diff options
-rw-r--r-- | src/gui/connection.cpp | 2 | ||||
-rw-r--r-- | src/gui/connection.h | 6 | ||||
-rw-r--r-- | src/gui/outfitwindow.cpp | 9 | ||||
-rw-r--r-- | tmw.cbp | 16 |
4 files changed, 19 insertions, 14 deletions
diff --git a/src/gui/connection.cpp b/src/gui/connection.cpp index 0862ee69..4863edcd 100644 --- a/src/gui/connection.cpp +++ b/src/gui/connection.cpp @@ -30,7 +30,7 @@ #include "utils/gettext.h" -ConnectionDialog::ConnectionDialog(int previousState): +ConnectionDialog::ConnectionDialog(State previousState): Window("Info"), mProgress(0), mPreviousState(previousState) { setContentSize(200, 100); diff --git a/src/gui/connection.h b/src/gui/connection.h index 62441fa9..d6059c3f 100644 --- a/src/gui/connection.h +++ b/src/gui/connection.h @@ -24,6 +24,8 @@ #include "gui/widgets/window.h" +#include "main.h" + #include <guichan/actionlistener.hpp> class ProgressBar; @@ -41,7 +43,7 @@ class ConnectionDialog : public Window, gcn::ActionListener * * @see Window::Window */ - ConnectionDialog(int previousState); + ConnectionDialog(State previousState); /** * Called when the user presses Cancel. Restores the global state to @@ -54,7 +56,7 @@ class ConnectionDialog : public Window, gcn::ActionListener private: ProgressBar *mProgressBar; float mProgress; - int mPreviousState; + State mPreviousState; }; #endif diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp index 53950299..f43e1440 100644 --- a/src/gui/outfitwindow.cpp +++ b/src/gui/outfitwindow.cpp @@ -153,9 +153,14 @@ void OutfitWindow::wearOutfit(int outfit) //non vis is 3,4,7 if (i != 3 && i != 4 && i != 7) { - if (!(item = player_node->getInventory()->getItem(player_node - ->mEquipment.get()->getEquipment(i)))) +#ifdef TMWSERV_SUPPORT + if (!(item = player_node->mEquipment.get()->getEquipment(i))) continue; +#else + if (!(item = player_node->getInventory()->getItem( + player_node->mEquipment.get()->getEquipment(i)))) + continue; +#endif Net::getInventoryHandler()->unequipItem(item); } } @@ -218,10 +218,10 @@ <Option target="TMWServ" /> <Option target="Unix TMWSERV" /> </Unit> - <Unit filename="src/gui/charselectdialog.cpp" /> - <Unit filename="src/gui/charselectdialog.h" /> <Unit filename="src/gui/charcreatedialog.cpp" /> <Unit filename="src/gui/charcreatedialog.h" /> + <Unit filename="src/gui/charselectdialog.cpp" /> + <Unit filename="src/gui/charselectdialog.h" /> <Unit filename="src/gui/chat.cpp" /> <Unit filename="src/gui/chat.h" /> <Unit filename="src/gui/confirmdialog.cpp" /> @@ -285,16 +285,14 @@ <Unit filename="src/gui/minimap.h" /> <Unit filename="src/gui/ministatus.cpp" /> <Unit filename="src/gui/ministatus.h" /> - <Unit filename="src/gui/npctextdialog.cpp" /> - <Unit filename="src/gui/npctextdialog.h" /> - <Unit filename="src/gui/npcintegerdialog.cpp" /> + <Unit filename="src/gui/npcdialog.cpp" /> + <Unit filename="src/gui/npcdialog.h" /> <Unit filename="src/gui/npcintegerdialog.h" /> - <Unit filename="src/gui/npclistdialog.cpp" /> <Unit filename="src/gui/npclistdialog.h" /> <Unit filename="src/gui/npcpostdialog.cpp" /> <Unit filename="src/gui/npcpostdialog.h" /> - <Unit filename="src/gui/npcstringdialog.cpp" /> <Unit filename="src/gui/npcstringdialog.h" /> + <Unit filename="src/gui/npctextdialog.h" /> <Unit filename="src/gui/okdialog.cpp" /> <Unit filename="src/gui/okdialog.h" /> <Unit filename="src/gui/outfitwindow.cpp" /> @@ -512,7 +510,6 @@ <Unit filename="src/lockedarray.h" /> <Unit filename="src/log.cpp" /> <Unit filename="src/log.h" /> - <Unit filename="src/logindata.h" /> <Unit filename="src/main.cpp" /> <Unit filename="src/main.h" /> <Unit filename="src/map.cpp" /> @@ -1008,7 +1005,8 @@ <Unit filename="src/resources/spritedef.h" /> <Unit filename="src/resources/wallpaper.cpp" /> <Unit filename="src/resources/wallpaper.h" /> - <Unit filename="src/serverinfo.h" /> + <Unit filename="src/rotationalparticle.cpp" /> + <Unit filename="src/rotationalparticle.h" /> <Unit filename="src/shopitem.cpp" /> <Unit filename="src/shopitem.h" /> <Unit filename="src/simpleanimation.cpp" /> |