diff options
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 90 |
1 files changed, 29 insertions, 61 deletions
diff --git a/src/being.h b/src/being.h index 7be216ca..a4e2e443 100644 --- a/src/being.h +++ b/src/being.h @@ -118,7 +118,8 @@ class Being : public ActorSprite, public EventListener virtual ~Being(); - Type getType() const { return mType; } + Type getType() const + { return mType; } /** * Removes all path nodes from this being. @@ -126,37 +127,6 @@ class Being : public ActorSprite, public EventListener void clearPath(); /** - * Returns the time spent in the current action. - */ - int getActionTime() const { return mActionTime; } - - /** - * Set the current action time. - * @see Ea::BeingHandler that set it to tick time. - */ - void setActionTime(int actionTime) { mActionTime = actionTime; } - - /** - * Makes this being take the next tile of its path. - * TODO: Used by eAthena only? - */ - virtual void nextTile(); - - /** - * Get the current X pixel offset. - * TODO: Used by eAthena only? - */ - int getXOffset() const - { return getOffset(LEFT, RIGHT); } - - /** - * Get the current Y pixel offset. - * TODO: Used by eAthena only? - */ - int getYOffset() const - { return getOffset(UP, DOWN); } - - /** * Creates a path for the being from current position to ex and ey */ void setDestination(int ex, int ey); @@ -164,25 +134,20 @@ class Being : public ActorSprite, public EventListener /** * Returns the destination for this being. */ - const Vector &getDestination() const { return mDest; } + const Vector &getDestination() const + { return mDest; } /** * Returns the tile x coord */ int getTileX() const - { return mX; } + { return mPos.x / mMap->getTileWidth(); } /** * Returns the tile y coord */ int getTileY() const - { return mY; } - - /** - * Sets the tile x and y coord - */ - void setTileCoords(int x, int y) - { mX = x; mY = y; } + { return mPos.y / mMap->getTileHeight(); } /** * Puts a "speech balloon" above this being for the specified amount @@ -343,18 +308,18 @@ class Being : public ActorSprite, public EventListener Map::BlockType getBlockType() const; /** - * Sets the walk speed. - * in pixels per second for eAthena, - * in tiles per second for Manaserv. + * Sets the move speed. + * in ticks per tile for eAthena, + * in tiles per second for Manaserv (0.1 precision). */ - void setWalkSpeed(Vector speed) { mWalkSpeed = speed; } + void setMoveSpeed(const Vector &speed); /** - * Gets the walk speed. - * in pixels per second for eAthena, + * Gets the original Move speed. + * in ticks per tile for eAthena, * in tiles per second for Manaserv (0.1 precision). */ - Vector getWalkSpeed() const { return mWalkSpeed; } + Vector getMoveSpeed() const { return mMoveSpeed; } /** * Sets the attack speed. @@ -483,6 +448,13 @@ class Being : public ActorSprite, public EventListener void event(Event::Channel channel, const Event &event); + void setMap(Map *map); + + /** + * Make the being look at a given pixel position. + */ + void lookAt(const Vector &destPos); + protected: /** * Sets the new path for this being. @@ -500,7 +472,7 @@ class Being : public ActorSprite, public EventListener BeingInfo *mInfo; - int mActionTime; /**< Time spent in current action */ + int mActionTime; /**< Time spent in current action. TODO: Remove use of it */ /** Time until the last speech sentence disappears */ int mSpeechTime; @@ -547,13 +519,6 @@ class Being : public ActorSprite, public EventListener private: - /** - * Calculates the offset in the given directions. - * If walking in direction 'neg' the value is negated. - * TODO: Used by eAthena only? - */ - int getOffset(char pos, char neg) const; - const Type mType; /** Speech Bubble components */ @@ -561,13 +526,16 @@ class Being : public ActorSprite, public EventListener /** * Walk speed for x and y movement values. - * In pixels per second for eAthena, - * In pixels per ticks for Manaserv. - * @see MILLISECONDS_IN_A_TICK + * In ticks per tile for eAthena, + * In pixels per second for Manaserv. */ - Vector mWalkSpeed; + Vector mMoveSpeed; - int mX, mY; /**< Position in tile */ + /** + * Being speed in pixel per ticks. Used internally for the being logic. + * @see MILLISECONDS_IN_A_TICK + */ + Vector mSpeedPixelsPerTick; int mDamageTaken; |