diff options
-rw-r--r-- | ChangeLog | 5 | ||||
-rw-r--r-- | src/net/charserverhandler.cpp | 2 |
2 files changed, 6 insertions, 1 deletions
@@ -1,3 +1,8 @@ +2008-06-04 Lloyd Bryant <lloyd_bryant@netzero.net> + + * src/net/charserverhandler.cpp: Display shield sprite also in + character select window. + 2008-05-30 Lloyd Bryant <lloyd_bryant@netzero.net> * src/net/equipmenthandler.cpp, src/net/beinghandler.cpp, diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index 5c275b94..5cc53f7d 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -208,7 +208,7 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot) tempPlayer->mLevel = msg.readInt16(); msg.readInt16(); // skill point tempPlayer->setSprite(Being::BOTTOMCLOTHES_SPRITE, msg.readInt16()); // head bottom - msg.readInt16(); // shield + tempPlayer->setSprite(Being::SHIELD_SPRITE, msg.readInt16()); tempPlayer->setSprite(Being::HAT_SPRITE, msg.readInt16()); // head option top tempPlayer->setSprite(Being::TOPCLOTHES_SPRITE, msg.readInt16()); // head option mid int hairColor = msg.readInt16(); |