diff options
-rw-r--r-- | src/client.cpp | 2 | ||||
-rw-r--r-- | src/gui/setup_video.cpp | 14 |
2 files changed, 13 insertions, 3 deletions
diff --git a/src/client.cpp b/src/client.cpp index 482bb9dc..8def205b 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1090,7 +1090,7 @@ void Client::initConfiguration() { // Fill configuration with defaults config.setValue("hwaccel", false); -#if (defined __APPLE__ || defined WIN32) && defined USE_OPENGL +#if defined __APPLE__ && defined USE_OPENGL config.setValue("opengl", true); #else config.setValue("opengl", false); diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index b576f302..b14a8654 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -440,8 +440,18 @@ void Setup_Video::apply() config.setValue("opengl", mOpenGLCheckBox->isSelected()); // OpenGL can currently only be changed by restarting, notify user. - new OkDialog(_("Changing to OpenGL"), - _("Applying change to OpenGL requires restart.")); + if (mOpenGLCheckBox->isSelected()) + { + new OkDialog(_("Changing to OpenGL"), + _("Applying change to OpenGL requires restart. " + "In case OpenGL messes up your game graphics, restart " + "the game with the command line option \"--no-opengl\".")); + } + else + { + new OkDialog(_("Deactivating OpenGL"), + _("Applying change to OpenGL requires restart.")); + } } mFps = mFpsCheckBox->isSelected() ? (int) mFpsSlider->getValue() : 0; |