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-rw-r--r--src/actorsprite.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/actorsprite.h b/src/actorsprite.h
index f657d5cb..b3e14830 100644
--- a/src/actorsprite.h
+++ b/src/actorsprite.h
@@ -28,7 +28,6 @@
#include <cstdint>
#include <set>
-#include <list>
class SimpleAnimation;
class StatusEffect;
@@ -196,7 +195,7 @@ protected:
bool forceDisplay = true);
int mId;
- uint16_t mStunMode; /**< Stun mode; zero if not stunned */
+ uint16_t mStunMode = 0; /**< Stun mode; zero if not stunned */
std::set<int> mStatusEffects; /**< set of active status effects */
ParticleList mStunParticleEffects;
@@ -205,7 +204,7 @@ protected:
private:
/** Reset particle status effects on next redraw? */
- bool mMustResetParticles;
+ bool mMustResetParticles = false;
/** Load the target cursors into memory */
static void initTargetCursor();
@@ -228,7 +227,7 @@ private:
static bool loaded;
/** Target cursor being used */
- SimpleAnimation *mUsedTargetCursor;
+ SimpleAnimation *mUsedTargetCursor = nullptr;
};
#endif // ACTORSPRITE_H