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-rw-r--r--src/being.cpp2
-rw-r--r--src/gui/gui.cpp29
-rw-r--r--src/gui/gui.h4
-rw-r--r--src/gui/ministatus.cpp8
-rw-r--r--src/monster.cpp4
-rw-r--r--src/npc.cpp4
-rw-r--r--src/player.cpp3
-rw-r--r--src/text.cpp55
-rw-r--r--src/text.h5
9 files changed, 57 insertions, 57 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 5782c423..7036b8cd 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -156,7 +156,7 @@ void Being::setSpeech(const std::string &text, Uint32 time)
delete mSpeech;
mSpeech = new Text(text, mPx + X_SPEECH_OFFSET, mPy - Y_SPEECH_OFFSET,
- gcn::Graphics::CENTER, speechFont,
+ gcn::Graphics::CENTER,
gcn::Color(255, 255, 255), true);
mSpeechTime = 500;
}
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 722779ca..22d94791 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -43,16 +43,14 @@
#include "../resources/imageloader.h"
// Guichan stuff
-Gui *gui;
-Viewport *viewport; /**< Viewport on the map. */
-SDLInput *guiInput;
+Gui *gui = 0;
+Viewport *viewport = 0; /**< Viewport on the map. */
+SDLInput *guiInput = 0;
// Fonts used in showing hits
-gcn::Font *hitRedFont;
-gcn::Font *hitBlueFont;
-gcn::Font *hitYellowFont;
-// Font used to display speech and player names
-gcn::Font *speechFont;
+gcn::Font *hitRedFont = 0;
+gcn::Font *hitBlueFont = 0;
+gcn::Font *hitYellowFont = 0;
class GuiConfigListener : public ConfigListener
{
@@ -116,20 +114,6 @@ Gui::Gui(Graphics *graphics):
+ e.getMessage());
}
- // Set speech font
- try {
- speechFont = new gcn::ImageFont("graphics/gui/rpgfont_wider.png",
- " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "0123456789.,!?-+/():;%&`'*#=[]\"<>{}^~|_@$\\"
- "�����������륣���������������������"
- );
- }
- catch (gcn::Exception e)
- {
- logger->error(std::string("Unable to load rpgfont_wider.png: ")
- + e.getMessage());
- }
-
gcn::Widget::setGlobalFont(mGuiFont);
// Load hits' colourful fonts
@@ -173,7 +157,6 @@ Gui::~Gui()
mMouseCursors->decRef();
delete mGuiFont;
- delete speechFont;
delete viewport;
delete getTop();
diff --git a/src/gui/gui.h b/src/gui/gui.h
index 6af0a26a..c153b8e1 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -124,9 +124,5 @@ extern SDLInput *guiInput; /**< GUI input */
extern gcn::Font *hitRedFont;
extern gcn::Font *hitBlueFont;
extern gcn::Font *hitYellowFont;
-/**
- * Font used to display speech and player names
- */
-extern gcn::Font *speechFont;
#endif
diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp
index 7a10ed3f..fa4f75da 100644
--- a/src/gui/ministatus.cpp
+++ b/src/gui/ministatus.cpp
@@ -55,14 +55,6 @@ MiniStatusWindow::MiniStatusWindow():
mMpLabel->setDimension(mMpBar->getDimension());
mXpLabel->setDimension(mXpBar->getDimension());
- mHpLabel->setForegroundColor(gcn::Color(255, 255, 255));
- mMpLabel->setForegroundColor(gcn::Color(255, 255, 255));
- mXpLabel->setForegroundColor(gcn::Color(255, 255, 255));
-
- mHpLabel->setFont(speechFont);
- mMpLabel->setFont(speechFont);
- mXpLabel->setFont(speechFont);
-
mHpLabel->setAlignment(gcn::Graphics::CENTER);
mMpLabel->setAlignment(gcn::Graphics::CENTER);
mXpLabel->setAlignment(gcn::Graphics::CENTER);
diff --git a/src/monster.cpp b/src/monster.cpp
index 65049c9e..b6e6fc35 100644
--- a/src/monster.cpp
+++ b/src/monster.cpp
@@ -28,8 +28,6 @@
#include "text.h"
#include "localplayer.h"
-#include "gui/gui.h"
-
#include "resources/monsterdb.h"
#include "utils/tostring.h"
@@ -179,7 +177,7 @@ void Monster::showName(bool show)
mText = new Text(getInfo().getName(), mPx + NAME_X_OFFSET,
mPy + NAME_Y_OFFSET - getHeight(),
gcn::Graphics::CENTER,
- speechFont, gcn::Color(255, 32, 32));
+ gcn::Color(255, 64, 64));
}
else
{
diff --git a/src/npc.cpp b/src/npc.cpp
index 3de1228f..aed6d87b 100644
--- a/src/npc.cpp
+++ b/src/npc.cpp
@@ -30,8 +30,6 @@
#include "net/protocol.h"
#include "resources/npcdb.h"
-#include "gui/gui.h"
-
NPC *current_npc = 0;
static const int NAME_X_OFFSET = 15;
@@ -76,7 +74,7 @@ void NPC::setName(const std::string &name)
{
delete mName;
mName = new Text(name, mPx + NAME_X_OFFSET, mPy + NAME_Y_OFFSET,
- gcn::Graphics::CENTER, speechFont,
+ gcn::Graphics::CENTER,
gcn::Color(200, 200, 255));
}
diff --git a/src/player.cpp b/src/player.cpp
index 22efc711..27820acf 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -31,7 +31,6 @@
#include "utils/strprintf.h"
-#include "gui/gui.h"
#include <iostream>
static const int NAME_X_OFFSET = 15;
@@ -57,7 +56,7 @@ void Player::setName(const std::string &name)
{
mName = new FlashText(name, mPx + NAME_X_OFFSET, mPy + NAME_Y_OFFSET,
gcn::Graphics::CENTER,
- speechFont, gcn::Color(255, 255, 255));
+ gcn::Color(255, 255, 255));
Being::setName(name);
}
}
diff --git a/src/text.cpp b/src/text.cpp
index d256b82d..0e458c9f 100644
--- a/src/text.cpp
+++ b/src/text.cpp
@@ -30,12 +30,14 @@
#include "resources/resourcemanager.h"
#include "resources/image.h"
+#include "gui/gui.h"
+
int Text::mInstances = 0;
ImageRect Text::mBubble;
Image *Text::mBubbleArrow;
Text::Text(const std::string &text, int x, int y,
- gcn::Graphics::Alignment alignment, gcn::Font *font,
+ gcn::Graphics::Alignment alignment,
gcn::Color colour, bool isSpeech) :
mText(text),
mColour(colour),
@@ -57,7 +59,7 @@ Text::Text(const std::string &text, int x, int y,
mBubble.grid[7] = sbImage->getSubImage(5, 10, 5, 5);
mBubble.grid[8] = sbImage->getSubImage(10, 10, 5, 5);
mBubbleArrow = sbImage->getSubImage(0, 15, 15, 10);
- double bubbleAlpha = config.getValue("speechBubbleAlpha", 0.4);
+ const float bubbleAlpha = config.getValue("speechBubbleAlpha", 1.0);
for (int i = 0; i < 9; i++)
{
mBubble.grid[i]->setAlpha(bubbleAlpha);
@@ -66,8 +68,8 @@ Text::Text(const std::string &text, int x, int y,
sbImage->decRef();
}
++mInstances;
- mHeight = font->getHeight();
- mWidth = font->getWidth(text);
+ mHeight = gui->getFont()->getHeight();
+ mWidth = gui->getFont()->getWidth(text);
switch (alignment)
{
@@ -84,7 +86,6 @@ Text::Text(const std::string &text, int x, int y,
mX = x - mXOffset;
mY = y;
textManager->addText(this);
- mFont = font;
}
Text::~Text()
@@ -114,29 +115,63 @@ void Text::adviseXY(int x, int y)
void Text::draw(Graphics *graphics, int xOff, int yOff)
{
- graphics->setFont(mFont);
- graphics->setColor(mColour);
+ graphics->setFont(gui->getFont());
if (mIsSpeech) {
static_cast<Graphics*>(graphics)->drawImageRect(
mX - xOff - 5, mY - yOff - 5, mWidth + 10, mHeight + 10,
mBubble);
-
+ /*
if (mWidth >= 15) {
static_cast<Graphics*>(graphics)->drawImage(
mBubbleArrow, mX - xOff - 7 + mWidth / 2,
mY - yOff + mHeight + 4);
}
+ */
+ }
+
+ // Text shadow
+ graphics->setColor(gcn::Color(0, 0, 0));
+ graphics->drawText(mText, mX - xOff + 1, mY - yOff + 1,
+ gcn::Graphics::LEFT);
+
+ if (!mIsSpeech) {
+ graphics->setColor(gcn::Color(0, 0, 0, 64));
+ /*
+ // TODO: Reanable when we can draw it nicely in software mode
+ graphics->drawText(mText, mX - xOff + 2, mY - yOff + 2,
+ gcn::Graphics::LEFT);
+ graphics->drawText(mText, mX - xOff + 1, mY - yOff + 2,
+ gcn::Graphics::LEFT);
+ graphics->drawText(mText, mX - xOff + 2, mY - yOff + 1,
+ gcn::Graphics::LEFT);
+ */
+
+ // Text outline
+ graphics->setColor(gcn::Color(0, 0, 0));
+ graphics->drawText(mText, mX - xOff + 1, mY - yOff,
+ gcn::Graphics::LEFT);
+
+ graphics->drawText(mText, mX - xOff - 1, mY - yOff,
+ gcn::Graphics::LEFT);
+
+ graphics->drawText(mText, mX - xOff, mY - yOff + 1,
+ gcn::Graphics::LEFT);
+
+ graphics->drawText(mText, mX - xOff, mY - yOff - 1,
+ gcn::Graphics::LEFT);
}
+ graphics->setColor(mColour);
graphics->drawText(mText, mX - xOff, mY - yOff,
gcn::Graphics::LEFT);
}
FlashText::FlashText(const std::string &text, int x, int y,
- gcn::Graphics::Alignment alignment, gcn::Font *font,
+ gcn::Graphics::Alignment alignment,
gcn::Color colour) :
- Text(text, x, y, alignment, font, colour), mTime(0)
+ Text(text, x, y, alignment, colour),
+ mTime(0)
{
}
diff --git a/src/text.h b/src/text.h
index cdf91fb9..0c6f072a 100644
--- a/src/text.h
+++ b/src/text.h
@@ -37,7 +37,7 @@ class Text
* Constructor creates a text object to display on the screen.
*/
Text(const std::string &text, int x, int y,
- gcn::Graphics::Alignment alignment, gcn::Font *font,
+ gcn::Graphics::Alignment alignment,
gcn::Color colour, bool isSpeech = false);
/**
@@ -62,7 +62,6 @@ class Text
int mHeight; /**< The height of the text. */
int mXOffset; /**< The offset of mX from the desired x. */
static int mInstances; /**< Instances of text. */
- gcn::Font *mFont; /**< The font used. */
std::string mText; /**< The text to display. */
gcn::Color mColour; /**< The colour of the text. */
bool mIsSpeech; /**< Is this text a speech bubble? */
@@ -76,7 +75,7 @@ class FlashText : public Text
{
public:
FlashText(const std::string &text, int x, int y,
- gcn::Graphics::Alignment alignment, gcn::Font *font,
+ gcn::Graphics::Alignment alignment,
gcn::Color colour);
/**