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-rw-r--r--src/game.cpp12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/game.cpp b/src/game.cpp
index ebf1ddd6..a8b01862 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -228,7 +228,7 @@ void do_input() {
}
}
- rect(screen, (mouse_x/32)*32,(mouse_y/32)*32, ((mouse_x/32)+1)*32, ((mouse_y/32)+1)*32, makecol(255,255,255));
+ //rect(screen, (mouse_x/32)*32,(mouse_y/32)*32, ((mouse_x/32)+1)*32, ((mouse_y/32)+1)*32, makecol(255,255,255));
if(mouse_b&2) {
if(!show_npc_dialog) {
@@ -351,7 +351,7 @@ void do_parse() {
if(player_node->speech!=NULL) {
free(player_node->speech);
player_node->speech = NULL;
- node->speech_time = 0;
+ //node->speech_time = 0;
}
player_node->speech = temp;
player_node->speech_time = SPEECH_TIME;
@@ -363,16 +363,8 @@ void do_parse() {
break;
// Success to walk request
case 0x0087:
- /*if(walk_status==1) {
- if(get_dest_x(RFIFOP(6))==get_x(player_node->coordinates) && get_dest_y(RFIFOP(6))==get_y(player_node->coordinates))*/
if(walk_status==1)
walk_status = 2;
- /*else {
- walk_status = 0;
- set_coordinates(player_node->coordinates, src_x, src_y, get_direction(player_node->coordinates));
- player_node->action = STAND;
- }
- }*/
break;
// Add new being
case 0x0078: