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-rw-r--r--src/graphic/graphic.cpp19
-rw-r--r--src/gui/char_server.cpp2
-rw-r--r--src/map.cpp2
3 files changed, 12 insertions, 11 deletions
diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp
index 02848d7e..7aca9189 100644
--- a/src/graphic/graphic.cpp
+++ b/src/graphic/graphic.cpp
@@ -102,6 +102,7 @@ int get_y_offset(NODE *node) {
void init_graphic() {
tileset = load_datafile("./data/graphic/village.dat");
+ if(!tileset)error("Unable to load tileset datafile");
//if(!(gfx_capabilities & GFX_HW_VRAM_BLIT))allegro_message("Not supporting HW accelerated blit");
buffer = create_bitmap(SCREEN_W/2, SCREEN_H/2);
double_buffer = create_bitmap(SCREEN_W, SCREEN_H);
@@ -140,7 +141,7 @@ void do_graphic(void) {
if(get_tile(i+camera_x, j+camera_y, 1)!=0)draw_rle_sprite(buffer, (RLE_SPRITE *)tileset[get_tile(i+camera_x, j+camera_y, 1)].dat, i*16-offset_x, j*16-offset_y);
}
- /*NODE *node = get_head();
+ NODE *node = get_head();
NODE *old_node = NULL;
while(node) {
if((node->job>=100)&&(node->job<=110)) { // Draw a NPC
@@ -171,7 +172,7 @@ void do_graphic(void) {
} else if(node->job==45) { // Draw a warp
//rectfill(buffer, (get_x(node->coordinates)-map_x)*16-player_x-get_x_offset(node->frame, get_direction(node->coordinates)), (get_y(node->coordinates)-map_y)*16-player_y-get_y_offset(node->frame, get_direction(node->coordinates)), (get_x(node->coordinates)-map_x)*16-player_x-get_x_offset(node->frame, get_direction(node->coordinates))+16, (get_y(node->coordinates)-map_y)*16-player_y-get_y_offset(node->frame, get_direction(node->coordinates))+16, makecol(0,0,255));
- }/* else { // Draw a monster
+ } else { // Draw a monster
node->text_x = (get_x(node->coordinates)-camera_x)*16-20+get_x_offset(node)-offset_x;
node->text_y = (get_y(node->coordinates)-camera_y)*16-25+get_y_offset(node)-offset_y;
@@ -194,17 +195,17 @@ void do_graphic(void) {
}
}
}
- }*/
- /* old_node = node;
+ }
+ old_node = node;
node = node->next;
if(old_node->action==MONSTER_DEAD && old_node->frame>=4)
remove_node(old_node->id);
- }*/
+ }
- /*for(int j=0;j<20;j++)
+ for(int j=0;j<20;j++)
for(int i=0;i<26;i++) {
if(get_tile(i+camera_x, j+camera_y, 2)!=0)draw_rle_sprite(buffer, (RLE_SPRITE *)tileset[get_tile(i+camera_x, j+camera_y, 2)].dat, i*16-offset_x, j*16-offset_y);
- }*/
+ }
@@ -213,7 +214,7 @@ void do_graphic(void) {
// Draw player speech
- /*node = get_head();
+ node = get_head();
while(node) {
if(node->speech!=NULL) {
alfont_textprintf_aa(double_buffer, gui_font, node->text_x+260-alfont_text_length(gui_font, node->speech)/2, node->text_y+100, node->speech_color, "%s", node->speech);
@@ -246,7 +247,7 @@ void do_graphic(void) {
}
- alfont_textprintf_aa(double_buffer, gui_font, 0, 0, MAKECOL_WHITE, "FPS:%i", fps);*/
+ alfont_textprintf_aa(double_buffer, gui_font, 0, 0, MAKECOL_WHITE, "FPS:%i", fps);
blit(double_buffer, screen, 0, 0, 0, 0, 800, 600);
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 36ef5d53..827e725e 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -22,7 +22,7 @@
*/
#include "char_server.h"
-#include "../Graphic/graphic.h"
+#include "../graphic/graphic.h"
char server[30];
diff --git a/src/map.cpp b/src/map.cpp
index 1efca5d7..f539bcc6 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -29,7 +29,7 @@
#ifdef WIN32
#include <windows.h>
#else
-#include "./src/net/win2linux.h"
+#include "./net/win2linux.h"
#endif
MAP map;