diff options
-rw-r--r-- | src/net/beinghandler.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index f48e7751..f3c0cfb4 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -427,13 +427,18 @@ void BeingHandler::handleMessage(MessageIn *msg) if (dstBeing) { dstBeing->mX = msg->readInt16(); dstBeing->mY = msg->readInt16(); + /* + * I'm deactivating this - players are reporting that + * this makes things *worse*, not better. if (dstBeing->mAction == Being::WALK) { dstBeing->mFrame = 0; dstBeing->setAction(Being::STAND); } + */ } else { logger->log("0x0088: Non-existent being %d", id); } + break; case SMSG_PLAYER_MOVE_TO_ATTACK: |