diff options
-rw-r--r-- | po/POTFILES.in | 15 | ||||
-rw-r--r-- | src/gui/buysell.cpp | 10 | ||||
-rw-r--r-- | src/gui/chat.cpp | 192 | ||||
-rw-r--r-- | src/gui/colour.cpp | 20 | ||||
-rw-r--r-- | src/gui/help.cpp | 6 | ||||
-rw-r--r-- | src/gui/setup_colours.cpp | 4 | ||||
-rw-r--r-- | src/gui/setup_keyboard.cpp | 12 | ||||
-rw-r--r-- | src/gui/setup_players.cpp | 62 | ||||
-rw-r--r-- | src/gui/setup_video.cpp | 4 | ||||
-rw-r--r-- | src/gui/skill.cpp | 34 | ||||
-rw-r--r-- | src/gui/smileycontainer.cpp | 5 | ||||
-rw-r--r-- | src/gui/smileyshortcutcontainer.cpp | 3 | ||||
-rw-r--r-- | src/gui/smileywindow.cpp | 11 | ||||
-rw-r--r-- | src/gui/speechbubble.cpp | 4 | ||||
-rw-r--r-- | src/gui/status.cpp | 90 | ||||
-rw-r--r-- | src/gui/trade.cpp | 4 | ||||
-rw-r--r-- | src/gui/updatewindow.cpp | 31 | ||||
-rw-r--r-- | src/main.cpp | 90 |
18 files changed, 327 insertions, 270 deletions
diff --git a/po/POTFILES.in b/po/POTFILES.in index e66b8f69..1005e363 100644 --- a/po/POTFILES.in +++ b/po/POTFILES.in @@ -1,11 +1,15 @@ # List of source files which contain translatable strings. src/gui/buy.cpp +src/gui/buysell.cpp src/gui/char_select.cpp src/gui/char_server.cpp +src/gui/chat.cpp +src/gui/colour.cpp src/gui/confirm_dialog.cpp src/gui/connection.cpp src/gui/equipmentwindow.cpp +src/gui/help.cpp src/gui/inventorywindow.cpp src/gui/item_amount.cpp src/gui/login.cpp @@ -19,8 +23,19 @@ src/gui/register.cpp src/gui/sell.cpp src/gui/setup_audio.cpp src/gui/setup.cpp +src/gui/setup_colours.cpp src/gui/setup_joystick.cpp +src/gui/setup_keyboard.cpp +src/gui/setup_players.cpp src/gui/setup_video.cpp +src/gui/skill.cpp +src/gui/smileycontainer.cpp +src/gui/smileyshortcutcontainer.cpp +src/gui/smileywindow.cpp +src/gui/speechbubble.cpp +src/gui/status.cpp src/gui/trade.cpp +src/gui/updatewindow.cpp src/net/playerhandler.cpp src/resources/itemdb.cpp +src/main.cpp diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index 57c95841..724ae8a1 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -24,18 +24,20 @@ #include "../npc.h" +#include "../utils/gettext.h" + BuySellDialog::BuySellDialog(): - Window("Shop") + Window(_("Shop")) { Button *buyButton = 0; - const char *buttonNames[] = { - "Buy", "Sell", "Cancel", 0 + static const char *buttonNames[] = { + N_("Buy"), N_("Sell"), N_("Cancel"), 0 }; int x = 10, y = 10; for (const char **curBtn = buttonNames; *curBtn; curBtn++) { - Button *btn = new Button(*curBtn, *curBtn, this); + Button *btn = new Button(gettext(*curBtn), *curBtn, this); if (!buyButton) buyButton = btn; // For focus request btn->setPosition(x, y); add(btn); diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 71954601..35976963 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -42,12 +42,14 @@ #include "../net/messageout.h" #include "../net/protocol.h" +#include "../utils/gettext.h" +#include "../utils/strprintf.h" #include "../utils/trim.h" ChatWindow::ChatWindow(Network * network): Window(""), mNetwork(network), mTmpVisible(false) { - setWindowName("Chat"); + setWindowName(_("Chat")); setResizable(true); setDefaultSize(0, windowContainer->getHeight() - 123, 600, 123); @@ -127,7 +129,7 @@ void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord) tmp.text = line.substr(pos + 3); } else { // Fix the owner of welcome message. - if (line.substr(0, 7) == "Welcome") + if (line.substr(0, 7) == _("Welcome")) { own = BY_SERVER; } @@ -138,12 +140,12 @@ void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord) case BY_GM: if (tmp.nick.empty()) { - tmp.nick = std::string("Global announcement: "); + tmp.nick = std::string(_("Global announcement: ")); lineColor = "##G"; } else { - tmp.nick = std::string("Global announcement from " + tmp.nick + tmp.nick = std::string(_("Global announcement from ") + tmp.nick + std::string(": ")); lineColor = "##1"; // Equiv. to BrowserBox::RED } @@ -157,7 +159,8 @@ void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord) lineColor = "##C"; break; case BY_SERVER: - tmp.nick = "Server: "; + tmp.nick = _("Server:"); + tmp.nick += " "; tmp.text = line; lineColor = "##S"; break; @@ -281,7 +284,7 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg) std::size_t length = msg.length() + 1; if (length == 0) { - chatLog("Trying to send a blank party message.", BY_SERVER); + chatLog(_("Trying to send a blank party message."), BY_SERVER); return; } MessageOut outMsg(mNetwork); @@ -383,7 +386,7 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg) outMsg.writeString(recvnick, 24); outMsg.writeString(msg, msg.length()); - chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER); + chatLog(_("Whispering to ") + recvnick + " : " + msg, BY_PLAYER); return; } if (command == "record") { @@ -392,29 +395,29 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg) } if (command == "toggle") { if (msg == "") { - chatLog(mReturnToggles ? "Return toggles chat." - : "Message closes chat.", BY_SERVER); + chatLog(mReturnToggles ? _("Return toggles chat.") + : _("Message closes chat."), BY_SERVER); return; } msg = msg.substr(0, 1); if (msg == "1" || msg == "y" || msg == "t" || msg == "Y" || msg == "T") { - chatLog("Return now toggles chat.", BY_SERVER); + chatLog(_("Return now toggles chat."), BY_SERVER); mReturnToggles = true; return; } if (msg == "0" || msg == "n" || msg == "f" || msg == "N" || msg == "F") { - chatLog("Message now closes chat.", BY_SERVER); + chatLog(_("Message now closes chat."), BY_SERVER); mReturnToggles = false; return; } - chatLog("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", " - "\"1\", \"0\".", BY_SERVER); + chatLog(_("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", " + "\"1\", \"0\"."), BY_SERVER); return; } if (command == "party") { if (msg == "") { - chatLog("Unknown party command... Type \"/help\" party for more " - "information.", BY_SERVER); + chatLog(_("Unknown party command... Type \"/help\" party for more " + "information."), BY_SERVER); return; } const std::string::size_type space = msg.find(" "); @@ -451,10 +454,10 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg) outMsg.writeInt8(0); outMsg.writeString("", 24); } else { - chatLog("No such spell!", BY_SERVER); + chatLog(_("No such spell!"), BY_SERVER); } } else { - chatLog("The current server doesn't support spells", BY_SERVER); + chatLog(_("The current server doesn't support spells"), BY_SERVER); } return; } @@ -484,14 +487,14 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg) << "] "; - mRecorder->record(timeStr.str() + "Present: " + response + "."); - chatLog("Attendance written to record log.", BY_SERVER, true); + mRecorder->record(timeStr.str() + _("Present: ") + response + "."); + chatLog(_("Attendance written to record log."), BY_SERVER, true); } else { - chatLog("Present: " + response, BY_SERVER); + chatLog(_("Present: ") + response, BY_SERVER); } return; } - chatLog("Unknown command", BY_SERVER); + chatLog(_("Unknown command"), BY_SERVER); } std::string ChatWindow::const_msg(CHATSKILL act) @@ -500,70 +503,72 @@ std::string ChatWindow::const_msg(CHATSKILL act) if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) { switch (act.bskill) { case BSKILL_TRADE: - msg = "Trade failed!"; + msg = _("Trade failed!"); break; case BSKILL_EMOTE: - msg = "Emote failed!"; + msg = _("Emote failed!"); break; case BSKILL_SIT: - msg = "Sit failed!"; + msg = _("Sit failed!"); break; case BSKILL_CREATECHAT: - msg = "Chat creating failed!"; + msg = _("Chat creating failed!"); break; case BSKILL_JOINPARTY: - msg = "Could not join party!"; + msg = _("Could not join party!"); break; case BSKILL_SHOUT: - msg = "Cannot shout!"; + msg = _("Cannot shout!"); break; } + msg += " "; + switch (act.reason) { case RFAIL_SKILLDEP: - msg += " You have not yet reached a high enough level!"; + msg += _("You have not yet reached a high enough lvl!"); break; case RFAIL_INSUFHP: - msg += " Insufficient HP!"; + msg += _("Insufficient HP!"); break; case RFAIL_INSUFSP: - msg += " Insufficient SP!"; + msg += _("Insufficient SP!"); break; case RFAIL_NOMEMO: - msg += " You have no memos!"; + msg += _("You have no memos!"); break; case RFAIL_SKILLDELAY: - msg += " You cannot do that right now!"; + msg += _("You cannot do that right now!"); break; case RFAIL_ZENY: - msg += " Seems you need more Zeny... ;-)"; + msg += _("Seems you need more Zeny... ;-)"); break; case RFAIL_WEAPON: - msg += " You cannot use this skill with that kind of weapon!"; + msg += _("You cannot use this skill with that kind of weapon!"); break; case RFAIL_REDGEM: - msg += " You need another red gem!"; + msg += _("You need another red gem!"); break; case RFAIL_BLUEGEM: - msg += " You need another blue gem!"; + msg += _("You need another blue gem!"); break; case RFAIL_OVERWEIGHT: - msg += " You're carrying to much to do this!"; + msg += _("You're carrying to much to do this!"); break; default: - msg += " Huh? What's that?"; + msg += _("Huh? What's that?"); break; } } else { switch (act.skill) { - case SKILL_WARP: - msg = "Warp failed..."; + case SKILL_WARP : + msg = _("Warp failed..."); break; - case SKILL_STEAL: - msg = "Could not steal anything..."; + case SKILL_STEAL : + msg = _("Could not steal anything..."); break; - case SKILL_ENVENOM: - msg = "Poison had no effect..."; + case SKILL_ENVENOM : + msg = _("Poison had no effect..."); break; } } @@ -631,18 +636,18 @@ void ChatWindow::party(const std::string & command, const std::string & rest) if (rest == "") { char temp[2] = "."; *temp = mPartyPrefix; - chatLog("The current party prefix is " + std::string(temp), + chatLog(_("The current party prefix is ") + std::string(temp), BY_SERVER); return; } if (rest.length() != 1) { - chatLog("Party prefix must be one character long.", BY_SERVER); + chatLog(_("Party prefix must be one character long."), BY_SERVER); } else { if (rest == "/") { - chatLog("Cannot use a '/' as the prefix.", BY_SERVER); + chatLog(_("Cannot use a '/' as the prefix."), BY_SERVER); } else { mPartyPrefix = rest.at(0); - chatLog("Changing prefix to " + rest, BY_SERVER); + chatLog(_("Changing prefix to ") + rest, BY_SERVER); } } return; @@ -652,45 +657,47 @@ void ChatWindow::party(const std::string & command, const std::string & rest) void ChatWindow::help(const std::string & msg1, const std::string & msg2) { - chatLog("-- Help --", BY_SERVER); + chatLog(_("-- Help --"), BY_SERVER); if (msg1 == "") { - chatLog("/announce: Global announcement (GM only)", BY_SERVER); - chatLog("/clear: Clears this window", BY_SERVER); - chatLog("/help: Display this help.", BY_SERVER); + chatLog(_("/announce: Global announcement (GM only)"), BY_SERVER); + chatLog(_("/clear: Clears this window"), BY_SERVER); + chatLog(_("/help: Display this help"), BY_SERVER); mParty->help(); - chatLog("/present: Get list of players present", BY_SERVER); + chatLog(_("/msg <nick> <message>: Alternate form for /whisper"), BY_SERVER); + chatLog(_("/present: Get list of players present"), BY_SERVER); mRecorder->help(); - chatLog("/toggle: Determine whether <return> toggles the chat log.", + chatLog(_("/toggle: Determine whether <return> toggles the chat log."), BY_SERVER); - chatLog("/where: Display map name", BY_SERVER); - chatLog("/whisper <nick> <message>: Sends a private <message>" - " to <nick>", BY_SERVER); - chatLog("/who: Display number of online users", BY_SERVER); - chatLog("For more information, type /help <command>", BY_SERVER); + chatLog(_("/where: Display map name"), BY_SERVER); + chatLog(_("/w <nick> <message>: Short form for /whisper"), BY_SERVER); + chatLog(_("/whisper <nick> <message>: Sends a private <message>" + " to <nick>"), BY_SERVER); + chatLog(_("/who: Display number of online users"), BY_SERVER); + chatLog(_("For more information, type /help <command>"), BY_SERVER); return; } if (msg1 == "announce") { - chatLog("Command: /announce <msg>", BY_SERVER); - chatLog("*** only available to a GM ***", BY_SERVER); - chatLog("This command sends the message <msg> to " - "all players currently online.", BY_SERVER); + chatLog(_("Command: /announce <msg>"), BY_SERVER); + chatLog(_("*** only available to a GM ***"), BY_SERVER); + chatLog(_("This command sends the message <msg> to " + "all players currently online."), BY_SERVER); return; } if (msg1 == "clear") { - chatLog("Command: /clear", BY_SERVER); - chatLog("This command clears the chat log of previous chat.", + chatLog(_("Command: /clear"), BY_SERVER); + chatLog(_("This command clears the chat log of previous chat."), BY_SERVER); return; } if (msg1 == "help") { - chatLog("Command: /help", BY_SERVER); - chatLog("This command displays a list of all commands available.", + chatLog(_("Command: /help"), BY_SERVER); + chatLog(_("This command displays a list of all commands available."), BY_SERVER); - chatLog("Command: /help <command>", BY_SERVER); - chatLog("This command displays help on <command>.", BY_SERVER); + chatLog(_("Command: /help <command>"), BY_SERVER); + chatLog(_("This command displays help on <command>."), BY_SERVER); return; } if (msg1 == "party") @@ -700,10 +707,8 @@ void ChatWindow::help(const std::string & msg1, const std::string & msg2) } if (msg1 == "present") { - chatLog("Command: /present", BY_SERVER); - chatLog("This command gets a list of players within hearing " - "and sends it to either the record log if recording, or the " - "chat log otherwise.", BY_SERVER); + chatLog(_("Command: /present"), BY_SERVER); + chatLog(_("This command gets a list of players within hearing and sends it to either the record log if recording, or the chat log otherwise."), BY_SERVER); return; } if (msg1 == "record") @@ -713,38 +718,39 @@ void ChatWindow::help(const std::string & msg1, const std::string & msg2) } if (msg1 == "toggle") { - chatLog("Command: /toggle <state>", BY_SERVER); - chatLog("This command sets whether the return key should toggle the " - "chat log, or whether the chat log turns off automatically.", + chatLog(_("Command: /toggle <state>"), BY_SERVER); + chatLog(_("This command sets whether the return key should toggle the chat log, or whether the chat log turns off automatically."), BY_SERVER); - chatLog("<state> can be one of \"1\", \"yes\", \"true\" to turn " - "the toggle on, or \"0\", \"no\", \"false\" to turn the " - "toggle off.", BY_SERVER); - chatLog("Command: /toggle", BY_SERVER); - chatLog("This command displays the return toggle status.", BY_SERVER); + chatLog(_("<state> can be one of \"1\", \"yes\", \"true\" to turn the toggle on, or \"0\", \"no\", \"false\" to turn the toggle off."), BY_SERVER); + chatLog(_("Command: /toggle"), BY_SERVER); + chatLog(_("This command displays the return toggle status."), BY_SERVER); return; } if (msg1 == "where") { - chatLog("Command: /where", BY_SERVER); - chatLog("This command displays the name of the current map.", + chatLog(_("Command: /where"), BY_SERVER); + chatLog(_("This command displays the name of the current map."), BY_SERVER); return; } - if (msg1 == "whisper" || msg1 == "msg" || msg1 == "w") { - chatLog("Command: /whisper <nick> <msg>", BY_SERVER); - chatLog("This command sends the message <msg> to <nick.", BY_SERVER); - chatLog("If the <nick> has spaces in it, enclose it in " - "double quotes (\").", BY_SERVER); + if (msg1 == "whisper" || msg1 == "msg" || msg1 == "w") + { + chatLog(_("Command: /msg <nick> <msg>"), BY_SERVER); + chatLog(_("Command: /whisper <nick> <msg>"), BY_SERVER); + chatLog(_("Command: /w <nick> <msg>"), BY_SERVER); + chatLog(_("This command sends the message <msg> to <nick>."), + BY_SERVER); + chatLog(_("If the <nick> has spaces in it, enclose it in " + "double quotes (\")."), BY_SERVER); return; } if (msg1 == "who") { - chatLog("Command: /who", BY_SERVER); - chatLog("This command displays the number of players currently " - "online.", BY_SERVER); + chatLog(_("Command: /who"), BY_SERVER); + chatLog(_("This command displays the number of players currently " + "online."), BY_SERVER); return; } - chatLog("Unknown command.", BY_SERVER); - chatLog("Type /help for a list of commands.", BY_SERVER); + chatLog(_("Unknown command."), BY_SERVER); + chatLog(_("Type /help for a list of commands."), BY_SERVER); } diff --git a/src/gui/colour.cpp b/src/gui/colour.cpp index 4c3782a4..816420ed 100644 --- a/src/gui/colour.cpp +++ b/src/gui/colour.cpp @@ -25,17 +25,19 @@ #include "../configuration.h" +#include "../utils/gettext.h" + Colour::Colour() { - addColour('C', 0x000000, "Chat"); - addColour('G', 0xff0000, "GM"); - addColour('Y', 0x1fa052, "Player"); - addColour('W', 0x0000ff, "Whisper"); - addColour('I', 0xf1dc27, "Is"); - addColour('P', 0xff00d8, "Party"); - addColour('S', 0x8415e2, "Server"); - addColour('L', 0x919191, "Logger"); - addColour('<', 0xe50d0d, "Hyperlink"); + addColour('C', 0x000000, _("Chat")); + addColour('G', 0xff0000, _("GM")); + addColour('Y', 0x1fa052, _("Player")); + addColour('W', 0x0000ff, _("Whisper")); + addColour('I', 0xf1dc27, _("Is")); + addColour('P', 0xff00d8, _("Party")); + addColour('S', 0x8415e2, _("Server")); + addColour('L', 0x919191, _("Logger")); + addColour('<', 0xe50d0d, _("Hyperlink")); commit(); } diff --git a/src/gui/help.cpp b/src/gui/help.cpp index 19413a08..3594b9a6 100644 --- a/src/gui/help.cpp +++ b/src/gui/help.cpp @@ -26,8 +26,10 @@ #include "../resources/resourcemanager.h" +#include "../utils/gettext.h" + HelpWindow::HelpWindow(): - Window("Help") + Window(_("Help")) { setContentSize(455, 350); setWindowName("Help"); @@ -35,7 +37,7 @@ HelpWindow::HelpWindow(): mBrowserBox = new BrowserBox(); mBrowserBox->setOpaque(false); mScrollArea = new ScrollArea(mBrowserBox); - Button *okButton = new Button("Close", "close", this); + Button *okButton = new Button(_("Close"), "close", this); mScrollArea->setDimension(gcn::Rectangle( 5, 5, 445, 335 - okButton->getHeight())); diff --git a/src/gui/setup_colours.cpp b/src/gui/setup_colours.cpp index 0becd48f..dca47630 100644 --- a/src/gui/setup_colours.cpp +++ b/src/gui/setup_colours.cpp @@ -32,8 +32,10 @@ #include "../configuration.h" +#include "../utils/gettext.h" + Setup_Colours::Setup_Colours() : - mColourLabel("Colour:"), + mColourLabel(_("Colour:")), mSelected(-1) { mColourBox = new gcn::ListBox(textColour); diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index 007fcb52..75fa542f 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -33,6 +33,7 @@ #include "../configuration.h" #include "../keyboardconfig.h" +#include "../utils/gettext.h" #include "../utils/tostring.h" /** @@ -83,13 +84,13 @@ Setup_Keyboard::Setup_Keyboard(): scrollArea->setDimension(gcn::Rectangle(10, 10, 200, 140)); add(scrollArea); - mAssignKeyButton = new Button("Assign", "assign", this); + mAssignKeyButton = new Button(_("Assign"), "assign", this); mAssignKeyButton->setPosition(165, 155); mAssignKeyButton->addActionListener(this); mAssignKeyButton->setEnabled(false); add(mAssignKeyButton); - mMakeDefaultButton = new Button("Default", "makeDefault", this); + mMakeDefaultButton = new Button(_("Default"), "makeDefault", this); mMakeDefaultButton->setPosition(10, 155); mMakeDefaultButton->addActionListener(this); add(mMakeDefaultButton); @@ -110,8 +111,9 @@ void Setup_Keyboard::apply() if (keyboard.hasConflicts()) { - new OkDialog("Key Conflict(s) Detected.", - "Resolve them, or gameplay may result in strange behaviour."); + new OkDialog(_("Key Conflict(s) Detected."), + _("Resolve them, or gameplay may result in strange " + "behaviour.")); } keyboard.setEnabled(true); keyboard.store(); @@ -169,7 +171,7 @@ void Setup_Keyboard::newKeyCallback(int index) void Setup_Keyboard::refreshKeys() { - for(int i = 0; i < keyboard.KEY_TOTAL; i++) + for (int i = 0; i < keyboard.KEY_TOTAL; i++) { refreshAssignedKey(i); } diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp index d07a9685..0f52be41 100644 --- a/src/gui/setup_players.cpp +++ b/src/gui/setup_players.cpp @@ -34,6 +34,8 @@ #include "../player_relations.h" #include "../sound.h" +#include "../utils/gettext.h" + #define COLUMNS_NR 2 // name plus listbox #define NAME_COLUMN 0 #define RELATION_CHOICE_COLUMN 1 @@ -46,10 +48,16 @@ #define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column) -static std::string table_titles[COLUMNS_NR] = {" name", "relation "}; +static const char *table_titles[COLUMNS_NR] = { + N_("Name"), + N_("Relation") +}; -static const std::string RELATION_NAMES[PlayerRelation::RELATIONS_NR] = { - "neutral", "friend", "disregarded", "ignored" +static const char *RELATION_NAMES[PlayerRelation::RELATIONS_NR] = { + N_("Neutral"), + N_("Friend"), + N_("Disregarded"), + N_("Ignored") }; class PlayerRelationListModel : public gcn::ListModel @@ -66,7 +74,7 @@ public: { if (i >= getNumberOfElements() || i < 0) return ""; - return RELATION_NAMES[i]; + return gettext(RELATION_NAMES[i]); } }; @@ -135,7 +143,8 @@ public: virtual void updateModelInRow(int row) { - gcn::DropDown *choicebox = dynamic_cast<gcn::DropDown *>(getElementAt(row, RELATION_CHOICE_COLUMN)); + gcn::DropDown *choicebox = dynamic_cast<gcn::DropDown *>( + getElementAt(row, RELATION_CHOICE_COLUMN)); player_relations.setRelation(getPlayerAt(row), static_cast<PlayerRelation::relation>(choicebox->getSelected())); } @@ -185,7 +194,7 @@ public: virtual std::string getElementAt(int i) { if (i >= getNumberOfElements()) { - return "???"; + return _("???"); } return (*player_relations.getPlayerIgnoreStrategies())[i]->mDescription; } @@ -201,21 +210,27 @@ Setup_Players::Setup_Players(): mPlayerTable(new GuiTable(mPlayerTableModel)), mPlayerTitleTable(new GuiTable(mPlayerTableTitleModel)), mPlayerScrollArea(new ScrollArea(mPlayerTable)), - mPersistIgnores(new CheckBox("save player list", player_relations.getPersistIgnores())), - mDefaultTrading(new CheckBox("allow trading", player_relations.getDefault() & PlayerRelation::TRADE)), - mDefaultWhisper(new CheckBox("allow whispers", player_relations.getDefault() & PlayerRelation::WHISPER)), - mDeleteButton(new Button("Delete", ACTION_DELETE, this)), + mPersistIgnores(new CheckBox(_("Save player list"), + player_relations.getPersistIgnores())), + mDefaultTrading(new CheckBox(_("Allow trading"), + player_relations.getDefault() & PlayerRelation::TRADE)), + mDefaultWhisper(new CheckBox(_("Allow whispers"), + player_relations.getDefault() & PlayerRelation::WHISPER)), + mDeleteButton(new Button(_("Delete"), ACTION_DELETE, this)), mIgnoreActionChoicesBox(new gcn::DropDown(new IgnoreChoicesListModel())) { setOpaque(false); int table_width = NAME_COLUMN_WIDTH + RELATION_CHOICE_COLUMN_WIDTH; mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH); - mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN, RELATION_CHOICE_COLUMN_WIDTH); + mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN, + RELATION_CHOICE_COLUMN_WIDTH); mPlayerTitleTable->setDimension(gcn::Rectangle(10, 10, table_width, 10)); mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf)); - for (int i = 0; i < COLUMNS_NR; i++) - mPlayerTableTitleModel->set(0, i, new gcn::Label(table_titles[i])); + for (int i = 0; i < COLUMNS_NR; i++) { + mPlayerTableTitleModel->set(0, i, + new gcn::Label(gettext(table_titles[i]))); + } mPlayerTitleTable->setLinewiseSelection(true); mPlayerScrollArea->setDimension(gcn::Rectangle(10, 25, table_width + COLUMNS_NR, 90)); @@ -226,7 +241,7 @@ Setup_Players::Setup_Players(): mDeleteButton->setPosition(10, 118); - gcn::Label *ignore_action_label = new gcn::Label("When ignoring:"); + gcn::Label *ignore_action_label = new gcn::Label(_("When ignoring:")); ignore_action_label->setPosition(80, 118); mIgnoreActionChoicesBox->setDimension(gcn::Rectangle(80, 132, 120, 12)); @@ -269,9 +284,9 @@ Setup_Players::~Setup_Players(void) void Setup_Players::reset() { - // We now have to search through the list of ignore choices to find the current - // selection. We could use an index into the table of config options in - // player_relations instead of strategies to sidestep this. + // We now have to search through the list of ignore choices to find the + // current selection. We could use an index into the table of config + // options in player_relations instead of strategies to sidestep this. int selection = 0; for (unsigned int i = 0; i < player_relations.getPlayerIgnoreStrategies()->size(); ++i) if ((*player_relations.getPlayerIgnoreStrategies())[i] == @@ -306,9 +321,10 @@ void Setup_Players::action(const gcn::ActionEvent &event) { if (event.getId() == ACTION_TABLE) { - // temporarily eliminate ourselves: we are fully aware of this change, so there is no - // need for asynchronous updates. (In fact, thouse might destroy the widet that - // triggered them, which would be rather embarrassing.) + // temporarily eliminate ourselves: we are fully aware of this change, + // so there is no need for asynchronous updates. (In fact, thouse + // might destroy the widet that triggered them, which would be rather + // embarrassing.) player_relations.removeListener(this); int row = mPlayerTable->getSelectedRow(); @@ -340,6 +356,8 @@ void Setup_Players::updatedPlayer(const std::string &name) { mPlayerTableModel->playerRelationsUpdated(); - mDefaultTrading->setSelected(player_relations.getDefault() & PlayerRelation::TRADE); - mDefaultWhisper->setSelected(player_relations.getDefault() & PlayerRelation::WHISPER); + mDefaultTrading->setSelected( + player_relations.getDefault() & PlayerRelation::TRADE); + mDefaultWhisper->setSelected( + player_relations.getDefault() & PlayerRelation::WHISPER); } diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index f53a9716..724ce8b4 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -86,9 +86,9 @@ ModeListModel::ModeListModel() /* Check which modes are available */ if (modes == (SDL_Rect **)0) { - logger->log("No modes available"); + logger->log(_("No modes available")); } else if (modes == (SDL_Rect **)-1) { - logger->log("All resolutions available"); + logger->log(_("All resolutions available")); } else { //logger->log("Available Modes"); for (int i = 0; modes[i]; ++i) { diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 321a6c52..5e5782d9 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -32,9 +32,11 @@ #include "../log.h" #include "../utils/dtor.h" +#include "../utils/gettext.h" +#include "../utils/strprintf.h" #include "../utils/xml.h" -#define SKILLS_FILE "skills.xml" +static const char *SKILLS_FILE = "skills.xml"; struct SkillInfo { std::string name; @@ -77,7 +79,7 @@ public: virtual void update(void) { - static const SkillInfo fakeSkillInfo = { "???", false }; + static const SkillInfo fakeSkillInfo = { _("???"), false }; mEntriesNr = mDialog->getSkills().size(); resize(); @@ -94,13 +96,13 @@ public: info = &fakeSkillInfo; sprintf(tmp, "%c%s", info->modifiable? ' ' : '*', info->name.c_str()); - gcn::Label *name_label = new gcn::Label(std::string(tmp)); + gcn::Label *name_label = new gcn::Label(tmp); sprintf(tmp, "Lv:%i", skill->lv); - gcn::Label *lv_label = new gcn::Label(std::string(tmp)); + gcn::Label *lv_label = new gcn::Label(tmp); sprintf(tmp, "Sp:%i", skill->sp); - gcn::Label *sp_label = new gcn::Label(std::string(tmp)); + gcn::Label *sp_label = new gcn::Label(tmp); set(i, 0, name_label); set(i, 1, lv_label); @@ -116,22 +118,22 @@ private: SkillDialog::SkillDialog(): - Window("Skills") + Window(_("Skills")) { initSkillinfo(); mTableModel = new SkillGuiTableModel(this); mTable.setModel(mTableModel); mTable.setLinewiseSelection(true); - setWindowName("Skills"); + setWindowName(_("Skills")); setCloseButton(true); setDefaultSize(windowContainer->getWidth() - 260, 25, 255, 260); // mSkillListBox = new ListBox(this); - skillScrollArea = new ScrollArea(&mTable); - mPointsLabel = new gcn::Label("Skill Points:"); - mIncButton = new Button("Up", "inc", this); - mUseButton = new Button("Use", "use", this); + ScrollArea *skillScrollArea = new ScrollArea(&mTable); + mPointsLabel = new gcn::Label(strprintf(_("Skill points: %d"), 0)); + mIncButton = new Button(_("Up"), _("inc"), this); + mUseButton = new Button(_("Use"), _("use"), this); mUseButton->setEnabled(false); // mSkillListBox->setActionEventId("skill"); @@ -185,11 +187,8 @@ void SkillDialog::action(const gcn::ActionEvent &event) void SkillDialog::update() { - if (mPointsLabel != NULL) { - char tmp[128]; - sprintf(tmp, "Skill points: %i", player_node->mSkillPoint); - mPointsLabel->setCaption(tmp); - } + mPointsLabel->setCaption(strprintf(_("Skill points: %d"), + player_node->mSkillPoint)); int selectedSkill = mTable.getSelectedRow(); @@ -260,8 +259,7 @@ initSkillinfo(void) if (!root || !xmlStrEqual(root->name, BAD_CAST "skills")) { - logger->log("Error loading skills file: " - SKILLS_FILE); + logger->log(_("Error loading skills file: %s"), SKILLS_FILE); skill_db.resize(2, emptySkillInfo); skill_db[1].name = "Basic"; skill_db[1].modifiable = true; diff --git a/src/gui/smileycontainer.cpp b/src/gui/smileycontainer.cpp index 5eb99723..d5e2e815 100644 --- a/src/gui/smileycontainer.cpp +++ b/src/gui/smileycontainer.cpp @@ -31,6 +31,7 @@ #include "../resources/iteminfo.h" #include "../resources/resourcemanager.h" +#include "../utils/gettext.h" #include "../utils/tostring.h" const int SmileyContainer::gridWidth = 34; // item icon width + 4 @@ -44,10 +45,10 @@ SmileyContainer::SmileyContainer(): ResourceManager *resman = ResourceManager::getInstance(); mSmileyImg = resman->getImageSet("graphics/gui/emotions.png",30,32); - if (!mSmileyImg) logger->error("Unable to load emotions"); + if (!mSmileyImg) logger->error(_("Unable to load emotions")); mSelImg = resman->getImage("graphics/gui/selection.png"); - if (!mSelImg) logger->error("Unable to load selection.png"); + if (!mSelImg) logger->error(_("Unable to load selection.png")); mMaxSmiley = mSmileyImg->size(); diff --git a/src/gui/smileyshortcutcontainer.cpp b/src/gui/smileyshortcutcontainer.cpp index 5a9c3036..f857ed5d 100644 --- a/src/gui/smileyshortcutcontainer.cpp +++ b/src/gui/smileyshortcutcontainer.cpp @@ -33,6 +33,7 @@ #include "../resources/image.h" #include "../resources/resourcemanager.h" +#include "../utils/gettext.h" #include "../utils/tostring.h" SmileyShortcutContainer::SmileyShortcutContainer(): @@ -48,7 +49,7 @@ SmileyShortcutContainer::SmileyShortcutContainer(): mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png"); mSmileyImg = resman->getImageSet("graphics/gui/emotions.png",30,32); - if (!mSmileyImg) logger->error("Unable to load emotions"); + if (!mSmileyImg) logger->error(_("Unable to load emotions")); mMaxItems = 12; diff --git a/src/gui/smileywindow.cpp b/src/gui/smileywindow.cpp index faf634af..570eb45c 100644 --- a/src/gui/smileywindow.cpp +++ b/src/gui/smileywindow.cpp @@ -28,19 +28,22 @@ #include "smileywindow.h" #include "smileycontainer.h" #include "scrollarea.h" -#include "../localplayer.h" + +#include "../localplayer.h" + +#include "../utils/gettext.h" #include "../utils/tostring.h" SmileyWindow::SmileyWindow(): - Window("Emote") + Window(_("Emote")) { - setWindowName("Emote"); + setWindowName(_("Emote")); setResizable(true); setCloseButton(true); setMinWidth(80); setDefaultSize(115, 25, 322, 200); - mUseButton = new Button("Use", "use", this); + mUseButton = new Button(_("Use"), "use", this); mItems = new SmileyContainer(); mItems->addSelectionListener(this); diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp index 6af16496..5539202e 100644 --- a/src/gui/speechbubble.cpp +++ b/src/gui/speechbubble.cpp @@ -27,10 +27,12 @@ #include "../resources/image.h" #include "../resources/resourcemanager.h" +#include "../utils/gettext.h" + // TODO: Fix windows so that they can each load their own skins without the // other windows overriding another window's skin. SpeechBubble::SpeechBubble(): - Window("Message", false, NULL, "graphics/gui/speechbubble.xml") + Window(_("Message"), false, NULL, "graphics/gui/speechbubble.xml") { mSpeechBox = new TextBox(); mSpeechBox->setEditable(false); diff --git a/src/gui/status.cpp b/src/gui/status.cpp index fbcc01d6..64f3db48 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -28,13 +28,15 @@ #include "../localplayer.h" +#include "../utils/gettext.h" +#include "../utils/strprintf.h" #include "../utils/tostring.h" StatusWindow::StatusWindow(LocalPlayer *player): Window(player->getName()), mPlayer(player) { - setWindowName("Status"); + setWindowName(_("Status")); setCloseButton(true); setDefaultSize((windowContainer->getWidth() - 365) / 2, (windowContainer->getHeight() - 255) / 2, 365, 275); @@ -44,25 +46,25 @@ StatusWindow::StatusWindow(LocalPlayer *player): // Status Part // ---------------------- - mLvlLabel = new gcn::Label("Level:"); - mGpLabel = new gcn::Label("Money:"); - mJobLvlLabel = new gcn::Label("Job:"); + mLvlLabel = new gcn::Label(strprintf(_("Level: %d"), 0)); + mGpLabel = new gcn::Label(strprintf(_("Job: %d"), 0)); + mJobLvlLabel = new gcn::Label(strprintf(_("Money: %d GP"), 0)); mHpLabel = new gcn::Label("HP:"); mHpBar = new ProgressBar(1.0f, 80, 15, 0, 171, 34); - mHpValueLabel = new gcn::Label(""); + mHpValueLabel = new gcn::Label; mXpLabel = new gcn::Label("Exp:"); mXpBar = new ProgressBar(1.0f, 80, 15, 143, 192, 211); - mXpValueLabel = new gcn::Label(""); + mXpValueLabel = new gcn::Label; mMpLabel = new gcn::Label("MP:"); mMpBar = new ProgressBar(1.0f, 80, 15, 26, 102, 230); - mMpValueLabel = new gcn::Label(""); + mMpValueLabel = new gcn::Label; mJobXpLabel = new gcn::Label("Job:"); mJobXpBar = new ProgressBar(1.0f, 80, 15, 220, 135, 203); - mJobValueLabel = new gcn::Label(""); + mJobValueLabel = new gcn::Label; int y = 3; int x = 5; @@ -120,34 +122,34 @@ StatusWindow::StatusWindow(LocalPlayer *player): // ---------------------- // Static Labels - gcn::Label *mStatsTitleLabel = new gcn::Label("Stats"); - gcn::Label *mStatsTotalLabel = new gcn::Label("Total"); - gcn::Label *mStatsCostLabel = new gcn::Label("Cost"); + gcn::Label *mStatsTitleLabel = new gcn::Label(_("Stats")); + gcn::Label *mStatsTotalLabel = new gcn::Label(_("Total")); + gcn::Label *mStatsCostLabel = new gcn::Label(_("Cost")); // Derived Stats - mStatsAttackLabel = new gcn::Label("Attack:"); - mStatsDefenseLabel= new gcn::Label("Defense:"); - mStatsMagicAttackLabel = new gcn::Label("M.Attack:"); - mStatsMagicDefenseLabel = new gcn::Label("M.Defense:"); - mStatsAccuracyLabel = new gcn::Label("% Accuracy:"); - mStatsEvadeLabel = new gcn::Label("% Evade:"); - mStatsReflexLabel = new gcn::Label("% Reflex:"); - - mStatsAttackPoints = new gcn::Label(""); - mStatsDefensePoints = new gcn::Label(""); - mStatsMagicAttackPoints = new gcn::Label(""); - mStatsMagicDefensePoints = new gcn::Label(""); - mStatsAccuracyPoints = new gcn::Label("% Accuracy:"); - mStatsEvadePoints = new gcn::Label("% Evade:"); - mStatsReflexPoints = new gcn::Label("% Reflex:"); + mStatsAttackLabel = new gcn::Label(_("Attack:")); + mStatsDefenseLabel= new gcn::Label(_("Defense:")); + mStatsMagicAttackLabel = new gcn::Label(_("M.Attack:")); + mStatsMagicDefenseLabel = new gcn::Label(_("M.Defense:")); + mStatsAccuracyLabel = new gcn::Label(_("% Accuracy:")); + mStatsEvadeLabel = new gcn::Label(_("% Evade:")); + mStatsReflexLabel = new gcn::Label(_("% Reflex:")); + + mStatsAttackPoints = new gcn::Label; + mStatsDefensePoints = new gcn::Label; + mStatsMagicAttackPoints = new gcn::Label; + mStatsMagicDefensePoints = new gcn::Label; + mStatsAccuracyPoints = new gcn::Label; + mStatsEvadePoints = new gcn::Label; + mStatsReflexPoints = new gcn::Label; // New labels for (int i = 0; i < 6; i++) { - mStatsLabel[i] = new gcn::Label(); - mStatsDisplayLabel[i] = new gcn::Label(); + mStatsLabel[i] = new gcn::Label; + mStatsDisplayLabel[i] = new gcn::Label; mPointsLabel[i] = new gcn::Label("0"); } - mRemainingStatsPointsLabel = new gcn::Label(); + mRemainingStatsPointsLabel = new gcn::Label; // Set button events Id mStatsButton[0] = new Button("+", "STR", this); @@ -225,13 +227,13 @@ void StatusWindow::update() { // Status Part // ----------- - mLvlLabel->setCaption("Level: " + toString(mPlayer->mLevel)); + mLvlLabel->setCaption(strprintf(_("Level: %d"), mPlayer->mLevel)); mLvlLabel->adjustSize(); - mJobLvlLabel->setCaption("Job: " + toString(mPlayer->mJobLevel)); + mJobLvlLabel->setCaption(strprintf(_("Job: %d"), mPlayer->mJobLevel)); mJobLvlLabel->adjustSize(); - mGpLabel->setCaption("Money: " + toString(mPlayer->mGp) + " GP"); + mGpLabel->setCaption(strprintf(_("Money: %d GP"), mPlayer->mGp)); mGpLabel->adjustSize(); mHpValueLabel->setCaption(toString(mPlayer->mHp) + @@ -274,20 +276,20 @@ void StatusWindow::update() // Stats Part // ---------- - static const std::string attrNames[6] = { - "Strength", - "Agility", - "Vitality", - "Intelligence", - "Dexterity", - "Luck" + static const char *attrNames[6] = { + N_("Strength"), + N_("Agility"), + N_("Vitality"), + N_("Intelligence"), + N_("Dexterity"), + N_("Luck") }; int statusPoints = mPlayer->mStatsPointsToAttribute; // Update labels for (int i = 0; i < 6; i++) { - mStatsLabel[i]->setCaption(attrNames[i]); + mStatsLabel[i]->setCaption(gettext(attrNames[i])); mStatsDisplayLabel[i]->setCaption(toString((int) mPlayer->mAttr[i])); mPointsLabel[i]->setCaption(toString((int) mPlayer->mAttrUp[i])); @@ -297,8 +299,8 @@ void StatusWindow::update() mStatsButton[i]->setEnabled(mPlayer->mAttrUp[i] <= statusPoints); } - mRemainingStatsPointsLabel->setCaption("Remaining Status Points: " + - toString(statusPoints)); + mRemainingStatsPointsLabel->setCaption( + strprintf(_("Remaining Status Points: %d"), statusPoints)); mRemainingStatsPointsLabel->adjustSize(); // Derived Stats Points @@ -351,12 +353,12 @@ void StatusWindow::update() mXpBar->getX() + mXpBar->getWidth() + 5, mXpLabel->getY()); - mJobXpLabel->setPosition(mXpBar->getX() - mJobXpLabel->getWidth() - 5, + mJobXpLabel->setPosition(mXpBar->getX() - mJobXpLabel->getWidth() - 5, mMpLabel->getY()); mJobXpBar->setPosition( mJobXpLabel->getX() + mJobXpLabel->getWidth() + 5, mJobXpLabel->getY()); - mJobValueLabel->setPosition(mJobXpBar->getX() + mJobXpBar->getWidth() + 5, + mJobValueLabel->setPosition(mJobXpBar->getX() + mJobXpBar->getWidth() + 5, mJobXpLabel->getY()); } diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 4546cd9e..f6e1c5ea 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -280,8 +280,8 @@ void TradeWindow::action(const gcn::ActionEvent &event) return; if (mMyInventory->contains(item)) { - chatWindow->chatLog("Failed adding item. You can not " - "overlap one kind of item on the window.", BY_SERVER); + chatWindow->chatLog(_("Failed adding item. You can not " + "overlap one kind of item on the window."), BY_SERVER); return; } diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index e0a9da2e..72cbb34a 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -43,6 +43,7 @@ #include "../resources/resourcemanager.h" +#include "../utils/gettext.h" #include "../utils/tostring.h" /** @@ -75,7 +76,7 @@ loadTextFile(const std::string &fileName) std::ifstream fin(fileName.c_str()); if (!fin) { - logger->log("Couldn't load text file: %s", fileName.c_str()); + logger->log(_("Couldn't load text file: %s"), fileName.c_str()); return lines; } @@ -90,7 +91,7 @@ loadTextFile(const std::string &fileName) UpdaterWindow::UpdaterWindow(const std::string &updateHost, const std::string &updatesDir): - Window("Updating..."), + Window(_("Updating...")), mThread(NULL), mDownloadStatus(UPDATE_NEWS), mUpdateHost(updateHost), @@ -109,10 +110,10 @@ UpdaterWindow::UpdaterWindow(const std::string &updateHost, mBrowserBox = new BrowserBox(); mScrollArea = new ScrollArea(mBrowserBox); - mLabel = new gcn::Label("Connecting..."); + mLabel = new gcn::Label(_("Connecting...")); mProgressBar = new ProgressBar(0.0, 310, 20, 168, 116, 31); - mCancelButton = new Button("Cancel", "cancel", this); - mPlayButton = new Button("Play", "play", this); + mCancelButton = new Button(_("Cancel"), "cancel", this); + mPlayButton = new Button(_("Play"), "play", this); mBrowserBox->setOpaque(false); mPlayButton->setEnabled(false); @@ -193,7 +194,7 @@ void UpdaterWindow::loadNews() { if (!mMemoryBuffer) { - logger->log("Couldn't load news"); + logger->log(_("Couldn't load news")); return; } @@ -324,8 +325,8 @@ int UpdaterWindow::downloadThread(void *ptr) { case CURLE_COULDNT_CONNECT: default: - std::cerr << "curl error " << res << ": " - << uw->mCurlError << " host: " << url.c_str() + std::cerr << _("curl error ") << res << ": " + << uw->mCurlError << _(" host: ") << url.c_str() << std::endl; break; } @@ -360,7 +361,7 @@ int UpdaterWindow::downloadThread(void *ptr) // Remove the corrupted file ::remove(outFilename.c_str()); logger->log( - "Checksum for file %s failed: (%lx/%lx)", + _("Checksum for file %s failed: (%lx/%lx)"), uw->mCurrentFile.c_str(), adler, uw->mCurrentChecksum); attempts++; @@ -410,7 +411,7 @@ void UpdaterWindow::download() if (mThread == NULL) { - logger->log("Unable to create mThread"); + logger->log(_("Unable to create mThread")); mDownloadStatus = UPDATE_ERROR; } } @@ -448,9 +449,9 @@ void UpdaterWindow::logic() mThread = NULL; } mBrowserBox->addRow(""); - mBrowserBox->addRow("##1 The update process is incomplete."); - mBrowserBox->addRow("##1 It is strongly recommended that"); - mBrowserBox->addRow("##1 you try again later"); + mBrowserBox->addRow(_("##1 The update process is incomplete.")); + mBrowserBox->addRow(_("##1 It is strongly recommended that")); + mBrowserBox->addRow(_("##1 you try again later")); mBrowserBox->addRow(mCurlError); mScrollArea->setVerticalScrollAmount( mScrollArea->getVerticalMaxScroll()); @@ -504,7 +505,7 @@ void UpdaterWindow::logic() } else { - logger->log("%s already here", mCurrentFile.c_str()); + logger->log(_("%s already here"), mCurrentFile.c_str()); } mLineIndex++; } @@ -517,7 +518,7 @@ void UpdaterWindow::logic() break; case UPDATE_COMPLETE: enable(); - setLabel("Completed"); + setLabel(_("Completed")); break; case UPDATE_IDLE: break; diff --git a/src/main.cpp b/src/main.cpp index 4a3acce8..c15011ff 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -202,12 +202,12 @@ void setUpdatesDir() << "/" << loginData.port; updatesDir = updates.str(); } else { - logger->log("Error: Invalid update host: %s", updateHost.c_str()); - errorMessage = "Invalid update host: " + updateHost; + logger->log(_("Error: Invalid update host: %s"), updateHost.c_str()); + errorMessage = _("Invalid update host: ") + updateHost; state = ERROR_STATE; } } else { - logger->log("Warning: no protocol was specified for the update host"); + logger->log(_("Warning: no protocol was specified for the update host")); updates << "updates/" << updateHost << "/" << loginData.port; updatesDir = updates.str(); } @@ -217,9 +217,9 @@ void setUpdatesDir() // Verify that the updates directory exists. Create if necessary. if (!resman->isDirectory("/" + updatesDir)) { if (!resman->mkdir("/" + updatesDir)) { - logger->log("Error: %s/%s can't be made, but doesn't exist!", + logger->log(_("Error: %s/%s can't be made, but doesn't exist!"), homeDir.c_str(), updatesDir.c_str()); - errorMessage = "Error creating updates directory!"; + errorMessage = _("Error creating updates directory!"); state = ERROR_STATE; } } @@ -247,7 +247,7 @@ void init_engine(const Options &options) #endif { std::cout << homeDir - << " can't be created, but it doesn't exist! Exiting." + << _(" can't be created, but it doesn't exist! Exiting.") << std::endl; exit(1); } @@ -256,15 +256,15 @@ void init_engine(const Options &options) logger->setLogFile(homeDir + std::string("/aethyra.log")); #ifdef PACKAGE_VERSION - logger->log("Starting Aethyra Version %s", PACKAGE_VERSION); + logger->log(_("Starting Aethyra Version %s"), PACKAGE_VERSION); #else - logger->log("Starting Aethyra - Version not defined"); + logger->log(_("Starting Aethyra - Version not defined")); #endif // Initialize SDL - logger->log("Initializing SDL..."); + logger->log(_("Initializing SDL...")); if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) { - std::cerr << "Could not initialize SDL: " << + std::cerr << _("Could not initialize SDL: ") << SDL_GetError() << std::endl; exit(1); } @@ -277,7 +277,7 @@ void init_engine(const Options &options) if (!resman->setWriteDir(homeDir)) { std::cout << homeDir - << " couldn't be set as home directory! Exiting." + << _(" couldn't be set as home directory! Exiting.") << std::endl; exit(1); } @@ -297,7 +297,7 @@ void init_engine(const Options &options) if (!CFURLGetFileSystemRepresentation(resourcesURL, TRUE, (UInt8 *)path, PATH_MAX)) { - fprintf(stderr, "Can't find Resources directory\n"); + fprintf(stderr, _("Can't find Resources directory\n")); } CFRelease(resourcesURL); strncat(path, "/data", PATH_MAX - 1); @@ -307,7 +307,7 @@ void init_engine(const Options &options) #endif // Fill configuration with defaults - logger->log("Initializing configuration..."); + logger->log(_("Initializing configuration...")); config.setValue("host", "www.aethyra.org"); config.setValue("port", 21001); config.setValue("hwaccel", 0); @@ -390,8 +390,8 @@ void init_engine(const Options &options) // Try to set the desired video mode if (!graphics->setVideoMode(width, height, bpp, fullscreen, hwaccel)) { - std::cerr << "Couldn't set " - << width << "x" << height << "x" << bpp << " video mode: " + std::cerr << _("Couldn't set ") + << width << "x" << height << "x" << bpp << _(" video mode: ") << SDL_GetError() << std::endl; exit(1); } @@ -418,7 +418,7 @@ void init_engine(const Options &options) catch (const char *err) { state = ERROR_STATE; errorMessage = err; - logger->log("Warning: %s", err); + logger->log(_("Warning: %s"), err); } // Initialize keyboard @@ -458,29 +458,28 @@ void exit_engine() void printHelp() { std::cout - << "aethyra" << std::endl << std::endl - << "Options: " << std::endl - << " -C --configfile : Configuration file to use" << std::endl - << " -d --data : Directory to load game data from" << std::endl - << " -D --default : Bypass the login process with default " - "settings" << std::endl - << " -h --help : Display this help" << std::endl - << " -H --updatehost : Use this update host" << std::endl - << " -p --playername : Login with this player" << std::endl - << " -P --password : Login with this password" << std::endl - << " -u --skipupdate : Skip the update downloads" << std::endl - << " -U --username : Login with this username" << std::endl - << " -v --version : Display the version" << std::endl; + << _("aethyra") << std::endl << std::endl + << _("Options: ") << std::endl + << _(" -C --configfile : Configuration file to use") << std::endl + << _(" -d --data : Directory to load game data from") << std::endl + << _(" -D --default : Bypass the login process with default settings") << std::endl + << _(" -h --help : Display this help") << std::endl + << _(" -H --updatehost : Use this update host") << std::endl + << _(" -p --playername : Login with this player") << std::endl + << _(" -P --password : Login with this password") << std::endl + << _(" -u --skipupdate : Skip the update downloads") << std::endl + << _(" -U --username : Login with this username") << std::endl + << _(" -v --version : Display the version") << std::endl; } void printVersion() { #ifdef PACKAGE_VERSION - std::cout << "Aethyra version " << PACKAGE_VERSION << + std::cout << _("Aethyra version ") << PACKAGE_VERSION << std::endl; #else - std::cout << "Aethyra version " << - "(local build?, PACKAGE_VERSION is not defined)" << std::endl; + std::cout << _("Aethyra version ") << + _("(local build?, PACKAGE_VERSION is not defined)") << std::endl; #endif } @@ -576,8 +575,8 @@ struct ErrorListener : public gcn::ActionListener // TODO Find some nice place for these functions void accountLogin(Network *network, LoginData *loginData) { - logger->log("Trying to connect to account server..."); - logger->log("Username is %s", loginData->username.c_str()); + logger->log(_("Trying to connect to account server...")); + logger->log(_("Username is %s"), loginData->username.c_str()); network->connect(loginData->hostname, loginData->port); network->registerHandler(&loginHandler); loginHandler.setLoginData(loginData); @@ -631,7 +630,7 @@ void positionDialog(Window *dialog, int screenWidth, int screenHeight) void charLogin(Network *network, LoginData *loginData) { - logger->log("Trying to connect to char server..."); + logger->log(_("Trying to connect to char server...")); network->connect(loginData->hostname, loginData->port); network->registerHandler(&charServerHandler); charServerHandler.setCharInfo(&charInfo); @@ -653,14 +652,14 @@ void charLogin(Network *network, LoginData *loginData) void mapLogin(Network *network, LoginData *loginData) { - logger->log("Memorizing selected character %s", + logger->log(_("Memorizing selected character %s"), player_node->getName().c_str()); config.setValue("lastCharacter", player_node->getName()); MessageOut outMsg(network); - logger->log("Trying to connect to map server..."); - logger->log("Map: %s", map_path.c_str()); + logger->log(_("Trying to connect to map server...")); + logger->log(_("Map: %s"), map_path.c_str()); network->connect(loginData->hostname, loginData->port); network->registerHandler(&mapLoginHandler); @@ -745,7 +744,7 @@ int main(int argc, char *argv[]) top->add(progressLabel, 15 + progressBar->getWidth(), progressBar->getY() + 4); progressBar->setVisible(false); - gcn::Button *setup = new Button("Setup", "Setup", &listener); + gcn::Button *setup = new Button(_("Setup"), "Setup", &listener); setup->setPosition(top->getWidth() - setup->getWidth() - 3, 3); top->add(setup); @@ -787,7 +786,7 @@ int main(int argc, char *argv[]) login_wallpaper = ResourceManager::getInstance()-> getImage(wallpaperName); if (!login_wallpaper) - logger->log("Couldn't load %s as wallpaper", wallpaperName.c_str()); + logger->log(_("Couldn't load %s as wallpaper"), wallpaperName.c_str()); // Needs to be created in main, as the updater uses it textColour = new Colour(); @@ -823,7 +822,7 @@ int main(int argc, char *argv[]) if (!network->getError().empty()) { errorMessage = network->getError(); } else { - errorMessage = "Got disconnected from server!"; + errorMessage = _("Got disconnected from server!"); } } @@ -1013,7 +1012,7 @@ int main(int argc, char *argv[]) case ERROR_STATE: logger->log("State: ERROR"); - currentDialog = new OkDialog("Error", errorMessage); + currentDialog = new OkDialog(_("Error"), errorMessage); positionDialog(currentDialog, screenWidth, screenHeight); currentDialog->addActionListener(&errorListener); currentDialog = NULL; // OkDialog deletes itself @@ -1024,7 +1023,8 @@ int main(int argc, char *argv[]) case CONNECTING_STATE: logger->log("State: CONNECTING"); progressBar->setVisible(true); - progressLabel->setCaption("Connecting to map server..."); + progressLabel->setCaption( + _("Connecting to map server...")); progressLabel->adjustSize(); mapLogin(network, &loginData); break; @@ -1032,7 +1032,7 @@ int main(int argc, char *argv[]) case CHAR_CONNECT_STATE: progressBar->setVisible(true); progressLabel->setCaption( - "Connecting to character server..."); + _("Connecting to character server...")); progressLabel->adjustSize(); charLogin(network, &loginData); break; @@ -1040,7 +1040,7 @@ int main(int argc, char *argv[]) case ACCOUNT_STATE: progressBar->setVisible(true); progressLabel->setCaption( - "Connecting to account server..."); + _("Connecting to account server...")); progressLabel->adjustSize(); accountLogin(network, &loginData); break; |