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-rw-r--r--src/game.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 03febaff..e4b6e54d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -792,6 +792,15 @@ void Game::handleInput()
// Get the state of the keyboard keys
keyboard.refreshActiveKeys();
+ // Ignore input if either "ignore" key is pressed
+ // Stops the character moving about if the user's window manager
+ // uses "ignore+arrow key" to switch virtual desktops.
+ if (keyboard.isKeyActive(keyboard.KEY_IGNORE_INPUT_1) ||
+ keyboard.isKeyActive(keyboard.KEY_IGNORE_INPUT_2))
+ {
+ return;
+ }
+
const Uint16 x = player_node->mX;
const Uint16 y = player_node->mY;
unsigned char direction = 0;