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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-07-03 17:17:58 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-07-03 17:17:58 +0000 |
commit | 852626d562a6b40f37a25dc2784492ede80ee78b (patch) | |
tree | 211c6c5149b40abdee2a66bf164b975c2774c957 /tools | |
parent | 09107fedf20ab0840fc08db32be84d3bb02db70a (diff) | |
download | mana-852626d562a6b40f37a25dc2784492ede80ee78b.tar.gz mana-852626d562a6b40f37a25dc2784492ede80ee78b.tar.bz2 mana-852626d562a6b40f37a25dc2784492ede80ee78b.tar.xz mana-852626d562a6b40f37a25dc2784492ede80ee78b.zip |
Added the tool used to reorganize the monster spritesets.
Diffstat (limited to 'tools')
-rw-r--r-- | tools/Reorganize.java | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/tools/Reorganize.java b/tools/Reorganize.java new file mode 100644 index 00000000..19a17b99 --- /dev/null +++ b/tools/Reorganize.java @@ -0,0 +1,133 @@ +/* Reorganize (c) 2006 Bjørn Lindeijer + * License: GPL, v2 or later + */ + +import java.awt.Color; +import java.awt.Graphics; +import java.awt.Rectangle; +import java.awt.image.BufferedImage; +import java.util.Vector; +import java.io.IOException; +import java.io.File; +import javax.imageio.ImageIO; + +/** + * Very simple tool to reorganize the monster spritesets. + */ +public class Reorganize +{ + private static final int SPRITE_WIDTH = 60; + private static final int SPRITE_HEIGHT = 60; + private static final int FRAMES = 10; + private static final int DIRECTIONS = 4; + private static final int TRANSPARENT = new Color(255, 0, 255).getRGB(); + + public static void main(String[] arg) + { + if (arg.length != 2) { + System.out.println("Usage:\n java Reorganize [source] [target]"); + return; + } + + BufferedImage source = null; + try { + source = ImageIO.read(new File(arg[0])); + } catch (IOException e) { + System.out.println("Error while trying to read " + arg[0] + "."); + e.printStackTrace(); + System.exit(1); + } + + Rectangle cropRect = null; + + // Read the existing frames into a vector and determine minimal + // rectangle that still can contain the contents of any frame. + Vector<BufferedImage> spriteSet = new Vector<BufferedImage>(); + for (int x = 0; x < DIRECTIONS; x++) { + for (int y = 0; y < FRAMES; y++) { + BufferedImage sprite = source.getSubimage( + x * SPRITE_WIDTH, + y * SPRITE_HEIGHT, + SPRITE_WIDTH, + SPRITE_HEIGHT); + + spriteSet.add(sprite); + + Rectangle frameCropRect = determineCropRect(sprite); + + if (cropRect == null) { + cropRect = frameCropRect; + } else { + cropRect.add(frameCropRect); + } + } + } + + if (cropRect == null) { + System.out.println( + "Error: no optimal crop rect could be determined."); + System.exit(1); + } + + // Make crop rect one pixel larger (since we want an inclusive rect) + cropRect.add( + cropRect.x + cropRect.width + 1, + cropRect.y + cropRect.height + 1); + + System.out.println(arg[0] + ": width=\"" + + cropRect.width + "\" height=\"" + cropRect.height + "\""); + + // Create a new image (with frame direction flipped) + BufferedImage target = new BufferedImage( + FRAMES * cropRect.width, + DIRECTIONS * cropRect.height, + BufferedImage.TYPE_INT_ARGB); + + // Draw the frames onto the target image + Graphics g = target.getGraphics(); + for (int y = 0; y < DIRECTIONS; y++) { + for (int x = 0; x < FRAMES; x++) { + g.drawImage( + spriteSet.get(x + FRAMES * y).getSubimage( + cropRect.x, + cropRect.y, + cropRect.width, + cropRect.height), + x * cropRect.width, + y * cropRect.height, + null); + } + } + + // Save the target image + try { + ImageIO.write(target, "png", new File(arg[1])); + } catch (IOException e) { + System.out.println("Error while trying to write " + arg[1] + "."); + e.printStackTrace(); + System.exit(1); + } + } + + private static Rectangle determineCropRect(BufferedImage image) + { + // Loop through all the pixels, ignoring transparent ones. + Rectangle rect = null; + + for (int y = 0; y < image.getHeight(); y++) { + for (int x = 0; x < image.getWidth(); x++) { + int color = image.getRGB(x, y); + + if (color != TRANSPARENT && (color & 0xFF000000) != 0) { + if (rect == null) { + rect = new Rectangle(x, y, 0, 0); + } else { + rect.add(x, y); + } + } + } + } + + return rect; + } +} |