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-rw-r--r--src/graphic/2xsai.cpp686
1 files changed, 686 insertions, 0 deletions
diff --git a/src/graphic/2xsai.cpp b/src/graphic/2xsai.cpp
new file mode 100644
index 00000000..59e824b9
--- /dev/null
+++ b/src/graphic/2xsai.cpp
@@ -0,0 +1,686 @@
+#include "2xsai.h"
+
+#define uint32 unsigned long
+#define uint16 unsigned short
+#define uint8 unsigned char
+
+static uint32 colorMask = 0xF7DEF7DE;
+static uint32 lowPixelMask = 0x08210821;
+static uint32 qcolorMask = 0xE79CE79C;
+static uint32 qlowpixelMask = 0x18631863;
+static uint32 redblueMask = 0xF81F;
+static uint32 greenMask = 0x7E0;
+static int PixelsPerMask = 2;
+static int xsai_depth = 0;
+
+int Init_2xSaI(int d) {
+
+ int minr = 0, ming = 0, minb = 0;
+ int i;
+
+ if (d != 15 && d != 16 && d != 24 && d != 32)
+ return -1;
+
+ /* Get lowest color bit */
+ for (i = 0; i < 255; i++) {
+ if (!minr)
+ minr = makecol(i, 0, 0);
+ if (!ming)
+ ming = makecol(0, i, 0);
+ if (!minb)
+ minb = makecol(0, 0, i);
+ }
+
+ colorMask = (makecol_depth(d, 255, 0, 0) - minr) | (makecol_depth(d, 0, 255, 0) - ming) | (makecol_depth(d, 0, 0, 255) - minb);
+ lowPixelMask = minr | ming | minb;
+ qcolorMask = (makecol_depth(d, 255, 0, 0) - 3 * minr) | (makecol_depth(d, 0, 255, 0) - 3 * ming) | (makecol_depth(d, 0, 0, 255) - 3 * minb);
+ qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3);
+ redblueMask = makecol_depth(d, 255, 0, 255);
+ greenMask = makecol_depth(d, 0, 255, 0);
+
+ PixelsPerMask = (d <= 16) ? 2 : 1;
+
+ if (PixelsPerMask == 2) {
+ colorMask |= (colorMask << 16);
+ qcolorMask |= (qcolorMask << 16);
+ lowPixelMask |= (lowPixelMask << 16);
+ qlowpixelMask |= (qlowpixelMask << 16);
+ }
+
+ TRACE("Color Mask: 0x%lX\n", colorMask);
+ TRACE("Low Pixel Mask: 0x%lX\n", lowPixelMask);
+ TRACE("QColor Mask: 0x%lX\n", qcolorMask);
+ TRACE("QLow Pixel Mask: 0x%lX\n", qlowpixelMask);
+
+ xsai_depth = d;
+
+ return 0;
+}
+
+
+static int GetResult1(uint32 A, uint32 B, uint32 C, uint32 D)
+{
+ int x = 0;
+ int y = 0;
+ int r = 0;
+ if (A == C)
+ x += 1;
+ else if (B == C)
+ y += 1;
+ if (A == D)
+ x += 1;
+ else if (B == D)
+ y += 1;
+ if (x <= 1)
+ r += 1;
+ if (y <= 1)
+ r -= 1;
+ return r;
+}
+
+static int GetResult2(uint32 A, uint32 B, uint32 C, uint32 D, uint32 E)
+{
+ int x = 0;
+ int y = 0;
+ int r = 0;
+ if (A == C)
+ x += 1;
+ else if (B == C)
+ y += 1;
+ if (A == D)
+ x += 1;
+ else if (B == D)
+ y += 1;
+ if (x <= 1)
+ r -= 1;
+ if (y <= 1)
+ r += 1;
+ return r;
+}
+
+
+#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
+
+#define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
+
+#define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) \
+ + ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask)
+
+
+/* Clipping Macro, stolen from Allegro, modified to work with 2xSaI */
+#define BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, xscale, yscale) \
+ /* check for ridiculous cases */ \
+ if ((s_x >= src->cr) || (s_y >= src->cb) || \
+ (d_x >= dest->cr) || (d_y >= dest->cb)) \
+ return; \
+ \
+ if ((s_x + w < src->cl) || (s_y + h < src->ct) || \
+ (d_x + w * xscale < dest->cl) || (d_y + h * yscale < dest->ct)) \
+ return; \
+ \
+ if (xscale < 1 || yscale < 1) \
+ return; \
+ \
+ /* clip src left */ \
+ if (s_x < src->cl) { \
+ w += s_x; \
+ d_x -= s_x * xscale; \
+ s_x = src->cl; \
+ } \
+ \
+ /* clip src top */ \
+ if (s_y < src->ct) { \
+ h += s_y; \
+ d_y -= s_y * yscale; \
+ s_y = src->ct; \
+ } \
+ \
+ /* clip src right */ \
+ if (s_x + w > src->cr) \
+ w = src->cr - s_x; \
+ \
+ /* clip src bottom */ \
+ if (s_y + h > src->cb) \
+ h = src->cb - s_y; \
+ \
+ /* clip dest left */ \
+ if (d_x < dest->cl) { \
+ d_x -= dest->cl; \
+ w += d_x / xscale; \
+ s_x -= d_x / xscale; \
+ d_x = dest->cl; \
+ } \
+ \
+ /* clip dest top */ \
+ if (d_y < dest->ct) { \
+ d_y -= dest->ct; \
+ h += d_y / yscale; \
+ s_y -= d_y / yscale; \
+ d_y = dest->ct; \
+ } \
+ \
+ /* clip dest right */ \
+ if (d_x + w * xscale > dest->cr) \
+ w = (dest->cr - d_x) / xscale; \
+ \
+ /* clip dest bottom */ \
+ if (d_y + h * yscale > dest->cb) \
+ h = (dest->cb - d_y) / yscale; \
+ \
+ /* bottle out if zero size */ \
+ if ((w <= 0) || (h <= 0)) \
+ return;
+
+
+static unsigned char *src_line[4];
+static unsigned char *dst_line[2];
+
+
+void Super2xSaI(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h)
+{
+ int sbpp, dbpp;
+
+ BITMAP *dst2 = NULL;
+
+ if (!src || !dest)
+ return;
+
+ sbpp = bitmap_color_depth(src);
+ dbpp = bitmap_color_depth(dest);
+
+ if ((sbpp != xsai_depth) || (sbpp != dbpp)) /* Must be same color depth */
+ return;
+
+ BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, 2, 2);
+
+ if (w < 4 || h < 4) { /* Image is too small to be 2xSaI'ed. */
+ stretch_blit(src, dest, s_x, s_y, w, h, d_x, d_y, w * 2, h * 2);
+ return;
+ }
+
+ sbpp = BYTES_PER_PIXEL(sbpp);
+ if (d_x || d_y)
+ dst2 = create_sub_bitmap(dest, d_x, d_y, w * 2, h * 2);
+
+ Super2xSaI_ex(src->line[s_y] + s_x * sbpp, (unsigned int)(src->line[1] - src->line[0]), NULL, dst2 ? dst2 : dest, w, h);
+
+ if (dst2)
+ destroy_bitmap(dst2);
+
+ return;
+}
+
+void Super2xSaI_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height) {
+
+ int j, v;
+ unsigned int x, y;
+ int sbpp = BYTES_PER_PIXEL(bitmap_color_depth(dest));
+ unsigned long color[16];
+
+ /* Point to the first 3 lines. */
+ src_line[0] = src;
+ src_line[1] = src;
+ src_line[2] = src + src_pitch;
+ src_line[3] = src + src_pitch * 2;
+
+ /* Can we write the results directly? */
+ if (is_video_bitmap(dest) || is_planar_bitmap(dest)) {
+ dst_line[0] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
+ dst_line[1] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
+ v = 1;
+ }
+ else {
+ dst_line[0] = dest->line[0];
+ dst_line[1] = dest->line[1];
+ v = 0;
+ }
+
+ /* Set destination */
+ bmp_select(dest);
+
+ x = 0, y = 0;
+
+ if (PixelsPerMask == 2) {
+ unsigned short *sbp;
+ sbp = (unsigned short*)src_line[0];
+ color[0] = *sbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = color[0]; color[5] = color[0]; color[6] = *(sbp + 1); color[7] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[2];
+ color[8] = *sbp; color[9] = color[8]; color[10] = *(sbp + 1); color[11] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[3];
+ color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2);
+ }
+ else {
+ unsigned long *lbp;
+ lbp = (unsigned long*)src_line[0];
+ color[0] = *lbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = color[0]; color[5] = color[0]; color[6] = *(lbp + 1); color[7] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[2];
+ color[8] = *lbp; color[9] = color[8]; color[10] = *(lbp + 1); color[11] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[3];
+ color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2);
+ }
+
+ for (y = 0; y < height; y++) {
+
+ /* Todo: x = width - 2, x = width - 1 */
+
+ for (x = 0; x < width; x++) {
+ unsigned long product1a, product1b, product2a, product2b;
+
+//--------------------------------------- B0 B1 B2 B3 0 1 2 3
+// 4 5* 6 S2 -> 4 5* 6 7
+// 1 2 3 S1 8 9 10 11
+// A0 A1 A2 A3 12 13 14 15
+//--------------------------------------
+ if (color[9] == color[6] && color[5] != color[10]) {
+ product2b = color[9];
+ product1b = product2b;
+ }
+ else if (color[5] == color[10] && color[9] != color[6]) {
+ product2b = color[5];
+ product1b = product2b;
+ }
+ else if (color[5] == color[10] && color[9] == color[6]) {
+ int r = 0;
+
+ r += GET_RESULT(color[6], color[5], color[8], color[13]);
+ r += GET_RESULT(color[6], color[5], color[4], color[1]);
+ r += GET_RESULT(color[6], color[5], color[14], color[11]);
+ r += GET_RESULT(color[6], color[5], color[2], color[7]);
+
+ if (r > 0)
+ product1b = color[6];
+ else if (r < 0)
+ product1b = color[5];
+ else
+ product1b = INTERPOLATE(color[5], color[6]);
+
+ product2b = product1b;
+
+ }
+ else {
+ if (color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12])
+ product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]);
+ else if (color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15])
+ product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]);
+ else
+ product2b = INTERPOLATE(color[9], color[10]);
+
+ if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0])
+ product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]);
+ else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3])
+ product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]);
+ else
+ product1b = INTERPOLATE(color[5], color[6]);
+ }
+
+ if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14])
+ product2a = INTERPOLATE(color[9], color[5]);
+ else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12])
+ product2a = INTERPOLATE(color[9], color[5]);
+ else
+ product2a = color[9];
+
+ if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2])
+ product1a = INTERPOLATE(color[9], color[5]);
+ else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0])
+ product1a = INTERPOLATE(color[9], color[5]);
+ else
+ product1a = color[5];
+
+ if (PixelsPerMask == 2) {
+ *((unsigned long *) (&dst_line[0][x * 4])) = product1a | (product1b << 16);
+ *((unsigned long *) (&dst_line[1][x * 4])) = product2a | (product2b << 16);
+ }
+ else {
+ *((unsigned long *) (&dst_line[0][x * 8])) = product1a;
+ *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
+ *((unsigned long *) (&dst_line[1][x * 8])) = product2a;
+ *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
+ }
+
+ /* Move color matrix forward */
+ color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13];
+ color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14];
+ color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15];
+
+ if (x < width - 3) {
+ x += 3;
+ if (PixelsPerMask == 2) {
+ color[3] = *(((unsigned short*)src_line[0]) + x);
+ color[7] = *(((unsigned short*)src_line[1]) + x);
+ color[11] = *(((unsigned short*)src_line[2]) + x);
+ color[15] = *(((unsigned short*)src_line[3]) + x);
+ }
+ else {
+ color[3] = *(((unsigned long*)src_line[0]) + x);
+ color[7] = *(((unsigned long*)src_line[1]) + x);
+ color[11] = *(((unsigned long*)src_line[2]) + x);
+ color[15] = *(((unsigned long*)src_line[3]) + x);
+ }
+ x -= 3;
+ }
+ }
+
+ /* We're done with one line, so we shift the source lines up */
+ src_line[0] = src_line[1];
+ src_line[1] = src_line[2];
+ src_line[2] = src_line[3];
+
+ /* Read next line */
+ if (y + 3 >= height)
+ src_line[3] = src_line[2];
+ else
+ src_line[3] = src_line[2] + src_pitch;
+
+ /* Then shift the color matrix up */
+ if (PixelsPerMask == 2) {
+ unsigned short *sbp;
+ sbp = (unsigned short*)src_line[0];
+ color[0] = *sbp; color[1] = color[0]; color[2] = *(sbp + 1); color[3] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[1];
+ color[4] = *sbp; color[5] = color[4]; color[6] = *(sbp + 1); color[7] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[2];
+ color[8] = *sbp; color[9] = color[9]; color[10] = *(sbp + 1); color[11] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[3];
+ color[12] = *sbp; color[13] = color[12]; color[14] = *(sbp + 1); color[15] = *(sbp + 2);
+ }
+ else {
+ unsigned long *lbp;
+ lbp = (unsigned long*)src_line[0];
+ color[0] = *lbp; color[1] = color[0]; color[2] = *(lbp + 1); color[3] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[1];
+ color[4] = *lbp; color[5] = color[4]; color[6] = *(lbp + 1); color[7] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[2];
+ color[8] = *lbp; color[9] = color[9]; color[10] = *(lbp + 1); color[11] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[3];
+ color[12] = *lbp; color[13] = color[12]; color[14] = *(lbp + 1); color[15] = *(lbp + 2);
+ }
+
+
+ /* Write the 2 lines, if not already done so */
+ if (v) {
+ unsigned long dst_addr;
+
+ dst_addr = bmp_write_line(dest, y * 2);
+ for (j = 0; j < dest->w * sbpp; j += sizeof(long))
+ bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[0] + j)));
+
+ dst_addr = bmp_write_line(dest, y * 2 + 1);
+ for (j = 0; j < dest->w * sbpp; j += sizeof(long))
+ bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[1] + j)));
+ }
+ else {
+ if (y < height - 1) {
+ dst_line[0] = dest->line[y * 2 + 2];
+ dst_line[1] = dest->line[y * 2 + 3];
+ }
+ }
+ }
+ bmp_unwrite_line(dest);
+
+ if (v) {
+ free(dst_line[0]);
+ free(dst_line[1]);
+ }
+}
+
+
+
+void SuperEagle(BITMAP * src, BITMAP * dest, int s_x, int s_y, int d_x, int d_y, int w, int h)
+{
+ int sbpp, dbpp;
+
+ BITMAP *dst2 = NULL;
+
+ if (!src || !dest)
+ return;
+
+ sbpp = bitmap_color_depth(src);
+ dbpp = bitmap_color_depth(dest);
+
+ if ((sbpp != xsai_depth) || (sbpp != dbpp)) /* Must be same color depth */
+ return;
+
+ BLIT_CLIP2(src, dest, s_x, s_y, d_x, d_y, w, h, 2, 2);
+
+ if (w < 4 || h < 4) { /* Image is too small to be 2xSaI'ed. */
+ stretch_blit(src, dest, s_x, s_y, w, h, d_x, d_y, w * 2, h * 2);
+ return;
+ }
+
+ sbpp = BYTES_PER_PIXEL(sbpp);
+ if (d_x || d_y)
+ dst2 = create_sub_bitmap(dest, d_x, d_y, w * 2, h * 2);
+
+ SuperEagle_ex(src->line[s_y] + s_x * sbpp, (unsigned int)(src->line[1] - src->line[0]), NULL, dst2 ? dst2 : dest, w, h);
+
+ if (dst2)
+ destroy_bitmap(dst2);
+
+ return;
+}
+
+void SuperEagle_ex(uint8 *src, uint32 src_pitch, uint8 *unused, BITMAP *dest, uint32 width, uint32 height) {
+
+ int j, v;
+ unsigned int x, y;
+ int sbpp = BYTES_PER_PIXEL(bitmap_color_depth(dest));
+ unsigned long color[12];
+
+ /* Point to the first 3 lines. */
+ src_line[0] = src;
+ src_line[1] = src;
+ src_line[2] = src + src_pitch;
+ src_line[3] = src + src_pitch * 2;
+
+ /* Can we write the results directly? */
+ if (is_video_bitmap(dest) || is_planar_bitmap(dest)) {
+ dst_line[0] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
+ dst_line[1] = (unsigned char *)malloc(sizeof(char) * sbpp * width);
+ v = 1;
+ }
+ else {
+ dst_line[0] = dest->line[0];
+ dst_line[1] = dest->line[1];
+ v = 0;
+ }
+
+ /* Set destination */
+ bmp_select(dest);
+
+ x = 0, y = 0;
+
+ if (PixelsPerMask == 2) {
+ unsigned short *sbp;
+ sbp = (unsigned short*)src_line[0];
+ color[0] = *sbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = *(sbp + 1); color[5] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[2];
+ color[6] = *sbp; color[7] = color[6]; color[8] = *(sbp + 1); color[9] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[3];
+ color[10] = *sbp; color[11] = *(sbp + 1);
+ }
+ else {
+ unsigned long *lbp;
+ lbp = (unsigned long*)src_line[0];
+ color[0] = *lbp; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = *(lbp + 1); color[5] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[2];
+ color[6] = *lbp; color[7] = color[6]; color[8] = *(lbp + 1); color[9] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[3];
+ color[10] = *lbp; color[11] = *(lbp + 1);
+ }
+
+ for (y = 0; y < height; y++) {
+
+ /* Todo: x = width - 2, x = width - 1 */
+
+ for (x = 0; x < width; x++) {
+ unsigned long product1a, product1b, product2a, product2b;
+
+//--------------------------------------- B1 B2 0 1
+// 4 5 6 S2 -> 2 3 4 5
+// 1 2 3 S1 6 7 8 9
+// A1 A2 10 11
+
+ if (color[7] == color[4] && color[3] != color[8]) {
+ product1b = product2a = color[7];
+
+ if ((color[6] == color[7]) || (color[4] == color[1]))
+ product1a = INTERPOLATE(color[7], INTERPOLATE(color[7], color[3]));
+ else
+ product1a = INTERPOLATE(color[3], color[4]);
+
+ if ((color[4] == color[5]) || (color[7] == color[10]))
+ product2b = INTERPOLATE(color[7], INTERPOLATE(color[7], color[8]));
+ else
+ product2b = INTERPOLATE(color[7], color[8]);
+ }
+ else if (color[3] == color[8] && color[7] != color[4]) {
+ product2b = product1a = color[3];
+
+ if ((color[0] == color[3]) || (color[5] == color[9]))
+ product1b = INTERPOLATE(color[3], INTERPOLATE(color[3], color[4]));
+ else
+ product1b = INTERPOLATE(color[3], color[1]);
+
+ if ((color[8] == color[11]) || (color[2] == color[3]))
+ product2a = INTERPOLATE(color[3], INTERPOLATE(color[3], color[2]));
+ else
+ product2a = INTERPOLATE(color[7], color[8]);
+
+ }
+ else if (color[3] == color[8] && color[7] == color[4]) {
+ register int r = 0;
+
+ r += GET_RESULT(color[4], color[3], color[6], color[10]);
+ r += GET_RESULT(color[4], color[3], color[2], color[0]);
+ r += GET_RESULT(color[4], color[3], color[11], color[9]);
+ r += GET_RESULT(color[4], color[3], color[1], color[5]);
+
+ if (r > 0) {
+ product1b = product2a = color[7];
+ product1a = product2b = INTERPOLATE(color[3], color[4]);
+ }
+ else if (r < 0) {
+ product2b = product1a = color[3];
+ product1b = product2a = INTERPOLATE(color[3], color[4]);
+ }
+ else {
+ product2b = product1a = color[3];
+ product1b = product2a = color[7];
+ }
+ }
+ else {
+ product2b = product1a = INTERPOLATE(color[7], color[4]);
+ product2b = Q_INTERPOLATE(color[8], color[8], color[8], product2b);
+ product1a = Q_INTERPOLATE(color[3], color[3], color[3], product1a);
+
+ product2a = product1b = INTERPOLATE(color[3], color[8]);
+ product2a = Q_INTERPOLATE(color[7], color[7], color[7], product2a);
+ product1b = Q_INTERPOLATE(color[4], color[4], color[4], product1b);
+ }
+
+ if (PixelsPerMask == 2) {
+ *((unsigned long *) (&dst_line[0][x * 4])) = product1a | (product1b << 16);
+ *((unsigned long *) (&dst_line[1][x * 4])) = product2a | (product2b << 16);
+ }
+ else {
+ *((unsigned long *) (&dst_line[0][x * 8])) = product1a;
+ *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
+ *((unsigned long *) (&dst_line[1][x * 8])) = product2a;
+ *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
+ }
+
+ /* Move color matrix forward */
+ color[0] = color[1];
+ color[2] = color[3]; color[3] = color[4]; color[4] = color[5];
+ color[6] = color[7]; color[7] = color[8]; color[8] = color[9];
+ color[10] = color[11];
+
+ if (x < width - 2) {
+ x += 2;
+ if (PixelsPerMask == 2) {
+ color[1] = *(((unsigned short*)src_line[0]) + x);
+ if (x < width) {
+ color[5] = *(((unsigned short*)src_line[1]) + x + 1);
+ color[9] = *(((unsigned short*)src_line[2]) + x + 1);
+ }
+ color[11] = *(((unsigned short*)src_line[3]) + x);
+ }
+ else {
+ color[1] = *(((unsigned long*)src_line[0]) + x);
+ if (x < width) {
+ color[5] = *(((unsigned long*)src_line[1]) + x + 1);
+ color[9] = *(((unsigned long*)src_line[2]) + x + 1);
+ }
+ color[11] = *(((unsigned long*)src_line[3]) + x);
+ }
+ x -= 2;
+ }
+ }
+
+ /* We're done with one line, so we shift the source lines up */
+ src_line[0] = src_line[1];
+ src_line[1] = src_line[2];
+ src_line[2] = src_line[3];
+
+ /* Read next line */
+ if (y + 3 >= height)
+ src_line[3] = src_line[2];
+ else
+ src_line[3] = src_line[2] + src_pitch;
+
+ /* Then shift the color matrix up */
+ if (PixelsPerMask == 2) {
+ unsigned short *sbp;
+ sbp = (unsigned short*)src_line[0];
+ color[0] = *sbp; color[1] = *(sbp + 1);
+ sbp = (unsigned short*)src_line[1];
+ color[2] = *sbp; color[3] = color[2]; color[4] = *(sbp + 1); color[5] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[2];
+ color[6] = *sbp; color[7] = color[6]; color[8] = *(sbp + 1); color[9] = *(sbp + 2);
+ sbp = (unsigned short*)src_line[3];
+ color[10] = *sbp; color[11] = *(sbp + 1);
+ }
+ else {
+ unsigned long *lbp;
+ lbp = (unsigned long*)src_line[0];
+ color[0] = *lbp; color[1] = *(lbp + 1);
+ lbp = (unsigned long*)src_line[1];
+ color[2] = *lbp; color[3] = color[2]; color[4] = *(lbp + 1); color[5] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[2];
+ color[6] = *lbp; color[7] = color[6]; color[8] = *(lbp + 1); color[9] = *(lbp + 2);
+ lbp = (unsigned long*)src_line[3];
+ color[10] = *lbp; color[11] = *(lbp + 1);
+ }
+
+
+ /* Write the 2 lines, if not already done so */
+ if (v) {
+ unsigned long dst_addr;
+
+ dst_addr = bmp_write_line(dest, y * 2);
+ for (j = 0; j < dest->w * sbpp; j += sizeof(long))
+ bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[0] + j)));
+
+ dst_addr = bmp_write_line(dest, y * 2 + 1);
+ for (j = 0; j < dest->w * sbpp; j += sizeof(long))
+ bmp_write32(dst_addr + j, *((unsigned long *) (dst_line[1] + j)));
+ }
+ else {
+ if (y < height - 1) {
+ dst_line[0] = dest->line[y * 2 + 2];
+ dst_line[1] = dest->line[y * 2 + 3];
+ }
+ }
+ }
+ bmp_unwrite_line(dest);
+
+ if (v) {
+ free(dst_line[0]);
+ free(dst_line[1]);
+ }
+}