diff options
author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-03-08 01:46:03 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-03-08 01:46:03 +0000 |
commit | daa73fee2b89f16c42a05a7ab081699e024fab23 (patch) | |
tree | 06971d9b38d44e8fb6695f41b5e061580b054c33 /src | |
parent | e32395931f516de22e064459fa6f58a3e583acdf (diff) | |
download | mana-daa73fee2b89f16c42a05a7ab081699e024fab23.tar.gz mana-daa73fee2b89f16c42a05a7ab081699e024fab23.tar.bz2 mana-daa73fee2b89f16c42a05a7ab081699e024fab23.tar.xz mana-daa73fee2b89f16c42a05a7ab081699e024fab23.zip |
Let the LocalPlayer decide whether it can walk to a destination.
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/gui.cpp | 6 | ||||
-rw-r--r-- | src/localplayer.cpp | 9 |
2 files changed, 9 insertions, 6 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index b52ff8e8..af9a1281 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -48,7 +48,6 @@ #include "../localplayer.h" #include "../log.h" #include "../main.h" -#include "../map.h" #include "../npc.h" #include "../resources/image.h" @@ -257,7 +256,8 @@ Gui::mousePress(int mx, int my, int button) Being *being; FloorItem *floorItem; - if ((being = beingManager->findBeing(tilex, tiley)) && being->getType() != Being::LOCALPLAYER) + if ((being = beingManager->findBeing(tilex, tiley)) + && being->getType() != Being::LOCALPLAYER) { showPopup(mx, my, being); return; @@ -310,7 +310,7 @@ Gui::mousePress(int mx, int my, int button) player_node->pickUp(item); } // Just walk around - else if (engine->getCurrentMap()->getWalk(tilex, tiley)) + else { // XXX XXX XXX REALLY UGLY! Uint8 *keys = SDL_GetKeyState(NULL); diff --git a/src/localplayer.cpp b/src/localplayer.cpp index e10fd3d6..29a2a54b 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -178,7 +178,7 @@ void LocalPlayer::walk(unsigned char dir) if (action == WALK) { - // Avoid sending the coordinates to the server + // Just finish the current action, otherwise we get out of sync Being::setDestination(x, y); return; } @@ -203,8 +203,7 @@ void LocalPlayer::walk(unsigned char dir) if (dx && dy && !mMap->getWalk(x + dx, y + dy)) dx = 0; - // Walk to where the player can actually go - if ((dx || dy) && mMap->getWalk(x + dx, y + dy)) + if (dx || dy) { setDestination(x + dx, y + dy); } @@ -218,6 +217,10 @@ void LocalPlayer::walk(unsigned char dir) void LocalPlayer::setDestination(Uint16 x, Uint16 y) { + // Check if we can walk there + if (!mMap->getWalk(x, y)) + return; + char temp[3]; MessageOut outMsg(mNetwork); set_coordinates(temp, x, y, direction); |