diff options
Diffstat (limited to 'src/graphic/graphic.cpp')
-rw-r--r-- | src/graphic/graphic.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index b3173881..02b23181 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -17,8 +17,6 @@ * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #include "graphic.h" @@ -42,13 +40,11 @@ BITMAP *buffer, *chat_background; DATAFILE *tileset; char itemCurrenyQ[10] = "0"; -//char page_num; int map_x, map_y, camera_x, camera_y; DIALOG_PLAYER *npc_player, *skill_player, *buy_sell_player, *sell_player, *skill_list_player, *npc_list_player; char npc_text[1000] = ""; char statsString2[255] = "n/a"; char skill_points[10] = ""; -TmwInventory inventory; Chat chatlog("./docs/chatlog.txt", 20); int show_npc_dialog = 0; bool show_skill_dialog = false; @@ -56,8 +52,10 @@ bool show_skill_list_dialog = false; char npc_button[10] = "Close"; gcn::TextField *chatInput; + StatsDialog *statsDialog; BuyDialog *buyDialog; +InventoryDialog *inventoryDialog; void ChatListener::action(const std::string& eventId) { @@ -204,10 +202,12 @@ void init_graphic() { statsDialog = new StatsDialog(guiTop); statsDialog->setPosition(SCREEN_W - statsDialog->getWidth() - 10, 10); - // Create buy dialog + // Create buy and inventory dialog buyDialog = new BuyDialog(guiTop); + inventoryDialog = new InventoryDialog(guiTop); buyDialog->setVisible(false); - + inventoryDialog->setVisible(false); + inventoryDialog->setPosition(100, 100); npc_player = init_dialog(npc_dialog, -1); position_dialog(npc_dialog, 300, 200); @@ -216,7 +216,6 @@ void init_graphic() { sell_player = init_dialog(sell_dialog, -1); skill_list_player = init_dialog(skill_list_dialog, -1); npc_list_player = init_dialog(npc_list_dialog, -1); - inventory.create(100, 100); vpage[0] = NULL; vpage[1] = NULL; @@ -514,7 +513,7 @@ void do_graphic(void) { guiGraphics->setTarget(vpage[page_num]); gui_update(NULL); - inventory.draw(vpage[page_num]); + //inventory.draw(vpage[page_num]); set_trans_blender(0, 0, 0, 110); draw_trans_sprite(vpage[page_num], chat_background, 0, SCREEN_H - 125); |