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-rw-r--r--src/Makefile.am2
-rw-r--r--src/being.cpp34
-rw-r--r--src/being.h12
-rw-r--r--src/particlecontainer.cpp177
-rw-r--r--src/particlecontainer.h125
5 files changed, 319 insertions, 31 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 3387690a..e9d69b5e 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -279,6 +279,8 @@ tmw_SOURCES = gui/widgets/resizegrip.cpp \
particleemitter.cpp \
particleemitter.h \
particleemitterprop.h \
+ particlecontainer.cpp \
+ particlecontainer.h \
player.cpp \
player.h \
player_relations.cpp \
diff --git a/src/being.cpp b/src/being.cpp
index ef257f43..7c6d91e7 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -74,7 +74,9 @@ Being::Being(int id, int job, Map *map):
mPx(0), mPy(0),
mSprites(VECTOREND_SPRITE, NULL),
mSpriteIDs(VECTOREND_SPRITE, 0),
- mSpriteColors(VECTOREND_SPRITE, "")
+ mSpriteColors(VECTOREND_SPRITE, ""),
+ mStatusParticleEffects(&mStunParticleEffects, false),
+ mChildParticleEffects(&mStatusParticleEffects, false)
{
setMap(map);
@@ -95,13 +97,6 @@ Being::~Being()
std::for_each(mSprites.begin(), mSprites.end(), make_dtor(mSprites));
clearPath();
- for ( std::list<Particle *>::iterator i = mChildParticleEffects.begin();
- i != mChildParticleEffects.end();
- i++)
- {
- (*i)->kill();
- }
-
setMap(NULL);
instances--;
@@ -233,12 +228,7 @@ Being::setMap(Map *map)
void
Being::controlParticle(Particle *particle)
{
- if (particle)
- {
- // The effect may not die without the beings permission or we segfault
- particle->disableAutoDelete();
- mChildParticleEffects.push_back(particle);
- }
+ mChildParticleEffects.addLocally(particle);
}
void
@@ -413,21 +403,7 @@ Being::logic()
}
//Update particle effects
- for ( std::list<Particle *>::iterator i = mChildParticleEffects.begin();
- i != mChildParticleEffects.end();
-
- )
- {
- (*i)->setPosition((float)mPx + 16.0f, (float)mPy + 32.0f);
- if ((*i)->isExtinct())
- {
- (*i)->kill();
- i = mChildParticleEffects.erase(i);
- }
- else {
- i++;
- }
- }
+ mChildParticleEffects.setPositions((float)mPx + 16.0f, (float)mPy + 32.0f);
}
void
diff --git a/src/being.h b/src/being.h
index 0dbc41db..15e1e6f9 100644
--- a/src/being.h
+++ b/src/being.h
@@ -26,13 +26,15 @@
#include <memory>
#include <string>
#include <SDL_types.h>
-#include <vector>
+#include <bitset>
#include "sprite.h"
#include "map.h"
#include "animatedsprite.h"
+#include "particlecontainer.h"
#define FIRST_IGNORE_EMOTE 14
+#define STATUS_EFFECTS 32
class AnimatedSprite;
class Equipment;
@@ -405,6 +407,8 @@ class Being : public Sprite
std::string mName; /**< Name of character */
SpriteIterator mSpriteIterator;
+ typedef std::bitset<STATUS_EFFECTS> StatusEffects;
+
/** Engine-related infos about weapon. */
const ItemInfo* mEquippedWeapon;
@@ -414,11 +418,15 @@ class Being : public Sprite
Uint8 mGender;
Uint32 mSpeechTime;
Sint32 mPx, mPy; /**< Pixel coordinates */
+ Uint16 mStunMode; /**< Stun mode; zero if not stunned */
+ StatusEffects mStatusEffects; /**< Bitset of active status effects */
std::vector<AnimatedSprite*> mSprites;
std::vector<int> mSpriteIDs;
std::vector<std::string> mSpriteColors;
- std::list<Particle *> mChildParticleEffects;
+ ParticleList mStunParticleEffects;
+ ParticleVector mStatusParticleEffects;
+ ParticleList mChildParticleEffects;
private:
/**
diff --git a/src/particlecontainer.cpp b/src/particlecontainer.cpp
new file mode 100644
index 00000000..12ef5733
--- /dev/null
+++ b/src/particlecontainer.cpp
@@ -0,0 +1,177 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <cassert>
+
+#include "particlecontainer.h"
+
+
+ParticleContainer::ParticleContainer(ParticleContainer *parent, bool delParent) :
+ mDelParent(delParent),
+ mNext(parent)
+{};
+
+ParticleContainer::~ParticleContainer()
+{
+ clearLocally();
+ if (mNext && mDelParent)
+ delete mNext;
+}
+
+void
+ParticleContainer::clear()
+{
+ clearLocally();
+ if (mNext)
+ mNext->clear();
+}
+
+
+void
+ParticleContainer::setPositions(float x, float y)
+{
+ if (mNext)
+ mNext->setPositions(x, y);
+}
+
+// -- particle list ----------------------------------------
+
+ParticleList::ParticleList(ParticleContainer *parent, bool delParent) :
+ ParticleContainer(parent, delParent) {};
+
+ParticleList::~ParticleList() {}
+
+void
+ParticleList::addLocally(Particle *particle)
+{
+ if (particle)
+ {
+ // The effect may not die without the beings permission or we segfault
+ particle->disableAutoDelete();
+ mElements.push_back(particle);
+ }
+}
+
+void
+ParticleList::removeLocally(Particle *particle)
+{
+ for (std::list<Particle *>::iterator it = mElements.begin();
+ it != mElements.end(); it++)
+ if (*it == particle) {
+ (*it)->kill();
+ mElements.erase(it);
+ }
+}
+
+void
+ParticleList::clearLocally()
+{
+ for (std::list<Particle *>::iterator it = mElements.begin();
+ it != mElements.end(); it++)
+ (*it)->kill();
+
+ mElements.clear();
+}
+
+void
+ParticleList::setPositions(float x, float y)
+{
+ ParticleContainer::setPositions(x, y);
+
+ for (std::list<Particle *>::iterator it = mElements.begin();
+ it != mElements.end();)
+ {
+ (*it)->setPosition(x, y);
+ if ((*it)->isExtinct())
+ {
+ (*it)->kill();
+ it = mElements.erase(it);
+ }
+ else
+ it++;
+ }
+}
+
+
+
+
+// -- particle vector ----------------------------------------
+
+ParticleVector::ParticleVector(ParticleContainer *parent, bool delParent) :
+ ParticleContainer(parent, delParent) {};
+
+ParticleVector::~ParticleVector() {};
+
+void
+ParticleVector::setLocally(int index, Particle *particle)
+{
+ assert(index >= 0);
+
+ delLocally(index);
+
+ if (mIndexedElements.size() <= (unsigned) index)
+ mIndexedElements.resize(index + 1, NULL);
+
+ mIndexedElements[index] = particle;
+}
+
+void
+ParticleVector::delLocally(int index)
+{
+ assert(index >= 0);
+
+ if (mIndexedElements.size() <= (unsigned) index)
+ return;
+
+ Particle *p = mIndexedElements[index];
+ if (p)
+ {
+ mIndexedElements[index] = NULL;
+ p->kill();
+ }
+}
+
+void
+ParticleVector::clearLocally()
+{
+ for (unsigned int i = 0; i < mIndexedElements.size(); i++)
+ delLocally(i);
+}
+
+void
+ParticleVector::setPositions(float x, float y)
+{
+ ParticleContainer::setPositions(x, y);
+
+ for (std::vector<Particle *>::iterator it = mIndexedElements.begin();
+ it != mIndexedElements.end(); it++)
+ if (*it)
+ {
+ (*it)->setPosition(x, y);
+
+ if ((*it)->isExtinct())
+ {
+ (*it)->kill();
+ *it = NULL;
+ }
+ }
+}
+
diff --git a/src/particlecontainer.h b/src/particlecontainer.h
new file mode 100644
index 00000000..cf002fbc
--- /dev/null
+++ b/src/particlecontainer.h
@@ -0,0 +1,125 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _PARTICLE_CONTAINER_H
+#define _PARTICLE_CONTAINER_H
+
+#include <list>
+#include <vector>
+
+#include "particle.h"
+
+
+/**
+ * Set of particle effects. May be stacked with other ParticleContainers. All
+ * operations herein affect such stacked containers, unless the operations end
+ * in `Locally'.
+ */
+class ParticleContainer
+{
+public:
+ /**
+ * Constructs a new particle container and assumes responsibility for
+ * its parent (for all operations defined herein, except when ending in `Locally')
+ *
+ * delParent means that the destructor should also free the parent.
+ */
+ ParticleContainer(ParticleContainer *parent = NULL, bool delParent = true);
+ virtual ~ParticleContainer();
+
+ /**
+ * Kills and removes all particle effects
+ */
+ void clear();
+
+ /**
+ * Kills and removes all particle effects (only in this container)
+ */
+ virtual void clearLocally() {};
+
+ /**
+ * Sets the positions of all elements
+ */
+ virtual void setPositions(float x, float y);
+
+protected:
+ bool mDelParent; /**< Delete mNext in destructor */
+ ParticleContainer *mNext; /**< Contained container, if any */
+};
+
+
+
+/**
+ * Linked list of particle effects.
+ */
+class ParticleList : public ParticleContainer
+{
+public:
+ ParticleList(ParticleContainer *parent = NULL, bool delParent = true);
+ virtual ~ParticleList();
+
+ /**
+ * Takes control of and adds a particle
+ */
+ void addLocally(Particle *);
+
+ /**
+ * `kills' and removes a particle
+ */
+ void removeLocally(Particle *);
+
+ virtual void clearLocally();
+
+ virtual void setPositions(float x, float y);
+
+protected:
+ std::list<Particle *> mElements; /**< Contained particle effects */
+};
+
+
+/**
+ * Particle container with indexing facilities
+ */
+class ParticleVector : public ParticleContainer
+{
+public:
+ ParticleVector(ParticleContainer *parent = NULL, bool delParent = true);
+ virtual ~ParticleVector();
+
+ /**
+ * Sets a particle at a specified index. Kills the previous particle
+ * there, if needed.
+ */
+ virtual void setLocally(int index, Particle *particle);
+
+ /**
+ * Removes a particle at a specified index
+ */
+ virtual void delLocally(int index);
+
+ virtual void clearLocally();
+ virtual void setPositions(float x, float y);
+
+protected:
+ std::vector<Particle *> mIndexedElements;
+};
+
+#endif