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-rw-r--r--src/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 7ebf6f8e..b3670641 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -865,7 +865,8 @@ void Game::handleInput()
}
// Talk to the nearest NPC if 't' pressed
- if ( keyboard.isKeyActive(keyboard.KEY_TALK) )
+ if (event.type == SDL_KEYDOWN &&
+ keyboard.getKeyIndex(event.key.keysym.sym) == KeyboardConfig::KEY_TALK)
{
Being *target = player_node->getTarget();