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-rw-r--r--src/engine.h20
1 files changed, 14 insertions, 6 deletions
diff --git a/src/engine.h b/src/engine.h
index f676a271..60b1f6c8 100644
--- a/src/engine.h
+++ b/src/engine.h
@@ -1,31 +1,33 @@
/*
* The Mana World
- * Copyright 2004 The Mana World Development Team
+ * Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
- * The Mana World is free software; you can redistribute it and/or modify
+ * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
- * The Mana World is distributed in the hope that it will be useful,
+ * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
+ * along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _ENGINE_H
#define _ENGINE_H
-#include <iosfwd>
#include <string>
class Map;
+#ifdef EATHENA_SUPPORT
+class Network;
+#endif
/**
* Game engine. Actually hardly does anything anymore except keeping track of
@@ -37,7 +39,11 @@ class Engine
/**
* Constructor.
*/
+#ifdef EATHENA_SUPPORT
+ Engine(Network *network);
+#else
Engine();
+#endif
/**
* Destructor.
@@ -51,7 +57,6 @@ class Engine
const std::string &getCurrentMapName() { return mMapName; }
-
/**
* Sets the currently active map.
*/
@@ -64,6 +69,9 @@ class Engine
private:
Map *mCurrentMap;
+#ifdef EATHENA_SUPPORT
+ Network *mNetwork;
+#endif
std::string mMapName;
};