diff options
-rw-r--r-- | ChangeLog | 5 | ||||
-rw-r--r-- | src/gui/skill.cpp | 13 |
2 files changed, 6 insertions, 12 deletions
@@ -1,3 +1,8 @@ +2005-08-22 Eugenio Favalli <elvenprogrammer@gmail.com> + + * src/gui/skill.cpp: Disabled use button in skill dialog since is still not + being used. + 2005-08-20 Björn Steinbrink <B.Steinbrink@gmx.de> * src/openglgraphics.cpp: Added some missing state changes and checks. diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index fc791cd5..5244b2f3 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -68,6 +68,7 @@ SkillDialog::SkillDialog(): pointsLabel = new gcn::Label("Skill Points:"); incButton = new Button("Up"); useButton = new Button("Use"); + useButton->setEnabled(false); closeButton = new Button("Close"); skillListBox->setEventId("skill"); @@ -129,18 +130,6 @@ void SkillDialog::action(const std::string& eventId) WFIFOSET(4); } } - else if (eventId == "use") - { - // Use skill - int selectedSkill = skillListBox->getSelected(); - if (selectedSkill >= 0) - { - WFIFOW(0) = net_w_value(0x0113); - WFIFOW(2) = 0; - WFIFOW(4) = net_w_value(skillList[selectedSkill]->id); - WFIFOL(6) = net_l_value(0); - } - } else if (eventId == "skill") { incButton->setEnabled( |