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-rw-r--r--src/actorsprite.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index 0b1dfd39..b2f921cd 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -71,7 +71,6 @@ bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const
// these translations aren't necessary anymore. The sprites know
// best where their base point should be.
const int px = getPixelX() + offsetX - 16;
- // Temporary fix to the Y offset.
const int py = getPixelY() + offsetY - 16;
if (mUsedTargetCursor)