diff options
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -8,12 +8,12 @@ - Added customizable hit and attack effects - Added support for floor item sprites - Added support for different target cursor sizes for NPCs -- Added support for 'zlib' compressed layer data and 'CSV' layer data - Added background support to the equipment boxes - Added offsetX/Y to 'imageset' element that applies to all its frames - Made it possible to separate the dye colors for particle effects - Emotes are now customizable particle effects - Allow resizing of the game in windowed mode +- Allow switching between windowed and fullscreen without restart - Layered sprites are now buffered for performance and overlay support - Announcements now go to the active chat tab in addition to global chat - Fade out music when switching maps @@ -30,7 +30,9 @@ - Fixed 'switch character' action after choosing character on command line - Fixed hair colors and styles handling - Fixed interpretation of collision layer with flipped tiles +- Fixed searching for wallpapers on 64-bit machines - Many changes and fixes to manaserv support, which is still experimental +- Updated the German translation 0.5.3 (11 September 2011) - Fixed endless loop when a sprite definition promises too many images |