diff options
-rw-r--r-- | ChangeLog | 35 |
1 files changed, 16 insertions, 19 deletions
@@ -3,25 +3,6 @@ * po/nl.po: Completed Dutch translation. * po/de.po: Some small fixes. -2007-10-19 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/images/ambient/fog.png: Added fog effect overlay - graphic. - -2007-10-07 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/maps/new_18-1.tmx: Fixed some collision layer problems. - -2007-09-30 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert_x3.png: Removed the purple line from the - ruin tile. - -2007-09-27 Philipp Sehmisch <tmw@crushnet.org> - - * data/graphics/tiles/desert2.png, data/graphics/tiles/desert_x3.png, - data/graphics/tiles/desert_x5.png: Added new desert tiles by Len. - 2007-10-23 Bjørn Lindeijer <bjorn@lindeijer.nl> * src/CMakeLists.txt: Added Layout source files. @@ -113,6 +94,8 @@ * src/gui/truetypefont.cpp: Increased text chunk cache size to improve performance when a lot of text is on the screen. + * data/graphics/images/ambient/fog.png: Added fog effect overlay + graphic. 2007-10-18 Guillaume Melquiond <guillaume.melquiond@gmail.com> @@ -149,6 +132,10 @@ into a private method. * po/LINGUAS, po/nl.po: Added Dutch translation (incomplete). +2007-10-07 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/maps/new_18-1.tmx: Fixed some collision layer problems. + 2007-10-01 Guillaume Melquiond <guillaume.melquiond@gmail.com> * src/item.cpp, src/gui/itemcontainer.cpp, src/resources/itemdb.cpp: @@ -156,6 +143,16 @@ Adjusted "type" meaning to tmwserv one. * src/game.cpp: Fixed attacking with keyboard. +2007-09-30 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/tiles/desert_x3.png: Removed the purple line from the + ruin tile. + +2007-09-27 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/tiles/desert2.png, data/graphics/tiles/desert_x3.png, + data/graphics/tiles/desert_x5.png: Added new desert tiles by Len. + 2007-09-25 Björn Steinbrink <B.Steinbrink@gmx.de> * src/gui/browserbox.cpp: Fix wrapping of UTF-8 multi-byte characters. |