diff options
-rw-r--r-- | src/main.cpp | 25 |
1 files changed, 6 insertions, 19 deletions
diff --git a/src/main.cpp b/src/main.cpp index 5159712e..cd7a11ed 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -140,14 +140,12 @@ struct Options printHelp(false), printVersion(false), skipUpdate(false), - chooseDefault(false), serverPort(0) {}; bool printHelp; bool printVersion; bool skipUpdate; - bool chooseDefault; std::string playername; std::string password; std::string configPath; @@ -455,7 +453,6 @@ void printHelp() " -d --data : Directory to load game data from\n" " -U --username : Login with this username\n" " -P --password : Login with this password\n" - " -D --default : Bypass the login process with default settings\n" " -s --server : Login Server name or IP\n" " -o --port : Login Server Port\n" " -p --playername : Login with this player\n" @@ -484,7 +481,6 @@ void parseOptions(int argc, char *argv[], Options &options) { "data", required_argument, 0, 'd' }, { "username", required_argument, 0, 'U' }, { "password", required_argument, 0, 'P' }, - { "default", no_argument, 0, 'D' }, { "server", required_argument, 0, 's' }, { "port", required_argument, 0, 'o' }, { "playername", required_argument, 0, 'p' }, @@ -494,7 +490,6 @@ void parseOptions(int argc, char *argv[], Options &options) }; while (optind < argc) { - int result = getopt_long(argc, argv, optstring, long_options, NULL); if (result == -1) @@ -520,9 +515,6 @@ void parseOptions(int argc, char *argv[], Options &options) case 'P': options.password = optarg; break; - case 'D': - options.chooseDefault = true; - break; case 's': options.serverName = optarg; break; @@ -1089,20 +1081,15 @@ int main(int argc, char *argv[]) case STATE_CHAR_SELECT: logger->log("State: CHAR_SELECT"); currentDialog = - new CharSelectDialog(&charInfo, &loginData); + new CharSelectDialog(&charInfo, &loginData); if (((CharSelectDialog*) currentDialog)-> - selectByName(options.playername)) - options.chooseDefault = true; - else - ((CharSelectDialog*) currentDialog)->selectByName( - config.getValue("lastCharacter", "")); - - if (options.chooseDefault) - { + selectByName(options.playername)) { ((CharSelectDialog*) currentDialog)->action( gcn::ActionEvent(NULL, "ok")); - options.chooseDefault = false; + } else { + ((CharSelectDialog*) currentDialog)->selectByName( + config.getValue("lastCharacter", "")); } break; @@ -1115,7 +1102,7 @@ int main(int argc, char *argv[]) case STATE_CHANGEEMAIL: logger->log("State: CHANGE EMAIL"); currentDialog = new OkDialog("Email Address change", - "Email Address changed successfully!"); + "Email Address changed successfully!"); currentDialog->addActionListener(&accountListener); currentDialog = NULL; // OkDialog deletes itself loginData.email = loginData.newEmail; |