diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game.cpp b/src/game.cpp index 0994e5e4..18bad69c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -28,7 +28,7 @@ #include "commandhandler.h" #include "configuration.h" #include "effectmanager.h" -#include "eventmanager.h" +#include "event.h" #include "emoteshortcut.h" #include "graphics.h" #include "itemshortcut.h" @@ -129,7 +129,7 @@ ChatTab *localChatTab = NULL; */ static void initEngines() { - Mana::EventManager::trigger("Game", Mana::Event("EnginesInitalizing")); + Mana::Event::trigger("Game", "EnginesInitalizing"); actorSpriteManager = new ActorSpriteManager; commandHandler = new CommandHandler; @@ -139,7 +139,7 @@ static void initEngines() particleEngine = new Particle(NULL); particleEngine->setupEngine(); - Mana::EventManager::trigger("Game", Mana::Event("EnginesInitalized")); + Mana::Event::trigger("Game", "EnginesInitalized"); } /** @@ -147,7 +147,7 @@ static void initEngines() */ static void createGuiWindows() { - Mana::EventManager::trigger("Game", Mana::Event("GuiWindowsLoading")); + Mana::Event::trigger("Game", "GuiWindowsLoading"); setupWindow->clearWindowsForReset(); @@ -179,7 +179,7 @@ static void createGuiWindows() NpcDialog::setup(); - Mana::EventManager::trigger("Game", Mana::Event("GuiWindowsLoaded")); + Mana::Event::trigger("Game", "GuiWindowsLoaded"); } #define del_0(X) { delete X; X = 0; } @@ -189,7 +189,7 @@ static void createGuiWindows() */ static void destroyGuiWindows() { - Mana::EventManager::trigger("Game", Mana::Event("GuiWindowsUnloading")); + Mana::Event::trigger("Game", "GuiWindowsUnloading"); logger->setChatWindow(NULL); del_0(localChatTab) // Need to do this first, so it can remove itself @@ -209,7 +209,7 @@ static void destroyGuiWindows() del_0(specialsWindow) del_0(socialWindow) - Mana::EventManager::trigger("Game", Mana::Event("GuiWindowsUnloaded")); + Mana::Event::trigger("Game", "GuiWindowsUnloaded"); } Game *Game::mInstance = 0; @@ -261,7 +261,7 @@ Game::Game(): setupWindow->setInGame(true); - Mana::EventManager::trigger("Game", Mana::Event("Constructed")); + Mana::Event::trigger("Game", "Constructed"); } Game::~Game() @@ -282,7 +282,7 @@ Game::~Game() mInstance = 0; - Mana::EventManager::trigger("Game", Mana::Event("Destructed")); + Mana::Event::trigger("Game", "Destructed"); } static bool saveScreenshot() @@ -971,5 +971,5 @@ void Game::changeMap(const std::string &mapPath) Mana::Event event("MapLoaded"); event.setString("mapPath", mapPath); - Mana::EventManager::trigger("Game", event); + event.trigger("Game"); } |