diff options
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h index 958e8f60..7202701a 100644 --- a/src/being.h +++ b/src/being.h @@ -27,10 +27,12 @@ #include <SDL_types.h> #include <string> #include <vector> +#include <bitset> #include "animatedsprite.h" #include "effectmanager.h" #include "map.h" +#include "particlecontainer.h" #include "sprite.h" #include "gui/speechbubble.h" @@ -38,6 +40,7 @@ #include "resources/colordb.h" #define FIRST_IGNORE_EMOTE 14 +#define STATUS_EFFECTS 32 class AnimatedSprite; class Equipment; @@ -364,6 +367,12 @@ class Being : public Sprite const std::auto_ptr<Equipment> mEquipment; + static int getHairColorsNr(void); + + static int getHairStylesNr(void); + + static std::string getHairColor(int index); + protected: /** * Sets the new path for this being. @@ -393,6 +402,8 @@ class Being : public Sprite bool mIsGM; bool mParticleEffects; /**< Whether to display particles or not */ + typedef std::bitset<STATUS_EFFECTS> StatusEffects; + /** Engine-related infos about weapon. */ const ItemInfo* mEquippedWeapon; @@ -405,11 +416,15 @@ class Being : public Sprite Uint8 mGender; Uint32 mSpeechTime; Sint32 mPx, mPy; /**< Pixel coordinates */ + Uint16 mStunMode; /**< Stun mode; zero if not stunned */ + StatusEffects mStatusEffects; /**< Bitset of active status effects */ std::vector<AnimatedSprite*> mSprites; std::vector<int> mSpriteIDs; std::vector<std::string> mSpriteColors; - std::list<Particle *> mChildParticleEffects; + ParticleList mStunParticleEffects; + ParticleVector mStatusParticleEffects; + ParticleList mChildParticleEffects; private: /** |