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##3 === RECENT CHANGES ===
-
-Go to http://gitorious.org/projects/tmw/repos/aethyra for a detailed
-list of changes.
-
+
+ 0.0.28 (25 January 2009)
+ - Added support for animated map tiles
+ - Added support for internationalization, plus many translations
+ - Added support for TrueType fonts
+ - Trade window is now resizable
+ - Obscure precise home directory name when making screenshots
+ - Fixed follow-parent of nested and being-following particle emitters
+
+ 0.0.27 (9 December 2008)
+ - Added support for showing map name above minimap
+ - Added showing how long the ban is when banned
+ - Added --data parameter for developers
+ - Added particle effect for critical hits
+ - Added support for dynamic skill names and hair colors
+ - Added support for status effects
+ - Added ability to add equipment to the shortcut bar
+ - Added ability to change configuration during login phase (from Aethyra)
+ - Mouse cursor will now hide when not used for some time
+ - Inventory window now displays amount of slots used
+ - Center minimap on player when it is larger than the minimap window
+ - Extended particle emitters with properties that can change over time
+ - Extended the GUI font to support more characters
+ - Only require a restart to switch to full screen with OpenGL on Windows
+ - Make sure news and update file list aren't cached (from Aethyra)
+ - Made NPC dialogs resizable (from Aethyra)
+ - Made window shortcuts configurable
+ - Fixed visibility of trade window on startup
+ - Fixed a client input freeze when closing NPC script from server
+ - Fixed dead players to lie on the ground instead of standing around
+ - Fixed shortcuts being activated when trade window was visible
+ - Fixed a crash when equipment window is open
+ - Fixed money value on failing to buy (from Aethyra)
+ - Fixed crash in right-click menu when used after a being disappeared
+
+ 0.0.26 (29 August 2008)
+ - Added support for a newer version of eAthena server
+ - Added support for showing custom being effects
+ - Added new features to the particle engine
+ - Position names and chat such that there is no overlap, when possible
+ - Fixed a crash when loading a corrupt map that has too much layer data
+
+ 0.0.25 (27 July 2008)
+ - Added support for whispering to other players
+ - Added ability to ignore other players
+ - Added command line argument for specifying the update host (-H)
+ - Added support for receiving the update host from the server
+ - Added support for displaying a shield sprite
+ - Added shortcut window, allowing you to quickly access inventory items
+ - Added message when gaining money from trade or quest
+ - Added support for an arbitrary number of map layers
+ - Added support for basing one sprite definition on another
+ - Added the possibility to assign particle effects to NPCs
+ - Added remembering whether windows are visible or not
+ - Updated to work with Guichan 0.8.x
+ - Improved accuracy of monster targeting with the mouse
+ - Page up and page down will now scroll the chat window
+ - Item icons are now loaded on demand and unloaded when no longer used
+ - Fixed display of critical hits
+ - Fixed multi-channel image dyeing
+ - Fixed updating of money display after buying
+
+ 0.0.24.1 (7 April 2008)
+ - Added /clear command to clear chat window
+ - Added ability to close quit dialog by pressing ESC
+ - Added key for targetting nearest player
+ - Added the possibility to assign particle effects to monsters
+ - Added possibility to pass through players with key controls
+ - Fixed crash on exit after connection to server was lost
+ - Fixed initialization of some variables
+ - Fixed an error with chat messages without a sender that include a colon
+ - Fixed minimap to not keep reappearing when hidden
+ - Fixed a GCC 4.3 compile error
+ - Fixed music loading from non-default location
+ - Fixed crash on trying to show out of range emoticon
+ - Updated Dev-C++ and Code::Blocks project files
+