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-rw-r--r--src/engine.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/engine.h b/src/engine.h
index 11cf55cd..00b6e4f4 100644
--- a/src/engine.h
+++ b/src/engine.h
@@ -27,11 +27,7 @@
#include "map.h"
#include "graphic/spriteset.h"
-extern int map_x, map_y, camera_x, camera_y;
-
-extern std::map<int, Spriteset*> monsterset;
-char get_x_offset(char, char);
-char get_y_offset(char, char);
+extern int camera_x, camera_y;
/**
* Game engine that does the main drawing.