diff options
-rw-r--r-- | src/CMakeLists.txt | 4 | ||||
-rw-r--r-- | src/Makefile.am | 4 | ||||
-rw-r--r-- | src/game.cpp | 11 | ||||
-rw-r--r-- | src/gui/npcintegerdialog.cpp | 125 | ||||
-rw-r--r-- | src/gui/npcintegerdialog.h | 82 | ||||
-rw-r--r-- | src/gui/npcstringdialog.cpp | 77 | ||||
-rw-r--r-- | src/gui/npcstringdialog.h | 78 | ||||
-rw-r--r-- | src/net/npchandler.cpp | 22 | ||||
-rw-r--r-- | src/net/protocol.h | 5 | ||||
-rw-r--r-- | src/npc.cpp | 18 | ||||
-rw-r--r-- | src/npc.h | 2 |
11 files changed, 426 insertions, 2 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 43e5cb95..6bb1a2f3 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -120,8 +120,12 @@ SET(SRCS gui/minimap.h gui/ministatus.cpp gui/ministatus.h + gui/npcintegerdialog.cpp + gui/npcintegerdialog.h gui/npclistdialog.cpp gui/npclistdialog.h + gui/npcstringdialog.cpp + gui/npcstringdialog.h gui/npc_text.cpp gui/npc_text.h gui/ok_dialog.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 9a3fa3b9..2bb11268 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -76,8 +76,12 @@ aethyra_SOURCES = gui/widgets/dropdown.cpp \ gui/minimap.h \ gui/ministatus.cpp \ gui/ministatus.h \ + gui/npcintegerdialog.cpp \ + gui/npcintegerdialog.h \ gui/npclistdialog.cpp \ gui/npclistdialog.h \ + gui/npcstringdialog.cpp \ + gui/npcstringdialog.h \ gui/npc_text.cpp \ gui/npc_text.h \ gui/ok_dialog.cpp \ diff --git a/src/game.cpp b/src/game.cpp index 7791d641..ec5bc267 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -60,7 +60,9 @@ #include "gui/menuwindow.h" #include "gui/minimap.h" #include "gui/ministatus.h" +#include "gui/npcintegerdialog.h" #include "gui/npclistdialog.h" +#include "gui/npcstringdialog.h" #include "gui/npc_text.h" #include "gui/ok_dialog.h" #include "gui/sdlinput.h" @@ -118,8 +120,10 @@ SellDialog *sellDialog; BuySellDialog *buySellDialog; InventoryWindow *inventoryWindow; EmoteWindow *emoteWindow; +NpcIntegerDialog *npcIntegerDialog; NpcListDialog *npcListDialog; NpcTextDialog *npcTextDialog; +NpcStringDialog *npcStringDialog; SkillDialog *skillDialog; Setup* setupWindow; Minimap *minimap; @@ -203,7 +207,9 @@ void createGuiWindows(Network *network) inventoryWindow = new InventoryWindow(); emoteWindow = new EmoteWindow(); npcTextDialog = new NpcTextDialog(); + npcIntegerDialog = new NpcIntegerDialog(); npcListDialog = new NpcListDialog(); + npcStringDialog = new NpcStringDialog(); skillDialog = new SkillDialog(); setupWindow = new Setup(); minimap = new Minimap(); @@ -251,8 +257,10 @@ void destroyGuiWindows() delete buySellDialog; delete inventoryWindow; delete emoteWindow; + delete npcIntegerDialog; delete npcListDialog; delete npcTextDialog; + delete npcStringDialog; delete skillDialog; delete setupWindow; delete minimap; @@ -648,7 +656,8 @@ void Game::handleInput() default: break; } - if (keyboard.isEnabled() && !chatWindow->isInputFocused()) + if (keyboard.isEnabled() && !chatWindow->isInputFocused() + && !npcStringDialog->isInputFocused()) { const int tKey = keyboard.getKeyIndex(event.key.keysym.sym); // Do not activate shortcuts if tradewindow is visible diff --git a/src/gui/npcintegerdialog.cpp b/src/gui/npcintegerdialog.cpp new file mode 100644 index 00000000..f5b6ac5b --- /dev/null +++ b/src/gui/npcintegerdialog.cpp @@ -0,0 +1,125 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "npcintegerdialog.h" + +#include <limits> +#include <sstream> + +#include "button.h" +#include "textfield.h" + +#include "../npc.h" + +#include "../utils/gettext.h" +#include "../utils/tostring.h" + +#include "widgets/layout.h" + +NpcIntegerDialog::NpcIntegerDialog(): + Window(_("NPC Number Request")) +{ + mDecButton = new Button("-", "decvalue", this); + mIncButton = new Button("+", "incvalue", this); + mValueField = new TextField(); + okButton = new Button(_("OK"), "ok", this); + cancelButton = new Button(_("Cancel"), "cancel", this); + + mDecButton->setSize(20, 20); + mIncButton->setSize(20, 20); + + place(0, 0, mDecButton); + place(1, 0, mValueField, 3); + place(4, 0, mIncButton); + place(2, 1, okButton); + place(3, 1, cancelButton, 2); + reflowLayout(175, 0); + + setLocationRelativeTo(getParent()); + + mValueField->setActionEventId("valuefield"); + mValueField->addKeyListener(this); +} + +void NpcIntegerDialog::prepDialog(const int min, const int def, const int max) +{ + mMin = min; + mMax = max; + mDefault = def; + mValue = def; + + mValueField->setText(toString(mValue)); +} + +int NpcIntegerDialog::getValue() +{ + return mValue; +} + +void NpcIntegerDialog::action(const gcn::ActionEvent &event) +{ + int finish = 0; + + if (event.getId() == "ok") + { + finish = 1; + } + else if (event.getId() == "cancel") + { + finish = 1; + mValue = mDefault; + } + else if (event.getId() == "decvalue" && mValue < mMin) + { + mValue--; + } + else if (event.getId() == "incvalue" && mValue > mMax) + { + mValue++; + } + + mValueField->setText(toString(mValue)); + + if (finish) + { + setVisible(false); + current_npc->integerInput(mValue); + current_npc = 0; + } +} + +void NpcIntegerDialog::keyPressed(gcn::KeyEvent &event) +{ + std::stringstream tempValue(mValueField->getText()); + int value; + tempValue >> value; + if (value < mMin) + { + value = mMin; + } + if (value > mMax) + { + value = mMax; + } + + mValue = value; + mValueField->setText(toString(value)); +} diff --git a/src/gui/npcintegerdialog.h b/src/gui/npcintegerdialog.h new file mode 100644 index 00000000..a45d57c4 --- /dev/null +++ b/src/gui/npcintegerdialog.h @@ -0,0 +1,82 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _TMW_GUI_NPCINTEGERDIALOG_H +#define _TMW_GUI_NPCINTEGERDIALOG_H + +#include <iosfwd> +#include <vector> + +#include <guichan/actionlistener.hpp> +#include <guichan/keylistener.hpp> + +#include "window.h" + +#include "../guichanfwd.h" + +/** + * The npc integer input dialog. + * + * \ingroup Interface + */ +class NpcIntegerDialog : public Window, public gcn::ActionListener, + public gcn::KeyListener +{ + public: + /** + * Constructor. + * + * @see Window::Window + */ + NpcIntegerDialog(); + + /** + * Called when receiving actions from the widgets. + */ + void action(const gcn::ActionEvent &event); + + /** Called when key is pressed */ + void keyPressed(gcn::KeyEvent &event); + + /** + * Returns the current value. + */ + int getValue(); + + /** + * Prepares the NPC dialog. + * + * @param min The minimum value to allow + * @param def The default value + * @param max The maximum value to allow + */ + void prepDialog(const int min, const int def, const int max); + + private: + int mMin, mMax, mDefault, mValue; + gcn::Button *mDecButton; + gcn::Button *mIncButton; + gcn::TextField *mValueField; + gcn::Button *okButton; + gcn::Button *cancelButton; +}; + +#endif // _TMW_GUI_NPCINTEGERDIALOG_H diff --git a/src/gui/npcstringdialog.cpp b/src/gui/npcstringdialog.cpp new file mode 100644 index 00000000..6bca961c --- /dev/null +++ b/src/gui/npcstringdialog.cpp @@ -0,0 +1,77 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "npcstringdialog.h" + +#include <limits> +#include <sstream> + +#include "button.h" +#include "textfield.h" + +#include "../npc.h" + +#include "../utils/gettext.h" +#include "../utils/tostring.h" + +#include "widgets/layout.h" + +NpcStringDialog::NpcStringDialog(): + Window(_("NPC Text Request")) +{ + mValueField = new TextField("The Mana World"); // Just a sizing value :) + okButton = new Button(_("OK"), "ok", this); + cancelButton = new Button(_("Cancel"), "cancel", this); + + place(0, 0, mValueField, 3); + place(1, 1, okButton); + place(2, 1, cancelButton); + reflowLayout(175, 0); + + setLocationRelativeTo(getParent()); +} + +std::string NpcStringDialog::getValue() +{ + return mValueField->getText(); +} + +void NpcStringDialog::setValue(const std::string &value) +{ + mValueField->setText(value); +} + +void NpcStringDialog::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "cancel") + { + mValueField->setText(""); + } + + setVisible(false); + current_npc->stringInput(mValueField->getText()); + current_npc = 0; +} + +bool NpcStringDialog::isInputFocused() +{ + return mValueField->isFocused(); +} diff --git a/src/gui/npcstringdialog.h b/src/gui/npcstringdialog.h new file mode 100644 index 00000000..22054994 --- /dev/null +++ b/src/gui/npcstringdialog.h @@ -0,0 +1,78 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _TMW_GUI_NPCSTRINGDIALOG_H +#define _TMW_GUI_NPCSTRINGDIALOG_H + +#include <iosfwd> +#include <vector> + +#include <guichan/actionlistener.hpp> +#include <guichan/keylistener.hpp> + +#include "window.h" + +#include "../guichanfwd.h" + +/** + * The npc integer input dialog. + * + * \ingroup Interface + */ +class NpcStringDialog : public Window, public gcn::ActionListener +{ + public: + /** + * Constructor. + * + * @see Window::Window + */ + NpcStringDialog(); + + /** + * Called when receiving actions from the widgets. + */ + void action(const gcn::ActionEvent &event); + + /** + * Returns the current value. + */ + std::string getValue(); + + /** + * Chnages the current value. + * + * @param value The new value + */ + void setValue(const std::string &value); + + /** + * Checks whether NpcStringDialog is Focused or not. + */ + bool isInputFocused(); + + private: + gcn::TextField *mValueField; + gcn::Button *okButton; + gcn::Button *cancelButton; +}; + +#endif // _TMW_GUI_NPCSTRINGDIALOG_H diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 4f3c4354..c597e31c 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -28,10 +28,14 @@ #include "../npc.h" #include "../gui/npc_text.h" +#include "../gui/npcintegerdialog.h" #include "../gui/npclistdialog.h" +#include "../gui/npcstringdialog.h" +extern NpcIntegerDialog *npcIntegerDialog; extern NpcListDialog *npcListDialog; extern NpcTextDialog *npcTextDialog; +extern NpcStringDialog *npcStringDialog; NPCHandler::NPCHandler() { @@ -40,6 +44,8 @@ NPCHandler::NPCHandler() SMSG_NPC_MESSAGE, SMSG_NPC_NEXT, SMSG_NPC_CLOSE, + SMSG_NPC_INT_INPUT, + SMSG_NPC_STR_INPUT, 0 }; handledMessages = _messages; @@ -79,5 +85,21 @@ void NPCHandler::handleMessage(MessageIn *msg) case SMSG_NPC_NEXT: // Next button in NPC dialog, currently unused break; + + case SMSG_NPC_INT_INPUT: + // Request for an integer + id = msg->readInt32(); + current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); + npcIntegerDialog->prepDialog(0, 0, 2147483647); + npcIntegerDialog->setVisible(true); + break; + + case SMSG_NPC_STR_INPUT: + // Request for a string + id = msg->readInt32(); + current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id)); + npcStringDialog->setValue(""); + npcStringDialog->setVisible(true); + break; } } diff --git a/src/net/protocol.h b/src/net/protocol.h index 783283ba..0538abf4 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -79,7 +79,8 @@ #define SMSG_NPC_SELL 0x00c7 #define SMSG_NPC_BUY_RESPONSE 0x00ca #define SMSG_NPC_SELL_RESPONSE 0x00cb - +#define SMSG_NPC_INT_INPUT 0x0142 /**< Integer input */ +#define SMSG_NPC_STR_INPUT 0x01d4 /**< String input */ #define SMSG_PLAYER_CHAT 0x008e /**< Player talks */ #define SMSG_WHISPER 0x0097 /**< Whisper Recieved */ #define SMSG_WHISPER_RESPONSE 0x0098 @@ -128,6 +129,8 @@ #define CMSG_NPC_LIST_CHOICE 0x00b8 #define CMSG_NPC_NEXT_REQUEST 0x00b9 #define CMSG_NPC_SELL_REQUEST 0x00c9 +#define CMSG_NPC_INT_RESPONSE 0x0143 +#define CMSG_NPC_STR_RESPONSE 0x01d5 #define CMSG_SKILL_LEVELUP_REQUEST 0x0112 #define CMSG_STAT_UPDATE_REQUEST 0x00bb #define CMSG_TRADE_ITEM_ADD_REQUEST 0x00e8 diff --git a/src/npc.cpp b/src/npc.cpp index a9aa216c..ae5ca476 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -134,6 +134,24 @@ void NPC::dialogChoice(char choice) outMsg.writeInt8(choice); } +void NPC::integerInput(int value) +{ + MessageOut outMsg(mNetwork); + outMsg.writeInt16(CMSG_NPC_INT_RESPONSE); + outMsg.writeInt32(mId); + outMsg.writeInt32(value); +} + +void NPC::stringInput(const std::string &value) +{ + MessageOut outMsg(mNetwork); + outMsg.writeInt16(CMSG_NPC_STR_RESPONSE); + outMsg.writeInt16(value.length() + 8); + outMsg.writeInt32(mId); + outMsg.writeString(value, value.length()); + outMsg.writeInt8(0); // Just to be safe +} + /* * TODO Unify the buy() and sell() methods, without sacrificing readability of * the code calling the method. buy(bool buySell) would be bad... @@ -44,6 +44,8 @@ class NPC : public Player void talk(); void nextDialog(); void dialogChoice(char choice); + void integerInput(int value); + void stringInput(const std::string &value); void buy(); void sell(); |