatWindow::keyPressed(gcn::KeyEvent &event)
{
if (event.getKey().getValue() == Key::DOWN &&
@@ -422,11 +962,14 @@ void ChatWindow::keyPressed(gcn::KeyEvent &event)
{
// Move forward through the history
HistoryIterator prevHist = mCurHist++;
- if (mCurHist != mHistory.end()) {
+
+ if (mCurHist != mHistory.end())
+ {
mChatInput->setText(*mCurHist);
mChatInput->setCaretPosition(mChatInput->getText().length());
}
- else {
+ else
+ {
mCurHist = prevHist;
}
}
@@ -446,23 +989,171 @@ void ChatWindow::setInputText(std::string input_str)
requestChatFocus();
}
-void ChatWindow::addItemText(int itemId, const std::string &item)
+void ChatWindow::addItemText(const std::string &item)
{
std::ostringstream text;
- text << "[@@" << itemId << "|" << item << "@@] ";
+ text << "[" << item << "] ";
mChatInput->setText(mChatInput->getText() + text.str());
requestChatFocus();
}
void ChatWindow::setVisible(bool isVisible)
{
- Window::setVisible(isVisible);
+ Window::setVisible(isVisible);
+
+ /*
+ * For whatever reason, if setVisible is called, the mTmpVisible effect
+ * should be disabled.
+ */
+ mTmpVisible = false;
+}
+
+#ifdef EATHENA_SUPPORT
+void ChatWindow::party(const std::string & command, const std::string & rest)
+{
+ if (command == "prefix")
+ {
+ if (rest.empty())
+ {
+ char temp[2] = ".";
+ *temp = mPartyPrefix;
+ chatLog(_("The current party prefix is ") + std::string(temp),
+ BY_SERVER);
+ }
+ else if (rest.length() != 1)
+ {
+ chatLog(_("Party prefix must be one character long."), BY_SERVER);
+ }
+ else
+ {
+ if (rest == "/")
+ {
+ chatLog(_("Cannot use a '/' as the prefix."), BY_SERVER);
+ }
+ else
+ {
+ mPartyPrefix = rest.at(0);
+ chatLog(_("Changing prefix to ") + rest, BY_SERVER);
+ }
+ }
+ }
+ else
+ mParty->respond(command, rest);
+}
+#endif
- /*
- * For whatever reason, if setVisible is called, the mTmpVisible effect
- * should be disabled.
- */
- mTmpVisible = false;
+void ChatWindow::help(const std::string & msg1, const std::string & msg2)
+{
+ chatLog(_("-- Help --"), BY_SERVER);
+ if (msg1.empty())
+ {
+ chatLog(_("/announce: Global announcement (GM only)"), BY_SERVER);
+ chatLog(_("/clear: Clears this window"), BY_SERVER);
+ chatLog(_("/help: Display this help"), BY_SERVER);
+ chatLog(_("/me <message>: Tell something about yourself"), BY_SERVER);
+ chatLog(_("/msg <nick> <message>: Alternate form for /whisper"),
+ BY_SERVER);
+ chatLog(_("/party <command> <params>: Party commands"), BY_SERVER);
+ chatLog(_("/present: Get list of players present"), BY_SERVER);
+ chatLog(_("/record <filename>: Start recording the chat to an "
+ "external file"), BY_SERVER);
+ chatLog(_("/toggle: Determine whether <return> toggles the chat log"),
+ BY_SERVER);
+ chatLog(_("/w <nick> <message>: Short form for /whisper"), BY_SERVER);
+ chatLog(_("/where: Display map name"), BY_SERVER);
+ chatLog(_("/whisper <nick> <message>: Sends a private <message> "
+ "to <nick>"), BY_SERVER);
+ chatLog(_("/who: Display number of online users"), BY_SERVER);
+ chatLog(_("For more information, type /help <command>"), BY_SERVER);
+ }
+ else if (msg1 == "announce")
+ {
+ chatLog(_("Command: /announce <msg>"), BY_SERVER);
+ chatLog(_("*** only available to a GM ***"), BY_SERVER);
+ chatLog(_("This command sends the message <msg> to "
+ "all players currently online."), BY_SERVER);
+ }
+ else if (msg1 == "clear")
+ {
+ chatLog(_("Command: /clear"), BY_SERVER);
+ chatLog(_("This command clears the chat log of previous chat."),
+ BY_SERVER);
+ }
+ else if (msg1 == "help")
+ {
+ chatLog(_("Command: /help"), BY_SERVER);
+ chatLog(_("This command displays a list of all commands available."),
+ BY_SERVER);
+ chatLog(_("Command: /help <command>"), BY_SERVER);
+ chatLog(_("This command displays help on <command>."), BY_SERVER);
+ }
+ else if (msg1 == "me")
+ {
+ chatLog(_("Command: /me <msg>"), BY_SERVER);
+ chatLog(_("This command tell others you are (doing) <msg>."),
+ BY_SERVER);
+ }
+#ifdef EATHENA_SUPPORT
+ else if (msg1 == "party")
+ {
+ mParty->help(msg2);
+ }
+#endif
+ else if (msg1 == "present")
+ {
+ chatLog(_("Command: /present"), BY_SERVER);
+ chatLog(_("This command gets a list of players within hearing and "
+ "sends it to either the record log if recording, or the chat "
+ "log otherwise."), BY_SERVER);
+ }
+ else if (msg1 == "record")
+ {
+ chatLog(_("Command: /record <filename>"), BY_SERVER);
+ chatLog(_("This command starts recording the chat log to the file "
+ "<filename>."), BY_SERVER);
+ chatLog(_("Command: /record"), BY_SERVER);
+ chatLog(_("This command finishes a recording session."), BY_SERVER);
+ }
+ else if (msg1 == "toggle")
+ {
+ chatLog(_("Command: /toggle <state>"), BY_SERVER);
+ chatLog(_("This command sets whether the return key should toggle the "
+ "chat log, or whether the chat log turns off automatically."),
+ BY_SERVER);
+ chatLog(_("<state> can be one of \"1\", \"yes\", \"true\" to "
+ "turn the toggle on, or \"0\", \"no\", \"false\" to turn the "
+ "toggle off."), BY_SERVER);
+ chatLog(_("Command: /toggle"), BY_SERVER);
+ chatLog(_("This command displays the return toggle status."),
+ BY_SERVER);
+ }
+ else if (msg1 == "where")
+ {
+ chatLog(_("Command: /where"), BY_SERVER);
+ chatLog(_("This command displays the name of the current map."),
+ BY_SERVER);
+ }
+ else if (msg1 == "whisper" || msg1 == "msg" || msg1 == "w")
+ {
+ chatLog(_("Command: /msg <nick> <msg>"), BY_SERVER);
+ chatLog(_("Command: /whisper <nick> <msg>"), BY_SERVER);
+ chatLog(_("Command: /w <nick> <msg>"), BY_SERVER);
+ chatLog(_("This command sends the message <msg> to <nick>."),
+ BY_SERVER);
+ chatLog(_("If the <nick> has spaces in it, enclose it in "
+ "double quotes (\")."), BY_SERVER);
+ }
+ else if (msg1 == "who")
+ {
+ chatLog(_("Command: /who"), BY_SERVER);
+ chatLog(_("This command displays the number of players currently "
+ "online."), BY_SERVER);
+ }
+ else
+ {
+ chatLog(_("Unknown command."), BY_SERVER);
+ chatLog(_("Type /help for a list of commands."), BY_SERVER);
+ }
}
bool ChatWindow::tabExists(const std::string &tabName)