diff options
-rw-r--r-- | NEWS | 1 | ||||
-rw-r--r-- | src/gui/itemcontainer.cpp | 12 | ||||
-rw-r--r-- | src/gui/itemshortcutcontainer.cpp | 6 | ||||
-rw-r--r-- | src/itemshortcut.cpp | 25 |
4 files changed, 24 insertions, 20 deletions
@@ -1,5 +1,6 @@ - Mouse cursor will now hide when not used for some time - Make sure news and update file list aren't cached (from Aethyra) +- Added ability to add equipment to the shortcut bar 0.0.25 (27 July 2008) - Added support for whispering to other players diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 5fb99ffc..141b4360 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -82,8 +82,7 @@ ItemContainer::~ItemContainer() mSelImg->decRef(); } -void -ItemContainer::draw(gcn::Graphics *graphics) +void ItemContainer::draw(gcn::Graphics *graphics) { Graphics *g = static_cast<Graphics*>(graphics); @@ -147,8 +146,7 @@ ItemContainer::draw(gcn::Graphics *graphics) } } -void -ItemContainer::selectNone() +void ItemContainer::selectNone() { setSelectedItem(NULL); } @@ -324,8 +322,7 @@ int ItemContainer::getSlotIndex(const int posX, const int posY) const return Inventory::NO_SLOT_INDEX; } -void -ItemContainer::keyAction() +void ItemContainer::keyAction() { // If there is no highlight then return. if (!mHighlightedItem) @@ -362,8 +359,7 @@ ItemContainer::keyAction() } } -void -ItemContainer::moveHighlight(int direction) +void ItemContainer::moveHighlight(int direction) { if (!mHighlightedItem) { diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp index 76104e12..e0604c78 100644 --- a/src/gui/itemshortcutcontainer.cpp +++ b/src/gui/itemshortcutcontainer.cpp @@ -85,7 +85,7 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics) // Draw item keyboard shortcut. const char *key = SDL_GetKeyName( - (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_0+i)); + (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_0 + i)); g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT); if (itemShortcut->getItem(i) < 0) @@ -96,9 +96,11 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics) // Draw item icon. Image* image = item->getImage(); if (image) { + // TODO: Have label indicate equipped status + const std::string label = toString(item->getQuantity()); g->drawImage(image, itemX, itemY); g->drawText( - toString(item->getQuantity()), + label, itemX + mBoxWidth / 2, itemY + mBoxHeight - 14, gcn::Graphics::CENTER); diff --git a/src/itemshortcut.cpp b/src/itemshortcut.cpp index a89da974..bea14864 100644 --- a/src/itemshortcut.cpp +++ b/src/itemshortcut.cpp @@ -61,14 +61,8 @@ void ItemShortcut::save() { for (int i = 0; i < SHORTCUT_ITEMS; i++) { - if (mItems[i]) - { - config.setValue("shortcut" + toString(i), mItems[i]); - } - else - { - config.setValue("shortcut" + toString(i), -1); - } + const int itemId = mItems[i] ? mItems[i] : -1; + config.setValue("shortcut" + toString(i), itemId); } } @@ -77,9 +71,20 @@ void ItemShortcut::useItem(int index) if (mItems[index]) { Item *item = player_node->searchForItem(mItems[index]); - if (item && item->getQuantity()) { + if (item && item->getQuantity()) + { // TODO: Fix this (index vs. pointer mismatch) - //player_node->useItem(item); + /* + if (item->isEquipment()) { + if (item->isEquipped()) { + player_node->unequipItem(item); + } else { + player_node->equipItem(item); + } + } else { + player_node->useItem(item); + } + */ } } } |