diff options
Diffstat (limited to 'src/gui/buyselldialog.cpp')
-rw-r--r-- | src/gui/buyselldialog.cpp | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/src/gui/buyselldialog.cpp b/src/gui/buyselldialog.cpp new file mode 100644 index 00000000..a0248650 --- /dev/null +++ b/src/gui/buyselldialog.cpp @@ -0,0 +1,119 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "buyselldialog.h" + +#include "playerinfo.h" + +#include "gui/setup.h" + +#include "gui/widgets/button.h" + +#include "net/net.h" +#include "net/npchandler.h" + +#include "utils/gettext.h" + +BuySellDialog::DialogList BuySellDialog::instances; + +BuySellDialog::BuySellDialog(int npcId): + Window(_("Shop")), + mNpcId(npcId), + mBuyButton(0) +{ + setWindowName("BuySell"); + //setupWindow->registerWindowForReset(this); + setCloseButton(true); + + static const char *buttonNames[] = { + N_("Buy"), N_("Sell"), N_("Cancel"), 0 + }; + int x = 10, y = 10; + + for (const char **curBtn = buttonNames; *curBtn; curBtn++) + { + Button *btn = new Button(gettext(*curBtn), *curBtn, this); + if (!mBuyButton) + mBuyButton = btn; // For focus request + btn->setPosition(x, y); + add(btn); + x += btn->getWidth() + 10; + } + mBuyButton->requestFocus(); + + setContentSize(x, 2 * y + mBuyButton->getHeight()); + + center(); + setDefaultSize(); + loadWindowState(); + + instances.push_back(this); + setVisible(true); + + PlayerInfo::setBuySellState(BUYSELL_CHOOSING); +} + +BuySellDialog::~BuySellDialog() +{ + instances.remove(this); + + if (PlayerInfo::getBuySellState() == BUYSELL_CHOOSING) + PlayerInfo::setBuySellState(BUYSELL_NONE); +} + +void BuySellDialog::setVisible(bool visible) +{ + Window::setVisible(visible); + + if (visible) + { + mBuyButton->requestFocus(); + } + else + { + scheduleDelete(); + } +} + +void BuySellDialog::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "Buy") + { + Net::getNpcHandler()->buy(mNpcId); + } + else if (event.getId() == "Sell") + { + Net::getNpcHandler()->sell(mNpcId); + } + + close(); +} + +void BuySellDialog::closeAll() +{ + DialogList::iterator it = instances.begin(); + DialogList::iterator it_end = instances.end(); + + for (; it != it_end; it++) + { + (*it)->close(); + } +} |